Shockwave - Cutter: Difference between revisions

 
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Raven
|Character=Raven
|Skill=Shockwave - Cutter
}}
}}
<div style="float: right;">{{#ev:youtube|_qDdV7oJr9g|300}}</div>
{{#ev:youtube|5H3_uErxZgw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:RavenNew2.png]]
| [[File:BladeMasterSkill5.png]]
| {{SkillType|SA|S}} A forward slash that generates a shockwave. (Can also be activated in midair)
| {{SkillType|SA|S}} A forward slash that generates a shockwave. (Can also be activated midair)
|-
|-
|
|
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! Class           !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Blade Master]] || 45 || {{SkillText|SkillQuest|3}}
| [[Blade Master]] || 45 || {{SkillText|SkillQuest|3}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Raven}}"
! Mode !! Blade Gust<br>(Physical) !! Max Hits !! MP Usage !! Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Blade Gust<br>(Physical) !! colspan=2 | Maximize Buff !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Raven}}"
| colspan="7" | '''Normal'''
! Maximize Increase !! Duration
|-
| {{PvE}} || 302% || rowspan=2 | 23 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | 45 || rowspan=2 | 269% || colspan=2 | N/A || rowspan=2 | 21+ || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvP}} || 115%
|-
|-
| align="left" | [Enhanced] || ??% || 3 Seconds
| colspan="7" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Level Required !! Blade Gust (Physical)
|-
|-
| align="left" | 45 || rowspan=2 | 101%
| {{PvE}} || 363% || rowspan=2 | 23 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 137%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Raven|Shockwave - Cutter|Heavy, Light|cd=15|mp=200}}
|- style="background:{{ColorSel|CharLight|Raven}}"
<br>
! Empowered Shockwave - Cutter !! colspan=2 | Light Shockwave - Cutter
 
|- style="background:{{ColorSel|CharLight|Raven}}"
== Extra Information ==
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Raven}}"
{{Damage|true|Raven
! MP Usage
|dmg=363
|pvp_dmg=137
|hits=23
|avg_hits=15
|heavy=true
|passive1=Awakened Will: Blade Master
}}
*'''Average''' assumes 15 hits.
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
| {{SkillText|Empowered|120}} || {{SkillText|Light|80}} || 160 MP
! Affected By Action Speed
|-
| {{Check|Y}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
RavenTransPassive.png; Awakened Will: Blade Master;
| width="40" | [[File:BMTrans5.png]]
BladeMasterPassive4.png; Counter Wave Locked-Trans2;
| align="center" width="150" | [[Counter Wave]] {{Locked Skill|Trans2}}
}}
|}
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**Because the shockwave slows down a little near the end of its range, it can actually deal more hits on enemies near its tail end. You should always back up a bit before casting the skill to maximize hits.
**Because the shockwave slows down a little near the end of its range, it can actually deal more hits on enemies near its tail end. You should always back up a bit before casting the skill to maximize hits.
*The hit count of the shockwave varies a lot based on enemy size, your distance from them, and if they can be lifted by the skill.
*The hit count of the shockwave varies a lot based on enemy size, your distance from them, and if they can be lifted by the skill.
**Small enemies lifted by the skill will take an average of 16 hits, though with very specific spacing, it can reach up to 21 hits. The damage dealt will be between {{formatnum:{{#expr: 269*16}}}}%~{{formatnum:{{#expr: 269*21}}}}% ({{formatnum:{{#expr: 101*16}}}}%~{{formatnum:{{#expr: 101*21}}}}% in PvP) Physical Damage.
**Small enemies lifted by the skill will take an average of 16 hits, though with very specific spacing, it can reach up to 21 hits.
**Medium-sized enemies with Super Armor will take an average of 15 hits. When hitting them from further away, it can reach up to 17 hits. The damage dealt will be between {{formatnum:{{#expr: 269*15}}}}%~{{formatnum:{{#expr: 269*17}}}}% ({{formatnum:{{#expr: 101*15}}}}%~{{formatnum:{{#expr: 101*17}}}}% in PvP) Physical Damage.
**Medium-sized enemies with Super Armor will take an average of 15 hits. When hitting them from further away, it can reach up to 17 hits.
**Large enemies that can take all hits of the skill include [[Dragon Nest: Abyss|Bone Dragon]] and [[11-4|Debrian Nasod Carrier]], though the exact hit count is not currently known.
**Large enemies that can take all hits of the skill include [[Dragon Nest: Abyss|Ancient Bone Dragon]] and [[Debrian Laboratory|Debrian Nasod Carrier]].
<br>
<br>


== Trivia ==
== Trivia ==
*In Raven's [[Webcomics|voice webtoon]] "Double Crow", Shockwave is powerful enough to split a mountain.
*In Raven's [[Webcomics|voice webtoon]] "Double Crow", '''Shockwave''' is powerful enough to split a mountain.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/07/2013 || - || colspan=2 align="left" |  
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*'''Shockwave - Cutter''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*Hit amount, damage, range changed so it matches with Shockwave - Divider.
*Hit amount, damage, range changed so it matches with Shockwave - Divider.
|-
|-
| 11/06/2014 || - || colspan=2 align="left" |  
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
{{buff|This skill now deals Physical damage.}}
*{{buff|This skill now deals Physical damage.}}
|-
|-
| 08/06/2015 || - || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
{{buff|Amount of hits increased.}}
*{{buff|Amount of hits increased.}}
*Moved from [[Sword Taker]] to [[Blade Master]].
*Moved from [[Sword Taker]] to [[Blade Master]].
|-
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
{{nerf|Damage decreased depending on projectile's travel distance.}}
*{{nerf|Damage decreased depending on projectile's travel distance.}}
|-
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
{{buff|Damage decrease zone changed from "launch" to "large hitstun".}}
*{{buff|Damage decrease zone changed from "launch" to "large hitstun".}}
*Damage adjusted to hitbox.
*Damage adjusted to hitbox.
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{buff|Damage Penalty removed.}}
*{{buff|Damage Penalty removed.}}
|-
|-
| 04/27/2017 || - || colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*'''Absorbing''' trait changed to '''Gigantic'''.
*'''Absorbing''' trait changed to '''Gigantic'''.
|-
|-
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*'''Gigantic''' trait changed to '''Ruthless'''.
*'''Gigantic''' trait changed to '''Ruthless'''.
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*'''Enhanced''' trait changed to '''Empowered'''.
*'''Enhanced''' trait changed to '''Empowered'''.
*'''Ruthless''' trait changed to '''Light'''.
*'''Ruthless''' trait changed to '''Light'''.
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*'''Empowered''' trait changed to '''Heavy'''.
|-
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |
*'''[Enhanced]''' effect changed from {{se|170|Enhanced}} buff (Maximize Increase) to Damage Increase.
|}
|}
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}}
}}
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{{SkillNav - Blade Master}}
{{BMSkills}}
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