Wild Charge/ModA: Difference between revisions
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__NOTOC__{{DISPLAYTITLE:Wild Charge}}{{Languages|Wild Charge | __NOTOC__{{DISPLAYTITLE:[Mod] Wild Charge}}{{Languages|Wild Charge/ModA}} | ||
{{ForceSkillTabs | |||
|Character=Raven | |||
}} | |||
{{#ev:youtube|w1LsZjRFH6A|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|Wild_Charge.png}} | | {{Force|Wild_Charge.png}} | ||
| {{SkillType|SA|S | | {{SkillType|SA|S|M}} Unleash a powerful downward attack using your fist. Hold the skill key to charge, gaining additional attack power. (Can only be activated midair) | ||
|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{{ | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | ||
|- | |- | ||
| [[Rage Hearts]] || 99 || | ! Class !! Level Required !! Skill Requirement | ||
|- | |||
| [[Rage Hearts]] || 99 || {{mr|Wild Charge}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| | ! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Charge !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
| | |- | ||
! Drop Attack !! Shockwave !! Damage Increase !! Max Charge Time !! Drop Attack !! Shockwave | |||
= | |- | ||
| {{PvE}} || 321% || 746% || rowspan=2 | x1.5 || rowspan=2 | 1 Second || rowspan=2 | Indefinite || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | |||
| | |||
| | |||
|- | |- | ||
| | | {{PvP}} || 129% || 299% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Raven|Wild Charge|Light, Critical|mp2=130|mp=200}} | |||
<br> | |||
| | == Total Damage == | ||
{{Damage|true|Raven | |||
|dmg=321, 746 | |||
|pvp_dmg=129, 299 | |||
| | |range_max=1.5 | ||
| | |avg_hits=2, 6 | ||
|no_max=true | |||
|passive1=Burning Nasod Hand | |||
}} | |||
*Damage ranges from 0~1 second charged. | |||
*Average assumes 2 hits of '''Drop Attack''' and 6 hits of '''Shockwave'''. | |||
<br> | |||
== Related Skills == | |||
{{SkillTable | |||
| | |||
OverTakerPassive1.png; Burning Nasod Hand; | |||
RFTrans5.png; Unending Rage Locked-Trans2; | |||
RageHeartsPassive1.png; Relentless Power; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* | *Since it travels down until it hits the ground, this skill is excellent at damaging enemies while moving through the vertical corridors of [[Sea of Ruin]]. | ||
*The taller the target is, the more hits it will take from the '''Drop Attack''', so it is recommended to attack at a high position when fighting a tall opponent. | *The taller the target is, the more hits it will take from the '''Drop Attack''', so it is recommended to attack at a high position when fighting a tall opponent. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
*04/05/2018 | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table" | ||
* | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 12/28/2017 || 02/07/2018 || colspan=2 align="left" | | |||
*'''[Mod] Wild Charge''' added. | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|} | |||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Rage Hearts}} | |||
{{ |