Continuous Projection: Difference between revisions
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| | | {{color|#00ffcc|Consecutive Projection|b=1}} | ||
*MP consumption for all projection skills is decreased. | *MP consumption for all projection skills is decreased. | ||
*When a projection skill is used, cooldown is decreased at a certain chance. | *When a projection skill is used, cooldown is decreased at a certain chance. | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! rowspan=2 | Projection Skill MP Usage Decrease !! colspan=2 | On Projection Skill use | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Max MP Increase !! rowspan=2 | Projection Skill MP Usage Decrease !! colspan=2 | On Projection Skill use | ||
|- | |- | ||
! Activation Chance !! | ! Activation Chance !! Skill Total Cooldown Decrease | ||
|- | |- | ||
| colspan="6" | {{PvE}} | | colspan="6" | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 15 || | | align="left" | 1 || 15 || 25 MP || rowspan=4 | 14% || 40% || rowspan=4 | 18% | ||
|- | |- | ||
| align="left" | 2 || 31 || | | align="left" | 2 || 31 || 50 MP || 60% | ||
|- | |- | ||
| align="left" | 3 || 39 || | | align="left" | 3 || 39 || 75 MP || 80% | ||
|- | |- | ||
| align="left" | 4 || 83 || | | align="left" | 4 || 83 || 100 MP || 100% | ||
|- | |- | ||
| colspan="6" | {{PvP}} | | colspan="6" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 15 || | | align="left" | 1 || 15 || 25 MP || rowspan=4 | 9.8% || 20% || rowspan=4 | 18% | ||
|- | |- | ||
| align="left" | 2 || 31 || | | align="left" | 2 || 31 || 50 MP || 30% | ||
|- | |- | ||
| align="left" | 3 || 39 || | | align="left" | 3 || 39 || 75 MP || 40% | ||
|- | |- | ||
| align="left" | 4 || 83 || | | align="left" | 4 || 83 || 100 MP || 50% | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The cooldown reduction only applies to the skill that | *The cooldown reduction only applies to the skill that triggers it, not all projection skills that are on cooldown. | ||
**As the cooldown reduction applies immediately, it essentially permanently reduces the cooldown time of all projection skills in PvE. | |||
<br> | <br> | ||
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{{SkillNav - Lofty: Executor}} | {{SkillNav - Lofty: Executor}} | ||
Revision as of 15:16, 9 January 2024
Requirements
Class | Level Required |
---|---|
Lofty: Executor | 15 |
Skill Information
Skill Level | Level Required | Max MP Increase | Projection Skill MP Usage Decrease | On Projection Skill use | |
---|---|---|---|---|---|
Activation Chance | Skill Total Cooldown Decrease | ||||
PvE | |||||
1 | 15 | 25 MP | 14% | 40% | 18% |
2 | 31 | 50 MP | 60% | ||
3 | 39 | 75 MP | 80% | ||
4 | 83 | 100 MP | 100% | ||
PvP | |||||
1 | 15 | 25 MP | 9.8% | 20% | 18% |
2 | 31 | 50 MP | 30% | ||
3 | 39 | 75 MP | 40% | ||
4 | 83 | 100 MP | 50% |
Tips and Details
- The cooldown reduction only applies to the skill that triggers it, not all projection skills that are on cooldown.
- As the cooldown reduction applies immediately, it essentially permanently reduces the cooldown time of all projection skills in PvE.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/15/2016 | 12/21/2016 |
| |
04/27/2017 | 05/10/2017 |
| |
07/04/2019 | 07/31/2019 |
| |
10/28/2021 | 11/24/2021 |
| |
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Alternative Names
Lofty: Executor - Skills