Frozen Inferno/Stage 3: Difference between revisions
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I misunderstood the tip, oops.
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! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! | ! Summon !! Iceberg !! Hail !! Summon !! Per Iceberg !! Iceberg Count !! Hail | ||
|- | |- | ||
| {{PvE}} || 1272% || 1391% || 1735% || rowspan=2 | 5 || rowspan=2 | 4 || rowspan=2 | 4 || rowspan=2 | 30 || rowspan=2 | 300 MP || rowspan=2 | 43 Seconds | | {{PvE}} || 1272% || 1391% || 1735% || rowspan=2 | 5 || rowspan=2 | 4 || rowspan=2 | 4 || rowspan=2 | 30 || rowspan=2 | 300 MP || rowspan=2 | 43 Seconds | ||
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|avg_hits=5, 4*2, 10 | |avg_hits=5, 4*2, 10 | ||
}} | }} | ||
*Average assumes 5 hits of ''' | *Average assumes 5 hits of '''Summon''', 8 hits of '''Iceberg''', and 10 hits of '''Hail'''. | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Unlike Stage 2, the '''Iceberg''' hitboxes become separate. | *Unlike Stage 2, the '''Iceberg''' hitboxes become separate. | ||
**The icebergs spawn | **The icebergs spawn across 4 waves, dealing 1 hits each. | ||
<br> | <br> | ||