Art: Difference between revisions

2,372 bytes removed ,  1 February
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(Added KR 01/04/2024 update; minor typo fixes)
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The amount of points changed also depends on the type of the skill used. Before learning [[Riled]], this amount will be same on both sides; however, Riled increases the amount of gained points, and decreases the amount of lost points. Additionally, [[Addieren]] increases the Art's gain of its succeeding skill by 100% (minus the Art gain granted by Riled).
The amount of points changed also depends on the type of the skill used. Before learning [[Riled]], this amount will be same on both sides; however, Riled increases the amount of gained points, and decreases the amount of lost points. Additionally, [[Addieren]] increases the Art's gain of its succeeding skill by 100% (minus the Art gain granted by Riled).


<tabber>
\\NA=
{| class="colortable-Ain" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Ain" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! rowspan="2" | Skill Type !! colspan="4" | Upon using a {{color|#0096b4|Ganz|b=1}} skill !! colspan="4" | Upon using a {{color|#c60de8|Rau|b=1}} skill
|-
! colspan="2" |Base
! colspan="2" |With [[Riled]]
! colspan="2" |Base
! colspan="2" |With [[Riled]]
|-
| {{color|{{ColorSel|Skill|Tenacity}}|Tenacity|b=1}} || +4 {{color|#0096b4|Ganz|b=1}}
| -4 {{color|#c60de8|Rau|b=1}}
| +6 {{color|#0096b4|Ganz|b=1}}
| -2 {{color|#c60de8|Rau|b=1}}|| +2 {{color|#c60de8|Rau|b=1}}
| -2 {{color|#0096b4|Ganz|b=1}}
| +4 {{color|#c60de8|Rau|b=1}}
|No change to {{color|#0096b4|Ganz|b=1}}
|-
| {{color|{{ColorSel|Skill|Strength}}|Strength|b=1}} || +8 {{color|#0096b4|Ganz|b=1}}
| -8 {{color|#c60de8|Rau|b=1}}
| +10 {{color|#0096b4|Ganz|b=1}}
| -6 {{color|#c60de8|Rau|b=1}}|| +3 {{color|#c60de8|Rau|b=1}}
| -3 {{color|#0096b4|Ganz|b=1}}
| +5 {{color|#c60de8|Rau|b=1}}
| -1 {{color|#0096b4|Ganz|b=1}}
|-
| {{color|{{ColorSel|Skill|Bravery}}|Bravery|b=1}} || +12 {{color|#0096b4|Ganz|b=1}}
| -12 {{color|#c60de8|Rau|b=1}}
| +14 {{color|#0096b4|Ganz|b=1}}
| -10 {{color|#c60de8|Rau|b=1}}|| +4 {{color|#c60de8|Rau|b=1}}
| -4 {{color|#0096b4|Ganz|b=1}}
| +6 {{color|#c60de8|Rau|b=1}}
| -2 {{color|#0096b4|Ganz|b=1}}
|}
* '''Note:''' Currently, there are no Bravery {{color|#0096b4|Ganz|b=1}} skills.
\\KR (01/04/2024)={| class="colortable-Ain" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! rowspan="2" | Skill Type !! colspan="4" | Upon using a {{color|#0096b4|Ganz|b=1}} skill !! colspan="4" | Upon using a {{color|#c60de8|Rau|b=1}} skill
! rowspan="2" | Skill Type !! colspan="4" | Upon using a {{color|#0096b4|Ganz|b=1}} skill !! colspan="4" | Upon using a {{color|#c60de8|Rau|b=1}} skill
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| -2 {{color|#0096b4|Ganz|b=1}}
| -2 {{color|#0096b4|Ganz|b=1}}
|}
|}
</tabber>


Having at least 1 point will provide you with various benefits, mainly being that Ganz and Rau skills gain an additional effect which increases its effectivity depending on the according stage. However, as 1st Job, you can only activate Ganz effects. Rau effects become available after reaching 2nd job and unlocking [[Permeate]].
Having at least 1 point will provide you with various benefits, mainly being that Ganz and Rau skills gain an additional effect which increases its effectiveness depending on the according stage. However, as 1st Job, you can only activate Ganz effects. Rau effects become available after reaching 2nd job and unlocking [[Permeate]].


Additionally, the current Ganz or Rau stage will also increase the stats given by some passives, such as [[Seethe]].
Additionally, the current Ganz or Rau stage will also increase the stats given by some passives, such as [[Seethe]].
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}}
}}


<tabber>
\\NA=
==={{color|#0096b4|Ganz|b=1}} Skills===
{{SkillTable|LoftySchreierSkill4.png; Andacht;
LoftySchreierSkill5.png; Segen;
SchatzRepriseSkill5.png; Vorgehen Locked-Advanced;
SchatzRepriseSkill5.png; Vorgehen/Mod ModCube1;
}}
==={{color|#c60de8|Rau|b=1}} Skills===
{{SkillTable|
LoftySchreierSkill2.png; Stechen;
LoftySchreierSkill6.png; Ruf Locked-Intermediate;
LoftySchreierSkill7.png; Bardiet;
SchatzRepriseSkill2.png; Heimsuchen;
SchatzRepriseSkill3.png; Wegnahme;
SchatzRepriseSkill4.png; Verlangsamen;
SchatzRepriseSkill7.png; Platschen;
SchatzRepriseSkill8.png; Zetten;
SchatzRepriseSkill9.png; Rugen;
SchatzRepriseSkill11.png; Sammeln;
SchatzRepriseSkill12.png; Raum Pflugen;
SchatzRepriseSkill4.png; Verlangsamen/Mod ModCube1;
SchatzRepriseSkill2.png; Heimsuchen/Mod ModCube1;
LoftySchreierSkill6.png; Ruf/Mod ModCube2;
SchatzRepriseSkill9.png; Rugen/Mod ModCube2;
SchatzRepriseSkill3.png; Wegnahme/Mod;
}}
\\KR (01/04/2024)=
==={{color|#0096b4|Ganz|b=1}} Skills===
==={{color|#0096b4|Ganz|b=1}} Skills===
{{SkillTable|LoftySchreierSkill4.png; Andacht;
{{SkillTable|LoftySchreierSkill4.png; Andacht;
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SchatzRepriseSkill9.png; Rugen/Mod ModCube2;
SchatzRepriseSkill9.png; Rugen/Mod ModCube2;
}}
}}
</tabber>


===Passives===
===Passives===
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*'''Art''' added.
*'''Art''' added.
|-
|-
|???||colspan="2" align="left" |
|??/??/2023||colspan="2" align="left" |
*{{buff|The amount of points required for Stage 1, 2 and 3 are equalized.}}
*{{buff|The amount of points required for Stage 1, 2 and 3 are equalized.}}
|-
|-
| 01/04/2024 || - || colspan="2" align="left" |
| 01/04/2024 || 01/31/2024 || colspan="2" align="left" |
*{{color|#0096b4|Ganz|b=1}} gain decreased.
*{{color|#0096b4|Ganz|b=1}} gain decreased.
|}
|}
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