Halted Sun's Memory: Difference between revisions

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{{Languages|10-7}}
{{Languages|Halted Sun's Memory}}
{{DungeonPage
{{DungeonPage
| Orient=2
| Orient=2
| Color={{ColorSel|Village|10}}
| Color={{ColorSel|Village|11}}
| DunButton=10-7Button.png
| DunButton=10-7Button.png
| SmallPic=10-7.png
| SmallPic=10-7.png
| BigPic=10-7new.png
| BigPic=11-4new2.png
| DunName=Halted Sun's Memory
| DunName=Halted Sun's Memory
| Quotation='''Halted Sun's Memory'''. Halted Sun's Memory. At the final battle of Elysion, the truth about the past is revealed.
| Quotation=Halted Sun's Memory. At the final battle of Elysion, the truth about the past is revealed.
| Description=In the middle of the battle with Solace, Elsword had entered an unknown space.
| Description=In the middle of the battle with Solace, Elsword had entered an unknown space.
| LvNeed=87-90
| LvNeed=97-99
| LvFit={{tabs|name=x|tab1=Normal|contents1=77 |tab2=Hard|contents2=78 |tab3=Very Hard|contents3=79}}
| LvFit=12320
| DunMap={{tabs|name=-|tab1=All Difficulties |contents1=[[File:10-7map.png]]}}
| DunMap=[[File:10-7map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:SolaceSoldier.png|60px]]
|[[File:SolaceSoldier.png|60px]]
|'''Soldier of Solace's Family''' - A knight working under the Solace Clan, stopping him from taking the El Lady back.
|'''Soldier of Solace's Family''' - A knight from the Solace Clan.
|
|
*'''Sword Combo:''' Perform a two slash sword combo.
*'''Sword Combo:''' Performs a two slash sword combo.
|-
|-
|[[File:SolaceMagician.png|60px]]
|[[File:SolaceMagician.png|60px]]
|'''Magician of Solace's Family''' - A magician working under the Solace Clan, stopping him from taking the El Lady back.
|'''Magician of Solace's Family''' - A magician from the Solace Clan.
|
|
*'''Fire Missile:''' Summon a fireball that homes onto nearby players.
*'''Fire Missile:''' Summons a fireball that homes onto nearby players that slows their speed.
*'''Meteor Rain:''' Cause a shower of small meteors in a small area.
*'''Meteor Rain:''' Summons forth a shower of small meteors in a small area.
|-
|-
|[[File:SolaceSpearHead.png|60px]]
|[[File:SolaceSpearHead.png|60px]]
|'''Spearman of Solace's Family''' - A spearman working under the Solace Clan, stopping him from taking the El Lady back.
|'''Spearman of Solace's Family''' - A spearman from the Solace Clan.
|
|
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.
*'''Spear Charge:''' Charges forward with his spear, then thrusts. The charge does not deal damage.
|-
|-
|[[File:SolaceKnight.png|60px]]
|[[File:SolaceKnight.png|60px]]
|'''Knight of Solace's Family''' - A powerful knight working under the Solace Clan, stopping him from taking the El Lady back.
|'''Knight of Solace's Family''' - A powerful knight from the Solace Clan.
|
|
*'''Knight Combo:''' Perform a series of attacks with his sword and shield.
*'''Knight Combo:''' Performs a series of attacks with his sword and shield.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
*'''Mortal Strike:''' The knight will charge up in a defensive stance reducing all damage he takes by half before delivery a powerful strike which causes the ground to erupt.
*'''Mortal Strike:''' The knight will charge up in a defensive stance, reducing all damage he takes by half before delivering a powerful strike which causes the ground to erupt.
'''Note:'''
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
Line 41: Line 41:
|'''El's Guard Envoy''' - A magician working to protect the El Lady ceremony.
|'''El's Guard Envoy''' - A magician working to protect the El Lady ceremony.
|
|
*'''Triple Fire Missile:''' Summon three fireball that home onto nearby players.
*'''Triple Fire Missile:''' Summons three fireballs that home in on nearby players, inflicting {{se||Move Slowdown}}.
*'''Fire Burst:''' Cause the area around him to burst in a sphere of fire.
*'''Fire Burst:''' Causes the area around him to burst in a sphere of fire.
|-
|-
|[[File:ElSpearman.png|60px]]
|[[File:ElSpearman.png|60px]]
|'''El's Guard Spearman''' - A spearman working to protect the El Lady ceremony.
|'''El's Guard Spearman''' - A spearman working to protect the El Lady ceremony.
|
|
*'''Spear Charge:''' Charges forward with his spear dealing multiple hits.
*'''Spear Charge:''' Charges forward with his spear, then thrusts. The charge does not deal damage.
*'''Whirlwind Spin:''' Perform a whirlwind attack by spinning in circles, he will be able to more while performing this attack.
*'''Whirlwind Spin:''' Performs a whirlwind attack by spinning in circles. He will be able to move while performing this attack.
|-
|-
|[[File:ElKnight.png|60px]]
|[[File:ElKnight.png|60px]]
|'''El's Guard Knight''' - A powerful knight working to protect the El Lady ceremony.
|'''El's Guard Knight''' - A powerful knight working to protect the El Lady ceremony.
|
|
*'''Knight Combo:''' Perform a series of attacks with his sword and shield.
*'''Knight Combo:''' Performs a series of attacks with his sword and shield.
*'''[[Drastic Charge]]:''' Charge forwards slowly doing continuous hits finished by a shield bash which stuns players.
*'''[[Drastic Charge]]:''' Charges forwards slowly, dealing continuous hits, then finishes with a shield bash that inflicts {{se||Faint}}.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
*'''Defense Aura:''' The knight will increase his defense and the defense of surrounding soldiers.
'''Note:'''
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:SpecterofMemory.png|60px]]
|[[File:SpecterofMemory.png|60px]]
|'''Specter of Memory''' - Shadow copies of [[Solace]]. They fight identical to [[Solace]] in [[10-6]]. Fight a single specter, then fight four of them at once.
|'''Specter of Memory''' - Shadow copies of [[Solace]]. They fight identically to [[Solace]] in [[Solace's Fortress]] and are in a permanent state of {{se||Super Armor}}.
|
|
*'''Teleport:''' The specter will always blink next to a player before attacking.
*'''Teleport:''' The specter will always blink next to a player before attacking.
*'''Slash Combo:''' Perform several consecutive slashes finishing by using Rising Wave which launches targets. The specter will be fatigued for a few second after.
*'''Slash Combo:''' Performs several consecutive slashes, finishing with [[Rising Wave]] which launches targets. The specter will be fatigued for a few seconds afterwards.
*'''Sword Fall Combo:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. The specter will be fatigued for a few second after.
*'''Sword Fall Combo:''' Summons multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. The specter will be fatigued for a few second afterwards.
*'''Rising Slashes:''' The specter will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. After he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map. The specter will be fatigued for a few second after.
*'''Rising Slashes:''' The specter will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. Afterwards, he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map. The specter will be fatigued for a few second after this string of attacks.
'''Note:'''
<dfn>}}</dfn>
*Will always be in perpetual Super armor, however it does enter a brief state of fatigue after using any attack.
| Obstacle=<dfn>{{</dfn>
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
|
|
|'''El Tower Protective Magic Circle''' - The El Tower's defense system. Attacks intruders with various elemental attacks.
|'''El Tower Protective Magic Circle''' - The El Tower's defense system. Attacks intruders with various elemental attacks.
*'''Magic Circle: Flame:''' Summon a meteor strikes the ground which burns players.
*'''Magic Circle: Flame:''' Creates a meteor which strikes the ground and inflicts {{se||Burn}}.
*'''Magic Circle: Freezing:''' A shower of water will fall from the sky.
*'''Magic Circle: Freeze:''' Creates a shower of water that inflicts {{se||Extreme Coldness}}.
*'''Magic Circle: Miasma:''' Create a small spherical explosion of gas which inflicts poison.
*'''Magic Circle: Poison:''' Creates a small spherical explosion of gas which inflicts {{se||Poison}}.
*'''Magic Circle: Thunder:''' A shower of lightning falls from the sky which stuns players.
*'''Magic Circle: Lightning:''' Creates numerous bolts of lightning from the sky which inflict {{se||Faint}}.
*'''Magic Circle: Storm:''' A small beam of light strikes the ground which petrifies players.
*'''Magic Circle: Wind:''' Creates a small beam of light that strikes the ground and inflicts {{se|087|Petrify||ed}}.
*'''Magic Circle: Darkness:''' Create a whirlwind of darkness which burns MP.
*'''Magic Circle: Darkness:''' Creates a whirlwind of darkness which burns MP.
|-
|-
|[[File:10-7Portal.png|60px]]
|[[File:10-7Portal.png|60px]]
|'''Portal''' - Portals that allow players to teleport from one side of the boss map to the other.
|'''Portal''' - Portals that allow players to teleport from one side of the boss map to the other.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:10-7SolaceHead.png|60px]]
|[[File:10-7SolaceHead.png|60px]]
|'''[[Solace|Halted Sun's Memory]]''' - Solace himself, in his own mind. The final encounter and the final choice.
|'''[[Solace|Halted Sun's Memory]]''' - Solace himself, in his own mind. The final encounter and the final choice.
|
|
*'''Teleport:''' Solace can blink across the map at will.
*'''Teleport:''' Solace can blink across the map at will.
*'''Heal:''' Solace will heal a certain amount of HP after a certain intervals, this will cost him one of his power gauges.
*'''Explosive Dodge:''' Solace dodges after being flinched and moves forward through the player while being completely immune. Solace will leave behind a red shadow where he was that will explode dealing massive damage.
*'''Explosive Dodge:''' Solace dodges after being flinched and moves forward through the player while being completely immune. Solace will leave behind a red shadow where he was that will explode dealing massive damage.
**The immunity lasts until Solace moves again after the slash.
**The immunity lasts until Solace moves again after the slash.
*'''Slash Combo:''' Perform several consecutive circle slashes finishing by using Rising Wave which launches targets.
*'''Slash Combo:''' Performs several consecutive circle slashes, finishing with [[Rising Wave]] which launches targets.
*'''Sword Fall:''' Summon multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players.
*'''Sword Fall:''' Summons multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players.
*'''Solar Eruption:''' Solace will cause a single eruption from under a player, which does massive damage. This will [[Status Effects|stun]] the player.
*'''Solar Eruption:''' Solace will cause a single eruption from under a player, which deals massive damage. This will inflict {{se||Faint}} on players hit.
*'''Solar Flares:''' Solace will surround himself with a fire shield that pushes players away which many eruptions of fire burst out all over the stage.
*'''Solar Flares:''' Solace will surround himself with a fire shield that pushes players away. Then, he causes many eruptions of fire to burst out all over the stage.
**During this time, Solace will take reduced damage, except from attacks that ignore guard.
**During this time, Solace will take reduced damage, except from attacks that ignore guard.
*'''Solar Beam:''' Teleport to either the right of left side of the arena pushing players with a powerful wind before firing a massive beam or fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace.
*'''Solar Beam:''' Teleports to either the right or left side of the arena, pushing players with a powerful wind before firing a massive beam of fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace.
*'''Flash of Death:''' Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deals a large number of hits and cannot be mana broken.
*'''Empower:''' Solace can buff himself by consuming part of his power gauge.
*'''Flash of Death:''' Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deal a large number of hits and cannot be mana broken. The only reliable way to avoid the attack is to use a skill with incredibly long invincibility frames, such as [[Grand Cross]] or [[Panzer Buster]], or mix a skill with ample invincibility frames and using a Recovery Potion while being struck and hoping to survive.
**Solace can sometimes dodge out of the attack, effectively canceling the move.
**Solace can sometimes dodge out of the attack, effectively canceling the move.
'''Note:'''
'''Note:'''
*Immune to debuffs.
*Immune to debuffs.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Dialogue=
|Dialogue=
{{tabs
{{Tabber
|name=Dialog
|$divclass=tabber-vertical
|tab1=Dungeon Start Dialogue
|Mid Dungeon Dialogue=
|contents1={{*}}'''Elsword''': ''(What happened to the others...?)''
*{{StoryIcon|LK}} '''Elsword:''' ''(What happened to the others...?)''
|tab2=Mid Dungeon Dialogue
----
|contents2={{*}}'''Elsword''': ''(Kugh... This place... What's happened to everyone..?)''
*{{StoryIcon|LK}} '''Elsword:''' ''(Kugh... This place... What's happened to everyone..?)''
----
*{{StoryIcon|LK}} '''Elsword:''' ''(... A light... I see a light up ahead... I'll go there.)''
----
----
{{*}}'''Elsword''': ''(... A light... I see a light up ahead... I'll go there.)''
*{{StoryIcon|Solace3}} '''Solace:''' ''Hernia? Hernia!!''
----
----
{{*}}'''Solace''': ''Hernia? Hernia!!''
*{{StoryIcon|LK}} '''Elsword:''' ''(... These are not real. Dreams... or someone else's memory?)''
----
----
{{*}}'''Elsword''': ''(... These are not real. Dreams... or someone else's memory?)''
*{{StoryIcon|Priest Envoy}} '''Envoy of High Priest:''' ''Do not come closer, Hernia Solace has become the new El Lady.''
*{{StoryIcon|Solace3}} '''Solace:''' ''What? What do you mean?! Move aside! Hernia! Hernia!''
*{{StoryIcon|Hernia3.5}} '''Hernia:''' ''...''
----
----
{{*}}'''El Priest's Emissary''': ''Do not come closer, Hernia Solace has become the new El Lady.''
*{{StoryIcon|Priest Envoy}} '''Envoy of High Priest:''' ''What is the meaning of this?! Guard! Get this fool off the carriage this instant!''
{{*}}'''Solace''': ''What? What do you mean?! Move aside! Hernia! Hernia!''
{{*}}'''Hernia''': ''...''
----
----
{{*}}'''El Priest's Emissary''': ''What is the meaning of this?! Guard! Get this fool off the carriage this instant!''
*{{StoryIcon|Denif}} '''Denif:''' ''Master Solace?! What you you doing!''
*{{StoryIcon|Solace4}} '''Solace:''' ''Move! Hernia is in danger!''
*{{StoryIcon|Denif}} '''Denif:''' ''What are you doing?! Everyone!! Stop him!''
*{{StoryIcon|Solace4}} '''Solace:''' ''Don't block me! Get out of the way!''
*{{StoryIcon|Denif}} '''Denif:''' ''I can't take it no more. Activate the El Tower Protective Magic Circle!''
*''Warning! Protective Magic Circle is activated.''
----
----
{{*}}'''Denif''': ''Master Solace?! What you you doing!''
*{{StoryIcon|Solace4}} '''Solace:''' ''(This phenomenon occurs when El energy separates?! The first step for me to escape with Hernia..!! How...? I didn't power it up but the plan is being carried out!!!!)''
{{*}}'''Solace''': ''Move! Hernia is in danger!''
{{*}}'''Denif''': ''What are you doing?! Everyone!! Stop him!''
{{*}}'''Solace''': ''Don't block me! Get out of the way!''
{{*}}'''Denif''': ''I can't take it any more. Activate the El Tower Protective Magic Circle!''
{{*}}''Warning! Protective Magic Circle is activated.''
----
----
{{*}}'''Solace''': ''(This phenomenon occurs when El energy separates?! The first step for me to escape with Hernia..!! How...? I didn't power it up but the plan is being carried out!!!!)''
*{{StoryIcon|Solace4}} '''Solace:''' ''(With this abnormal speed, the El will be overheated!! Then... Hernia will...!!) Hernia!!!!''
|Boss Intro Cutscene=
*{{StoryIcon|Solace4}} '''Solace:''' ''... Now, the time has come for the chosen one. The one who holds the world's fate in their hands... decide.''
|Mid Boss Dialogue=
When using '''Solar Beam:'''
*{{StoryIcon|Solace4}} '''Solace:''' ''What do you stand for? Show me.''
When using '''Solar Flares:'''
*{{StoryIcon|Solace4}} '''Solace:''' ''Look back upon what brought you here.''
----
----
{{*}}'''Solace''': ''(With this abnormal speed, the El will be overheated!! Then... Hernia will...!!) Hernia!!!!''
*{{StoryIcon|Solace4}} '''Solace:''' ''If you don't understand, there's no point.''
|tab11=Boss Intro Cutscene
*{{StoryIcon|Solace4}} '''Solace:''' ''Don't listen to others. Accomplish it based on your thoughts.''
|contents11={{*}}'''Solace''': ''... Now, the time has come for the chosen one. The one who holds the world's fate in their hands... decide.''
*{{StoryIcon|Solace4}} '''Solace:''' ''The decision if is based on your will.''
|tab12=Mid Boss Dialogue
*{{StoryIcon|Solace4}} '''Solace:''' ''Are you ready to carry the world on your back?''
|contents12={{*}}'''Solace''': ''What do you stand for? Show me.''
|Boss Outro Quote=
{{*}}'''Solace''': ''Look back upon what brought you here.''
*{{StoryIcon|Solace4}} '''Solace:''' ''Ah... so that's your decision.''
{{*}}'''Solace''': 'If you don't understand, there's no point.''
|Dungeon Victory Quote=
{{*}}'''Solace''': ''Don't listen to others. Accomplish it based on your thoughts.''
{{CharsTabs
{{*}}'''Solace''': ''The descision if is based on your will.''
|EL=
|tab13=Boss Outro Dialogue
*'''Elsword''': ''A space where nothing is known... What? This space is Solace's past experiences? What is going on?''
|contents13={{*}}'''Solace''': ''Ah... so that's your decision.''
*'''Elsword''': ''People are constantly sacrified due to the El's presence... But I want to restore the El and bring peace to Elrios!] What should I do?''
|AI=
*'''Aisha''': ''It's true that he was ignorant and stubborn, but that's who he is, more brave than anyone and the center of why we were brought here. You idiot, come on!''
|RN=
*'''Rena''': ''Certainly...The child is special. I thought I was always taking care of him, but I find myself relying on him.''
|RA=
*'''Raven''': ''I thought his potential was huge, a little guy with no idea how to use his power properly. But on the battlefield, he always had my back.''
|EV=
*'''Eve''': ''Friend....I know what that means...but I doubt you and I are friends. But that still means a lot to me.''
|CS=
*'''Chung''': ''He's always positive and brave on the battlefield. We will always cheer you on...so trust yourself Elsword!''
|AR=
*'''Ara''': ''Although he's stubborn, he has a strong will. I believe in Elsword.''
|ES=
*'''Elesis''': ''I didn't know that my younger brother has grown so much. Elsword, because I'll always be by your side, I hope you chose what you think is right.''
|AD=
*'''Add''': ''A fool who only knows how to fight, and the one that's hard to read. He's a strange guy, but he's also great.''
|LC=
*'''Lu''': ''He has no respect, but that's this redheadded kids charm. Please don't hesitate to do what you believe in.''
*'''Ciel''': ''A really interesting guy. He will overcome adversities, and one day be laughing in the future. I'll treat him to cookies.''
|RS=
*'''Rose''': ''I'm following his trace as I think he'd be the closest person to the source of the great disaster. I've never met him in person, but I can tell by the trace that it's really a disaster!''
|AN=
*'''Ain''': ''...''
}}
}}
}}
| BDrop={{tabs|name=1|tab1=El Master Solace Set|contents1={{:Master Solace Set}}}}
| BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Master Set|contents1={{:Master Solace Set}}}}
| DBGM=
| SBGM=[http://www.youtube.com/watch?v=q1gnaz1vjT0 '''''li_stage_elysion004''''']
[http://www.youtube.com/watch?v=UhsaljyUcX0 '''''li_stage_elysion004''''']
 
[http://www.youtube.com/watch?v=MC0CMDAFSjg '''''li_stage_elysion005''''']


[http://www.youtube.com/watch?v=3Ykovs5MVCc '''''li_stage_elysion005''''']
[http://www.youtube.com/watch?v=9KA5z2aga6Q '''''li_stage_elysion006''''']


[http://www.youtube.com/watch?v=ry9tFp8ad68 '''''li_stage_elysion006''''']
[http://www.youtube.com/watch?v=xhmScPi4BOM '''''li_stage_elysion007''''']


[http://www.youtube.com/watch?v=D2ST-S6WuJ8 '''''li_stage_elysion007''''']
[http://www.youtube.com/watch?v=rGMP5tiqcn0 '''''li_boss_elysion005''''']
| BBGM=[http://www.youtube.com/watch?v=V_qkEfcLm44 '''''li_boss_elysion005''''']
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
Line 159: Line 190:
File:HaltedSunMemory3.png|Solace family castle courtyard on Ishmael's Night
File:HaltedSunMemory3.png|Solace family castle courtyard on Ishmael's Night
File:HaltedSunMemory4.png|El Tower interior.
File:HaltedSunMemory4.png|El Tower interior.
File:ElTower_Low_BG.png|El Tower when played on low background quality.
File:10-7new.png|Old loading image.
File:Solace5.png|El Master of the Sun [[Solace]].
File:Solace5.png|El Master of the Sun [[Solace]].
File:ElLady3.png|El Lady [[Hernia]].
File:ElLady3.png|El Lady [[Hernia]].
Line 164: Line 197:
File:Ebalon.png|El Master of the Moon [[Ebalon]].
File:Ebalon.png|El Master of the Moon [[Ebalon]].
File:Denif.png|El Master of Water [[Denif]].
File:Denif.png|El Master of Water [[Denif]].
File:SolaceFollower.png|Solace Clan's Soldier.
File:SolaceFollower.png|Solace family Soldier.
File:Priest.png|High Priest's Emissary.
File:Priest.png|Envoy of High Priest.
File:Priest2.png|High Priest.
File:Priest2.png|High Priest.
File:10-7 Teaser.jpg|Teaser poster.
File:10-7 Teaser.jpg|Teaser poster.
File:26-story.jpg|
</gallery>
</gallery>
|Trivia=
| Trivia=<dfn>{{</dfn>
*During the development, this dungeon was initially called "솔레스의 기억 (Solace's Memory)".
*Each station in the El Tower portion represents each El Master - from bottom to top: [[Denif]], [[Ventus]], [[Gaia]], [[Solace]], [[Rosso]], and [[Ebalon]].
*Unlike other cutscenes which require the full party to press ESC in order to skip, the comic book panel styled cutscenes can be skipped for each individual. However, all participants must press ESC in order for the room to move on.
**Also unlike other cutscenes, there is no prompt indicating the scene can be skipped.
*Oddly, the '''Specter of Memory''' in the first sub-stage will not drop any items when defeated.  The Specters in the following sub-stage will drop items like normal, however.
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|11}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|11}}" class="textfloat"
! KR !! NA
|-
| 11/16/2016 || 01/04/2017 || align="left" |
*'''Halted Sun's Memory''' added.
|-
| 06/18/2020 || 06/17/2020 || align="left" |
*ED drop rate decreased.
|-
| 07/06/2023 || 08/02/2023 || align="left" |
*El’s Guard Knight HP is decreased.
*Damage Reduction amount during Sun Master Solace’s defense stance is decreased.
*When Sun Master Solace completes defense stance, he will no longer be invincible.
*When Sun Master Solace is in defense stance, Seal increase amount per hit is decreased.
*Recovery pattern recovery amount is decreased.
|}
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|10}}
|Color={{ColorSel|Village|11}}
|KR=멈춰버린 태양의 기억 |KRName=Halted Sun's Memory
|KR=멈춰버린 태양의 기억 |KRName=Halted Sun's Memory
|CN=停滞的太阳的记忆 |CNName=Halted Sun's Memory
|BR=Memória do Sol Corrompida |BRName=Corrupted Sun's Memory
|BR=Memória do Sol Corrompida |BRName=Corrupted Sun's Memory
|DE=Erinnerung der stillstehenden Sonne |DEName=Halted Sun's Memory
|ES=Recuerdo del sol detenido |ESName=Halted Sun's Memory
|FR=Souvenir du soleil figé |FRName=Halted Sun's Memory
|IT=Ricordo del sole fermo |ITName=Halted Sun's Memory
|PL=Wspomnienie Zastygłego Słońca |PLName=Halted Sun's Memory
|UK=Memory of the Stationary Sun
}}
}}
}}
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Revision as of 11:02, 7 December 2023

Halted Sun's Memory

Halted Sun's Memory. At the final battle of Elysion, the truth about the past is revealed.

Description
In the middle of the battle with Solace, Elsword had entered an unknown space.
Recommended Level
97-99
Required Combat Power
12,320
Dungeon Layout
Mobs
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Monster Image Monster Description Monster Moves
Soldier of Solace's Family - A knight from the Solace Clan.
  • Sword Combo: Performs a two slash sword combo.
Magician of Solace's Family - A magician from the Solace Clan.
  • Fire Missile: Summons a fireball that homes onto nearby players that slows their speed.
  • Meteor Rain: Summons forth a shower of small meteors in a small area.
Spearman of Solace's Family - A spearman from the Solace Clan.
  • Spear Charge: Charges forward with his spear, then thrusts. The charge does not deal damage.
Knight of Solace's Family - A powerful knight from the Solace Clan.
  • Knight Combo: Performs a series of attacks with his sword and shield.
  • Defense Aura: The knight will increase his defense and the defense of surrounding soldiers.
  • Mortal Strike: The knight will charge up in a defensive stance, reducing all damage he takes by half before delivering a powerful strike which causes the ground to erupt.

Note:

  • Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
El's Guard Envoy - A magician working to protect the El Lady ceremony.
  • Triple Fire Missile: Summons three fireballs that home in on nearby players, inflicting  Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown.
  • Fire Burst: Causes the area around him to burst in a sphere of fire.
El's Guard Spearman - A spearman working to protect the El Lady ceremony.
  • Spear Charge: Charges forward with his spear, then thrusts. The charge does not deal damage.
  • Whirlwind Spin: Performs a whirlwind attack by spinning in circles. He will be able to move while performing this attack.
El's Guard Knight - A powerful knight working to protect the El Lady ceremony.
  • Knight Combo: Performs a series of attacks with his sword and shield.
  • Drastic Charge: Charges forwards slowly, dealing continuous hits, then finishes with a shield bash that inflicts  Enemy DebuffFaintEnemy DebuffFaint.
  • Defense Aura: The knight will increase his defense and the defense of surrounding soldiers.

Note:

  • Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.

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Mini Boss
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Monster Image Boss Description Boss Moves
Specter of Memory - Shadow copies of Solace. They fight identically to Solace in Solace's Fortress and are in a permanent state of  Self BuffSuper ArmorSelf BuffSuper Armor.
  • Teleport: The specter will always blink next to a player before attacking.
  • Slash Combo: Performs several consecutive slashes, finishing with Rising Wave which launches targets. The specter will be fatigued for a few seconds afterwards.
  • Sword Fall Combo: Summons multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players. The specter will be fatigued for a few second afterwards.
  • Rising Slashes: The specter will create a suction vortex dealing multiple hits then cause a blade to pierce out of the ground in front and behind himself. Afterwards, he may summon six more blades in a circle around himself. He may follow that by sending two large flaming blades outwards across the map. The specter will be fatigued for a few second after this string of attacks.

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Obstacles
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Obstacles Image Obstacles Description
El Tower Protective Magic Circle - The El Tower's defense system. Attacks intruders with various elemental attacks.
  • Magic Circle: Flame: Creates a meteor which strikes the ground and inflicts  Enemy DebuffBurnEnemy DebuffBurn.
  • Magic Circle: Freeze: Creates a shower of water that inflicts  Enemy DebuffExtreme ColdnessEnemy DebuffExtreme Coldness.
  • Magic Circle: Poison: Creates a small spherical explosion of gas which inflicts  Enemy DebuffPoisonEnemy DebuffPoison.
  • Magic Circle: Lightning: Creates numerous bolts of lightning from the sky which inflict  Enemy DebuffFaintEnemy DebuffFaint.
  • Magic Circle: Wind: Creates a small beam of light that strikes the ground and inflicts  Enemy DebuffPetrifyEnemy DebuffPetrify.
  • Magic Circle: Darkness: Creates a whirlwind of darkness which burns MP.
Portal - Portals that allow players to teleport from one side of the boss map to the other.

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Boss
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Monster Image Boss Description Boss Moves
Halted Sun's Memory - Solace himself, in his own mind. The final encounter and the final choice.
  • Teleport: Solace can blink across the map at will.
  • Explosive Dodge: Solace dodges after being flinched and moves forward through the player while being completely immune. Solace will leave behind a red shadow where he was that will explode dealing massive damage.
    • The immunity lasts until Solace moves again after the slash.
  • Slash Combo: Performs several consecutive circle slashes, finishing with Rising Wave which launches targets.
  • Sword Fall: Summons multiple swords which will strike the ground at a diagonal angle. He will follow up with a series of slashes launching players into the air then sending a barrage of homing swords at players.
  • Solar Eruption: Solace will cause a single eruption from under a player, which deals massive damage. This will inflict  Enemy DebuffFaintEnemy DebuffFaint on players hit.
  • Solar Flares: Solace will surround himself with a fire shield that pushes players away. Then, he causes many eruptions of fire to burst out all over the stage.
    • During this time, Solace will take reduced damage, except from attacks that ignore guard.
  • Solar Beam: Teleports to either the right or left side of the arena, pushing players with a powerful wind before firing a massive beam of fire. Use the teleporter pads on either side of the stage to avoid the attack and get behind Solace.
  • Empower: Solace can buff himself by consuming part of his power gauge.
  • Flash of Death: Using three bars of his power gauge, Solace teleports to the center of the stage and creates a blinding flash of light. This light will deal a large number of hits and cannot be mana broken. The only reliable way to avoid the attack is to use a skill with incredibly long invincibility frames, such as Grand Cross or Panzer Buster, or mix a skill with ample invincibility frames and using a Recovery Potion while being struck and hoping to survive.
    • Solace can sometimes dodge out of the attack, effectively canceling the move.

Note:

  • Immune to debuffs.

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Dialogue
  • Mid Dungeon Dialogue
  • Boss Intro Cutscene
  • Mid Boss Dialogue
  • Boss Outro Quote
  • Dungeon Victory Quote
  • Elsword: (What happened to the others...?)

  • Elsword: (Kugh... This place... What's happened to everyone..?)

  • Elsword: (... A light... I see a light up ahead... I'll go there.)

  • Solace: Hernia? Hernia!!

  • Elsword: (... These are not real. Dreams... or someone else's memory?)

  • Envoy of High Priest: Do not come closer, Hernia Solace has become the new El Lady.
  • Solace: What? What do you mean?! Move aside! Hernia! Hernia!
  • Hernia: ...

  • Envoy of High Priest: What is the meaning of this?! Guard! Get this fool off the carriage this instant!

  • Denif: Master Solace?! What you you doing!
  • Solace: Move! Hernia is in danger!
  • Denif: What are you doing?! Everyone!! Stop him!
  • Solace: Don't block me! Get out of the way!
  • Denif: I can't take it no more. Activate the El Tower Protective Magic Circle!
  • Warning! Protective Magic Circle is activated.

  • Solace: (This phenomenon occurs when El energy separates?! The first step for me to escape with Hernia..!! How...? I didn't power it up but the plan is being carried out!!!!)

  • Solace: (With this abnormal speed, the El will be overheated!! Then... Hernia will...!!) Hernia!!!!
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Image Name Boss Character Stats Set Effects
Sun of Light
Sun of Light
Sun of Light
Halted Sun's Memory
Common

Accessory (Top Piece):

Physical Attack +100

Magical Attack +100


Maximize +1%

Sun Master:

3 Pieces:

  • Critical +3%
  • Maximize +3%
  • Add. Damage +3%
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Gallery
Trivia
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  • During the development, this dungeon was initially called "솔레스의 기억 (Solace's Memory)".
  • Each station in the El Tower portion represents each El Master - from bottom to top: Denif, Ventus, Gaia, Solace, Rosso, and Ebalon.
  • Unlike other cutscenes which require the full party to press ESC in order to skip, the comic book panel styled cutscenes can be skipped for each individual. However, all participants must press ESC in order for the room to move on.
    • Also unlike other cutscenes, there is no prompt indicating the scene can be skipped.
  • Oddly, the Specter of Memory in the first sub-stage will not drop any items when defeated. The Specters in the following sub-stage will drop items like normal, however.
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Updates
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Date Changes
KR NA
11/16/2016 01/04/2017
  • Halted Sun's Memory added.
06/18/2020 06/17/2020
  • ED drop rate decreased.
07/06/2023 08/02/2023
  • El’s Guard Knight HP is decreased.
  • Damage Reduction amount during Sun Master Solace’s defense stance is decreased.
  • When Sun Master Solace completes defense stance, he will no longer be invincible.
  • When Sun Master Solace is in defense stance, Seal increase amount per hit is decreased.
  • Recovery pattern recovery amount is decreased.
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Alternative Names
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Server Name Translation
South Korea 멈춰버린 태양의 기억 Halted Sun's Memory
China (Simplified Chinese) 停滞的太阳的记忆 Halted Sun's Memory
Germany Erinnerung der stillstehenden Sonne Halted Sun's Memory
Spain Recuerdo del sol detenido Halted Sun's Memory
France Souvenir du soleil figé Halted Sun's Memory
Italy Ricordo del sole fermo Halted Sun's Memory
Poland Wspomnienie Zastygłego Słońca Halted Sun's Memory
United Kingdom Memory of the Stationary Sun
Brazil Memória do Sol Corrompida Corrupted Sun's Memory
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  • Region 7~12
  • Region 1~6
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
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