Cure: Difference between revisions

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__NOTOC__{{Languages|Cure}}
__NOTOC__{{Languages|Cure}}
<div style="float: right;">{{#ev:youtube|dOBQG3jRIHI|400}}</div>
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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! colspan="2" |Instant HP/MP Recovery
! colspan="2" |Instant HP/MP Recovery
! colspan="3" |HP/MP Recovery per Second
! colspan="3" |HP/MP Recovery per Second
! rowspan="2" |Special Resource Recovery
! rowspan="2" |{{tt|Special Resource|[[File:Mini Icon - Rena.png|link=Rena]] [[Nature's Force System#Nature's Force|NF]]<br>[[File:Mini Icon - Chung.png|link=Chung]] [[Freiturnier#Ammunition/Cannonballs|Cannonballs]]<br>[[File:Mini Icon - Ara.png|link=Ara]] [[Eun's Power#Energy System|Energy]]<br>[[File:Mini Icon - Add.png|link=Add]] [[Dynamo Point System#Dynamo Mutation Points|Dynamo Mutation Points]]<br>[[File:Mini Icon - Luciel.png|link=Lu/Ciel]] [[Combination#Combination Gauge|Combination Gauge]]<br>[[File:Mini Icon - Ain.png|link=Ain]] [[Power System|Power Gauge]]<br>[[File:Mini Icon - Laby.png|link=Laby]] [[Sentimental Point System#Sentimental Points|Sentimental Points]]<br>[[File:Mini Icon - Lithia.png|link=Lithia]] [[Gemstone System#Gemstones|Gemstones]]|align=left}} Recovery
! rowspan="2" |Duration
! rowspan="2" |Duration
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|0.6%
|0.6%
|}
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*[[Character Systems|Special resources]] include Rena's [[Nature's Force System#Nature's Force|Nature Orbs]], Chung's [[Freiturnier#Ammunition/Cannonballs|Cannonballs]], Ara's [[Eun's Power#Energy System|Energy Orbs]], Add's [[Dynamo Point System#Dynamo Mutation Points|Dynamo Mutation Points]], Lu/Ciel's [[Combination#Combination Gauge|Combination Gauge]], Ain's [[Power System|Power Gauge]], Laby's [[Sentimental Point System#Sentimental Points|Sentimental Points]] and Lithia's [[Gemstone System#Gemstones|Gemstones]].


=== HP/MP Recovery per Second Scaling ===
=== HP/MP Recovery per Second Scaling ===
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
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| width="40" | [[File:DissemblerPassive4.png]]
DissemblerPassive4.png; Awakened Will: Dissembler;
| align="center"  width="150" | [[Awakened Will: Dissembler]]
}}
|}
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*'''Possible bug''': assuming DMP usage, the extra 15% instant HP/MP recovery will keep increasing based on the amount of players who overlap each other and your party invitation order.
*'''Possible bug''': assuming DMP usage, the extra 15% instant HP/MP recovery will keep increasing based on the amount of players who overlap each other and your party invitation order.
**For example, if all party members stand in the same place, the host will not receive any additional bonus, the second person in order will receive a 15% bonus, the third person 30%, and so on. Up to 75% additional healing can be received in the last position of a 6-man party.
**For example, if all party members stand in the same place, the host will not receive any additional bonus, the second person in order will receive a 15% bonus, the third person 30%, and so on. Up to 75% additional healing can be received in the last position of a 6-man party.
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==Trivia==
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