Cure: Difference between revisions
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*'''Cure''''s party tracking has no range limit, and will even affect party members during the initial split of [[Elrianode City]]. | *'''Cure''''s party tracking has no range limit, and will even affect party members during the initial split of [[Elrianode City]]. | ||
**Despite that fact, if a player moves with a lot of speed or do a high jump fast enough, the player won't get the healing nor buff from '''Cure''', the reason is the healing comes from the blue smoke that '''Cure''' generates after being used that has an certain range. | **Despite that fact, if a player moves with a lot of speed or do a high jump fast enough, the player won't get the healing nor buff from '''Cure''', the reason is the healing comes from the blue smoke that '''Cure''' generates after being used that has an certain range. | ||
*The skill's damage scales on party member count, since it spawns a missile per ally in range. It will not, however, inflict splash damage.<br> | *The skill's damage scales on party member count, since it spawns a missile per ally in range. It will not, however, inflict splash damage. | ||
*Strangely, Instant HP/MP Recovery that increase by DMP can splash to all player whose sequence is after you in the party. | |||
**For example, if all party member stand together and with 3 DMP, 1st member can get 55% recovery, 2nd member can get splash from 1st player and get 70% recovery, 6th member can get splash from 1st ~ 5th player and even get 130% recovery. | |||
**If without DMP, everyone get 40% recovery.<br> | |||
==Trivia== | ==Trivia== |
Revision as of 13:37, 7 January 2024
- English
[Special Active: Bravery] I can't let the precious test subjects go to waste. Launch a drone made with Nasod technology to drop HP, MP recovering potion to party members. | |
Dynamo Mutation Point
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Over Treatment
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Dissembler | 35 |
Skill Information
Mode | Cure (Physical) | Party BuffCureParty BuffCure | Bomb Amount | MP Usage | Cooldown | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Instant HP/MP Recovery | HP/MP Recovery per Second | Special Resource Recovery | Duration | ||||||||
Base | With 3 DMP | Base Amount | Additional Amount per 400,000 CP | Max Recovery Per Second | |||||||
Normal | |||||||||||
PvE | 5844% | 40% | 55% | 0.8% | 0.8% | 12% | N/A | 7 Seconds | 1 per ally | 300 MP | 22 Seconds |
PvP | 1250% | 2% | 2.75% | 0.04% | 0.04% | 0.6% | |||||
[Enhanced] | |||||||||||
PvE | 5844% | 40% | 55% | 0.8% | 0.8% | 12% | 100% | 7 Seconds | 1 per ally | 300 MP | 22 Seconds |
PvP | 1250% | 2% | 2.75% | 0.04% | 0.04% | 0.6% |
HP/MP Recovery per Second Scaling
Combat Power | HP/MP Recovery Per Second | Total Recovery | ||
---|---|---|---|---|
PvE | PvP | PvE | PvP
| |
0 | 0.8% | 0.04% | 5.6% | 0.28% |
400,000 | 1.6% | 0.08% | 11.2% | 0.56% |
800,000 | 2.4% | 0.12% | 16.8% | 0.84% |
1,200,000 | 3.2% | 0.16% | 22.4% | 1.12% |
1,600,000 | 4% | 0.2% | 28% | 1.4% |
2,000,000 | 4.8% | 0.24% | 33.6% | 1.68% |
2,400,000 | 5.6% | 0.28% | 39.2% | 1.96% |
2,800,000 | 6.4% | 0.32% | 44.8% | 2.24% |
3,200,000 | 7.2% | 0.36% | 50.4% | 2.52% |
3,600,000 | 8% | 0.4% | 56% | 2.8% |
4,000,000 | 8.8% | 0.44% | 61.6% | 3.08% |
4,400,000 | 9.6% | 0.48% | 67.2% | 3.36% |
4,800,000 | 10.4% | 0.52% | 72.8% | 3.64% |
5,200,000 | 11.2% | 0.56% | 78.4% | 3.92% |
5,600,000 | 12% | 0.6% | 84% | 4.2% |
Skill Traits
Haste Cure | Empowered Cure | |
---|---|---|
Attribute Effect | Cooldown | Attribute Effect |
Cooldown decreased to 80% | 17.6 Seconds | Damage increased to 120% |
Total Damage
Mode | Base | |
---|---|---|
Normal | Empowered | |
PvE | 5,844% | 7,012.8% |
PvP | 1,250% | 1,500% |
- Assuming only caster in range.
Related Skills
Awakened Will: Dissembler |
Tips and Details
- Cure's party tracking has no range limit, and will even affect party members during the initial split of Elrianode City.
- Despite that fact, if a player moves with a lot of speed or do a high jump fast enough, the player won't get the healing nor buff from Cure, the reason is the healing comes from the blue smoke that Cure generates after being used that has an certain range.
- The skill's damage scales on party member count, since it spawns a missile per ally in range. It will not, however, inflict splash damage.
- Strangely, Instant HP/MP Recovery that increase by DMP can splash to all player whose sequence is after you in the party.
- For example, if all party member stand together and with 3 DMP, 1st member can get 55% recovery, 2nd member can get splash from 1st player and get 70% recovery, 6th member can get splash from 1st ~ 5th player and even get 130% recovery.
- If without DMP, everyone get 40% recovery.
Trivia
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
10/27/2022 | 11/23/2022 |
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11/10/2022 |
| ||
11/24/2022 | - |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 큐어 | Cure |
Germany | Wundheilung | Wound Healing |
Dissembler - Skills