Magnum Shot: Difference between revisions
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__NOTOC__{{Languages|Magnum Shot}} | __NOTOC__{{Languages|Magnum Shot}} | ||
{{#ev:youtube|FCoD7Tcc1a8|400|right}} | |||
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:Magnum Shot.png]] | ||
| {{SkillType|A}} Fire a spread shot from the cannon. | | {{SkillType|A}} Fire a spread shot from the cannon. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{{ | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! Class | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Shelling Guardian]] || 30 || {{SkillText|SkillQuest|2}} | | [[Shelling Guardian]] || 30 || {{SkillText|SkillQuest|2}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Mode !! Blast (Magical) !! Max Hits !! Cannonball Usage !! MP Usage !! Cooldown | |||
! | |- | ||
| colspan="6" | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 276% || rowspan=2 | 7 || rowspan=2 | 3 || rowspan=2 | 30 MP || rowspan=2 | 4 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 110% | ||
|- | |||
| colspan="6" | '''[Enhanced]''' | |||
| | |||
|- | |- | ||
| | | {{PvE}} || 276% || rowspan=2 | 7 || rowspan=2 | 2 || rowspan=2 | 30 MP || rowspan=2 | 4 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 110% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Chung|Magnum Shot|Enhanced, Evil||3}} | ||
| | <br> | ||
== Total Damage == | |||
{{Damage|true|Chung | |||
| | |dmg=276 | ||
| | |pvp_dmg=110 | ||
|hits=7 | |||
|enhanced=true | |||
|passive1=Modified Warhead | |||
}} | |||
<br> | |||
== Related Skills == | |||
{{SkillTable| | |||
ConvertedWarhead.png; Modified Warhead; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* | *Due to the fan-shaped spread of the missiles, it is best to use the skill close up to enemies when aiming to deal full damage. | ||
<br> | <br> | ||
== | == Trivia == | ||
* | *Despite the skill originally being for [[Shooting Guardian]], the icon uses the "[[Echo (NPC)|Echo]]"-branded missiles that are associated with [[Shelling Guardian]]'s path, even though the skill itself doesn't actually feature that particular missile design. | ||
<br> | <br> | ||
== | == Old Version == | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |||
! width="300px" | Video | |||
! Description | |||
|- | |||
|{{#ev:youtube|W-bct-VxZRI|300}} | |||
|Between its initial release and the 08/20/2015 KR Patch, '''Magnum Shot''' used to fire its missiles in more of a cone-shaped shotgun scatter instead of a vertical fan. | |||
|- | |||
| | |||
|Before the removal of [[Skill Note|Skill Notes]], its effects caused the skill to fire one large missile. The missile would cause multiple explosion upon impact, making it easier to land on a single target. | |||
|} | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | |||
*'''Magnum Shot''' added. | |||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
{{buff|Range increased.}} | *{{buff|Range increased.}} | ||
*The spread shot changed to fire as a fan-shape. | *The spread shot changed to fire as a fan-shape. | ||
|- | |- | ||
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*Fixed error that cannot hit close targets after noted. | *Fixed error that cannot hit close targets after noted. | ||
|- | |- | ||
| 08/20/2015 || | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | ||
*Moved from [[Shooting Guardian]] to [[Shelling Guardian]]. | *Moved from [[Shooting Guardian]] to [[Shelling Guardian]]. | ||
|- | |- | ||
| 06/30/2016 || | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
{{nerf|'''Evil''' attribute effect decrased.}} | *{{nerf|'''Evil''' attribute effect decrased.}} | ||
*Change location of '''Evil''' and '''Enhanced'''. | *Change location of '''Evil''' and '''Enhanced'''. | ||
|- | |- | ||
| 08/11/2016 || | | 08/11/2016 || 09/28/2016 || colspan=2 align="left" | | ||
*Fixed issue where '''Evil''' traits' MP Burn is based on damage. | *Fixed issue where '''Evil''' traits' MP Burn is based on damage. | ||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Shelling Guardian}} | |||
{{ |