Wild Charge: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Raven | |Character=Raven | ||
}} | }} | ||
{{#ev:youtube|uUNiVCD9cNg|400|right}} | |||
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:Wild_Charge.png]] | ||
| {{SkillType|SA|S}} Unleash a powerful attack using your fist. Hold the skill key to charge, gaining additional attack power. | | {{SkillType|SA|S}} Unleash a powerful attack using your fist. Hold the skill key to charge, gaining additional attack power. | ||
|- | |- | ||
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|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{{ | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | ||
|- | |||
! Class | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Reckless Fist]] || 45 || {{SkillText|SkillQuest|3}} | | [[Reckless Fist]] || 45 || {{SkillText|SkillQuest|3}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Fist Blow (Magical) !! colspan=2 | Charge !! rowspan=2 | Critical Chance !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- | |- | ||
| | ! Damage Increase !! Max Charge Time | ||
| | |- | ||
| colspan="7" | '''Normal''' | |||
=== {{PvP}} | |- | ||
| {{PvE}} || 4153% || rowspan=2 | x1.5 || rowspan=2 | 1 Second || rowspan=2 | 50% || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | |||
| | |- | ||
| {{PvP}} || 1582% | |||
|- | |||
| colspan="7" | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 4153% || rowspan=2 | x1.5 || rowspan=2 | 0.7 Seconds || rowspan=2 | 50% || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1582% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Raven|Wild Charge|Light, Critical|mp2=130|mp=200}} | ||
<br> | |||
| | == Total Damage == | ||
{{Damage|true|Raven | |||
|dmg=4153 | |||
|pvp_dmg=1582 | |||
| | |range_max=1.5 | ||
| | |passive1=Burning Nasod Hand | ||
}} | |||
*Damage ranges from 0~0.7 seconds charged. | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
OverTakerPassive1.png; Burning Nasod Hand; | |||
RFTrans5.png; Unending Rage Locked-Trans2; | |||
RageHeartsPassive1.png; Relentless Power; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*While Raven is charging, he will have Super Armor, granting 30% damage reduction and immunity to | *While '''Raven''' is charging, he will have {{se||Super Armor}}, granting 30% damage reduction and immunity to {{se||Faint}} and {{se||Flattened}}. | ||
**Like any other form of Super Armor however, should you receive enough hits you will still be knocked down. | |||
** | *The skill takes 1 second after the initial animation to reach full charge, and will activate automatically slightly after it has reached full charge. | ||
*The skill will | |||
*[[Wild Charge]] has a large vertical range, despite primarily being a horizontal skill. | *[[Wild Charge]] has a large vertical range, despite primarily being a horizontal skill. | ||
**It also hits foes that are directly behind you. | **It also hits foes that are directly behind you. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
*03/29/2012 | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table" | ||
** | |- | ||
**Fixed glitch where the skill would hit [[ | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
* | | 02/11/2010 || 08/31/2011 || colspan=2 align="left" | | ||
*'''Wild Charge''' added. | |||
|- | |||
| 03/29/2012 || - || colspan=2 align="left" | | |||
* | *{{buff|'''Damage''' increased.}} | ||
**Takes around 1.5s for maximum charge. 1.5x damage when maximum charged. | *{{nerf|Charge Duration increased.}} | ||
*{{nerf|Cooldown increased.}} | |||
* | *Fixed glitch where the skill would hit [[Southern Gate|Dark Nephilim]] more than once. | ||
* | |- | ||
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" | | |||
* | *Skill location swapped with [[X Crash]]. | ||
|- | |||
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" | | |||
*{{buff|Range increased.}} | |||
* | |- | ||
| 04/30/2015 || - || colspan=2 align="left" | | |||
*Fixed Glowing hand visual not disappearing if using the skill when falling down a cliff. | |||
* | |- | ||
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" | | |||
* | *{{buff|Movement Range increased.}} | ||
*{{buff|Casting Speed increased.}} | |||
* | *{{buff|Takes around 1.5s for maximum charge. 1.5x damage when maximum charged.}} | ||
|- | |||
* | | 08/13/2015 || - || colspan=2 align="left" | | ||
*{{buff|Takes around 1s for maximum charge.}} | |||
* | *{{buff|Critical chance increases by 50% added.}} | ||
|- | |||
** | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
*{{nerf|MP Usage of "'''Critical'''" attribute increased from 220 MP to 280 MP.}} | |||
|- | |||
| 05/19/2016 || - || colspan=2 align="left" | | |||
*Fixed issue where not doing damage if there's a delay during damaging part of the skill. | |||
|- | |||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | |||
*{{buff|'''Critical''' attributes' MP Usage decreased.}} | |||
*'''Enhanced''' trait changed to '''Light'''. | |||
|- | |||
| 11/16/2016 || - || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 04/05/2018 || 04/18/2018 || align="left" | | |||
*None | |||
| align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|} | |||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Reckless Fist}} | |||
{{ |
Latest revision as of 18:46, 6 September 2023
[Special Active: Strength] Unleash a powerful attack using your fist. Hold the skill key to charge, gaining additional attack power. | |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Reckless Fist | 45 | Advanced Training Skill Quest |
Skill Information
Mode | Fist Blow (Magical) | Charge | Critical Chance | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Damage Increase | Max Charge Time | |||||
Normal | ||||||
PvE | 4153% | x1.5 | 1 Second | 50% | 200 MP | 15 Seconds |
PvP | 1582% | |||||
[Enhanced] | ||||||
PvE | 4153% | x1.5 | 0.7 Seconds | 50% | 200 MP | 15 Seconds |
PvP | 1582% |
Skill Traits
Light Wild Charge | Critical Wild Charge | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | MP Usage |
MP Usage decreased to 80% | 160 MP | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) | 260 MP |
Total Damage
Mode | Base | Burning Nasod Hand |
---|---|---|
PvE | 4,153% ~ 6,229.5% | 4,775.95% ~ 7,163.92% |
PvP | 1,582% ~ 2,373% | 1,629.46% ~ 2,444.19% |
- Damage ranges from 0~0.7 seconds charged.
Related Skills
Tips and Details
- While Raven is charging, he will have Self BuffSuper ArmorSelf BuffSuper Armor, granting 30% damage reduction and immunity to Enemy DebuffFaintEnemy DebuffFaint and Enemy DebuffFlattenedEnemy DebuffFlattened.
- Like any other form of Super Armor however, should you receive enough hits you will still be knocked down.
- The skill takes 1 second after the initial animation to reach full charge, and will activate automatically slightly after it has reached full charge.
- Wild Charge has a large vertical range, despite primarily being a horizontal skill.
- It also hits foes that are directly behind you.
Trivia
- This is the first skill that can be charged for more damage.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/11/2010 | 08/31/2011 |
| |
03/29/2012 | - |
| |
07/04/2013 | 07/04/2013 |
| |
05/29/2014 | 09/17/2014 |
| |
04/30/2015 | - |
| |
08/06/2015 | 01/13/2016 |
| |
08/13/2015 | - |
| |
04/21/2016 | 05/18/2016 |
| |
05/19/2016 | - |
| |
06/30/2016 | 07/13/2016 |
| |
11/16/2016 | - |
| |
01/25/2017 | 02/08/2017 |
| |
04/27/2017 | 05/10/2017 |
| |
07/27/2017 | 08/09/2017 |
| |
02/22/2018 | 04/18/2018 |
| |
04/05/2018 | 04/18/2018 |
|
|
Alternative Names
Reckless Fist - Skills