Halls of Water: Difference between revisions

From Elwiki
mNo edit summary
No edit summary
(12 intermediate revisions by 5 users not shown)
Line 12: Line 12:
| LvFit=8260
| LvFit=8260
| DunMap=[[File:New7-4Map.png]]
| DunMap=[[File:New7-4Map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Shadow_Port_Walker.jpg|60px]]
|[[File:Shadow_Port_Walker.jpg|60px]]
|'''Shadow Port Walker''' - This is an stronger variant of the '''Shadow Walker''' that you have encountered in previous Hamel dungeons.
|'''Shadow Port Walker''' - This is an stronger variant of the '''Shadow Walker''' that you have encountered in previous Hamel dungeons.
|
|
*'''Claw Attack:''' A basic 3 hit combo with their claws.
*'''Claw Swipe:''' Deals a basic 2 hit combo with their claws. Will typically follow up with a Claw Slam if the previous hits connect.
*'''Claw Slam:''' Slam its claws downward, knocking targets down and away.
*'''Recover Claw:''' When knocked down, spring back on its feet with an overhead claw slash.
*'''Recover Claw:''' When knocked down, spring back on its feet with an overhead claw slash.
|-
|-
Line 62: Line 63:
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[Resiam Outskirts| Shadow Master]].
|'''Shadow Linker''' - A small Shadow monster that can Soul Link just like [[Resiam Outskirts| Shadow Master]].
|
|
*'''Link:''' The Shadow Linker will link itself with a player causing them to have significantly reduced movement and attack speed.
*'''Link:''' Links itself with a player causing them to have significantly reduced movement and attack speed.
*'''Latch:''' Latch onto a player, causing their controls to be reversed, must be shaken off.
|-
|-
|[[File:Fallen_Red_Knight.jpg|60px]]
|[[File:Fallen_Red_Knight.jpg|60px]]
|'''Fallen Red Knight (Lord Knight)''' - Unlike the Red Knights from [[Magmanta's Cave]], these Red Knights have now turned over to the dark side and fight for the demons.
|'''Fallen Red Knight (Lord Knight)''' - Unlike the Red Knights from [[Magmanta's Cave]], these Red Knights have now turned over to the dark side and fight for the demons.
|
|
*'''[[Lord Knight]] Combos:''' It can perform very basic Lord Knight commands.
*'''[[Lord Knight]] Commands:''' It can perform very basic Lord Knight commands.
*'''[[Sonic Blade]]:''' They can use Sonic Blade exactly the same way that Elsword can.
*'''[[Sonic Blade]]:''' They can use Sonic Blade exactly the same way that Elsword can.
|-
|-
Line 73: Line 75:
|'''Fallen Red Knight (Rune Slayer)''' - Unlike the Red Knights from [[Magmanta's Cave]], these Red Knights have now turned over to the dark side and fight for the demons.
|'''Fallen Red Knight (Rune Slayer)''' - Unlike the Red Knights from [[Magmanta's Cave]], these Red Knights have now turned over to the dark side and fight for the demons.
|
|
*'''[[Rune Slayer]] Combos:''' It can perform very basic Rune Slayer commands.
*'''[[Rune Slayer]] Commands:''' It can perform very basic Rune Slayer commands.
*'''[[Flame Geyser]]:''' They can use Flame Geyser exactly the same way that Elsword can.
*'''[[Flame Geyser]]:''' They can use Flame Geyser exactly the same way that Elsword can.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:Shadow_Stinger.jpg|60px]]
|[[File:Shadow_Stinger.jpg|60px]]
|'''Shadow Stinger''' - A deadlier creature of the shadows. Has spikes on it.
|'''Shadow Stinger''' - A deadlier creature of the shadows. Has spikes on it.
Line 107: Line 109:
*Has absolute immunity against all elements so you cannot inflict any elemental debuff on him.
*Has absolute immunity against all elements so you cannot inflict any elemental debuff on him.
*Due to his strange physical properties, he can be knocked around much more easily than normal enemies making him difficult to use some special actives on.
*Due to his strange physical properties, he can be knocked around much more easily than normal enemies making him difficult to use some special actives on.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Ranface.png|60px]]
|[[File:Ranface.png|60px]]
|'''[[Ran]]''' - The demon possessing [[Aren]]'s body and the leader of the demons invading Hamel. He has captured the Water Priestess and has obtained the Water Seal from Avalanche.
|'''[[Ran]]''' - The demon possessing [[Aren]]'s body and the leader of the demons invading Hamel. He has captured the Water Priestess and has obtained the Water Seal from Avalanche.
Line 121: Line 123:
*'''Fallen Fire Claw:''' When Ran is knocked down on his knees, he will materialize a claw and sweep overhead while he stands back up.
*'''Fallen Fire Claw:''' When Ran is knocked down on his knees, he will materialize a claw and sweep overhead while he stands back up.
*'''Reverse Gravity:''' A spell circle will appear under Ran. Any player caught within the circle will slowly rise into the air and will be vulnerable for his next attack, where he releases a shock wave from the ground. He will use this whenever he is awakening after his HP is depleted.  He will only use this regularly after his first awakening, his second awakening will almost double its area of effect. This attack will abruptly cancel many special actives used within its area of effect.
*'''Reverse Gravity:''' A spell circle will appear under Ran. Any player caught within the circle will slowly rise into the air and will be vulnerable for his next attack, where he releases a shock wave from the ground. He will use this whenever he is awakening after his HP is depleted.  He will only use this regularly after his first awakening, his second awakening will almost double its area of effect. This attack will abruptly cancel many special actives used within its area of effect.
*'''Awakening I: Dark Enhancement:''' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict [[Status Effects|Curse]] on you. All claw related attacks become larger and more damaging.
*'''Awakening I: Dark Enhancement:''' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict {{se||Curse}} on you. All claw related attacks become larger and more damaging.
*'''Awakening II: Fire Enhancement:''' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict [[Status Effects|Burn]] on you. All claw related attacks become even larger and more damaging.
*'''Awakening II: Fire Enhancement:''' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict {{se||Burn}} on you. All claw related attacks become even larger and more damaging.
'''Note:'''
'''Note:'''
*Has a stoic threshold of 20 hits.
*Has a stoic threshold of 20 hits.
*Many of his dark and fire enhanced attacks still continue even if he is interrupted by an attack.
*Many of his dark and fire enhanced attacks still continue even if he is interrupted by an attack.
*When awakened his sword will glow whenever he is about to use a skill, which can be used to predict his attacks.
*When awakened his sword will glow whenever he is about to use a skill, which can be used to predict his attacks.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Dialogue=
| Dialogue=
{{tabs
{{tabber
|name=Dialog
|$divclass=tabber-vertical
|tab1=Mid Dungeon Cutscene
|Mid Dungeon Cutscene={{*}}{{StoryIcon|Ran}} '''Ran''': ''It has already been placed into the hands of the water priestess... Time is on my side.''
|contents1={{*}}{{StoryIcon|Ran}} '''Ran''': ''It has already been placed into the hands of the water priestess... Time is on my side.''
|Dungeon Victory Quote=
|tab2=Dungeon Victory Quote
{{tabber
|contents2=
|$divclass=tabber-horizontal
|Normal=
{{CharsTabs
|EL=
*'''Elsword''': ''Hmph! Not bad, Ran. But I'm always training with Raven and Sis!''
*'''Elsword''': ''Demon! Stop caring about the Priestess and the prophecy and get lost!''
*'''Elsword''': ''Now the Water El and the Water Priestess are both safe! I'm glad we were able to stop them before it was too late. About Sir Helputt... We have to believe he will come back, Chung.''
|AI=
*'''Aisha''': ''Ran... He retreated this time, but I feel like this is not the end. I hope we were able to learn more... But I suppose this is the best we can do at the moment.''
*'''Aisha''': ''The Water Priestess is safe! Hamel should return back to normal as well, right? What a relief!''
*'''Aisha''': ''Ran ran away. Fine! Run away! Don't even think about coming back!''
|RN=
*'''Rena''': ''Will the water go back to its original state?''
*'''Rena''': ''Now that the leader has retreated, other demons should have retreated as well, right?''
*'''Rena''': ''The demons were aiming for Priestess and the prophecy? The prophecy... That's amazing... I wonder what will happen to Elrios?''
|RA=
*'''Raven''': ''I don't feel good about this. Ran was also a Commander, this wouldn't have been his full strength... Why did he retreat?''
*'''Raven''': ''Ran... ran away. We won't chase him for now, but I'm sure we will meet again soon.''
*'''Raven''': ''Black Armored Knight... So he was Chung's father all along. I feel sorry seeing him controlled by Ran... There must be a way to get him back to normal. It worked for me.''
|EV=
*'''Eve''': ''Ran is the most evil guy out there!''
*'''Eve''': ''I felt great energy from that demon... I don't understand why he retreated. He seemed to be concerned for that woman. Is that why?''
*'''Eve''': ''The Water Priestess is thankfully safe. The Water El is also stable. It's good. Though many things are still veiled in secrets...''
|CS=
*'''Chung''': ''How can they do this to my father…I will never forgive them!''
*'''Chung''': ''I'm sorry Father... What could I have done...''
*'''Chung''': ''I still have not found a way to rescue my father!''
|AR=
*'''Ara''': ''Brother...! I did not think we would see each other like this... But!! I will not give up. I will return you back to how you used to be!''
*'''Ara''': ''Ran! Stop. I will not allow you to commit crimes with my brother's body any longer!''
*'''Ara''': ''...I'm sorry...''
|ES=
*'''Elesis''': ''The commander of demons? Your cowardly ways in attempts to defeat me are disappointing.''
*'''Elesis''': ''Hmph! He's quick to run away. Pathetic! Even Chloe wasn't this bad! You should be ashamed of yourself!''
*'''Elesis''': ''Let's attack all of your clones... This battle won't be easy but I will prevail and win in the end!!''
|AD=
*'''Add''': ''This demon commander is a strong one, unlike the ones I confronted before. I should extend the limits for demon's data collection on battle power.''
*'''Add''': ''This demon gives off the Dark El's negative energy... I have a feeling I'll see him again... keke, I should prepare for it... until that day.''
*'''Add''': ''Water Priestess, are you directly connected with the El power? If only..I could use that power... huhu''
|AN=
*'''Ain''': ''That long haired demon commander... I feel like I am going to run into him again in the future.''
*'''Ain''': ''(The Priestess and the prophecy... All information I should have known about. Why...)''
*'''Ain''': ''I'm glad the Water El and the Water Priestess are safe. Though I'm slightly disappointed we couldn't capture the demon.''
}}
|Heroic=
{{CharsTabs
{{CharsTabs
|EL=
|EL=
Line 163: Line 209:
*'''Chung''': ''The Water Priestess is recovering but Ran will never be forgiven!''
*'''Chung''': ''The Water Priestess is recovering but Ran will never be forgiven!''
*'''Chung''': ''I'm sorry Father... What could I have done...''
*'''Chung''': ''I'm sorry Father... What could I have done...''
|AR=
*'''Ara''': ''...I'm sorry...''
*'''Ara''': ''-''
*'''Ara''': ''-''
|ES=
|ES=
*'''Elesis''': ''The commander of demons? Your cowardly ways to defeat me are disappointing.''
*'''Elesis''': ''The commander of demons? Your cowardly ways to defeat me are disappointing.''
*'''Elesis''': ''I vowed to fight you till the end... There are no regrets even if I perish on the battlefield!! Ran!! Bring it on!!''
*'''Elesis''': ''I vowed to fight you till the end... There are no regrets even if I perish on the battlefield!! Ran!! Bring it on!!''
*'''Elesis''': ''Let's attack all of your clones...<br>This battle won't be easy but I will prevail and win in the end!!''
*'''Elesis''': ''Let's attack all of your clones...<br>This battle won't be easy but I will prevail and win in the end!!''
*'''Elesis''': ''The commander of demons?<br>Your cowardly ways in attempts to defeat me are disappointing.''
|AD=
|AD=
*'''Add''': ''This demon gives off dark El's negative energy... I have a feeling I'll see him again... keke, I should prepare for that... until that day.''
*'''Add''': ''This demon gives off dark El's negative energy... I have a feeling I'll see him again... keke, I should prepare for that... until that day.''
*'''Add''': ''This demon leader is a strong one, unlike the ones I confronted before. I should extend the limits for demon's data collection on battle power.''
*'''Add''': ''This demon leader is a strong one, unlike the ones I confronted before. I should extend the limits for demon's data collection on battle power.''
*'''Add''': ''Water Priestess, are you directly connected with the El power?<br>If only..I could use that power... huhu''
*'''Add''': ''Water Priestess, are you directly connected with the El power?<br>If only..I could use that power... huhu''
|LC=
*'''Lu/Ciel''': ''Are you awake, water priestess? Soon this place will be peaceful again. Now that we have time... Shall we have tea?''
*'''Lu''': ''Ran... This is my first time seeing him. If his goal is what I think it is, we will surely meet again.''
*'''Lu''': ''Hm~ What a powerful fellow. Judging from his appearance though, he's not my taste. Hm? What's with that look, Ciel~?''
*'''Ciel''': ''The Dark Earl... This one is different from all of the demon commanders we've met thus far. What are they plotting…?''
*'''Ciel''': ''Are you awake, water priestess? Soon this place will be peaceful again. Now that we have time... Shall we have tea?''
|RS=
*'''Rose''': ''Although we lost Ran, it looks like we've rescued the Water Priestess…!''
*'''Rose''': ''This is the Water Priestess… she is a huge clue to the source of disaster.''
*'''Rose''': ''So this is the Water Priestess… Zero, is it true that a Water Master existed in the past, too?''
|AN=
|AN=
*'''Ain''': ''That long haired demon general... I feel like I am going to run into him again in the future.''
*'''Ain''': ''That long haired demon general... I feel like I am going to run into him again in the future.''
*'''Ain''': ''I'm glad the Water El and the Water Priestess are safe. Though I'm slightly disappointed we couldn't capture the demon.''
*'''Ain''': ''I'm glad the Water El and the Water Priestess are safe. Though I'm slightly disappointed we couldn't capture the demon.''
*'''Ain''': ''-''
*'''Ain''': ''-''
}}
}}
}}
}}
}}
Line 196: Line 258:
File:Portrait - Sasha.png|[[Sasha|Water Priestess: Sasha]]
File:Portrait - Sasha.png|[[Sasha|Water Priestess: Sasha]]
</gallery>
</gallery>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|7}}" class="textfloat"
|- style="background:{{ColorSel|Village|7}}" class="textfloat"
Line 206: Line 268:
*'''Halls of Water''' added.
*'''Halls of Water''' added.
|-
|-
| 07/08/2021 || - || align="left" |  
| 07/08/2021 || 08/04/2021 || align="left" |  
*Dungeon stages adjusted.
*Dungeon stages adjusted.
*Mini Boss '''Bizarre Conrad''' and '''Fallen Chloe''' deleted.
*Mini Boss '''Bizarre Conrad''' and '''Fallen Chloe''' deleted.
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Trivia=<span style="display:none">{{</span>
| Trivia=<dfn>{{</dfn>
*Some of Ran's attacks have differentiated names on the Japanese server. Examples of this are '''Black Flame Burst''' becoming "Eternal Banishment",and '''Black Destiny''' becoming "Sacred Spear".
*Some of Ran's attacks have differentiated names on the Japanese server. Examples of this are '''Black Flame Burst''' becoming "Eternal Banishment",and '''Black Destiny''' becoming "Sacred Spear".
**Strangely,the speech of "Sacred Spear" on the Japanese server is "'''Black Destiny'''" indeed.
**Strangely,the speech of "Sacred Spear" on the Japanese server is "'''Black Destiny'''" indeed.
*With the removal of '''Fallen Chloe''' as a mini-boss from this dungeon, she no longer appears in [[Hamel]]'s dungeons at all. While she already had no dialogue in the Epic Quests for the area, this effectively erases her presence from the region, making her go directly from her appearance in [[Velder]] to her later appearance in [[Varnimyr]].
*With the removal of '''Fallen Chloe''' as a mini-boss from this dungeon, she no longer appears in [[Hamel]]'s dungeons at all. While she already had no dialogue in the Epic Quests for the area, this effectively erases her presence from the region, making her go directly from her appearance in [[Velder]] to her later appearance in [[Varnimyr]].
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Video=
| Video=
[https://m.youtube.com/watch?v=h3DAqCBxp0c '''''By luckykamon''''']
[https://m.youtube.com/watch?v=h3DAqCBxp0c '''''By luckykamon''''']

Revision as of 03:09, 6 February 2024

Halls of Water

Ran the Dark Earl has many secrets... This is where the battle of Hamel's fate begins...

Description
The heart of the temple. Something huge is happening here.
Recommended Level
65-68
Required Combat Power
8,260
Dungeon Layout
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Shadow Port Walker - This is an stronger variant of the Shadow Walker that you have encountered in previous Hamel dungeons.
  • Claw Swipe: Deals a basic 2 hit combo with their claws. Will typically follow up with a Claw Slam if the previous hits connect.
  • Claw Slam: Slam its claws downward, knocking targets down and away.
  • Recover Claw: When knocked down, spring back on its feet with an overhead claw slash.
Shadow Port Trickster - A large Shadow monster with advanced magical capabilities.
  • Wind Totem: A blue totem that creates a sphere of wind that increases the stats of the mobs.
  • Fire Totem: A red totem that emits homing fireballs.
  • Lightning Bolt: The Trickster shoots a bolt of lightning out of his hands.
Shadow Port Charger - This is an stronger variant of the Shadow Charger that you have encountered in previous Hamel dungeons.
  • Charge: It will run forward, damaging any players within its path.
  • Grab: It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
Shadow Port Defender - This is an stronger variant of the Shadow Defender that you have encountered in previous Hamel dungeons.
  • Shadow Spear: It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
  • Dark Aura: Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate.
  • Crescent Slash: When knocked down, recover by swinging its thorn like arms ins a circle.
Shadow Port Sniper - This is an stronger variant of the Shadow Sniper that you have encountered in previous Hamel dungeons.
  • Aimed Light Beam: Slowly charges up their laser and then fires it. The laser will travel across the entire stage. Unlike the normal Shadow Sniper the laser can be aimed in all directions including into the back and foreground.
Shadow Port Voider - These snakes can absorb magical projectiles and use their energy to heal themselves 10% of their maximum HP.
  • Energy Bolt: If can charge and fire an energy bolt very similar to Eve's Mega Electron Balls.
Blood Linker - This is a red alternate form of the Shadow Linker.
  • Blood Link: The Blood Linker will link itself with a player eating away at their health gradually.
Mana Linker - This is a blue alternate form of the Shadow Linker.
  • Mana Link: The Mana Linker will link itself with a player eating away at their mana gradually.
Shadow Linker - A small Shadow monster that can Soul Link just like Shadow Master.
  • Link: Links itself with a player causing them to have significantly reduced movement and attack speed.
  • Latch: Latch onto a player, causing their controls to be reversed, must be shaken off.
Fallen Red Knight (Lord Knight) - Unlike the Red Knights from Magmanta's Cave, these Red Knights have now turned over to the dark side and fight for the demons.
  • Lord Knight Commands: It can perform very basic Lord Knight commands.
  • Sonic Blade: They can use Sonic Blade exactly the same way that Elsword can.
Fallen Red Knight (Rune Slayer) - Unlike the Red Knights from Magmanta's Cave, these Red Knights have now turned over to the dark side and fight for the demons.
  • Rune Slayer Commands: It can perform very basic Rune Slayer commands.
  • Flame Geyser: They can use Flame Geyser exactly the same way that Elsword can.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Shadow Stinger - A deadlier creature of the shadows. Has spikes on it.
  • Forward Spikes: Jabs you with a few spikes when you stand in front of it. Hits multiple times and pushes backwards for some distance
  • Spike Ball: Extends all the spikes on it, impaling anything nearby. Induces KD.
  • Spike Fall: Jumps into the air and turns upside down as it's turning its head into a giant spike before making a sharp fall, tends to do this to attack players through platforms. Induces KD.
  • Crystal Stinger: Brings forth a crystal in it's chest to poke you with it. Does moderate damage. Induces KD.
  • Spike Roll: When knocked down, roll forwards with its spikes extended outwards.
Giant Hammer Bobosse - A powerful demon with a special chain flail.
  • Smash: Bobosse will simply smash his hammer once onto the ground.
  • Launcher: Bobosse will swing his hammer twice at you. The second hit will launch you into the air.
  • Double Hit: Bobosse will become super-armored and smashes his hammer twice into the ground.
  • Quake Smash: Bobosse will jump into the air and as he descends, he will swing his hammer into the ground, which will create a small quake on the ground.
  • Recovery Smash: Swing his hammer a full 180 degrees before standing back on his feet.
Victor - Victor, the one responsible for the disappearance of Hamel's water. One of the more aggressive bosses in Elrios. Possesses superhuman strength and loves violence.
  • Victor Combo: Poses then strikes in a certain direction three times. Unlike when fighting him as a boss this attack has no super armor frames.
  • Victor Swing: Poses then swings his fists into the air to throw you upwards while in super armor.
  • Victor Charge: Occurs only if you are at a certain distance away from him. It's similar to Burning Rush, except debris will fall from the ceiling on impact with a wall.
  • Victor Assault: Victor roars, beats his chest rapidly, and then launches himself at the nearest target. He lands on them and violently attacks them repeatedly for enormous damage.
    • If he fails to land on a valid target he will not continue with his combo.
  • Body Slam: Body Slam that will inflict Flattening for a period of time. Very fast and powerful but requires that he jumps before performing it.

Note:

  • Has absolute immunity against all elements so you cannot inflict any elemental debuff on him.
  • Due to his strange physical properties, he can be knocked around much more easily than normal enemies making him difficult to use some special actives on.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Ran - The demon possessing Aren's body and the leader of the demons invading Hamel. He has captured the Water Priestess and has obtained the Water Seal from Avalanche.
  • Dark Sword Combo: Ran slashes with his sword twice, then uses his shadow arm to attack and launch you into the air. He can cancel this attack on his own after the first two strikes.
  • Black Fire Claw: Ran will materialize a shadow arm and use it to slash you. He will use this move when you are more than a certain distance away from him. He will always target the player furthest away from him with this attack.
  • Shadow Clone: If you try to distance yourself from Ran, he will create a clone of himself next to you and attack. He will always target the player furthest away from him with this attack.
    • He can still use this move even if you stay close to him, however he will use it less.
  • Aerial Black Fire Claw: Ran will ascend to the air and will move left or right of the stage for a small distance. He will use Black Fire Claw to swipe anyone that is close to him as he descends.
  • Black Flame Burst: Ran will swing his sword and unleash a trail of black fire towards you. Includes freeze frames. He will only use this after his second awakening.
  • Black Destiny: Ran will unleash several slashes against you, each followed by a rapid burst of black fire, and finishes his string of attacks with an eruption of dark energy. Includes freeze frames. He will only use this after his second awakening.
  • Fallen Fire Claw: When Ran is knocked down on his knees, he will materialize a claw and sweep overhead while he stands back up.
  • Reverse Gravity: A spell circle will appear under Ran. Any player caught within the circle will slowly rise into the air and will be vulnerable for his next attack, where he releases a shock wave from the ground. He will use this whenever he is awakening after his HP is depleted. He will only use this regularly after his first awakening, his second awakening will almost double its area of effect. This attack will abruptly cancel many special actives used within its area of effect.
  • Awakening I: Dark Enhancement: After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict  Enemy DebuffCurseEnemy DebuffCurse on you. All claw related attacks become larger and more damaging.
  • Awakening II: Fire Enhancement: After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict  Enemy DebuffBurnEnemy DebuffBurn on you. All claw related attacks become even larger and more damaging.

Note:

  • Has a stoic threshold of 20 hits.
  • Many of his dark and fire enhanced attacks still continue even if he is interrupted by an attack.
  • When awakened his sword will glow whenever he is about to use a skill, which can be used to predict his attacks.

}}

}}
Dialogue
  • Mid Dungeon Cutscene
  • Dungeon Victory Quote
  • Ran: It has already been placed into the hands of the water priestess... Time is on my side.
{{
Image Name Boss Character Stats
Shadow Sabre
Shadow Sabre
Shadow Stinger
Elsword

Lv54 Great Sword:

Physical Attack +3446

Magical Attack +3446


[Unidentified * ?]

[Unidentified * ?]

Critical +4%

Action Speed +2%

}}
Gallery
Videos
Trivia
{{
  • Some of Ran's attacks have differentiated names on the Japanese server. Examples of this are Black Flame Burst becoming "Eternal Banishment",and Black Destiny becoming "Sacred Spear".
    • Strangely,the speech of "Sacred Spear" on the Japanese server is "Black Destiny" indeed.
  • With the removal of Fallen Chloe as a mini-boss from this dungeon, she no longer appears in Hamel's dungeons at all. While she already had no dialogue in the Epic Quests for the area, this effectively erases her presence from the region, making her go directly from her appearance in Velder to her later appearance in Varnimyr.
}}
Updates
{{
Date Changes
KR NA
- -
  • Halls of Water added.
07/08/2021 08/04/2021
  • Dungeon stages adjusted.
  • Mini Boss Bizarre Conrad and Fallen Chloe deleted.
}}
Alternative Names
{{
Server Name Translation
South Korea 물의 전당 Halls of Water
Taiwan (Traditional Chinese) 水之神殿 Temple of Water
China (Simplified Chinese) 水之神殿 Temple of Water
Germany Schrein im Wassertempel Shrine in the Water Temple
Spain Santuario del Templo del Agua Water Temple Sanctuary
France Reliquaire du temple de l'eau Water Temple Reliquary
Italy Reliquiario del Tempio dell'Acqua Water Temple Reliquary
Poland Relikwiarz w Świątyni Wody Reliquary in the Water Temple
United Kingdom Water Temple Shrine
Brazil Salões da Água Halls of Water
}}


  • Region 7~12
  • Region 1~6
  • Region 13~18
  • Region 19~21
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous