Triple Geyser: Difference between revisions

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Cleanup, that's the last one for Rune Mastery! ヽ(>∀<☆)ノ
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__NOTOC__{{Languages|Triple Geyser}}
__NOTOC__{{Languages|Triple Geyser}}
<div style="float: right;">{{#ev:youtube|QgAVaWXaSbw|300}}</div>
{{#ev:youtube|bDOYHhBhdU0|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:ElSkill6.png]]
| [[File:ElSkill6.png]]
| '''[Special Active]''' Slam the ground to create three large pillars of fire.
| {{SkillType|SA|B}} Slam the ground to create three large pillars of fire.
|-
|-
|
|
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|-
|-
|
|
| {{SkillText|True}}
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Attribute Level !! Right Skill Attribute Level
|-
|-
| [[Elsword|Knight]] || 20 || 77 || 23 || 26
! Class !! Level Required
|-
| [[Elsword]] || 20
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Character Level !! Damage (Magical) !! Max Hits Per Geyser !! Geyser Count !! MP Usage !! Cooldown
|-
|-
| align="left" | 20 || 317% || rowspan="2" | 12 || rowspan="2" | 3 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
! rowspan="2" | Mode !! rowspan="2" | Fire Pillar (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="left" | [Enhanced] 77 || 380%
! {{tt|Per Pillar|Cannot overlap. See [[#Tips and Details|Tips and Details]]}} !! Pillar Count
|-
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 603% || rowspan="2" | 12 || rowspan="2" | 3 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
|-
| {{PvP}} || 218%
|-
| colspan="6" | '''[Enhanced]'''
|-
| {{PvE}} || 723% || rowspan="2" | 12 || rowspan="2" | 3 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
|-
| {{PvP}} || 261%
|}
|}
<br>
<br>


== [[Skill Attributes]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Triple Geyser|Light, Heavy|mp=300|mp1=85|cd=20}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
<br>
! colspan=4 | Triple Geyser - Useful !! colspan=4 | Triple Geyser - Heavy
 
|- style="background:{{ColorSel|CharLight|Elsword}}"
== Total Damage ==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
{{Damage
|- style="background:{{ColorSel|CharLight|Elsword}}"
|dmg=723
! Damage !! Max Hits Per Geyser !! Damage !! Cooldown
|pvp_dmg=261
|hits=20
|heavy=true
|passive1=Way of the Sword
|passive2=Knighthood
|passive3=Rune Mastery
|passive4=Oracle
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Knighthood]] ([[Knight Emperor]]) !! colspan=4 | [[Rune Mastery]] ([[Rune Master]]) !! rowspan=2 colspan=2 | [[Oracle]] ([[Genesis]])<br>[[Way of the Sword|Destruction]]
|-
! colspan=2 | Normal !! colspan=2 | [[Way of the Sword|Destruction]] !! colspan=2 | Normal !! colspan=2 | [[Way of the Sword|Destruction]] !! colspan=2 | Normal !! colspan=2 | [[Way of the Sword|Destruction]]
|-
|-
| 23 || rowspan=2 | Hit count increased<br>Damage decreased to 70% || 221% || rowspan=2 | 20 || 26 || rowspan=2 | Damage increased to 140%<br>Cooldown increased to 150% || 443% || rowspan=2 | 30 Seconds
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{#var: total_damage}} || {{#var: total_damage_heavy}} || {{#var: total_damage_passive1}} || {{#var: total_damage_heavy_passive1}}
| {{#var: total_damage_passive2}} || {{#var: total_damage_heavy_passive2}} || {{#var: total_damage_passive1_passive2}} || {{#var: total_damage_heavy_passive1_passive2}}
| {{#var: total_damage_passive3}} || {{#var: total_damage_heavy_passive3}} || {{#var: total_damage_passive1_passive3}} || {{#var: total_damage_heavy_passive1_passive3}}
| {{#var: total_damage_passive1_passive4}} || {{#var: total_damage_heavy_passive1_passive4}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}} || {{#var: total_damage_heavy_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_heavy_passive1_pvp}}
| {{#var: total_damage_passive2_pvp}} || {{#var: total_damage_heavy_passive2_pvp}} || {{#var: total_damage_passive1_passive2_pvp}} || {{#var: total_damage_heavy_passive1_passive2_pvp}}
| {{#var: total_damage_passive3_pvp}} || {{#var: total_damage_heavy_passive3_pvp}} || {{#var: total_damage_passive1_passive3_pvp}} || {{#var: total_damage_heavy_passive1_passive3_pvp}}
| {{#var: total_damage_passive1_passive4_pvp}} || {{#var: total_damage_heavy_passive1_passive4_pvp}}
|}
*Damage calculations assume only 20 hits. (See [[#Tips and Details|Tips and Details]])
<br>
 
== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
|-
| [Enhanced] 77 || 266% || [Enhanced] 77 || 532%
| valign="top" |
===[[Knight Emperor]]===
{{SkillTable
|SwordKnightPassive1.png; Knighthood;
}}
| valign="top" |
===[[Rune Master]]===
{{SkillTable|
Rune Mastery.png; Rune Mastery;
}}
| valign="top" |
===[[Genesis]]===
{{SkillTable
|i=1
|SacredTemplarTPassive1.png; Awakened Will: Sacred Templar;
SacredTemplarTPassive2.png; Oracle Locked-Trans2;
}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill launches enemies fairly high. If they are not in the Super Armor state, some of the hits may miss. It is best used on larger opponents.
*While each pillar deals 12 hits, their damage cannot overlap. As such, enemies will only be hit by 4 hits from each additional pillar they are in contact with as the preceding pillars dissipate, up to a maximum of 20 hits. Most enemies can easily be hit by at least two of them.
*Normally, the first geyser will appear at the tip of your sword. During Awakening, the first geyser will appear where you are standing, making it much easier to get all the hits in.
*This skill launches enemies fairly high. Because of this, some of the hits may miss if the enemies do not possess {{se||Super Armor||eb}}.
*Heavier [Enhanced] Triple Geyser is capable of doing 19,152% Magical Damage, assuming all hits connect.
<br>
<br>


== Updates ==
==Updates==
*04/20/2015 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
**Unable to hit the enemies below the platform.
|-
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
! colspan=2 | Date !! colspan=2 | Changes
*04/30/2015 KR
|-
**Fixed the error that cannot strike knocked down enemies.
! KR !! NA !! PvE !! PvP
*07/23/2015 KR
|-
**Moving distance increased.
| 12/27/2007 || 05/04/2011 || colspan=2 align="left" |
**Skill's hitbox improved.
*'''Triple Geyser''' added.
**Fixed the error where the skill will miss when the monster is in the gap between the pillar of fire.
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{nerf|Unable to hit the enemies below the platform.}}
|-
| 04/30/2015 || - || colspan=2 align="left" |
*Fixed the error that cannot strike knocked down enemies.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Moving distance increased.}}
*{{buff|Skill's hitbox improved.}}
*Fixed the error where the skill will miss when the monster is in the gap between the pillar of fire.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{buff|Moving distance increased.}}
*{{buff|Skill's hitbox improved.}}
*'''Useful''' trait changed to '''Light'''.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*Geyser hitboxes are now unified.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |
*{{buff|Invincibility frames increased.}}
|}
<br>
<br>


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|JP=トリプルガイザー|JPName=Triple Geyser
|JP=トリプルガイザー|JPName=Triple Geyser
|DE=Triadengeysir|DEName=Triple Geyser
|DE=Triadengeysir|DEName=Triple Geyser
|CN=真烈焰斩 |CNName=True Flame Slash
|PL=Potrójny Gejzer |PLName=Triple Geyser
|BR=Cadeia de Chamas |BRName=Flame Chain
|IT=Triplo Geyser di Fuoco |ITName=Triple Fire Geyser
|ES=Géiser de tríadas |ESName=Triads Geyser
}}
}}
 
{{SkillNav - Elsword}}
<br>
{{ElSkills}}
[[Category: Base Job MP3 Tier Skills]]
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