Master of Infinity: Difference between revisions
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| [[File:ISTrans5.png]] | | [[File:ISTrans5.png]] | ||
| {{SkillType|P}} Increase Max MP. [[Iron Body]] will now add status effect immunity and for 5 seconds all successful command attack/Active skills will prevent enemies from dashing. (Effective after Iron Body is gone)<br>The MP burn from Brutal Slayer will now be absorbed.<br>When using [[Infinite Chaser]] ([[Infinite Chaser/ModA|A]]) and [[Infinite Strike]] ([[Infinite Strike/ModA|A]]), | | {{SkillType|P}} Increase Max MP. [[Iron Body]] will now add status effect immunity and for 5 seconds all successful command attack/Active skills will prevent enemies from dashing. (Effective after Iron Body is gone)<br>The MP burn from [[Brutal Slayer]] will now be absorbed.<br>When using [[Infinite Chaser]] ([[Infinite Chaser/ModA|A]]) and [[Infinite Strike]] ([[Infinite Strike/ModA|A]]), {{se|505|Master of Infinity}} will be stacked (Max 5 Stacks). At Max Stacks, {{se|506|Infinite Power}} effect will be activated. | ||
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| | | {{color|#FFCC00|Infinite Power|b=1}} | ||
*(Dungeon) The following special active skill will not use MP and will not have cooldown. | *(Dungeon) The following special active skill will not use MP and will not have cooldown. | ||
*(PvP) The following special active skill will use half MP and have half the usual cooldown. | *(PvP) The following special active skill will use half MP and have half the usual cooldown. | ||
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! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
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| [[Infinity Sword]] : Transcendent || 90 || {{SkillText|SkillQuest|7}} | | [[Infinity Sword]]: Transcendent || 90 || {{SkillText|SkillQuest|7}} | ||
|} | |} | ||
<br> | <br> | ||
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== Skill Information == | == Skill Information == | ||
<div class="long-table"> | <div class="long-table"> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center | {| class="colortable-Elsword" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! rowspan=3 | Max MP Increase !! colspan=3 | Upon using [[Iron Body]] !! | ! rowspan=3 | Skill Level!! rowspan=3 | Level Required!! rowspan=3 | Max MP Increase!! colspan=3 | Upon using [[Iron Body]] !! {{se|505|Master of Infinity}}<br>(Upon Certain Skill Use) !! colspan=2 | {{se|506|Infinite Power}}<br>(Upon Reaching 5 Stacks of {{se|505|Master of Infinity}}) | ||
|- | |- | ||
! colspan=2 | {{se|025|Master of Infinity}} | ! colspan=2 | {{se|025|Master of Infinity}} !! {{se|227|Master of Infinity}} !! rowspan=2 | Max Stacks !! colspan=2 | Next Special Active Skill | ||
|- | |- | ||
! {{se||Wound}} Duration !! Duration !! Duration | ! {{se||Wound}} Duration !! Duration !! Debuff Immunity Duration !! MP Usage Decrease !! Cooldown Decrease | ||
|- | |- | ||
| colspan="9" | | | colspan="9" | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 90 || | | align="left" | 1 || 90 || 100 MP || 3 Seconds || 5 Seconds || 6 Seconds || 5 || 100% || 100% | ||
|- | |- | ||
| colspan="9" | | | colspan="9" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 90 || | | align="left" | 1 || 90 || 100 MP || 3 Seconds || 5 Seconds || 3 Seconds || 5 || 50% || 50% | ||
|} | |} | ||
</div> | </div> | ||
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== Tips and Details == | == Tips and Details == | ||
*NA's tooltip is poorly worded regarding when the cut tendon/debuff immunity effect applies - both are simply additional buffs gained when activating Iron Body and will persist even if a buff removal effect happens to remove Iron Body's effect. | *NA's tooltip is poorly worded regarding when the cut tendon/debuff immunity effect applies - both are simply additional buffs gained when activating [[Iron Body]] and will persist even if a buff removal effect happens to remove [[Iron Body]]'s effect. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*Both the buffs added by [[Master of Infinity]] during Iron Body share the same name. | *Both the buffs added by [[Master of Infinity]] during [[Iron Body]] share the same name. | ||
<br> | <br> | ||
Latest revision as of 16:19, 15 September 2023
[Passive] Increase Max MP. Iron Body will now add status effect immunity and for 5 seconds all successful command attack/Active skills will prevent enemies from dashing. (Effective after Iron Body is gone) The MP burn from Brutal Slayer will now be absorbed. When using Infinite Chaser (A) and Infinite Strike (A), Self BuffMaster of InfinitySelf BuffMaster of Infinity will be stacked (Max 5 Stacks). At Max Stacks, Self BuffInfinite PowerSelf BuffInfinite Power effect will be activated. | |
Infinite Power
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Requirements
Class | Level Required | Skill Requirement |
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Infinity Sword: Transcendent | 90 | Power of Transcendence Skill Quest |
Skill Information
Skill Level | Level Required | Max MP Increase | Upon using Iron Body | Self BuffMaster of InfinitySelf BuffMaster of Infinity (Upon Certain Skill Use) |
Self BuffInfinite PowerSelf BuffInfinite Power (Upon Reaching 5 Stacks of Self BuffMaster of InfinitySelf BuffMaster of Infinity) | |||
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Self BuffMaster of InfinitySelf BuffMaster of Infinity | Self BuffMaster of InfinitySelf BuffMaster of Infinity | Max Stacks | Next Special Active Skill | |||||
Enemy DebuffWoundEnemy DebuffWound Duration | Duration | Debuff Immunity Duration | MP Usage Decrease | Cooldown Decrease | ||||
PvE | ||||||||
1 | 90 | 100 MP | 3 Seconds | 5 Seconds | 6 Seconds | 5 | 100% | 100% |
PvP | ||||||||
1 | 90 | 100 MP | 3 Seconds | 5 Seconds | 3 Seconds | 5 | 50% | 50% |
Tips and Details
- NA's tooltip is poorly worded regarding when the cut tendon/debuff immunity effect applies - both are simply additional buffs gained when activating Iron Body and will persist even if a buff removal effect happens to remove Iron Body's effect.
Trivia
- Both the buffs added by Master of Infinity during Iron Body share the same name.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
07/14/2016 | 09/28/2016 |
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10/13/2016 | 11/23/2016 |
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12/01/2016 | 01/11/2017 |
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02/21/2019 | - |
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06/20/2019 | 07/17/2019 |
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01/28/2021 | 02/24/2021 |
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Alternative Names
Infinity Sword - Skills
Hyper Active
Special Active
Active
Passive