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{{Languages|Add}}
{{Languages|Add}}
{{Infobox_character |name=Add |color=#9F81F7 |image=[[File:AddPortrait1.png|500px]] |class=Tracer |age=16 (Base) > 18 (1st Job) > 19 (2nd Job) |weapon= Nasod Dynamos, Electricity Redirection |tree=[[Add|Tracer]] > [[Psychic Tracer]]> [[Lunatic Psyker]]<br>[[Add|Tracer]] > [[Arc Tracer]] > [[Mastermind]]<br>[[Add|Tracer]] > [[Add|4th September 2014]] > [[Add|11th September 2014]] |VA= [[File:Korean_Flag.png|20px]] 정재헌 Jeong Jae-heon <br/>[[File:Japanese_Flag.png|20px]] 木村 良平 Kimura Ryōhei <br/> [[File: Flag-de.png|20px]] Tim Kreuer <br/> [[File:Spanish_Flag.png]] Juan Antonio Soler|RD=[[File:Korean_Flag.png|20px]] 19 December 2013<br>[[File:Flag-us.png|20px]] June 25, 2014<br>[[File:Chinese_Flag.png|20px]] 25 June 2014 <br>[[File:Flag-tw.png|20px]] 3 July 2014<br>[[File:Japanese_Flag.png|20px]] 23 July 2014<br>[[File:Europeanunion.png|20px]] 30 July 2014<br> |PS= Date of Birth: January 2nd<br>Blood Type: AB-Type
{{Infobox_character |name=Add |color=#9F81F7 |image=[[File:Portrait - Add NoFX.png|500px]] |class=Tracer |age=16 (Base) > 18 (1st Job) > 19 (2nd Job) |weapon= Dynamos, Electricity Redirection |tree=[[Add]] > [[Psychic Tracer]]> [[Lunatic Psyker]]<br>[[Add]] > [[Arc Tracer]] > [[Mastermind]]<br>[[Add]] > [[Add|4th September 2014]] > [[Add|11th September 2014]] |VA= [[File:Korean_Flag.png|20px]] 정재헌 Jeong Jae-heon <br/>[[File:Japanese_Flag.png|20px]] 木村 良平 Kimura Ryōhei <br/> [[File:German Flag.png|20px]] Tim Kreuer <br/> [[File:Spanish_Flag.png]] Juan Antonio Soler|RD=[[File:Korean_Flag.png|20px]] 19 December 2013<br>[[File:American Flag.png|20px]] June 25, 2014<br>[[File:Chinese_Flag.png|20px]] 25 June 2014 <br>[[File:Taiwanese Flag.png|20px]] 3 July 2014<br>[[File:Japanese_Flag.png|20px]] 23 July 2014<br>[[File:European Union Flag.png|20px]] 30 July 2014<br> |PS= Date of Birth: January 2nd<br>Blood Type: AB-Type
|stat=
|stat=
{{CharStats
{{CharStats
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| Range=3
| Range=3
| Difficulty=2
| Difficulty=2
| Damage=M
}}
}}
}}
}}
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== Add ==
== Add ==
=== Specialty ===
=== Specialty ===
Staying true to his concept of being a mechanic, Add fully utilizes his mechanized weapon; the ''''Nasod Dynamo'''', to aid him in battle. The Dynamos are not only able deal physical damage to targets, but are also able to fire rays of electricity as a way of dealing magical damage. As a ranged alternative, his dynamos can also be configured to form a powerful electricity cannon by the same way. Add is able to manipulate the electricity the cannon fires by either using his hands or kicking to fire powerful electrical blasts. This allows his attack style to freely transition between long and close range attacks. Another aspect of Add is that some of his skills have the concept of 'Magnetism', allowing numerous homing attacks which compensates for his low HP and physical defense values.
Staying true to his concept of being a mechanic, Add fully utilizes his mechanized weapon; the ''''Nasod Dynamo'''', to aid him in battle. The Dynamos are not only able deal physical damage to targets, but are also able to fire rays of electricity as a way of dealing magical damage. As a ranged alternative, his dynamos can also be configured to form a powerful electricity cannon by the same way. Add is able to manipulate the electricity the cannon fires by either using his hands or kicking to fire powerful electrical blasts. This allows his attack style to freely transition between long and close range attacks. Another aspect of Add is that some of his skills have the concept of 'Magnetism', allowing numerous homing attacks which compensates for his low HP and physical defense values.
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===Special Ability===
===Special Ability===
Main Article: [[Add's Features|Dynamo Point System]]<br>
Main Article: [[Dynamo Point System|Dynamo Point System]]<br>
Instead of a normal awakening mode, Add gets a DP awakening system. His DP system allows him to go in and out of awakening whenever he sees fit. Maintaining a balance of DP counters and the DP gauge is what makes Add different from others.
Instead of a normal awakening mode, Add gets a DP awakening system. His DP system allows him to go in and out of awakening whenever he sees fit. Maintaining a balance of DP counters and the DP gauge is what makes Add different from others.
<br>
<br>
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===Tracer===
===Tracer===
#Defeat '''Boss: William''' in [[2-4]] twice on any difficulty.
#Defeat '''Boss: William''' in [[Suburbs of Wally's Castle|2-4]] twice on any difficulty.
#Defeat '''Nasod Banthus''' in [[2-3]] on hard or higher.
#Defeat '''Nasod Banthus''' in [[Underground Waterway|2-3]] on hard or higher.
#Talk to the alchemist [[NPCs#Elder|Echo]] in Elder.
#Talk to the alchemist [[NPCs#Elder|Echo]] in Elder.
#Collect '''Cleaning Tools''' from '''Little Soldier''' in [[2-5]].
#Collect '''Cleaning Tools''' from '''Little Soldier''' in [[Wally's Castle|2-5]].


After completing the Tracer quest chain, Add can decide between advancing as a [[Psychic Tracer]] or an [[Arc Tracer]].
After completing the Tracer quest chain, Add can decide between advancing as a [[Psychic Tracer]] or an [[Arc Tracer]].
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==Skill Tree==
==Skill Tree==
{{:Skill Tree: Tracer}}
{{:Skill Tree: Add}}
<br>
<br>


==Combos==
{{clearfix}}
== Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
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! width="17%" | Dungeon Modifier
! width="17%" | Dungeon Modifier
|-
|-
| {{CZ}} {{CZ}} {{CZ}} {{CZ}}
| {{CZ}}{{CZ}}{{CZ}}{{CZ}}
| Hits twice with electrical shocks, pushes targets forward with a frequency hit and blasts them upwards.
| Hits twice with electrical shocks, pushes targets forward with a frequency hit and blasts them upwards.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
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{{CZ}} 1.25
{{CZ}} 1.25
|-
|-
| {{CZ}} {{CZ}} {{CZ}} {{CX}}  
| {{CZ}}{{CZ}}{{CZ}}{{CX}}  
| Hits twice with electrical shocks, pushes targets forward with a frequency hit and turns them around with a twirl without knocking down.
| Hits twice with electrical shocks, pushes targets forward with a frequency hit and turns them around with a twirl without knocking down.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
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{{CX}} 1.25
{{CX}} 1.25
|-
|-
| {{CZ}} {{CZ}} {{CX}} {{CX}}
| {{CZ}}{{CZ}}{{CX}}{{CX}}
| Hits twice with electrical shocks, lifts targets and fires a electrical blast that knocks them away.
| Hits twice with electrical shocks, lifts targets and fires a electrical blast that knocks them away.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
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{{CX}} 1
{{CX}} 1
|-
|-
| {{CX}} {{CX}} {{CX}}
| {{CX}}{{CX}}{{CX}}
| The Dynamos form a energy cannon allowing Add to kick 3 electrical blasts and knock away targets.
| The Dynamos form a energy cannon allowing Add to kick 3 electrical blasts and knock away targets.
*The second X will follow the path
*The second X will follow the path
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{{CX}} 1
{{CX}} 1
|-
|-
| {{CX}} {{CX}} {{CZ}} {{CZ}} ~ {{CZ}}
| {{CX}}{{CX}}{{CZ}}{{CConZ}}
| Kicks 2 electrical blasts, dashes in with a frequency hit and gives targets a continuous electric shock by holding down Z.
| Kicks 2 electrical blasts, dashes in with a frequency hit and gives targets a continuous electric shock by holding down Z.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
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{{CZ}} 1
{{CZ}} 1
|-
|-
| {{CU}} {{CZ}}  
| {{CU}}{{CZ}}  
| Uses dynamos to create a high frequency which continuously damages targets.
| Uses dynamos to create a high frequency which continuously damages targets.
|  
|  
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{{CZ}} 1.25
{{CZ}} 1.25
|-
|-
| {{CU}} {{CX}}
| {{CU}}{{CX}}
| Jumps and twirls dynamos around him, knocking down targets.
| Jumps and twirls dynamos around him, knocking down targets.
|  
|  
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{{CX}} 1 x3
{{CX}} 1 x3
|-
|-
| {{CDR}} {{CZ}} {{CZ}} {{CZ}}
| {{CDR}}{{CZ}}{{CZ}}{{CZ}}
| Pushes targets forward with a frequency hit and lifts targets, then blast them away.
| Pushes targets forward with a frequency hit and lifts targets, then blast them away.
|  
|  
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{{CZ}} 1.25
{{CZ}} 1.25
|-
|-
| {{CDR}} {{CX}} {{CX}} {{CX}}  
| {{CDR}}{{CX}}{{CX}}{{CX}}  
| Dashes forward with a frequency hit while teleporting behind targets, then pulls back slightly and blast them away.
| Dashes forward with a frequency hit while teleporting behind targets, then pulls back slightly and blast them away.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
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{{CX}} 1.25
{{CX}} 1.25
|-
|-
| {{CDR}} {{CU}} {{CZ}} {{CZ}} {{CZ}}
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
| Triple particle blasts in the air without knocking down.
| Triple particle blasts in the air without knocking down.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
*14 May 2014 KR: Ability to activate DP combos removed.
*14 May 2014 KR: Ability to activate DP combos removed.
|
|
{{CDR}}{{CU}} <br>
{{CDRU}} <br>
{{CZ}} Magical Damage 120% <br>
{{CZ}} Magical Damage 120% <br>
{{CZ}} Magical Damage 120% <br>
{{CZ}} Magical Damage 120% <br>
{{CZ}} Magical Damage 120%
{{CZ}} Magical Damage 120%
|
|
{{CDR}}{{CU}} <br>
{{CDRU}} <br>
{{CZ}} 1<br>
{{CZ}} 1<br>
{{CZ}} 1<br>
{{CZ}} 1<br>
{{CZ}} 1
{{CZ}} 1
|-
|-
| {{CDR}} {{CU}} {{CX}} [HOLD{{CX}}]
| {{CDRU}}{{CX}} [HOLD{{CX}}]
| Single frequency hit that lets Add spin around in the air, kick a blast shot and bounce himself backward. Holding down X charges for a bigger shot.
| Single frequency hit that lets Add spin around in the air, kick a blast shot and bounce himself backward. Holding down X charges for a bigger shot.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
|
|
{{CDR}}{{CU}}<br>
{{CDRU}}<br>
{{CX}} Magical Damage 70% x3<br>
{{CX}} Magical Damage 70% x3<br>
{{CX}} Magical Damage 175.6%~350%
{{CX}} Magical Damage 175.6%~350%
|
|
{{CDR}}{{CU}}<br>
{{CDRU}}<br>
{{CX}} 1<br>
{{CX}} 1<br>
{{CX}} 1
{{CX}} 1
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== Air Float ==
== Air Float ==
[[File:AirFloat.jpg|thumb|150px|Add while afloat.]]
[[File:AirFloat.jpg|thumb|150px|Add while afloat.]]
By pressing {{CU}} {{CU}}, Add will be able to stand on top of his dynamos, allowing him to stay afloat as long as he wants. MP will be depleted while afloat and the rate at which it depletes will increase over time. While afloat, Add is able to execute a double jump by pressing {{CU}} again.
By pressing {{CU}}{{CU}}, Add will be able to stand on top of his dynamos, allowing him to stay afloat as long as he wants. MP will be depleted while afloat and the rate at which it depletes will increase over time. While afloat, Add is able to execute a double jump by pressing {{CU}} again.


<br>
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== Skills ==
== Skills ==
{{tabs
{{:Add/Skills}}
|name=Skills
|tab1=NA
|contents1={{:Add/Skills-NA}}
|tab2=KR
|contents2={{:Add/Skills-KR}}
}}
<br>
<br>


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== Theme ==
== Theme ==
<center>{{#ev:youtube|Ku5-f9ekAaQ}} {{#ev:youtube|OSsoOEYnnKw}}</center>
<center>{{#ev:youtube|WohKF8tU3-U}} {{#ev:youtube|XmcDquJ5QGE}}</center>


<br>
<br>
== Gallery ==
== Gallery ==
<br><gallery widths=150px heights=150px>
<br><gallery widths=150px heights=150px>
File:AddPortrait1.png|'''Add''''s Main Portrait.
File:Portrait - Add NoFX.png|'''Add''''s Main Portrait.
File:AddPortrait3.png|'''Add''''s 2nd Alternate Portrait
File:Portrait - Add (Alternate).png|'''Add''''s 2nd Alternate Portrait
File:AddPortrait2.png|'''Add''''s 3rd Alternate Portrait with his hood on.
File:Portrait - Add (Alternate) 2.png|'''Add''''s 3rd Alternate Portrait with his hood on.
File:HQ CutIn Add.png|'''Add''''s skill cut-in
File:HQ CutIn Add.png|'''Add''''s skill cut-in
File:AddIdlePose.png|'''Add''''s in-game Idle pose.
File:AddIdlePose.png|'''Add''''s in-game Idle pose.
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**However, in Ancient Waterway, Add ends up saving Eve from Victor, resulting in his acceptance into the El Search Party. After joining, Add observes Eve as a member of the party.
**However, in Ancient Waterway, Add ends up saving Eve from Victor, resulting in his acceptance into the El Search Party. After joining, Add observes Eve as a member of the party.
*For helping '''Vanessa''' of [[Velder]], Add was lent a building which he made into his personal Nasod research laboratory.
*For helping '''Vanessa''' of [[Velder]], Add was lent a building which he made into his personal Nasod research laboratory.
**According to dungeon aftermath quotes, Add does not officially confront the El Search Party until after [[5-6|Southern Gate]] where [[Eve]] confronts him in his Nasod research lab in [[Velder]]. However, Add was unable to take Eve due to the search party's protection.
**According to dungeon aftermath quotes, Add does not officially confront the El Search Party until after [[Altar of Dedication|Southern Gate]] where [[Eve]] confronts him in his Nasod research lab in [[Velder]]. However, Add was unable to take Eve due to the search party's protection.
*Although the rumors predicted Add to have a last name being Kim, this has been confirmed to be '''incorrect'''.
*Although the rumors predicted Add to have a last name being Kim, this has been confirmed to be '''incorrect'''.
*Unlike the other characters, Add is mentally unstable due to witnessing the death of his family and spending his childhood in isolation.
*Unlike the other characters, Add is mentally unstable due to witnessing the death of his family and spending his childhood in isolation.
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***But Add betrays Wally when he finds Eve in the Altera Core. Add spares Wally's life but destroys Wally's escape vehicle before he leaves to track Eve.
***But Add betrays Wally when he finds Eve in the Altera Core. Add spares Wally's life but destroys Wally's escape vehicle before he leaves to track Eve.
****Although, technically it was Wally that betrayed Add first. They were supposed to contact each other when one of them found the Altera Core, but when Add finally arrived at the Altera core, Wally was already there decoding the Core's information.
****Although, technically it was Wally that betrayed Add first. They were supposed to contact each other when one of them found the Altera Core, but when Add finally arrived at the Altera core, Wally was already there decoding the Core's information.
**It is revealed in his in-game dialogue that Add gave blueprints of the [[2-X|''Nasod Inspector'']] to Wally in exchange for the whereabouts of the [[4-6|Nasod Core]].
**It is revealed in his in-game dialogue that Add gave blueprints of the [[Wally's Underground Laboratory|''Nasod Inspector'']] to Wally in exchange for the whereabouts of the [[Altera Core|Nasod Core]].
*Add holds a grudge against [[Elsword]] for destroying the Altera Core that he worked so hard to find.
*Add holds a grudge against [[Elsword]] for destroying the Altera Core that he worked so hard to find.
*Add is the first male character to have naturally higher magical attack rather than physical.
*Add is the first male character to have naturally higher magical attack rather than physical.
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*Add likes sweet foods, especially chocolate.
*Add likes sweet foods, especially chocolate.
*Add is afraid of ghosts as seen in his dungeon clear dialogues from Underground Chapel.
*Add is afraid of ghosts as seen in his dungeon clear dialogues from Underground Chapel.
*Add seems to be a clean person as he loathes getting his clothes dirty. He also seems to dislike becoming sweaty, as he complains and wishes to install a cooling system in the dungeon [[3-4|Dragon Nest]].
*Add seems to be a clean person as he loathes getting his clothes dirty. He also seems to dislike becoming sweaty, as he complains and wishes to install a cooling system in the dungeon [[Dragon Nest]].
<br>
<br>


{{Karakterek}}
{{Karakterek}}
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