Sword Fall: Difference between revisions
Minor cleanup; changed Skill Traits to use template
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(Minor cleanup; changed Skill Traits to use template) |
||
Line 3: | Line 3: | ||
|Character=Elsword | |Character=Elsword | ||
}} | }} | ||
{{#ev:youtube|CGtFSnYF79E|400|right}} | |||
{{#ev:youtube|CGtFSnYF79E|400}} | |||
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:SwordFallR.png]] | ||
| {{SkillType|SA|S}} Summon multiple swords and drop them vertically. | | {{SkillType|SA|S}} Summon multiple swords and drop them vertically. | ||
|- | |- | ||
| | | | ||
| {{SkillText|Destruction}} | | {{SkillText|Destruction}} | ||
{{SkillText|True|1.2}} | |- | ||
| | |||
| {{SkillText|True|1.2}} | |||
|} | |} | ||
Line 31: | Line 31: | ||
! rowspan=2 | Mode !! rowspan=2 | Falling Swords<br>(Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Falling Swords<br>(Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! | ! Per Sword !! Sword Count | ||
|- | |- | ||
| colspan="6" | '''Normal''' | | colspan="6" | '''Normal''' | ||
Line 48: | Line 48: | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Elsword|Sword Fall|Heavy, Critical|cd=14|mp=200|mp2=130}} | ||
| | |||
| | |||
| | |||
<br> | <br> | ||
Line 74: | Line 67: | ||
== Related Skills == | == Related Skills == | ||
{{SkillTable| | {{SkillTable| | ||
Sharp Blade.png; Sharp Sword; | Sharp Blade.png; Sharp Sword; | ||
Immortal - Passive 1.png; Memory of the Sword; | |||
Immortal - Passive 2.png; Master of Combat; | Immortal - Passive 2.png; Master of Combat; | ||
}} | }} | ||
<br> | <br> | ||
Line 84: | Line 76: | ||
*While the max hit for each falling sword is 6, the 6th hitbox is fairly narrow. When positioning an enemy between 2 swords, they will likely only take 5 hits per sword instead, especially smaller enemies. Medium-sized enemies will usually be hit 6 times by at least one of the two unless they are perfectly between both swords. | *While the max hit for each falling sword is 6, the 6th hitbox is fairly narrow. When positioning an enemy between 2 swords, they will likely only take 5 hits per sword instead, especially smaller enemies. Medium-sized enemies will usually be hit 6 times by at least one of the two unless they are perfectly between both swords. | ||
*Some hits of this skill will deal heavy hitstun, allowing it to freeze enemies in place and preventing them from Mana Breaking or using any escape skills. | *Some hits of this skill will deal heavy hitstun, allowing it to freeze enemies in place and preventing them from Mana Breaking or using any escape skills. | ||
* | *The falling sword will only deal damage when it hits the ground. | ||
*Ever since the 09/30/2021 patch on the Korean server that increased the amount of swords, this skill's SFX ends while the swords are still spawning due to being made for the older version. | *Ever since the 09/30/2021 patch on the Korean server that increased the amount of swords, this skill's SFX ends while the swords are still spawning due to being made for the older version. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*Despite the skill icon showing [[Immortal]]'s Black Greatsword, the | *Despite the skill icon showing [[Immortal]]'s Black Greatsword, the unmodded version uses the default Conwell design. | ||
<br> | <br> | ||