Triple Geyser: Difference between revisions

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<div style="float: right;">{{#ev:youtube|6Yx4yrLQVJs|300}}</div>
__NOTOC__{{Languages|Triple Geyser}}
{{#ev:youtube|bDOYHhBhdU0|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:ElSkill6.png]]<br />
| [[File:ElSkill6.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active - [[Way of the Sword|Destruction]]]''' Smash your flaming sword into the ground to erupt 3 [[Flame Geyser]]s.
| {{SkillType|SA|B}} Slam the ground to create three large pillars of fire.
|-
|
| {{SkillText|Destruction}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>


== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! Class !! Level Required
|-
| [[Elsword]] || 20
|}
<br>


== Requirements  ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! rowspan="2" | Mode !! rowspan="2" | Fire Pillar (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
! {{tt|Per Pillar|Cannot overlap. See [[#Tips and Details|Tips and Details]]}} !! Pillar Count
|-
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 603% || rowspan="2" | 12 || rowspan="2" | 3 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
|-
| {{PvP}} || 218%
|-
| colspan="6" | '''[Enhanced]'''
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Class'''</center>
| {{PvE}} || 723% || rowspan="2" | 12 || rowspan="2" | 3 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Skill Requirement'''</center>
|-
|-
| [[Elsword]]
| {{PvP}} || 261%
| <center>Lv5</center>
| <center>30SP, Lv5 [[Flame Geyser]]</center>
|}
|}
<br>


== [[Skill Traits]] ==
{{Traits|Elsword|Triple Geyser|Light, Heavy|mp=300|mp1=85|cd=20}}
<br>


== Skill Information  ==
== Total Damage ==
{{VersionTabs
{{Damage
|NA=
|dmg=723
|pvp_dmg=261
|hits=20
|heavy=true
|passive1=Way of the Sword
|passive2=Knighthood
|passive3=Rune Mastery
|passive4=Oracle
}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Knighthood]] ([[Knight Emperor]]) !! colspan=4 | [[Rune Mastery]] ([[Rune Master]]) !! rowspan=2 colspan=2 | [[Oracle]] ([[Genesis]])<br>[[Way of the Sword|Destruction]]
|-
! colspan=2 | Normal !! colspan=2 | [[Way of the Sword|Destruction]] !! colspan=2 | Normal !! colspan=2 | [[Way of the Sword|Destruction]] !! colspan=2 | Normal !! colspan=2 | [[Way of the Sword|Destruction]]
|-
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{#var: total_damage}} || {{#var: total_damage_heavy}} || {{#var: total_damage_passive1}} || {{#var: total_damage_heavy_passive1}}
| {{#var: total_damage_passive2}} || {{#var: total_damage_heavy_passive2}} || {{#var: total_damage_passive1_passive2}} || {{#var: total_damage_heavy_passive1_passive2}}
| {{#var: total_damage_passive3}} || {{#var: total_damage_heavy_passive3}} || {{#var: total_damage_passive1_passive3}} || {{#var: total_damage_heavy_passive1_passive3}}
| {{#var: total_damage_passive1_passive4}} || {{#var: total_damage_heavy_passive1_passive4}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}} || {{#var: total_damage_heavy_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_heavy_passive1_pvp}}
| {{#var: total_damage_passive2_pvp}} || {{#var: total_damage_heavy_passive2_pvp}} || {{#var: total_damage_passive1_passive2_pvp}} || {{#var: total_damage_heavy_passive1_passive2_pvp}}
| {{#var: total_damage_passive3_pvp}} || {{#var: total_damage_heavy_passive3_pvp}} || {{#var: total_damage_passive1_passive3_pvp}} || {{#var: total_damage_heavy_passive1_passive3_pvp}}
| {{#var: total_damage_passive1_passive4_pvp}} || {{#var: total_damage_heavy_passive1_passive4_pvp}}
|}
*Damage calculations assume only 20 hits. (See [[#Tips and Details|Tips and Details]])
<br>


{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Related Skills ==
{{!}}-
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage'''</center>
| valign="top" |
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits'''
===[[Knight Emperor]]===
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}}
{{SkillTable
<span style="font-weight: bold;">MP</span><br />
|SwordKnightPassive1.png; Knighthood;
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}}
}}
<span style="font-weight: bold;">Cooldown</span><br />
| valign="top" |
===[[Rune Master]]===
{{SkillTable|
Rune Mastery.png; Rune Mastery;
}}
| valign="top" |
===[[Genesis]]===
{{SkillTable
|i=1
|SacredTemplarTPassive1.png; Awakened Will: Sacred Templar;
SacredTemplarTPassive2.png; Oracle Locked-Trans2;  
}}
|}
<br>


{{!}}-
== Tips and Details ==
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1
*While each pillar deals 12 hits, their damage cannot overlap. As such, enemies will only be hit by 4 hits from each additional pillar they are in contact with as the preceding pillars dissipate, up to a maximum of 20 hits. Most enemies can easily be hit by at least two of them.
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 266% Magical Damage
*This skill launches enemies fairly high. Because of this, some of the hits may miss if the enemies do not possess {{se||Super Armor||eb}}.
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>18</center>
<br>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>300 MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>30 Seconds</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2
{{!}} rowspan="1" {{!}} 319% Magical Damage
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3
{{!}} rowspan="1" {{!}} 372% Magical Damage
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4
{{!}} rowspan="1" {{!}} 426% Magical Damage
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M)
{{!}} rowspan="1" {{!}} 505% Magical Damage
{{!}}}
 
|KR=
 
 
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} <center>'''Damage'''</center>
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''MP'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>18</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>300 MP</center>
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>30 Seconds</center>
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2
{{!}} rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3
{{!}} rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4
{{!}} rowspan="1" {{!}}
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M)
{{!}} rowspan="1" {{!}} 524% Magical Damage
{{!}}}


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/27/2007 || 05/04/2011 || colspan=2 align="left" |
*'''Triple Geyser''' added.
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{nerf|Unable to hit the enemies below the platform.}}
|-
| 04/30/2015 || - || colspan=2 align="left" |
*Fixed the error that cannot strike knocked down enemies.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Moving distance increased.}}
*{{buff|Skill's hitbox improved.}}
*Fixed the error where the skill will miss when the monster is in the gap between the pillar of fire.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{buff|Moving distance increased.}}
*{{buff|Skill's hitbox improved.}}
*'''Useful''' trait changed to '''Light'''.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*Geyser hitboxes are now unified.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |
*{{buff|Invincibility frames increased.}}
|}
<br>


== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Elsword}}
|KR=트리플 게이저          |KRName=Triple Geyser
|JP=トリプルガイザー|JPName=Triple Geyser
|DE=Triadengeysir|DEName=Triple Geyser
|CN=真烈焰斩 |CNName=True Flame Slash
|PL=Potrójny Gejzer |PLName=Triple Geyser
|BR=Cadeia de Chamas |BRName=Flame Chain
|IT=Triplo Geyser di Fuoco |ITName=Triple Fire Geyser
|ES=Géiser de tríadas |ESName=Triads Geyser
}}
}}
 
{{SkillNav - Elsword}}
== Tips and Details  ==
*One of the strongest 300MP skills in the game, dealing a whopping 9090% damage if all hits connect.
*This skill launches enemies fairly high. If they are not [[Stoic]], some of the hits may miss. It is best used on larger Stoic opponents.
 
{{ElSkills}}

Revision as of 02:32, 18 September 2023

File:ElSkill6.png [Special Active: Bravery]
Slam the ground to create three large pillars of fire.
Destruction Skill
  • Consumes Destruction gauge and acquire Vitality gauge
  • Attack Power ↑ when Destruction is activated
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Elsword 20


Skill Information

Mode Fire Pillar (Magical) Max Hits MP Usage Cooldown
Cannot overlap. See Tips and Details
Per Pillar
Pillar Count
Normal
PvE 603% 12 3 300 MP 20 Seconds
PvP 218%
[Enhanced]
PvE 723% 12 3 300 MP 20 Seconds
PvP 261%


Skill Traits

Light Triple GeyserHeavy Triple Geyser
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 85%255 MPDamage increased to 144%
Cooldown increased to 120%
24 Seconds


Total Damage

Mode Base Knighthood (Knight Emperor) Rune Mastery (Rune Master) Oracle (Genesis)
Destruction
Normal Destruction Normal Destruction Normal Destruction
Normal Heavy Normal Heavy Normal Heavy Normal Heavy Normal Heavy Normal Heavy Normal Heavy
PvE 14,460% 20,822.4% 21,690% 31,233.6% 15,906% 22,904.64% 23,859% 34,356.96% 15,906% 22,904.64% 23,859% 34,356.96% 26,028% 37,480.32%
PvP 5,220% 7,516.8% 6,525% 9,396% 5,481% 7,892.64% 6,851.25% 9,865.8% 5,742% 8,268.48% 7,177.5% 10,335.6% 7,830% 11,275.2%


Related Skills

Knight Emperor

Rune Master

Genesis


Tips and Details

  • While each pillar deals 12 hits, their damage cannot overlap. As such, enemies will only be hit by 4 hits from each additional pillar they are in contact with as the preceding pillars dissipate, up to a maximum of 20 hits. Most enemies can easily be hit by at least two of them.
  • This skill launches enemies fairly high. Because of this, some of the hits may miss if the enemies do not possess  Enemy BuffSuper ArmorEnemy BuffSuper Armor.


Updates

Date Changes
KR NA PvE PvP
12/27/2007 05/04/2011
  • Triple Geyser added.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • Unable to hit the enemies below the platform.
04/30/2015 -
  • Fixed the error that cannot strike knocked down enemies.
07/23/2015 12/16/2015
  • Moving distance increased.
  • Skill's hitbox improved.
  • Fixed the error where the skill will miss when the monster is in the gap between the pillar of fire.
06/30/2016 07/13/2016
  • Moving distance increased.
  • Skill's hitbox improved.
  • Useful trait changed to Light.
12/29/2016 01/11/2017
  • Damage increased.
01/12/2017 01/24/2017
  • Geyser hitboxes are now unified.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.
06/28/2018 07/11/2018
  • Invincibility frames increased.


Alternative Names

Server Name Translation
South Korea 트리플 게이저 Triple Geyser
Japan トリプルガイザー Triple Geyser
China (Simplified Chinese) 真烈焰斩 True Flame Slash
Germany Triadengeysir Triple Geyser
Spain Géiser de tríadas Triads Geyser
Italy Triplo Geyser di Fuoco Triple Fire Geyser
Poland Potrójny Gejzer Triple Geyser
Brazil Cadeia de Chamas Flame Chain