Outburst: Difference between revisions

6 bytes added ,  23 September 2023
Tag: Reverted
 
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! colspan="2" |{{Se|912|Outburst|4=ed}}
! colspan="2" |{{Se|912|Outburst|4=ed}}
|-
|-
!Received Magical Damage Increase
!Received Magical Damage Increase {{Stat|M|RD}}
!Duration
!Duration
|-
|-
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| pvp_dmg = 240
| pvp_dmg = 240
| hits = 32
| hits = 32
| avg_hits = 4*4
| avg_hits = 16
| heavy = true
| heavy = true
| bug = true
| bug = true
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* Each sword contains 8 individual slashes, but they unfortunately can't deal damage at the same time, resulting in the skill dealing 5 hits per sword from the first batch of slashes, and 1 hit per sword from every next slash. 4 slash groups are skipped entirely due to this feature.
* Each sword contains 8 individual slashes, but they unfortunately can't deal damage at the same time, resulting in the skill dealing 5 hits per sword from the first batch of slashes, and 1 hit per sword from every next slash. 4 slash groups are skipped entirely due to this feature.
* The hitbox cannot be desynced because it doesn't interact with the ground in any way, as opposed to [[Mecha Drop]].
* The hitbox cannot be desynced because it doesn't interact with the ground in any way, as opposed to [[Mecha Drop]].
* Each slash will deal an extra hit in [[Free Training]] due to a known hit count error.
* Each slash will miss a hit in [[Free Training]] due to a known hit count error.


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