Rhythmical Quake/Stage 2: Difference between revisions

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|Skill=Rhythmical Quake
|Skill=Rhythmical Quake
}}
}}
<div style="float: right;">{{#ev:youtube|mrK-0hZVSGk|400||||start=2&end=6}}</div>
{{#ev:youtube|mrK-0hZVSGk|400|right|||start=2&end=6}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[File:Rhythmical Quake Stage2.png]]
| [[File:Rhythmical Quake Stage2.png]]
| {{SkillType|M2}} Ride the wind and deliver a falling kick with the power of wind.
| {{SkillType|M2}} Ride the wind and deliver a falling kick with the power of wind.
 
|-
{{SkillText|Master}}
|
| {{SkillText|Master}}
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class              !! Level Required
|-
|-
| [[Anemos]] : Master Class  || 99
! Class !! Level Required !! Skill Requirement
|-
| [[Anemos]] : Master Class  || 99 || {{SkillText|SkillQuest|9}}
|}  
|}  
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Flying Knee Kick !! Take Down Kick !! Flying Knee Kick !! Take Down Kick
|-
|-
| align=left | 99 || 1510% || 1099% || 3 || 4 || 200 MP || 36 Seconds
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|}
 
=== {{PvP}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! Flying Knee Kick !! Take Down Kick
|-
|-
| align=left | 99 || 389% || 283%
! Flying Knee-Kick !! Takedown Kick !! Flying Knee-Kick !! Takedown Kick
|}
<br>
 
== Skill Information (02/27/2020 KR Patch) ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Flying Knee Kick !! Take Down Kick !! Flying Knee Kick !! Take Down Kick
|-
|-
| align=left | 99 || 2492% || 1812% || 3 || 4 || 200 MP || 36 Seconds
| {{PvE}} || 2492% || 1812% || rowspan=2 | 3 || rowspan=2 | 20 || rowspan="2" | 200 MP || rowspan=2 | 36 Seconds
|}
 
=== {{PvP}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! Flying Knee Kick !! Take Down Kick
|-
|-
| align=left | 99 || 391% || 284%
| {{PvP}} || 391% || 284%
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Rena
|- style="background:{{ColorSel|CharLight|Rena}}"
|dmg=2492, 1812
! Mode !! Regular
|pvp_dmg=391, 284
|-
|hits=3, 20
! {{PvE}}
|avg_hits=3, 4
| {{formatnum:{{#expr: 1510*3 + 1099*4}}}}%
}}
|-
*'''Average''' assumes full '''Flying Knee-Kick''' and 4 '''Takedown Kick''' hits.
! {{PvP}}
| {{formatnum:{{#expr: 389*3 + 283*4}}}}%
|}
<br>
 
== Total Damage (02/27/2020 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Mode !! Regular
|-
! {{PvE}}
| {{formatnum:{{#expr: 2492*3 + 1812*4}}}}%
|-
! {{PvP}}  
| {{formatnum:{{#expr: 391*3 + 284*4}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Non-Super Armor enemies will be dragged along the entire skill, ensuring full hits.
*Non-Super Armor enemies will be dragged along the entire skill, securing a lot of hits.
**On Super Armor targets, it is best to stay close to them so the initial section can deal more damage, as it is unlikely to hit with both parts unless the enemy is large enough.
**On Super Armor targets, it is best to stay close to them so the initial section can deal more damage, as it is unlikely to hit with both parts unless the enemy is large enough.
*It is ill advised to use the skill when here is a platform at the peak of the first portion in PvP. This may result in the target entering a knockdown state, completely negating the second half of the skill.
*It is ill advised to use the skill when here is a platform at the peak of the first portion in PvP. This may result in the target entering a knockdown state, completely negating the second half of the skill.
*The '''Takedown Kick''' will fall down diagonally for 2 seconds or until it reaches the ground, dealing a hit every 0.1 seconds.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 02/27/2020 || 03/25/2020 || colspan=2 align="left" |  
| 02/27/2020 || 03/25/2020 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>


== Alternative Names ==
== Alternative Names ==
{{AlternateLanguages
{{MasterLanguages|Anemos}}
|Color={{ColorSel|CharLight|Rena}}
|KR=리드미컬 퀘이크|KRName=Rhythmical Quake
}}
<br>
<br>
 
{{SkillNav - Anemos}}
{{AnSkills}}
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