Immunity: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(Clean up/copyedit) |
||
Line 1: | Line 1: | ||
__NOTOC__{{Languages|Immunity}} | __NOTOC__{{Languages|Immunity}} | ||
{{#ev:youtube|FFktgs-5Iuc|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:DissemblerSkill6.png]] | | [[File:DissemblerSkill6.png]] | ||
|{{SkillType|SA|S}} The samples are being corrupted the more experiments I run. I need to do something.<br /> | |{{SkillType|SA|S}} The samples are being corrupted the more experiments I run. I need to do something.<br /> | ||
Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state.</br> | Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state.</br> | ||
Once in Immunity Control state, all debuffs including [[ | Once in Immunity Control state, all debuffs including [[Over Treatment]] will be removed and will be immune to debuffs for a set duration. | ||
|- | |- | ||
| | | | ||
Line 30: | Line 29: | ||
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! rowspan= | ! rowspan=2 |Mode !! rowspan=2 | Immunity (Physical) | ||
! colspan= | ! colspan=2 |{{Se|900|Immunity||pb}} Duration | ||
! rowspan= | ! rowspan=2 | Max Hits !! rowspan=2 |MP Usage !! rowspan=2 |Cooldown | ||
|- | |- | ||
!Normal | !Normal | ||
Line 43: | Line 39: | ||
|- | |- | ||
|{{PvE}}||693% | |{{PvE}}||693% | ||
| rowspan="2" |3 Seconds | | rowspan="2" |3 Seconds | ||
| rowspan="2" |6 Seconds | | rowspan="2" |6 Seconds | ||
| rowspan="2" |5 | | rowspan="2" |5 ~ 10 Per Ally|| rowspan="2" |200 MP || rowspan="2" |14 Seconds | ||
|- | |- | ||
|{{PvP}}||156% | |{{PvP}}||156% | ||
Line 53: | Line 48: | ||
|- | |- | ||
|{{PvE}}||832% | |{{PvE}}||832% | ||
| rowspan="2" |3 Seconds | | rowspan="2" |3 Seconds | ||
| rowspan="2" |6 Seconds | | rowspan="2" |6 Seconds | ||
| rowspan="2" |5 | | rowspan="2" |5 ~ 10 Per Ally|| rowspan="2" | 200 MP || rowspan="2" |14 Seconds | ||
|- | |- | ||
|{{PvP}}||188% | |{{PvP}}||188% | ||
Line 74: | Line 68: | ||
| pvp_dmg = 188 | | pvp_dmg = 188 | ||
| hits = 5 | | hits = 5 | ||
| | |hits_max=10 | ||
}} | }} | ||
*Assuming only caster in range. | *Assuming only caster in range. | ||
*Damage ranges from 0 | *Damage ranges from 0~3 DMP consumed. | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | |DissemblerPassive4.png; Awakened Will: Dissembler; | ||
}} | |||
<br> | <br> | ||
Revision as of 20:58, 5 October 2023
- English
[Special Active: Strength] The samples are being corrupted the more experiments I run. I need to do something. Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state. | |
Dynamo Mutation Point
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Dissembler | 50 |
Skill Information
Mode | Immunity (Physical) | Party BuffImmunityParty BuffImmunity Duration | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Normal | With 3 DMP | ||||||
Normal | |||||||
PvE | 693% | 3 Seconds | 6 Seconds | 5 ~ 10 Per Ally | 200 MP | 14 Seconds | |
PvP | 156% | ||||||
[Enhanced] | |||||||
PvE | 832% | 3 Seconds | 6 Seconds | 5 ~ 10 Per Ally | 200 MP | 14 Seconds | |
PvP | 188% |
Skill Traits
Light Immunity | Haste Immunity | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 160 MP | Cooldown decreased to 80% | 11.2 Seconds |
Total Damage
Mode | Base |
---|---|
PvE | 4,160% ~ 8,320% |
PvP | 940% ~ 1,880% |
- Assuming only caster in range.
- Damage ranges from 0~3 DMP consumed.
Related Skills
Tips and Details
- The skill's damage scales on party member count, since it spawns a drone per ally in range. It will not, however, inflict splash damage.
Trivia
- In biology, Immunity is the state of being insusceptible or resistant to a noxious agent or process, especially a pathogen or infectious disease.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
10/27/2022 | 11/23/2022 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 이뮤니티 | Immunity |
Germany | Immunität | Immunity |
Dissembler - Skills