Rune Field: Difference between revisions

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| {{PvE}} || 3702% || 15% || 10% || rowspan=2 | 1 Second || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 3702% || 15% || 10% || rowspan=2 | 1 Second || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| {{PvP}} || 1488% || 6% || 2.5%
| {{PvP}} || 1488% || 6% || 2%
|}
|}
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Revision as of 12:00, 27 September 2023

  • English
[Special Active: Strength]
Strike the ground with the Rune sword to create a Rune Field.
Enemies within the Rune Field will receive a  Enemy DebuffRune StigmaEnemy DebuffRune Stigma. Targets with  Enemy DebuffRune StigmaEnemy DebuffRune Stigma will receive increased magical damage from all allies within Rune Field.
Vitality Skill
  • Consumes Vitality gauge and acquire Destruction gauge
  • MP consumption ↓ MP gains ↑ when Vitality is activated
Final Enhanced Skill
  • Range is increased by 1.2 times.


Requirements

Class Level Required
Rune Slayer 50


Skill Information

Mode Field (Magical) Rune Field Area Duration MP Usage Cooldown
 Self BuffRune FieldSelf BuffRune Field When attacking a target with  Enemy DebuffRune StigmaEnemy DebuffRune Stigma Duration
Magical Attack Increase Magical Attack Increase
PvE 3702% 15% 10% 1 Second 10 Seconds 200 MP 15 Seconds
PvP 1488% 6% 2%


Skill Traits

Regenerating (2) Rune FieldLight Rune Field
Attribute EffectCooldownAttribute EffectMP Usage
50% chance of lowering cooldown to 60%9 SecondsMP Usage decreased to 90%180 MP


Total Damage

ModeBaseRune Mastery
PvE3,702%4,072.2%
PvP1,488%1,636.8%


Related Skills


Tips and Details

  • Enemies will constantly be inflicted with  Enemy DebuffRune StigmaEnemy DebuffRune Stigma as long as they are in the area, including those that enter the area later into the skill.
    • Likewise, allies gain a  Self BuffRune FieldSelf BuffRune Field buff that applies continuously while in the area that is what allows them to deal increased damage to enemies with  Enemy DebuffRune StigmaEnemy DebuffRune Stigma.
  • If either the enemy debuff or ally buff is missing, the caster and allies will not benefit the second effect, as it will only apply if both the player and the target are inside of the area.
  • The bonuses are multiplicative to each other, in dungeons resulting to a 26.5% damage increase instead of 25%.
  • The casting hitbox is remarkably large, hitting a pretty sizable distance to the side and about four platforms upward, making it a surprisingly good clearing skill against weaker mobs.


Updates

Date Changes
KR NA PvE PvP
06/20/2019 07/17/2019
  • Rune Field added.
08/14/2019 08/28/2019
  • Reversed trait changed to Light.
09/30/2021 10/27/2021
  • Magical Attack Power Increase effect not longer requires Rune Stigma.
  • Magical Attack Power Increase decreased.
  • Magical Damage Received Increase effect on Rune Stigma added.
07/21/2022 08/17/2022
  • Magical Attack Power Increase decreased.
  • Magical Damage Received Increase decreased.
03/30/2023 04/26/2023
  • Magical Attack Power Increase increased.
  • Magical Damage Received Increase increased.
  • None
08/03/2023 08/30/2023
  • Changed to provide a buff on cast.
  • Magical Attack Power Increase increased.


Alternative Names

Server Name Translation
South Korea 룬의 영역 Rune Territory
Germany Runenfeld Rune Field
Spain Campo de runas Rune Field
France Champ de runes Rune Field
Italy Area Runica Rune Area
Poland Runiczne Pole Rune Field
Brazil Território Rúnico Rune Territory