Rumble Shot: Difference between revisions

3,223 bytes added ,  8 December 2023
no edit summary
No edit summary
No edit summary
 
(152 intermediate revisions by 25 users not shown)
Line 1: Line 1:
<div style="float: right;">{{#ev:youtube|EUkNW2nuUDc|300}}</div>
__NOTOC__{{Languages|Rumble Shot}}
[[Image:SI_RUMBLESHOT.png]] Chung fires out a pulsating cannonball, which pushes and damages monsters up to seven times.  
{{#ev:youtube|F19JQ1VCCEc|400|right}}
 
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
== Prerequisites  ==
|-
 
| [[Image:RumbleShot(New).png]]
{{PreStart}}  
| {{SkillType|SA|B}} Shoot consecutive explosions in a line.
{{PreRow|Class=Shooting Guardian|Master=5|SP=40|Skill=SQ guide|Req=N/A}}
|-
{{PreEnd}}  
|
| {{SkillText|Cannonball|6}}
|-
|
| {{SkillText|True|Cooldown|4}}
|}
<br>


== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required
|-
| [[Deadly Chaser]] || 35
|}
<br>
<br>
== Skill Information  ==


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
! rowspan=2 | Mode !! rowspan=2 | Chain Explosion (Magical) !! colspan=3 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
| style="border-style: solid; border-width: 1px;" | '''Max Hits'''
| style="border-style: solid; border-width: 1px;" | '''Damage'''
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP</span><br>
| style="border-style: solid; border-width: 1px;" | '''CD'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
! Shell Explosion !! Per Chain Explosion !! Chain Explosion Count
| style="border-style: solid; border-width: 1px;" rowspan="5" | 7<br>
|-  
| style="border-style: solid; border-width: 1px;" rowspan="1" | 66% magical damage per hit
| colspan="8" | '''Normal'''
| style="border-style: solid; border-width: 1px;" rowspan="5" | 40
| style="border-style: solid; border-width: 1px;" rowspan="5" | 7s
 
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| {{PvE}} || 521% || rowspan=2 | 3 || rowspan=2 | 10 || rowspan="2" | 5 || rowspan="2" | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| rowspan="1" | 73% magical damage per hit
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| {{PvP}} || 148%
| rowspan="1" | 81% magical damage per hit
|-  
| colspan="8" | '''[Enhanced]'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| {{PvE}} || 521% || rowspan=2 | 3 || rowspan=2 | 10 || rowspan="2" | 5 || rowspan="2" | 6 || rowspan=2 | 300 MP || rowspan=2 | 18 Seconds
| rowspan="1" | 90% magical damage per hit
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| {{PvP}} || 148%
| rowspan="1" | 100% magical damage per hit
|}
|}
<br>


== Additional Notes ==
== [[Skill Traits]] ==
Rumble Shot pushes non SA enemies, and goes right through SA enemies. It will also travel down platforms and any land that is one level downwards, but does not go up those. It also requires and consumes 1 ammo to use.
{{Traits|Chung|Rumble Shot|Empowered, Critical|mp=300}}
<br>
 
== Total Damage ==
{{Damage|true|Chung
| dmg = 521
| pvp_dmg = 148
| hits = 10*5+3
| avg_hits = 40
| empowered = true
| bug = true
}}
* '''Average''' assumes 30 '''Chain Explosion''' hits.
 
<br>


In awakening mode, the cannonball travels slightly faster.
== Related Skills ==
{{SkillTable
|
Gas Piston System.png; Gas Piston System Locked-Expert;
FPPhantom Shooter.png; Phantom Shooter
}}
<br>


== Tips and Details ==
*'''Rumble Shot''' is capable of dealing many hits even on relatively small targets.
*The missile itself will detonate either after a period of time or when it comes into contact with something.
*When the shell explodes, the '''Chain Explosions''' will arc upwards before trickling down, with the number of hits concentrated at the peak of that arc.
**Due to this, it is not recommended to have the shell explode at the peak of its arc against smaller targets.
*This skill is affected by the [[Free Training]] hit error, where each of the '''Chain Explosions''' deal an additional hit at maximum.
<br>


{{SGSkills}}
== Gallery ==
<gallery>
Image:SI RUMBLESHOT.png|Old icon of '''Rumble Shot'''.
</gallery>
<br>


[[Category:Chung_Skills]]
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|EUkNW2nuUDc|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Rumble Shot''' was an Active skill which had Chung fire a cannonball at the ground causing a chain of explosions.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Rumble Shot''' added.
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{nerf|Doesn't hit bottom platform.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Skill feature changed.
**Changed from '''Flexibility''' to '''Bravery''' skill.
*Icon changed from [[Image:SI_RUMBLESHOT.png|30px]] to [[Image:RumbleShot(New).png|30px]]
|-
| 03/17/2022 || rowspan=3 | 04/13/2022 || colspan=2 align="left" |
*'''Cannonball''' hitbox adjusted.
**'''Cannonball''' explodes in the air.
*{{nerf|'''Cannonball''' will get destroyed quicker.}}
**Damage consistency on most targets reduced as a result.
|-
| rowspan=2 | 03/24/2022 || colspan=2 align=left |
*{{buff|'''Cannonball''''s hitbox persists longer and hits occur in smaller intervals.}}
**'''Cannonball''' explodes on the ground again.
*{{buff|Hitbox location changed to be more compact.}}
**This increases damage potential on most targets.
*{{nerf|Histun duration reduced.}}
|-
| align=left |
*N/A
| align=left |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/28/2022 || 05/25/2022 || colspan=2 align=left |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{nerf|'''Damage''' decreased.}}
|}
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR= 럼블 샷  |KRName=Rumble Shot
|FR=Tir fracassant |FRName=Smashing Shot
|UK=Buster Blast
|JP=ランブルショット |JPName=Rumble Shot
|CN=轰鸣爆破 |CNName=Roar Blast
|DE=Polternder Schuss |DEName=Rumble Shot
|ES=Disparo atronador |ESName=Thunder Shot
|IT=Sparo Chiassoso |ITName=Noisy Shot
|PL=Łomoczący Strzał |PLName=Rumble Shot
|BR=Disparo Estrondoso |BRName=Thunder Shot
}}
<br>
{{SkillNav - Deadly Chaser}}