Wild Charge: Difference between revisions

m
no edit summary
(I'm leaving the charged section for now, but it's only double the real damage, so it's only for people lazy with math.)
mNo edit summary
 
(136 intermediate revisions by 24 users not shown)
Line 1: Line 1:
<div style="float: right;">{{#ev:youtube|TJgcwsmhaus|300}}</div>
__NOTOC__{{Languages|Wild Charge}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{{ForceSkillTabs
|Character=Raven
}}
{{#ev:youtube|uUNiVCD9cNg|400|right}}
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" |[[Image:Wild_Charge.png]]
| [[File:Wild_Charge.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" |'''[Special Active]''' Raven charges the Nasod Arm, then unleash the power with a devastating magical punch.
| {{SkillType|SA|S}} Unleash a powerful attack using your fist. Hold the skill key to charge, gaining additional attack power.
|-
|
| {{SkillText|True|WildCharge}}
|}
|}
<br>
{{clearfix}}


== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! Class !! Level Required !! Skill Requirement
|-
| [[Reckless Fist]]  || 45 || {{SkillText|SkillQuest|3}}
|}
<br>


== Requirements ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! rowspan=2 | Mode !! rowspan=2 | Fist Blow (Magical) !! colspan=2 | Charge !! rowspan=2 | Critical Chance !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Damage Increase !! Max Charge Time
|-
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 4153% || rowspan=2 | x1.5 || rowspan=2 | 1 Second || rowspan=2 | 50% || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 1582%
|-
| colspan="7" | '''[Enhanced]'''
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
| {{PvE}} || 4153% || rowspan=2 | x1.5 || rowspan=2 | 0.7 Seconds || rowspan=2 | 50% || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center>
|-
|-
| [[Reckless Fist]]
| {{PvP}} || 1582%
| <center>Lv5</center>
| <center>80 SP</center>
|}
|}
<br>


== [[Skill Traits]] ==
{{Traits|Raven|Wild Charge|Light, Critical|mp2=130|mp=200}}
<br>


== Skill Information ==
== Total Damage ==
{{Damage|true|Raven
|dmg=4153
|pvp_dmg=1582
|range_max=1.5
|passive1=Burning Nasod Hand
}}
*Damage ranges from 0~0.7 seconds charged.
<br>


{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
== Related Skills ==
{{!}}-
{{SkillTable
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Skill<br>Level'''
|
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=4 {{!}} '''Damage (Magical)'''
OverTakerPassive1.png; Burning Nasod Hand;
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''MP<br>Usage'''
RFTrans5.png; Unending Rage Locked-Trans2;
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=3 {{!}} '''Cooldown'''
RageHeartsPassive1.png; Relentless Power;
{{!}}-
}}
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Normal'''
<br>
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Awaken'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Uncharge'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''CHARGED'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Uncharge'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''CHARGED'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 1191%
{{!}} align=center {{!}} 2382%
{{!}} align=center {{!}} 1826%
{{!}} align=center {{!}} 3652%
{{!}} align=center rowspan=7 {{!}} 200 MP
{{!}} align=center rowspan=7 {{!}} 20 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 1429%
{{!}} align=center {{!}} 2858%
{{!}} align=center {{!}} 2191%
{{!}} align=center {{!}} 4382%
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 1667%
{{!}} align=center {{!}} 3334%
{{!}} align=center {{!}} 2557%
{{!}} align=center {{!}} 5114%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 1905%
{{!}} align=center {{!}} 3810%
{{!}} align=center {{!}} 2292%
{{!}} align=center {{!}} 4584%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 2262%
{{!}} align=center {{!}} 4524%
{{!}} align=center {{!}} 3470%
{{!}} align=center {{!}} 6940%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 2620%
{{!}} align=center {{!}} 5240%
{{!}} align=center {{!}} 4018%
{{!}} align=center {{!}} 8036%
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 2977%
{{!}} align=center {{!}} 5954%
{{!}} align=center {{!}} 4565%
{{!}} align=center {{!}} 9130%
{{!}}}


==Tips and Details==
== Tips and Details ==
*Super armor is active while holding the skill key (with some exceptions!), you also get a 30% boost in physical and magical defence.
*While '''Raven''' is charging, he will have {{se||Super Armor}}, granting 30% damage reduction and immunity to {{se||Faint}} and {{se||Flattened}}.
*The power increases depending on the time the skill key is held down, with the damage being two-fold at full charge.
**Like any other form of Super Armor however, should you receive enough hits you will still be knocked down.
*A full charge takes 8 seconds; receiving damage while charging will peak the charge significantly faster.
*The skill takes 1 second after the initial animation to reach full charge, and will activate automatically slightly after it has reached full charge.
**29/3/12 KR patch has changed the charging duration to 10 seconds.
*[[Wild Charge]] has a large vertical range, despite primarily being a horizontal skill.
*How much faster it charges while receiving damage is based on the damage itself, not the number of hits. The more damage you receive, the faster you will charge.
**It also hits foes that are directly behind you.
*When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will momentarily launch after this, regardless of the skill key still being held down.
<br>
*A glitch can cause Dark Nephilim ([[5-6]] boss) to be hit by this skill twice (or more).
*Wild Charge has a large vertical range, despite primarily being a horizontal skill. It also hits enemies that are directly behind you.


== Trivia ==
*This is the first skill that can be charged for more damage.
<br>


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 02/11/2010 || 08/31/2011 || colspan=2 align="left" |
*'''Wild Charge''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Charge Duration increased.}}
*{{nerf|Cooldown increased.}}
*Fixed glitch where the skill would hit [[Southern Gate|Dark Nephilim]] more than once.
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*Skill location swapped with [[X Crash]].
|-
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|Range increased.}}
|-
| 04/30/2015 || - || colspan=2 align="left" |
*Fixed Glowing hand visual not disappearing if using the skill when falling down a cliff.
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{buff|Movement Range increased.}}
*{{buff|Casting Speed increased.}}
*{{buff|Takes around 1.5s for maximum charge. 1.5x damage when maximum charged.}}
|-
| 08/13/2015 || - || colspan=2 align="left" |
*{{buff|Takes around 1s for maximum charge.}}
*{{buff|Critical chance increases by 50% added.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{nerf|MP Usage of "'''Critical'''" attribute increased from 220 MP to 280 MP.}}
|-
| 05/19/2016 || - || colspan=2 align="left" |
*Fixed issue where not doing damage if there's a delay during damaging part of the skill.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{buff|'''Critical''' attributes' MP Usage decreased.}}
*'''Enhanced''' trait changed to '''Light'''.
|-
| 11/16/2016 || - || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*None
| align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>


{{RFSkills}}
==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=와일드 차지 |KRName=Wild Charge
|FR=Assaut sauvage |FRName=Wild Assault
|JP=ワイルドチャージ    |JPName=Wild Charge
|CN=脉冲新星 |CNName=Pulse Nova
|DE=Wilder Ansturm |DEName=Wild Assault
|ES=Asalto salvaje |ESName=Wild Assault
|IT=Assalto Selvaggio |ITName=Wild Assault
|PL=Dzikie Natarcie |PLName=Wild Attack
|BR=Investida Selvagem |BRName=Wild Assault
}}
<br>
{{SkillNav - Reckless Fist}}
ElEditors
19,808

edits