Summon Darkness: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Summon Darkness}}
{{Languages|Summon Darkness}}
{{ForceSkillTabs
<div style="float: right;">{{#ev:youtube|rYVw9T4ITL0|300}}</div>
|Character=Lu/Ciel
}}
{{#ev:youtube|rYVw9T4ITL0|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Dreadlord08.png]][[File:Dreadlord05.png]]
| [[File:Dreadlord08.png]]<br>[[File:Dreadlord05.png]]
| {{SkillType|SA|S}} Summon a demon of darkness to assist in combat. Automatically attacks nearby enemies, but shares some of the damage taken with the user.
|-
|
| {{color|#FFC000|Dark Control|b=1}}
*HP: 100% of caster's (PvP: 35%)
*Blood Contract: Shares a certain amount of damage taken with the user.
*Immune to skill delay/buff/debuff.
*Pressing the skill key again will unsummon the demon and recover some MP.
*Duration: 30 seconds
|-
|
| {{SkillText|Lu|4}}
|-
|
| {{SkillText|True|SummonDarkness}}
|}
<br>
 
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! Class !! Level Required
|-
| [[Dreadlord]] || 45
|}
<br>
 
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan=2 | Mode !! colspan=3 | {{se|253|Darkness}} !! rowspan=2 | MP Recovery<br>(When Unsummoned) !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Damage Shared !! HP !! Duration
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || rowspan=2 | 30% || 100% of caster's || rowspan=2 | 30 Seconds || rowspan=2 | 1.95 MP x [Remaining Duration] || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 35% of caster's
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || rowspan=2 | 30% || 150% of caster's || rowspan=2 | 30 Seconds || rowspan=2 | 1.95 MP x [Remaining Duration] || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 55% of caster's
|}
|}
<br>
<br>


Placeholder: Lasts 30 seconds. Hitstun is not applied in PVP.
== Darkness ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan="3" | Mode !! colspan=6 | {{se|253|Darkness}}
|-
! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits
|-
! Multi Strike !! Terror Eruption !! Ground Strikes !! Multi Strike !! Terror Eruption !! Ground Strike
|-
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 198% || 113% || 295% || rowspan=2 | 2 || rowspan=2 | 9 || rowspan=2 | 7 ~ 13
|-
| {{PvP}} || 27% || 15% || 41%
|-
| colspan="7" | '''[Enhanced]'''
|-
| {{PvE}} || 297% || 169% || 442% || rowspan=2 | 2 || rowspan=2 | 9 || rowspan=2 | 7 ~ 13
|-
| {{PvP}} || 41% || 23% || 61%
|}
<br>


== [[Skill Traits]] ==
{{Traits|Lu/Ciel|Summon Darkness|Killing Blow (1), Reversed|duration=30|duration1=150|mp=200|cd=20}}
<br>
== Total Damage: Darkness ==
{{Damage
|dmg=297
|pvp_dmg=41
|hits=2
|prefix=multi
}}
{{Damage
|dmg=169
|pvp_dmg=23
|hits=9
|prefix=terror
}}
{{Damage
|dmg=442
|pvp_dmg=61
|hits=7
|hits_max=13
|prefix=ground
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan=2 | Mode !! colspan=3 | Base
|-
! Multi Strike !! Terror Eruption !! Ground Strikes
|-
| {{PvE}}
| {{#var: multi_total_damage}} || {{#var: terror_total_damage}} || {{#var: ground_range_total_damage}}
|-
| {{PvP}}
| {{#var: multi_total_damage_pvp}} || {{#var: terror_total_damage_pvp}} || {{#var: ground_range_total_damage_pvp}}
|}
<br>
== Related Skills ==
{{SkillTable
|DarknessCutter.png; Darkness Cutter;
CatPassive1.png; Remnant of Fear;
}}
<br>
== Tips and Details ==
*The summon is affected by party buffs.
*Combination Gauge is gained the first time '''Demon Darkness''' lands a successful hit. It can be gained from any given hit in the summon's attacks, such as grazing enemies with the later hits of a '''Ground Strikes''', not just the initial hit of those attacks.
*An invisible hit is triggered when casting this skill, applying the {{se|247|Creeping Terror||ed}} debuff to enemies nearby.
**Unlike [[Power of Oriax]], this skill's casting hit will never trigger [[Creeping Terror|Burst of Terror]].
*'''Demon Darkness''''s stats are identical to your own, including critical rate, maximize and additional damage.
*'''Demon Darkness''''s attacks will not stack {{se|247|Creeping Terror||ed}} nor cause a [[Creeping Terror|Burst of Terror]]. Additionally, none of its attacks will ever count as a back attack.
**The demon will most commonly use '''Multi Strike''', less commonly '''Terror Eruption''', and only sometimes use '''Ground Strikes'''.
**'''Multi Strike''' and the first hit of '''Ground Strikes''' count as command/active damage for certain dungeon obstacles like the thorns in [[Never-Ending Darkness]], while '''Terror Eruption''' and the rest of the '''Ground Strike''' hits count as special active skill damage.
**The demon will always attempt to face in the direction of nearby enemies, even in the middle of an attack animation, to give the highest chance of its attacks actually landing.
*Skill damage increase effects will apply to the summon based on your status when the skill was initially cast. For example, if the skill is in a [[Transcendence|Transcendent Skill Slot]] and the buff is active, or you have [[Power of Oriax]] active, it will gain the damage increase for its entire duration upon use. If you receive similar buffs while the summon is already active, they will not have any effect.
**Conversely, any Physical Attack increase or Critical Damage increase effects will apply based on your current status, rather than that at the time of casting. Using [[Dead Hands]] while the summon is already active will thus still increase its damage, even though the summon itself cannot receive buffs.
<br>
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |
*'''Summon Darkness''' added.
|-
| 02/26/2015 || - || colspan=2 align="left" |
*{{buff|Combination Point gain increased from 3 to 4.}}
*Fixed so cooldown decrease effect ([[Threat of Terror]], [[Seal of Time]]) also works during skill's duration.
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*{{buff|If there are no targets in the direction where player is looking at, it doesn't turn around and continues attacking its target.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*Tooltip error fixed.
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| rowspan=2 | 04/25/2019 || rowspan=2 | 05/22/2019 || colspan=2 align="left" |
*{{buff|Summon unit affected by Critical Damage and Physical/Magical Damage Increase effects.}}
|-
| -
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Terror Eruption damage changed to physical damage.}}
|-
| 03/26/2020 || 03/25/2020 || colspan=2 align="left" |
*Invisible hit removed.
*Can only gain CP when '''Demon Darkness''' lands a successful hit.
|-
| 10/08/2020 || 11/04/2020 || align="left" |
*{{buff|Darkness action speed increased.}}
| align="left" |
*None
|}
<br>


== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Lu/Ciel}}
|KR= 서몬 다크니스          |KRName= Summon Darkness
|JP=サモンダークネス |JPName=Summon Darkness
|CN=黑暗召唤 |CNName=Darkness Summon
|DE=Dämonischer Diener |DEName=Demonic Servant
|FR=Serviteur démoniaque |FRName=Demonic Servant
|PL=Demoniczny Sługa |PLName=Demonic Servant
|UK=Demonic Servant
|BR=Invocar Trevas |BRName=Summon Darkness
|IT=Servo demoniaco |ITName=Demonic Servant
|ES=Servidor demoníaco |ESName=Demonic Servant
}}
<br>
<br>
{{DlSkills}}
{{SkillNav - Dreadlord}}
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