Reflexion: Difference between revisions
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|Character=Ain | |Character=Ain | ||
}} | }} | ||
{{#ev:youtube|lJKmBIbdWGI|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:LWSActive4.png]]<br>[[File:LWSActive4A.png]] | |||
| {{SkillType|SA|S}} Encapsulate the energy drawn from the corrupted power of creation into Reflex Spheres. The spheres protect its conjurer or track down any hostile presence. | |||
| [[File:LWSActive4.png]] | |||
| {{SkillType|SA|S}} Encapsulate the energy drawn from the corrupted power of creation into Reflex Spheres. | |||
|- | |- | ||
| | | | ||
| | | {{color|#07a785|Conditioned Reflex|b=1}} | ||
*Summon 4 Reflex Spheres. (Duration: 10 Seconds) | *Summon 4 Reflex Spheres. (Duration: 10 Seconds) | ||
*Reflex Spheres disappear after dealing 3 hits. | *Reflex Spheres disappear after dealing 3 hits. | ||
* | *Each remaining Reflex Sphere creates 2 Homing Projectiles when the skill key is pressed again. | ||
*Homing Projectile will home the closest target and cause Explosion. (Homing Range | *Homing Projectile will home in on the closest target and cause Explosion. (Homing Range decreased in PvP) | ||
*After duration, gain max 50% of MP depending on the remaining number of Reflex Spheres. | *After duration ends, gain max 50% of MP depending on the remaining number of Reflex Spheres. | ||
|- | |- | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |- | ||
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Reflex Sphere !! rowspan=2 | Reflex Sphere Count !! rowspan=2 | Additional Reflex Sphere Chance !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! colspan=2 | MP Recovery<br>(On | ! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Reflex Sphere !! rowspan=2 | Reflex Sphere Count !! rowspan=2 | Additional Reflex Sphere Chance !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! colspan=2 | MP Recovery<br>(On Skill Expiration) !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Reflex Sphere !! Homing Projectile Explosion !! Reflex Sphere !! Homing Projectile Explosion !! Per Remaining Reflex Sphere !! Maximum Recovery | ! Reflex Sphere !! Homing Projectile Explosion !! Reflex Sphere !! Homing Projectile Explosion !! Per Remaining Reflex Sphere !! Maximum Recovery | ||
|- | |- | ||
| colspan=12 | '''Normal''' | | colspan=12 | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | N/A || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12.5% || rowspan=2 | 50% || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 29% || 195% | ||
|- | |- | ||
| colspan=12 | '''[Enhanced]''' | | colspan=12 | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | 25% || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12.5% || rowspan=2 | 50% || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 29% || 195% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Ain|Reflexion|Critical, Ruthless|mp=200|cd=14}} | ||
| | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage | |||
|dmg=72 | |||
|pvp_dmg=29 | |||
|hits=3 | |||
|count=4 | |||
|prefix=sphere | |||
}} | |||
{{Damage | |||
|dmg=479 | |||
|pvp_dmg=195 | |||
|hits=2 | |||
|count=4 | |||
|prefix=explosion | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |- | ||
! rowspan= | ! rowspan=3 | Mode !! colspan=4 | Base | ||
|- | |- | ||
! | ! colspan=2 | Reflex Sphere !! colspan=2 | Homing Projectile Explosion | ||
|- | |||
! Per Sphere !! Max !! Per Homing Projectile !! Max | |||
|- | |- | ||
| {{PvE}} | | {{PvE}} | ||
| | | {{#var: sphere_each_damage}} | ||
| {{#var: sphere_total_damage}} | |||
| {{#var: explosion_each_damage}} | |||
| {{#var: explosion_total_damage}} | |||
|- | |- | ||
| {{PvP}} | | {{PvP}} | ||
| | | {{#var: sphere_each_damage_pvp}} | ||
| {{#var: sphere_total_damage_pvp}} | |||
| {{#var: explosion_each_damage_pvp}} | |||
| {{#var: explosion_total_damage_pvp}} | |||
|} | |} | ||
*Does not account for additional Reflex Sphere through '''[Enhanced]'''. | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*With the right timing, you can launch the skill right before the first '''Reflex Sphere''' would deal its third hit, allowing the skill to do a maximum total of up to {{formatnum:{{#expr: 72*12 + 479*10}}}}% ({{formatnum:{{#expr: 29*12 + 195*10}}}}% in PvP) Magical Damage with 5 '''Reflex Spheres'''. | *With the right timing, you can launch the skill right before the first '''Reflex Sphere''' would deal its third hit, allowing the skill to do a maximum total of up to {{formatnum:{{#expr: 72*12 + 479*10}}}}% ({{formatnum:{{#expr: 29*12 + 195*10}}}}% in PvP) Magical Damage with 5 '''Reflex Spheres'''. | ||
*The homing projectiles do not pierce, but they will deal damage | *The homing projectiles do not pierce, but they will deal splash damage. | ||
*The '''[Enhanced]''' description erroneously says it adds a Homing Projectile on the NA server, instead of a Reflex Sphere. | *The '''[Enhanced]''' description erroneously says it adds a Homing Projectile on the NA server, instead of a Reflex Sphere. | ||
* | *While orbiting around '''Ain''', each of the '''Reflex Spheres''' will inflict hitstun. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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<br> | <br> | ||
{{SkillNav - Lofty: Wanderer}} | {{SkillNav - Lofty: Wanderer}} | ||
Revision as of 15:57, 13 January 2024
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Lofty: Wanderer | 30 | Intermediate Training Skill Quest |
Skill Information
Mode | Damage (Magical) | Max Hits Per Reflex Sphere | Reflex Sphere Count | Additional Reflex Sphere Chance | Duration | MP Usage | MP Recovery (On Skill Expiration) |
Cooldown | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Reflex Sphere | Homing Projectile Explosion | Reflex Sphere | Homing Projectile Explosion | Per Remaining Reflex Sphere | Maximum Recovery | ||||||
Normal | |||||||||||
PvE | 72% | 479% | 3 | 2 | 4 | N/A | 10 Seconds | 200 MP | 12.5% | 50% | 14 Seconds |
PvP | 29% | 195% | |||||||||
[Enhanced] | |||||||||||
PvE | 72% | 479% | 3 | 2 | 4 | 25% | 10 Seconds | 200 MP | 12.5% | 50% | 14 Seconds |
PvP | 29% | 195% |
Skill Traits
Critical Reflexion | Ruthless Reflexion | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 240 MP | Skill will cancel Mana Break Cooldown increased to 200% | 28 Seconds |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Reflex Sphere | Homing Projectile Explosion | |||
Per Sphere | Max | Per Homing Projectile | Max | |
PvE | 216% | 864% | 958% | 3,832% |
PvP | 87% | 348% | 390% | 1,560% |
- Does not account for additional Reflex Sphere through [Enhanced].
Tips and Details
- With the right timing, you can launch the skill right before the first Reflex Sphere would deal its third hit, allowing the skill to do a maximum total of up to 5,654% (2,298% in PvP) Magical Damage with 5 Reflex Spheres.
- The homing projectiles do not pierce, but they will deal splash damage.
- The [Enhanced] description erroneously says it adds a Homing Projectile on the NA server, instead of a Reflex Sphere.
- While orbiting around Ain, each of the Reflex Spheres will inflict hitstun.
Trivia
- This skill's name is German for Reflection.
- In Europe, Repercussio is Latin for Reflection.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/09/2017 | 02/22/2017 |
| |
02/23/2017 | 03/15/2017 |
| |
03/16/2017 | - |
| |
04/27/2017 | 05/10/2017 |
|
|
05/18/2017 | 05/31/2017 |
| |
06/15/2017 | 06/28/2017 |
| |
09/14/2017 | - |
| |
12/28/2017 | - |
| |
02/22/2018 | 04/18/2018 |
|
|
04/05/2018 | 04/18/2018 |
| |
06/14/2018 | 04/18/2018 |
| |
10/28/2021 | 11/24/2021 |
|
Alternative Names
Lofty: Wanderer - Skills
Special Active
Active
Passive