Sword Fall/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Sword Fall}}{{Languages|Sword Fall/ModA}}
__NOTOC__{{DISPLAYTITLE:[Mod] Sword Fall}}{{Languages|Sword Fall/ModA}}
<div style="float: right;">{{#ev:youtube|Tn86ZTK5R4k|300}}</div>
{{ForceSkillTabs
|Character=Elsword
}}
{{#ev:youtube|ya0I5R3yBnA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|SwordFall.png}}<br />
| {{Force|SwordFallR.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Summons Conwell swords and rain them down on enemies.
| {{SkillType|SA|S|M}} Summon 1 giant sword and drop it ahead vertically.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class         !! Level Required !! Base Skill
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Immortal]] || 99 || [[Sword Fall]]
| [[Immortal]] || 99 || {{mr|Sword Fall}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Mode !! Falling Swords (Physical) !! Max Hits !! MP Usage !! Cooldown
! Level Required !! Falling Swords (Physical) !! Max Hits !! MP Usage !! Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
|-
| align="left" | 99 || 1685% || 4 || 200 MP || 10 Seconds
| {{PvE}} || 829% || rowspan=2 | 8 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Level Required !! Falling Swords (Physical)
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
|-
| align="left" | 99 || 608%
| {{PvP}} || 270%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Sword Fall|Heavy, Critical|cd=14|mp=200|mp2=130}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
<br>
! colspan=2 | Heavy Sword Fall !! colspan=2 | Critical Sword Fall
 
|- style="background:{{ColorSel|CharLight|Elsword}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect  !! Details
{{Damage|true
|- style="background:{{ColorSel|CharLight|Elsword}}"
|dmg=829
! Cooldown !! MP Usage
|pvp_dmg=270
|-
|hits=8
| {{SkillText|Heavy|144|120}} || 12 Seconds || {{SkillText|Critical|130}} || 260 MP
|heavy=true
|}
|passive1=Way of the Sword
|append=1, Destruction
|passive2=Master of Combat
}}
<br>
 
== Related Skills ==
{{SkillTable|
Sharp Blade.png; Sharp Sword;
ISTrans4.png; Awakened Will: Infinity Sword;
Immortal - Passive 2.png; Master of Combat;
Immortal - Passive 1.png; Memory of the Sword;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''[Mod] Sword Fall''' can deal a total of {{formatnum:{{#expr: 1685*4}}}}% ({{formatnum:{{#expr: 608*4}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal a total of {{formatnum:{{#expr: (1685*4)*1.44}}}}% ({{formatnum:{{#expr: (608*4)*1.44}}}}% in PvP) Physical Damage.
*As it is only one sword, it is much easier to deal full damage to any given enemy, though the overall damage is much lower.
*It is much easier to land full hits on enemies with this version due to the lower number of swords, though you do have to back up quite a bit since the swords are summoned very far in front.
*Similar to regular '''Sword Fall''', the 8th hitbox on this skill is very narrow. Enemies hit even slightly off-center will receive 7 hits.
*This skill synergizes really well with [[Immortal]]'s new {{CDR}}{{CX}}{{CZ}}{{CX}} combo (which has too much end lag for most other skills to catch the enemy pushed away by the final {{CX}}), pushing enemies right back to you for further combos.
<br>
<br>


== Updates ==
== Trivia ==
*04/05/2018 (KR) / 04/18/2018 (NA)
*As [Mod] skills simply retain the skill icon of the base skill, the icon still shows multiple swords, while the skill only creates one.
**Damage increased.
<br>
*06/28/2018 (KR) / 07/11/2018 (NA)
 
**MP Usage increased.
== Old Version ==
**Damage increased.
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*07/26/2018 (KR) / 08/08/2018 (NA)
|-
**Damage decreased.
! width="300px" | Video
! Description
|-
|{{#ev:youtube|Tn86ZTK5R4k|300}}
|Between its initial release and the 06/20/2019 KR Patch, the skill summoned 4 swords that fell diagonally towards you, starting the sword furthest from you.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 02/08/2018 || 03/07/2018 || colspan=2 align="left" |
*'''[Mod] Sword Fall''' added.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|'''MP Usage''' increased.}}
|-
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |
*Skill feature changed.
*Icon changed from [[Image:SwordFall.png|30px]] to [[Image:SwordFallR.png|30px]].
|-
| 08/14/2019 || 08/28/2019 || align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*Hits now push enemies back.
|}
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{{SkillNav - Immortal}}
{{ImmSkills}}
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