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Tag: Reverted |
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! colspan="2" |{{Se|912|Outburst|4=ed}} | ! colspan="2" |{{Se|912|Outburst|4=ed}} | ||
|- | |- | ||
!Received Magical Damage Increase | !Received Magical Damage Increase {{Stat|M|RD}} | ||
!Duration | !Duration | ||
|- | |- | ||
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| pvp_dmg = 240 | | pvp_dmg = 240 | ||
| hits = 32 | | hits = 32 | ||
| avg_hits = | | avg_hits = 16 | ||
| heavy = true | | heavy = true | ||
| bug = true | | bug = true | ||
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* Each sword contains 8 individual slashes, but they unfortunately can't deal damage at the same time, resulting in the skill dealing 5 hits per sword from the first batch of slashes, and 1 hit per sword from every next slash. 4 slash groups are skipped entirely due to this feature. | * Each sword contains 8 individual slashes, but they unfortunately can't deal damage at the same time, resulting in the skill dealing 5 hits per sword from the first batch of slashes, and 1 hit per sword from every next slash. 4 slash groups are skipped entirely due to this feature. | ||
* The hitbox cannot be desynced because it doesn't interact with the ground in any way, as opposed to [[Mecha Drop]]. | * The hitbox cannot be desynced because it doesn't interact with the ground in any way, as opposed to [[Mecha Drop]]. | ||
* Each slash will | * Each slash will miss a hit in [[Free Training]] due to a known hit count error. | ||
<br> | <br> |