Reflexion: Difference between revisions
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[File:LWSActive4.png]]<br>[[File:LWSActive4A.png]] | | [[File:LWSActive4.png]]<br>[[File:LWSActive4A.png]] | ||
| {{SkillType|SA|S}} Encapsulate the energy drawn from the corrupted power of creation into Reflex Spheres. | | {{SkillType|SA|S}} Encapsulate the energy drawn from the corrupted power of creation into Reflex Spheres. The spheres protect its conjurer or track down any hostile presence. | ||
|- | |- | ||
| | | | ||
| {{ | | {{color|#07a785|Conditioned Reflex|b=1}} | ||
*Summon 4 Reflex Spheres. (Duration: 10 Seconds) | |||
*Reflex Spheres disappear after dealing 3 hits. | |||
*Each remaining Reflex Sphere creates 2 Homing Projectiles when the skill key is pressed again. | |||
*Homing Projectile will home in on the closest target and cause Explosion. (Homing Range decreased in PvP) | |||
*After duration ends, gain max 50% of MP depending on the remaining number of Reflex Spheres. | |||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |||
! Class | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Lofty: Wanderer]] || 30 || {{SkillText|SkillQuest|2}} | | [[Lofty: Wanderer]] || 30 || {{SkillText|SkillQuest|2}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | |||
{| cellpadding=" | |- | ||
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Reflex Sphere !! rowspan=2 | Reflex Sphere Count !! rowspan=2 | Additional Reflex Sphere Chance !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! colspan=2 | MP Recovery<br>(On Skill Expiration) !! rowspan=2 | Cooldown | |||
! rowspan=2 | | |- | ||
|- | |||
! Reflex Sphere !! Homing Projectile Explosion !! Reflex Sphere !! Homing Projectile Explosion !! Per Remaining Reflex Sphere !! Maximum Recovery | ! Reflex Sphere !! Homing Projectile Explosion !! Reflex Sphere !! Homing Projectile Explosion !! Per Remaining Reflex Sphere !! Maximum Recovery | ||
|- | |||
| colspan=12 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | N/A || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12.5% || rowspan=2 | 50% || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 29% || 195% | ||
|- | |||
| colspan=12 | '''[Enhanced]''' | |||
| | |||
| | |||
|- | |- | ||
| | | {{PvE}} || 72% || 479% || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | 25% || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 12.5% || rowspan=2 | 50% || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 29% || 195% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Ain|Reflexion|Critical, Ruthless|mp=200|cd=14}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
{{Damage | |||
! rowspan= | |dmg=72 | ||
|- | |pvp_dmg=29 | ||
! | |hits=3 | ||
|count=4 | |||
|prefix=sphere | |||
}} | |||
{{Damage | |||
|dmg=479 | |||
|pvp_dmg=195 | |||
|hits=2 | |||
|count=4 | |||
|prefix=explosion | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | |||
|- | |||
! rowspan=3 | Mode !! colspan=4 | Base | |||
|- | |||
! colspan=2 | Reflex Sphere !! colspan=2 | Homing Projectile Explosion | |||
|- | |||
! Per Sphere !! Max !! Per Homing Projectile !! Max | |||
|- | |- | ||
| {{PvE}} | |||
| | | {{#var: sphere_each_damage}} | ||
| {{#var: sphere_total_damage}} | |||
| {{#var: explosion_each_damage}} | |||
| {{#var: explosion_total_damage}} | |||
|- | |- | ||
| {{PvP}} | |||
| | | {{#var: sphere_each_damage_pvp}} | ||
| {{#var: sphere_total_damage_pvp}} | |||
| {{#var: explosion_each_damage_pvp}} | |||
| {{#var: explosion_total_damage_pvp}} | |||
|} | |} | ||
*Does not account for additional Reflex Sphere through '''[Enhanced]'''. | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*With the right timing, you can launch the skill right before the first '''Reflex Sphere''' would deal its third hit, allowing the skill to do a maximum total of up to {{formatnum:{{#expr: 72*12 + 479*10}}}}% ({{formatnum:{{#expr: 29*12 + 195*10}}}}% in PvP) Magical Damage with 5 '''Reflex Spheres'''. | *With the right timing, you can launch the skill right before the first '''Reflex Sphere''' would deal its third hit, allowing the skill to do a maximum total of up to {{formatnum:{{#expr: 72*12 + 479*10}}}}% ({{formatnum:{{#expr: 29*12 + 195*10}}}}% in PvP) Magical Damage with 5 '''Reflex Spheres'''. | ||
*The homing projectiles do not pierce, but they will deal damage | *The homing projectiles do not pierce, but they will deal splash damage. | ||
*The '''[Enhanced]''' description erroneously says it adds a Homing Projectile on the NA server, instead of a Reflex Sphere. | *The '''[Enhanced]''' description erroneously says it adds a Homing Projectile on the NA server, instead of a Reflex Sphere. | ||
* | *While orbiting around '''Ain''', each of the '''Reflex Spheres''' will inflict hitstun. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" | | | 02/23/2017 || 03/15/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 03/16/2017 || - || colspan=2 align="left" | | | 03/16/2017 || - || colspan=2 align="left" | | ||
*Fixed issue where can proc [[Titles|Eclipse Title]]'s Solace's Swords. | *Fixed issue where can proc [[Titles|Eclipse Title]]'s Solace's Swords. | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 05/18/2017 || | | 05/18/2017 || 05/31/2017 || colspan=2 align="left" | | ||
*Fixed issue where homing projectile cannot home the boxes in dungeon. | *Fixed issue where homing projectile cannot home the boxes in dungeon. | ||
|- | |- | ||
| 06/15/2017 || | | 06/15/2017 || 06/28/2017 || colspan=2 align="left" | | ||
*Fixed issue where homing projectile canceled other skills when the skill key is pressed again. | *Fixed issue where homing projectile canceled other skills when the skill key is pressed again. | ||
|- | |- | ||
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*Homing error in [[Halted Sun's Memory|10-7]] stage 4-3 fixed. | *Homing error in [[Halted Sun's Memory|10-7]] stage 4-3 fixed. | ||
|- | |- | ||
| 02/22/2018 || | | 02/22/2018 || 04/18/2018 || align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/14/2018 || 04/18/2018 || colspan=2 align="left" | | | 06/14/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |||
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" | | |||
*{{buff|Cooldown decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Lofty: Wanderer}} | |||
{{ | |||