Mystic Enchant System: Difference between revisions

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{{Languages|Mystic Enchant System}}
{{Languages|Mystic Enchant System}}
'''Mystic Enchant''' is a new system to empower certain weapons by embedding Mystic Stones into them. Essentially, players can give their endgame weapons a random additional stat by embedding these new Mystic Stones, similar to [[Socketing Equipment|magic stone socketing]].
'''Mystic Enchant''' is a system to empower certain weapons by embedding Mystic Stones into them. Essentially, players can give their endgame weapons a random additional stat by embedding these new Mystic Stones, similar to [[Socketing Equipment|magic stone socketing]].


== General Information ==
== General Information ==
The system utilizes a new type of item, the '''Mystic Stones'''. These items can drop randomly from [[Varnimyr]] dungeons. These Mystic Stones can come in four different types: red, blue, yellow, and giant; and three different grades: Common ({{ItemName|rare|Rare}}), Refined ({{ItemName|elite|Elite}}), and Shining ({{ItemName|unique|Unique}}). The better the Mystic Stone grade, the higher the random stat it can give. The colored Mystic Stones all have access to the same pool of stat effects, but each color has specific stats that it specializes in. So one color may give a higher amount of Maximize compared to the other two colors.
The system utilizes the '''Mystic Stones'''. These items can drop randomly from [[Varnimyr]] dungeons. These Mystic Stones can come in four different types: red, blue, yellow, and giant. The colored Mystic Stones all have access to the same pool of stat effects, but each color has specific stats that it specializes in. So one color may give a higher amount of Maximize compared to the other two colors.
 
'''Abyss Mystic Stones''' are a slightly improved version of the regular '''Mystic Stones''' that drop randomly from [[Abyss]] raids and [[Monaterra]]. They are incapable of providing EXP/Item Drop Rate and certain non-combat stats.


=== How to use it ===
=== How to use it ===
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The Mystic Enchant System function can only be accessed from [[Hugo]], the alchemist of [[Elysion]], or the [[Alchemy Refiner]] in [[Elrianode]]. It can then be accessed via the Mystic Enchant (마력 부여) option. The cursor will change for you to select an applicable weapon to embed Mystic Stones in your inventory. Applicable weapons include [[Secret Dungeon Equipment|Secret]], [[Heroic Mode#Equipment|Heroic]], [[Henir Equipment|Henir]], [[Perkisas: Weapon of Greed/Legend|Perkisas]], [[Eltrion MK2: Nasod Weapon/Legend|Eltrion]] {{ItemName|Unique|Unique}} grade, and all {{ItemName|Legend|Legend}} grade weapons.
The Mystic Enchant System function can only be accessed from [[Hugo]], the alchemist of [[Elysion]], or the [[Alchemy Refiner]] in [[Elrianode]]. It can then be accessed via the Mystic Enchant (마력 부여) option. The cursor will change for you to select an applicable weapon to embed Mystic Stones in your inventory. Applicable weapons include [[Secret Dungeon Equipment|Secret]], [[Heroic Mode#Equipment|Heroic]], [[Henir Equipment|Henir]], [[Perkisas: Weapon of Greed/Legend|Perkisas]], [[Eltrion MK2: Nasod Weapon/Legend|Eltrion]] {{ItemName|Unique|Unique}} grade, and all {{ItemName|Legend|Legend}} grade weapons.


After selecting a weapon, the Mystic Enchant window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but these are currently only accessible on a [[Flame of Condemnation - Demonic Weapon|Flames of Judgement - Demonic Weapon]] that is +9 Enhancement or higher and [[Vestige of Soul - Weapon of Requiem]]. Starting from the top of a column, players can embed a Mystic Stone of the corresponding type. (So red Mystic Stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each Mystic Stone embed costs 200,000 ED. Once a Mystic Stone is embedded, the weapon will gain a random additional stat.  
After selecting a weapon, the Mystic Enchant window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but these are currently only accessible on a [[Flames of Judgement - Demonic Weapon]] that is +9 Enhancement or higher and [[Vestige of Soul - Weapon of Requiem]]. Starting from the top of a column, players can embed a Mystic Stone of the corresponding type. (So red Mystic Stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each Mystic Stone embed costs 200,000 ED. Once a Mystic Stone is embedded, the weapon will gain a random additional stat.  


Mystic Stones can't be removed, but they can be replaced with another Mystic Stone of the same type. When replacing a Mystic Stone with another, the player can see the stat it will grant when embedded. From there, you can either choose to apply the new effect or revert to the effect of the previous Mystic Stone. Doing the latter will still consume the Mystic Stone used.
Mystic Stones can't be removed, but they can be replaced with another Mystic Stone of the same type. When replacing a Mystic Stone with another, the player can see the stat it will grant when embedded. From there, you can either choose to apply the new effect or revert to the effect of the previous Mystic Stone. Doing the latter will still consume the Mystic Stone used.
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=== Mystic Stone Specialization ===
=== Mystic Stone Specialization ===
All Mystic Stones can attain all possible effects; however, each color has specific stats that's more effective.
All Mystic Stones can attain all possible effects; however, each color has specific stats that's more effective.
{{tabs|divclass=forceland|name=-Mystic Stones
<tabber class="fancy">
|tab1=Effective
\\Varnimyr=
|contents1=<span style="display:none">{{</span>
{{Tabber
|$divclass=fancy
|Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|-  
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! rowspan=2 | Icon !! rowspan=2 | Most Effective Stats !! colspan=3 | Value
! Icon !! Most Effective Stats !! Value
|-
| rowspan=9 | [[File:ManaStoneRed3.png|center]]
| HP Increase || 5.1% / 5.4% / 5.7% / 6%
|-
| Physical Attack Level || 1.5
|-
| Magical Attack Level || 1.5
|-
| Physical Attack Base Stat || 105 / 120 / 135 / 150
|-
| Magical Attack Base Stat || 105 / 120 / 135 / 150
|-
| Physical Defense Level || 1.5
|-
| Magical Defense Level || 1.5
|-
| Physical Defense Base Stat || 35 / 40 / 45 / 50
|-
| Magical Defense Base Stat || 35 / 40 / 45 / 50
|-
| rowspan=20 | [[File:ManaStoneBlue3.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| Physical Attack % || 1.5%
|-
| Magical Attack % || 1.5%
|-
| Physical Defense % || 1.5%
|-
| Magical Defense % || 1.5%
|-
| Elemental Activation Chance || 1.5%
|-
| Skill Cooldown Decrease || 1.5%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| EXP Increase || 8.5% / 9% / 9.5% / 10%
|-
| Double Attack Chance || 2.7% / 2.8% / 2.9% / 3%
|-
| Item Drop Rate {{color|red|'''(Dungeon)'''}} || 2.7% / 2.8% / 2.9% / 3%
|-
| {{color|gray|Damage to Enemy with <30% HP}} {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| {{color|gray|Damage to Knocked Down Enemy}} {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| {{color|gray|Resistance to All Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Fire Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Water Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Nature Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Wind Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Light Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Dark Attributes}} || 21 / 24 / 27 / 30
|-
| rowspan=13 | [[File:ManaStoneOrange3.png|center]]
| Critical || 2.7% / 2.8% / 2.9% / 3%
|-
| Action Speed || 2.7% / 2.8% / 2.9% / 3%
|-
| Add. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Charge || 2.7% / 2.8% / 2.9% / 3%
|-
| Red. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Duration || 2.7% / 2.8% / 2.9% / 3%
|-
|-
! {{ItemName|Rare|Rare}} || {{ItemName|Elite|Elite}} || {{ItemName|Unique|Unique}}
| Maximize || 2.7% / 2.8% / 2.9% / 3%
|-
|-
| rowspan=10 | [[File:ManaStoneRed1.png|center]]
| Critical Damage || 1.5%
| HP Increase || 3.3% / 3.6% / 3.9% || 4.2% / 4.5% / 4.8% || 5.1% / 5.4% / 5.7% / 6%
|-
|-
| Physical Attack Level || 1.1 / 1.2 || 1.3 / 1.4 || 1.5
| Max MP Increase || 6
|-
|-
| Magical Attack Level || 1.1 / 1.2 || 1.3 / 1.4 || 1.5
| {{color|gray|MP Recovery Attacking}} || 2.7% / 2.8% / 2.9% / 3%
|-
|-
| Physical Attack Base Stat || 15 / 30 / 45 || 60 / 75 / 90 || 105 / 120 / 135 / 150
| {{color|gray|MP Recovery Attacked}} || 2.7% / 2.8% / 2.9% / 3%
|-
|-
| Magical Attack Base Stat || 15 / 30 / 45 || 60 / 75 / 90 || 105 / 120 / 135 / 150
| {{color|gray|Movement Speed}} || 5.1% / 5.4% / 5.7% / 6%
|-
|-
| Physical Defense Level || 1.1 / 1.2 || 1.3 / 1.4 || 1.5
| {{color|gray|Jump Speed}} || 5.1% / 5.4% / 5.7% / 6%
|}
<dfn>}}</dfn>
|Non-Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! Icon !! Non-Effective Stats !! Value
|-
|-
| Magical Defense Level || 1.1 / 1.2 || 1.3 / 1.4 || 1.5
| rowspan=9 | [[File:ManaStoneBlue3.png|center]]<br>[[File:ManaStoneOrange3.png|center]]
| HP Increase || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| Physical Defense Base Stat || 5 / 10 / 15 || 20 / 25 / 30 || 35 / 40 / 45 / 50
| Physical Attack Level || 1
|-
|-
| Magical Defense Base Stat || 5 / 10 / 15 || 20 / 25 / 30 || 35 / 40 / 45 / 50
| Magical Attack Level || 1
|-
|-
| Max MP Increase || 3 / 4 || 5 || 10
| Physical Attack Base Stat || 35 / 40 / 45 / 50
|-
|-
| rowspan=20 | [[File:ManaStoneBlue1.png|center]]
| Magical Attack Base Stat || 35 / 40 / 45 / 50
| All Skill Damage (except Hyperactive) <font color=red>'''(Dungeon)'''</font> || 1.1% / 1.2% || 1.3% / 1.4% || 1.5%
|-
|-
| Physical Attack % || 1.1% / 1.2% || 1.3% / 1.4% || 1.5%
| Physical Defense Level || 1
|-
|-
| Magical Attack % || 1.1% / 1.2% || 1.3% / 1.4% || 1.5%
| Magical Defense Level || 1
|-
|-
| Physical Defense % || 1.1% / 1.2% || 1.3% / 1.4% || 1.5%
| Physical Defense Base Stat || 35 / 40 / 45 / 50
|-
|-
| Magical Defense % || 1.1% / 1.2% || 1.3% / 1.4% || 1.5%
| Magical Defense Base Stat || 35 / 40 / 45 / 50
|-
|-
| Elemental Activation Chance || 1.1% / 1.2% || 1.3% / 1.4% || 1.5%
| rowspan=20 | [[File:ManaStoneRed3.png|center]]<br>[[File:ManaStoneOrange3.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1%
|-
|-
| Skill Cooldown Decrease || 1.1% / 1.2% || 1.3% / 1.4% || 1.5%
| Physical Attack % || 1%
|-
|-
| Damage Dealt to Boss Monster <font color=red>'''(Dungeon)'''</font> || 1.1% / 1.2% || 1.3% / 1.4% || 1.5%
| Magical Attack % || 1%
|-
|-
| EXP Increase || 5.5% / 6% / 6.5% || 7% / 7.5% / 8% || 8.5% / 9% / 9.5% / 10%
| Physical Defense % || 1%
|-
|-
| Double Attack Chance || 2.1% / 2.2% / 2.3% || 2.4% / 2.5% / 2.6% || 2.7% / 2.8% / 2.9% / 3%
| Magical Defense % || 1%
|-
|-
| Item Drop Rate <font color=red>'''(Dungeon)'''</font> || 2.1% / 2.2% / 2.3% || 2.4% / 2.5% / 2.6% || 2.7% / 2.8% / 2.9% / 3%
| Elemental Activation Chance || 1%
|-
|-
| <s>Damage to Enemy with <30% HP <font color=red>'''(Dungeon)'''</font></s> ||  ||  ||  
| Skill Cooldown Decrease || 1%
|-
|-
| <s>Damage to Knocked Down Enemy <font color=red>'''(Dungeon)'''</font></s> ||  ||  ||  
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1%
|-
|-
| <s>Resistance to All Attributes</s> || 5 || 7 || 10
| EXP Increase || 2.4% / 2.6% / 2.8% / 3%
|-
|-
| <s>Resistance to Fire Attributes</s> || 5 || 7 || 10
| Double Attack Chance || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| <s>Resistance to Water Attributes</s> || 5 || 7 || 10
| Item Drop Rate {{color|red|'''(Dungeon)'''}} || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| <s>Resistance to Nature Attributes</s> || 5 || 7 || 10
| {{color|gray|Damage to Enemy with <30% HP}} {{color|red|'''(Dungeon)'''}} || 1%
|-
|-
| <s>Resistance to Wind Attributes</s> || 5 || 7 || 10
| {{color|gray|Damage to Knocked Down Enemy}} {{color|red|'''(Dungeon)'''}} || 1%
|-
|-
| <s>Resistance to Light Attributes</s> || 5 || 7 || 10
| {{color|gray|Resistance to All Attributes}} || 7 / 8 / 9 / 10
|-
|-
| <s>Resistance to Dark Attributes</s> || 5 || 7 || 10
| {{color|gray|Resistance to Fire Attributes}} || 7 / 8 / 9 / 10
|-
|-
| rowspan=12 | [[File:ManaStoneOrange1.png|center]]
| {{color|gray|Resistance to Water Attributes}} || 7 / 8 / 9 / 10
| Critical || 2.1% / 2.2% / 2.3% || 2.4% / 2.5% / 2.6% || 2.7% / 2.8% / 2.9% / 3%
|-
|-
| Action Speed || 2.1% / 2.2% / 2.3% || 2.4% / 2.5% / 2.6% || 2.7% / 2.8% / 2.9% / 3%
| {{color|gray|Resistance to Nature Attributes}} || 7 / 8 / 9 / 10
|-
|-
| Add. Damage || 2.1% / 2.2% / 2.3% || 2.4% / 2.5% / 2.6% || 2.7% / 2.8% / 2.9% / 3%
| {{color|gray|Resistance to Wind Attributes}} || 7 / 8 / 9 / 10
|-
|-
| Awakening Charge || 2.1% / 2.2% / 2.3% || 2.4% / 2.5% / 2.6% || 2.7% / 2.8% / 2.9% / 3%
| {{color|gray|Resistance to Light Attributes}} || 7 / 8 / 9 / 10
|-
|-
| Red. Damage || 2.1% / 2.2% / 2.3% || 2.4% / 2.5% / 2.6% || 2.7% / 2.8% / 2.9% / 3%
| {{color|gray|Resistance to Dark Attributes}} || 7 / 8 / 9 / 10
|-
|-
| Awakening Duration || 2.1% / 2.2% / 2.3% || 2.4% / 2.5% / 2.6% || 2.7% / 2.8% / 2.9% / 3%
| rowspan=13 | [[File:ManaStoneRed3.png|center]]<br>[[File:ManaStoneBlue3.png|center]]
| Critical || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| Maximize || 2.1% / 2.2% / 2.3% || 2.4% / 2.5% / 2.6% || 2.7% / 2.8% / 2.9% / 3%
| Action Speed || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| Critical Damage || 1.1% / 1.2% || 1.3% / 1.4% || 1.5%
| Add. Damage || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| <s>MP Recovery Attacking</s> ||  ||  ||  
| Awakening Charge || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| <s>MP Recovery Attacked</s> ||  ||  ||  
| Red. Damage || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| <s>Movement Speed</s> ||  ||  ||  
| Awakening Duration || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| <s>Jump Speed</s> || || ||  
| Maximize || 1.7% / 1.8% / 1.9% / 2%
|-
| Critical Damage || 1%
|-
| Max MP Increase || 3
|-
| {{color|gray|MP Recovery Attacking}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|MP Recovery Attacked}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|Movement Speed}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|Jump Speed}} || 1.7% / 1.8% / 1.9% / 2%
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|tab2=Non-Effective
|Giant=<dfn>{{</dfn>
|contents2=<span style="display:none">{{</span>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|-  
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! rowspan=2 | Icon !! rowspan=2 | Non-Effective Stats !! colspan=3 | Value
! Icon !! Stats !! Value
|-
|-
! {{ItemName|Rare|Rare}} || {{ItemName|Elite|Elite}} || {{ItemName|Unique|Unique}}
| rowspan=42 | [[File:ManaStoneGiant3.png|center]]
| HP Increase || 15%
|-
|-
| rowspan=10 | [[File:ManaStoneBlue1.png|center]]<br>[[File:ManaStoneOrange1.png|center]]
| Physical Attack Level || 6
| HP Increase || 1.1% / 1.2% / 1.3% || 1.4% / 1.5% / 1.6% || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| Physical Attack Level || 0.6 / 0.7 || 0.8 / 0.9 || 1
| Magical Attack Level || 6
|-
|-
| Magical Attack Level || 0.6 / 0.7 || 0.8 / 0.9 || 1
| Physical Attack Base Stat || 500
|-
|-
| Physical Attack Base Stat || 5 / 10 / 15 || 20 / 25 / 30 || 35 / 40 / 45 / 50
| Magical Attack Base Stat || 500
|-
|-
| Magical Attack Base Stat || 5 / 10 / 15 || 20 / 25 / 30 || 35 / 40 / 45 / 50
| Physical Defense Level || 6
|-
|-
| Physical Defense Level || 0.6 / 0.7 || 0.8 / 0.9 || 1
| Magical Defense Level || 6
|-
|-
| Magical Defense Level || 0.6 / 0.7 || 0.8 / 0.9 || 1
| Physical Defense Base Stat || 500
|-
|-
| Physical Defense Base Stat || 5 / 10 / 15 || 20 / 25 / 30 || 35 / 40 / 45 / 50
| Magical Defense Base Stat || 500
|-
|-
| Magical Defense Base Stat || 5 / 10 / 15 || 20 / 25 / 30 || 35 / 40 / 45 / 50
| Max MP Increase || 20
|-
|-
| Max MP Increase || 1 || 2 || 3
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 5%
|-
|-
| rowspan=20 | [[File:ManaStoneRed1.png|center]]<br>[[File:ManaStoneOrange1.png|center]]
| Physical Attack % || 5%
| All Skill Damage (except Hyperactive) <font color=red>'''(Dungeon)'''</font> || 0.6% / 0.7% || 0.8% / 0.9% || 1%
|-
|-
| Physical Attack % || 0.6% / 0.7% || 0.8% / 0.9% || 1%
| Magical Attack % || 5%
|-
|-
| Magical Attack % || 0.6% / 0.7% || 0.8% / 0.9% || 1%
| Physical Defense % || 5%
|-
|-
| Physical Defense % || 0.6% / 0.7% || 0.8% / 0.9% || 1%
| Magical Defense % || 5%
|-
|-
| Magical Defense % || 0.6% / 0.7% || 0.8% / 0.9% || 1%
| Elemental Activation Chance || 5%
|-
|-
| Elemental Activation Chance || 0.6% / 0.7% || 0.8% / 0.9% || 1%
| Skill Cooldown Decrease || 5%
|-
|-
| Skill Cooldown Decrease || 0.6% / 0.7% || 0.8% / 0.9% || 1%
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 5%
|-
|-
| Damage Dealt to Boss Monster <font color=red>'''(Dungeon)'''</font> || 0.6% / 0.7% || 0.8% / 0.9% || 1%
| EXP Increase || 30%
|-
|-
| EXP Increase || 1.2% / 1.4% / 1.6% || 1.8% / 2% / 2.2% || 2.4% / 2.6% /2.8% / 3%
| Double Attack Chance || 5%
|-
|-
| Double Attack Chance || 1.1% / 1.2% / 1.3% || 1.4% / 1.5% / 1.6% || 1.7% / 1.8% / 1.9% / 2%
| Item Drop Rate {{color|red|'''(Dungeon)'''}} || 10%
|-
|-
| Item Drop Rate <font color=red>'''(Dungeon)'''</font> || 1.1% / 1.2% / 1.3% || 1.4% / 1.5% / 1.6% || 1.7% / 1.8% / 1.9% / 2%
| {{color|gray|Damage to Enemy with <30% HP}} {{color|red|'''(Dungeon)'''}} || 5%
|-
|-
| <s>Damage to Enemy with <30% HP <font color=red>'''(Dungeon)'''</font></s> ||  ||  ||  
| {{color|gray|Damage to Knocked Down Enemy}} {{color|red|'''(Dungeon)'''}} || 5%
|-
|-
| <s>Damage to Knocked Down Enemy <font color=red>'''(Dungeon)'''</font></s> || ||  ||  
| {{color|gray|Resistance to All Attributes}} || 100
|-
|-
| <s>Resistance to All Attributes</s> || 1 || 2 || 3
| {{color|gray|Resistance to Fire Attributes}} || 100
|-
|-
| <s>Resistance to Fire Attributes</s> || 1 || 2 || 3
| {{color|gray|Resistance to Water Attributes}} || 100
|-
|-
| <s>Resistance to Water Attributes</s> || 1 || 2 || 3
| {{color|gray|Resistance to Nature Attributes}} || 100
|-
|-
| <s>Resistance to Nature Attributes</s> || 1 || 2 || 3
| {{color|gray|Resistance to Wind Attributes}} || 100
|-
|-
| <s>Resistance to Wind Attributes</s> || 1 || 2 || 3
| {{color|gray|Resistance to Light Attributes}} || 100
|-
|-
| <s>Resistance to Light Attributes</s> || 1 || 2 || 3
| {{color|gray|Resistance to Dark Attributes}} || 100
|-
|-
| <s>Resistance to Dark Attributes</s> || 1 || 2 || 3
| Critical || 10%
|-
|-
| rowspan=12 | [[File:ManaStoneRed1.png|center]]<br>[[File:ManaStoneBlue1.png|center]]
| Action Speed || 10%
| Critical || 1.1% / 1.2% / 1.3% || 1.4% / 1.5% / 1.6% || 1.7% / 1.8% / 1.9% / 2%
|-
|-
| Action Speed || 1.1% / 1.2% / 1.3% || 1.4% / 1.5% / 1.6% || 1.7% / 1.8% / 1.9% / 2%
| Add. Damage || 10%
|-
|-
| Add. Damage || 1.1% / 1.2% / 1.3% || 1.4% / 1.5% / 1.6% || 1.7% / 1.8% / 1.9% / 2%
| Awakening Charge || 10%
|-
|-
| Awakening Charge || 1.1% / 1.2% / 1.3% || 1.4% / 1.5% / 1.6% || 1.7% / 1.8% / 1.9% / 2%
| Red. Damage || 10%
|-
|-
| Red. Damage || 1.1% / 1.2% / 1.3% || 1.4% / 1.5% / 1.6% || 1.7% / 1.8% / 1.9% / 2%
| Awakening Duration || 10%
|-
|-
| Awakening Duration || 1.1% / 1.2% / 1.3% || 1.4% / 1.5% / 1.6% || 1.7% / 1.8% / 1.9% / 2%
| Maximize || 10%
|-
|-
| Maximize || 1.1% / 1.2% / 1.3% || 1.4% / 1.5% / 1.6% || 1.7% / 1.8% / 1.9% / 2%
| Critical Damage || 5%
|-
|-
| Critical Damage || 0.6% / 0.7% || 0.8% / 0.9% || 1%
| {{color|gray|MP Recovery Attacking}} || 10%
|-
|-
| <s>MP Recovery Attacking</s> ||  ||  ||  
| {{color|gray|MP Recovery Attacked}} || 10%
|-
|-
| <s>MP Recovery Attacked</s> || ||  ||  
| {{color|gray|Movement Speed}} || 20%
|-
|-
| <s>Movement Speed</s> || || ||  
| {{color|gray|Jump Speed}} || 20%
|}
<dfn>}}</dfn>
}}
\\Abyss=
{{Tabber
|$divclass=fancy
|Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|19}}" class="textfloat"
! Icon !! Most Effective Stats !! Value
|-
| rowspan=10 | [[File:Abyss Red Mystic Stone.png|center]]
| HP Increase || -
|-
| Physical Attack Level || 1.5 / 1.75 / 2
|-
| Magical Attack Level || 1.5 / 1.75 / 2
|-
| Physical Attack Base Stat || -
|-
| Magical Attack Base Stat || -
|-
| Physical Defense Level || 1.5 / 1.75 / 2
|-
| Magical Defense Level || 1.5 / 1.75 / 2
|-
| Physical Defense Base Stat || -
|-
| Magical Defense Base Stat || -
|-
| Max MP Increase || -
|-
| rowspan=9 | [[File:Abyss Blue Mystic Stone.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1.5% / 1.75% / 2%
|-
| Physical Attack % || 1.5% / 1.75% / 2%
|-
| Magical Attack % || 1.5% / 1.75% / 2%
|-
| Physical Defense % || 1.5% / 1.75% / 2%
|-
| Magical Defense % || 1.5% / 1.75% / 2%
|-
| Elemental Activation Chance || 1.5% / 1.75% / 2%
|-
| Skill Cooldown Decrease || 1.5% / 1.75% / 2%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1.5% / 1.75% / 2%
|-
| Double Attack Chance || -
|-
| rowspan=8 | [[File:Abyss Yellow Mystic Stone.png|center]]
| Critical || 2.7% / 2.8% / 2.9% / 3%
|-
| Action Speed || 2.7% / 2.8% / 2.9% / 3%
|-
| Add. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Charge || 2.7% / 2.8% / 2.9% / 3%
|-
| Red. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Duration || 2.7% / 2.8% / 2.9% / 3%
|-
| Maximize || 2.7% / 2.8% / 2.9% / 3%
|-
| Critical Damage || 1.5% / 1.6% / 1.7% (???)
|-
|-
| <s>Jump Speed</s> ||  ||  ||
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|tab3=Giant
|Non-Effective=<dfn>{{</dfn>
|contents3=<span style="display:none">{{</span>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|-  
|- style="background:{{ColorSel|Village|19}}" class="textfloat"
! rowspan=2 | Icon !! rowspan=2 | Stats !! colspan=3 | Value
! Icon !! Non-Effective Stats !! Value
|-
|-
! {{ItemName|Rare|Rare}} || {{ItemName|Elite|Elite}} || {{ItemName|Unique|Unique}}
| rowspan=10 | [[File:Abyss Blue Mystic Stone.png|center]]<br>[[File:Abyss Yellow Mystic Stone.png|center]]
| HP Increase || -
|-
|-
| rowspan=42 | [[File:ManaStoneGiant1.png|center]]
| Physical Attack Level || -
| HP Increase || 9% || 12% || 15%
|-
|-
| Physical Attack Level || 2 || 4 || 6
| Magical Attack Level || -
|-
|-
| Magical Attack Level || 2 || 4 || 6
| Physical Attack Base Stat || -
|-
|-
| Physical Attack Base Stat || 200 || 300 || 500
| Magical Attack Base Stat || -
|-
|-
| Magical Attack Base Stat || 200 || 300 || 500
| Physical Defense Level || -
|-
|-
| Physical Defense Level || 2 || 4 || 6
| Magical Defense Level || -
|-
|-
| Magical Defense Level || 2 || 4 || 6
| Physical Defense Base Stat || -
|-
|-
| Physical Defense Base Stat || 200 || 300 || 500
| Magical Defense Base Stat || -
|-
|-
| Magical Defense Base Stat || 200 || 300 || 500
| Max MP Increase || -
|-
|-
| Max MP Increase || 10 || 15 || 20
| rowspan=9 | [[File:Abyss Red Mystic Stone.png|center]]<br>[[File:Abyss Yellow Mystic Stone.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1% / 1.25% / 1.5%
|-
|-
| All Skill Damage (except Hyperactive) <font color=red>'''(Dungeon)'''</font> || 2% || 3% || 5%
| Physical Attack % || 1% / 1.25% / 1.5%
|-
|-
| Physical Attack % || 2% || 3% || 5%
| Magical Attack % || 1% / 1.25% / 1.5%
|-
|-
| Magical Attack % || 2% || 3% || 5%
| Physical Defense % || 1% / 1.25% / 1.5%
|-
|-
| Physical Defense % || 2% || 3% || 5%
| Magical Defense % || 1% / 1.25% / 1.5%
|-
|-
| Magical Defense % || 2% || 3% || 5%
| Elemental Activation Chance || 1% / 1.25% / 1.5%
|-
|-
| Elemental Activation Chance || 2% || 3% || 5%
| Skill Cooldown Decrease || 1% / 1.25% / 1.5%
|-
|-
| Skill Cooldown Decrease || 2% || 3% || 5%
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1% / 1.25% / 1.5%
|-
|-
| Damage Dealt to Boss Monster <font color=red>'''(Dungeon)'''</font> || 2% || 3% || 5%
| Double Attack Chance || 1% / 1.25% / 1.5%
|-
|-
| EXP Increase || 15% || 20% || 30%
| rowspan=8 | [[File:Abyss Red Mystic Stone.png|center]]<br>[[File:Abyss Blue Mystic Stone.png|center]]
| Critical || -
|-
|-
| Double Attack Chance || 3% || 4% || 5%
| Action Speed || -
|-
|-
| Item Drop Rate <font color=red>'''(Dungeon)'''</font> || 5% || 7% || 10%
| Add. Damage || -
|-
|-
| <s>Damage to Enemy with <30% HP <font color=red>'''(Dungeon)'''</font></s> ||  ||  ||  
| Awakening Charge || -
|-
|-
| <s>Damage to Knocked Down Enemy <font color=red>'''(Dungeon)'''</font></s> ||  ||  ||  
| Red. Damage || -
|-
|-
| <s>Resistance to All Attributes</s> || 17 || 25 || 50
| Awakening Duration || -
|-
|-
| <s>Resistance to Fire Attributes</s> || 17 || 25 || 50
| Maximize || -
|-
|-
| <s>Resistance to Water Attributes</s> || 17 || 25 || 50
| Critical Damage || -
|}
<dfn>}}</dfn>
|Giant=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|19}}" class="textfloat"
! Icon !! Stats !! Value
|-
| rowspan=27 | [[File:Abyss Giant Mystic Stone.png|center]]
| HP Increase || -
|-
| Physical Attack Level || 8
|-
| Magical Attack Level || 8
|-
|-
| <s>Resistance to Nature Attributes</s> || 117 || 25 || 50
| Physical Attack Base Stat || -
|-
|-
| <s>Resistance to Wind Attributes</s> || 17 || 25 || 50
| Magical Attack Base Stat || -
|-
|-
| <s>Resistance to Light Attributes</s> || 17 || 25 || 50
| Physical Defense Level || 8
|-
|-
| <s>Resistance to Dark Attributes</s> || 17 || 25 || 50
| Magical Defense Level || 8
|-
|-
| Critical || 5% || 7% || 10%
| Physical Defense Base Stat || -
|-
|-
| Action Speed || 5% || 7% || 10%
| Magical Defense Base Stat || -
|-
|-
| Add. Damage || 5% || 7% || 10%
| Max MP Increase || -
|-
|-
| Awakening Charge || 5% || 7% || 10%
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 6%
|-
|-
| Red. Damage || 5% || 7% || 10%
| Physical Attack % || 6%
|-
|-
| Awakening Duration || 5% || 7% || 10%
| Magical Attack % || 6%
|-
|-
| Maximize || 5% || 7% || 10%
| Physical Defense % || 6%
|-
|-
| Critical Damage || 2% || 3% || 5%
| Magical Defense % || 6%
|-
|-
| <s>MP Recovery Attacking</s> ||  ||  ||  
| Elemental Activation Chance || 6%
|-
|-
| <s>MP Recovery Attacked</s> ||  ||  ||  
| Skill Cooldown Decrease || 6%
|-
|-
| <s>Movement Speed</s> || ||  ||  
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 6%
|-
|-
| <s>Jump Speed</s> || || ||  
| Double Attack Chance || 6%
|-
| Critical || -
|-
| Action Speed || -
|-
| Add. Damage || -
|-
| Awakening Charge || -
|-
| Red. Damage || -
|-
| Awakening Duration || -
|-
| Maximize || -
|-
| Critical Damage || 6%
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
}}
}}
</tabber>
<br>
<br>


== Mystic Stones ==
== Mystic Stones ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Village|12}}"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! rowspan=2 | Type !! colspan=2 | {{ItemName|Rare|Rare}} !! colspan=2 |  {{ItemName|Elite|Elite}} !! colspan=2 |  {{ItemName|Unique|Unique}}
! Type !! Image !! Name !! Image !! Name
|- style="background:{{ColorSel|Village|12}}"
! Image !! Name !! Image !! Name !! Image !! Name
|-
|-
| <font color=red>Red</font>
| <font color=red>Red</font>
| [[File:ManaStoneRed1.png|64px]] || Red Common Mystic Stone || [[File:ManaStoneRed2.png|64px]] || Red Refined Mystic Stone || [[File:ManaStoneRed3.png|64px]] || Red Shining Mystic Stone
| [[File:ManaStoneRed3.png|64px]] || Red Shining Mystic Stone
| [[File:Abyss Red Mystic Stone.png|64px]] || Abyss Red Mystic Stone
|-
|-
| <font color=blue>Blue</font>
| <font color=blue>Blue</font>
| [[File:ManaStoneBlue1.png|64px]] || Blue Common Mystic Stone || [[File:ManaStoneBlue2.png|64px]] || Blue Refined Mystic Stone || [[File:ManaStoneBlue3.png|64px]] || Blue Shining Mystic Stone
| [[File:ManaStoneBlue3.png|64px]] || Blue Shining Mystic Stone
| [[File:Abyss Blue Mystic Stone.png|64px]] || Abyss Blue Mystic Stone
|-
|-
| <font color=orange>Yellow</font>
| <font color=orange>Yellow</font>
| [[File:ManaStoneOrange1.png|64px]] || Yellow Common Mystic Stone || [[File:ManaStoneOrange2.png|64px]] || Yellow Refined Mystic Stone || [[File:ManaStoneOrange3.png|64px]] || Yellow Shining Mystic Stone
| [[File:ManaStoneOrange3.png|64px]] || Yellow Shining Mystic Stone
| [[File:Abyss Yellow Mystic Stone.png|64px]] || Abyss Yellow Mystic Stone
|-
|-
| Giant
| Giant
| [[File:ManaStoneGiant1.png|64px]] || Giant Common Mystic Stone || [[File:ManaStoneGiant2.png|64px]] || Giant Refined Mystic Stone || [[File:ManaStoneGiant3.png|64px]] || Giant Shining Mystic Stone
| [[File:ManaStoneGiant3.png|64px]] || Giant Shining Mystic Stone
| [[File:Abyss Giant Mystic Stone.png|64px]] || Abyss Giant Mystic Stone
|}
|}
<br>
<br>


== Apocalypse Type-Void ==
<div class="mw-collapsible mw-collapsed">
The stage system of [[Apocalypse Type - Void Weapon]] has changed somewhat, being incorporated into the Mystic Enchant System. <br>
== Apocalypse Type - Void (Proto) <font color="red"> (No Longer Obtainable) </font> ==
<div class="mw-collapsible-content">
The 15 stages are separated into the three colored columns: red, blue and yellow. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the yellow column. Obtaining these stages is done by applying the corresponding colored [[Alchemist/Crafting#Fusion Energy Disks|Fusion Energy Disks]], which are crafted from village alchemist NPCs using Energy Shards. Fusion Energy Discs crafted before the Mystic Enchant System was implemented have been converted into their current corresponding Fusion Energy Discs. Thus, any progress in the stage system before the Mystic Enchant System was added is carried over.<br>


The 15 stages are now separated into the three colored columns: red, blue and yellow. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the yellow column. Obtaining these stages is done by applying the new, corresponding, colored [[Alchemist/Crafting#Fusion Energy Disks|Fusion Energy Disks]], which are still crafted from alchemists using Energy Shards. The amount of Energy Shards needed to craft the corresponding Fusion Energy Disc has not changed, nor have the effects the stages give. Fusion Energy Discs crafted before the Mystic Enchant System was implemented have been converted into their current corresponding Fusion Energy Discs. Thus, any progress in the stage system before the Mystic Enchant System was added is carried over.<br>
You can obtain the disk effects in any order. For example, you can start with Blue Stages 1 and 2, get Yellow Stage 1, get Red Stages 1-5, then continue down the yellow column stages. As the stage system is part of the Mystic Enchant System, an Apocalypse Type - Void weapon can be enhanced by both its unique stage system and the normal one. However, the available slots are shared between the two. So if the slots of the red column are already filled by red Fusion Energy Disks, one cannot embed a red Mystic Stone without replacing one of the slots. Therefore, when using the Mystic Enchant System with their Apocalypse Type - Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a Mystic Stone. <br>
 
The main difference is that you can obtain the effects in a different order than before, embedding in any column starting from the top. For example, you can start with Blue Stages 1 and 2, get Yellow Stage 1, get Red Stages 1-5, then continue down the yellow column stages. As the stage system is part of the Mystic Enchant System, an Apocalypse Type-Void weapon can be enhanced by both its unique stage system and the normal one. However, the available slots are shared between the two. So if the slots of the red column are already filled by red Fusion Energy Disks, one cannot embed a red Mystic Stone without replacing one of the slots. Therefore, when using the Mystic Enchant System with their Apocalypse Type-Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a Mystic Stone. <br>


Mystic Stones can be used to skip Fusion Energy Disk stages.
Mystic Stones can be used to skip Fusion Energy Disk stages.
They can replace Fusion Energy Disks that have already been placed and a disk can replace a Mystic Stone that has been placed already.
They can replace Fusion Energy Disks that have already been placed and a disk can replace a Mystic Stone that has been placed already.


{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}-
|- class="textfloat"
! style="background:#E34472" rowspan=2 width="4.11%" {{!}} Stage Number !! style="background:#E34472" rowspan=2 width="19.86%" {{!}} Additional Stat Effect(s) !! style="background:#E34472" colspan=2 width="9.36%" {{!}} [[File:EnergyShard.png|32px]] Energy Shards Requirement
! style="background:#E34472" rowspan=2 width="4.11%" | Stage Number !! style="background:#E34472" rowspan=2 width="19.86%" | Additional Stat Effect(s) !! style="background:#E34472" colspan=2 width="9.36%" | [[File:EnergyShard.png|32px]] Energy Shards Requirement
! style="background:#3B96E3" rowspan=2 width="4.11%" {{!}} Stage Number !! style="background:#3B96E3" rowspan=2 width="19.86%" {{!}} Additional Stat Effect(s) !! style="background:#3B96E3" colspan=2 width="9.36%" {{!}} [[File:EnergyShard.png|32px]] Energy Shards Requirement
! style="background:#3B96E3" rowspan=2 width="4.11%" | Stage Number !! style="background:#3B96E3" rowspan=2 width="19.86%" | Additional Stat Effect(s) !! style="background:#3B96E3" colspan=2 width="9.36%" | [[File:EnergyShard.png|32px]] Energy Shards Requirement
! style="background:#FFDC00" rowspan=2 width="4.11%" {{!}} Stage Number !! style="background:#FFDC00" rowspan=2 width="19.86%" {{!}} Additional Stat Effect(s) !! style="background:#FFDC00" colspan=2 width="9.36%" {{!}} [[File:EnergyShard.png|32px]] Energy Shards Requirement
! style="background:#FFDC00" rowspan=2 width="4.11%" | Stage Number !! style="background:#FFDC00" rowspan=2 width="19.86%" | Additional Stat Effect(s) !! style="background:#FFDC00" colspan=2 width="9.36%" | [[File:EnergyShard.png|32px]] Energy Shards Requirement
{{!}}-
|- class="textfloat"
! style="background:#E34472" width="3.12%" {{!}} Stage !! style="background:#E34472" width="6.24%" {{!}} Cumulative
! style="background:#E34472" width="3.12%" | Stage !! style="background:#E34472" width="6.24%" | Cumulative
! style="background:#3B96E3" width="3.12%" {{!}} Stage !! style="background:#3B96E3" width="6.24%" {{!}} Cumulative
! style="background:#3B96E3" width="3.12%" | Stage !! style="background:#3B96E3" width="6.24%" | Cumulative
! style="background:#FFDC00" width="3.12%" {{!}} Stage !! style="background:#FFDC00" width="6.24%" {{!}} Cumulative  
! style="background:#FFDC00" width="3.12%" | Stage !! style="background:#FFDC00" width="6.24%" | Cumulative  
{{!}}-
|-
{{!}} Red Stage 1 {{!}}{{!}} Critical +3% {{!}}{{!}} 5 {{!}}{{!}} 5 {{!}}{{!}}Blue Stage 1
| Red Stage 1 || Critical +3% || 5 || 5 ||Blue Stage 1
{{!}} Damage Reduction +5%<br>Awakening Charge +5% {{!}}{{!}} 65 {{!}}{{!}} 65
| Damage Reduction +5%<br>Awakening Charge +5% || 65 || 65
{{!}}Yellow Stage 1 {{!}}{{!}} All Resistance +75 {{!}}{{!}} 540 {{!}}{{!}} 540
|Yellow Stage 1 || All Resistance +75 || 175 || 175
{{!}}-
|-
{{!}}Red Stage 2 {{!}}{{!}} Action Speed +3% {{!}}{{!}} 10 {{!}}{{!}} 15
|Red Stage 2 || Action Speed +3% || 10 || 15
{{!}}Blue Stage 2 {{!}}{{!}} HP Increase +9% {{!}}{{!}} 85 {{!}}{{!}} 150
|Blue Stage 2 || HP Increase +9% || 85 || 150
{{!}}Yellow Stage 2 {{!}}{{!}} 5% Chance of Double Attack (Except Special Active Skills) {{!}}{{!}} 645 {{!}}{{!}} 1185
|Yellow Stage 2 || 5% Chance of Double Attack (Except Special Active Skills) || 200 || 375
{{!}}-
|-
{{!}}Red Stage 3 {{!}}{{!}} Maximize +3% {{!}}{{!}} 15 {{!}}{{!}} 30
|Red Stage 3 || Maximize +3% || 15 || 30
{{!}}Blue Stage 3 {{!}}{{!}} MP Recovery Attacking +25% {{!}}{{!}} 110 {{!}}{{!}} 260
|Blue Stage 3 || MP Recovery Attacking +25% || 110 || 260
{{!}}Yellow Stage 3 {{!}}{{!}} Damage increase by +10% when attacking enemies with less than 30% HP {{!}}{{!}} 750 {{!}}{{!}} 1935
|Yellow Stage 3 || Damage increase by +10% when attacking enemies with less than 30% HP || 225 || 600
{{!}}-
|-
{{!}}Red Stage 4 {{!}}{{!}} Add. Damage +3% {{!}}{{!}} 25 {{!}}{{!}} 55
|Red Stage 4 || Add. Damage +3% || 25 || 55
{{!}}Blue Stage 4 {{!}}{{!}} All Weapon Attribute Activation Chance +2.5% {{!}}{{!}} 150 {{!}}{{!}} 410
|Blue Stage 4 || All Weapon Attribute Activation Chance +2.5% || 125 || 385
{{!}}Yellow Stage 4 {{!}}{{!}} Critical +7%<br>Maximize +7%<br>Add. Damage +7% {{!}}{{!}} 900 {{!}}{{!}} 2835
|Yellow Stage 4 || Critical +7%<br>Maximize +7%<br>Add. Damage +7% || 250 || 850
{{!}}-
|-
{{!}}Red Stage 5 {{!}}{{!}} Physical/Magical Attack Power +Lv.3 {{!}}{{!}} 50 {{!}}{{!}} 105
|Red Stage 5 || Physical/Magical Attack Power +Lv.3 || 50 || 105
{{!}}Blue Stage 5 {{!}}{{!}} When attacking knocked down enemies, damage is increased by 2.5x<br>(Damage in knocked down state does not exceed the damage of normal state) <font color=red>'''(Dungeon)'''</font> {{!}}{{!}} 450 {{!}}{{!}} 860
|Blue Stage 5 || When attacking knocked down enemies, damage is increased by 2.5x<br>(Damage in knocked down state does not exceed the damage of normal state) <font color=red>'''(Dungeon)'''</font> || 150 || 535
{{!}}Yellow Stage 5 {{!}}{{!}} All Skill Damage +10% {{!}}{{!}} 1200 {{!}}{{!}} 4035
|Yellow Stage 5 || All Skill Damage +10% || 300 || 1150
{{!}}-
|- class="textfloat"
! style="background:{{ColorSel|Misc}}" colspan=12 {{!}} [[File:EnergyShard.png|32px]] Total Energy Shards Requirement
! style="background:{{ColorSel|Misc}}" colspan=12 | [[File:EnergyShard.png|32px]] Total Energy Shards Requirement
{{!}}-
|-
{{!}} colspan=12 {{!}} 5000
| colspan=12 | 1790
{{!}}}
|}
</div>
</div>
<br>
<br>


== Related Items ==
== Related Items ==
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background-color: {{ColorSel|Misc}}"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! width=1px | Image
! width=1px | Image
! Item Name
! Item Name
Line 396: Line 589:
! Cost  
! Cost  
! Effect
! Effect
|-
|[[File:Mystic Stone Cube.png]]
| Mystic Stone Random Cube<br>(마력석 랜덤 큐브)
|
*Obtain from Quests
*Event reward
| N/A
|
|-
|[[File:HQ Shop Item 161196.png]]
| Shining Mystic Stone Support Cube<br>(찬란한 마력석 지원 큐브)
|
*Obtain from [[Attendance]]
*Event reward
| N/A
|
|-
|-
|[[File:MysticStonesExchange.png]]
|[[File:MysticStonesExchange.png]]
Line 403: Line 612:
*Event Rewards
*Event Rewards
| 1,200 K-Ching
| 1,200 K-Ching
|  
| Changes ALL Physical/Magical stat properties on an applicable, selected weapon. (All Physical stats become Magical, and vice versa, with a single ticket.)
|-
|-
|[[File:Item - Red Mystic Stone Transfer Ticket.png]]
|[[File:Item - Red Mystic Stone Transfer Ticket.png]]
Line 437: Line 646:
|  
|  
|}
|}
<br>
==  Gallery ==
<gallery widths="150px" heights="64px">
File:ManaStoneRed1.png|Red Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneRed2.png| Red Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneBlue1.png|Blue Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneBlue2.png|Blue Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneOrange1.png|Yellow Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneOrange2.png|Yellow Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneGiant1.png|Giant Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneGiant2.png|Giant Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
</gallery>
<br>
<br>


== Updates ==
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background-color: {{ColorSel|Misc}}"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background-color: {{ColorSel|Misc}}"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! KR !! NA
! KR !! NA
|-
|-
Line 449: Line 671:
*System added
*System added
|-
|-
| 06/20/2019 || - || align="left" |  
| 06/20/2019 || 07/17/2019 || align="left" |  
*Possible to change Mystic Stone's Physical to Magical Attack (and vice versa) percentage or level value.
*Possible to change Mystic Stone's Physical to Magical Attack (and vice versa) percentage or level value.
|-
|-
Line 460: Line 682:
*Mystic Stones now obtainable in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] Story Mode.
*Mystic Stones now obtainable in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] Story Mode.
**Different drop rate from Normal Mode.
**Different drop rate from Normal Mode.
|-
| 03/12/2020 || 04/08/2020 || align="left" |
*Common and Refined Mystic Stones are no longer obtainable.
|}
|}
<br>
<br>
{{Guides}}
{{Guides}}

Revision as of 14:40, 19 February 2024

Mystic Enchant is a system to empower certain weapons by embedding Mystic Stones into them. Essentially, players can give their endgame weapons a random additional stat by embedding these new Mystic Stones, similar to magic stone socketing.

General Information

The system utilizes the Mystic Stones. These items can drop randomly from Varnimyr dungeons. These Mystic Stones can come in four different types: red, blue, yellow, and giant. The colored Mystic Stones all have access to the same pool of stat effects, but each color has specific stats that it specializes in. So one color may give a higher amount of Maximize compared to the other two colors.

Abyss Mystic Stones are a slightly improved version of the regular Mystic Stones that drop randomly from Abyss raids and Monaterra. They are incapable of providing EXP/Item Drop Rate and certain non-combat stats.

How to use it

The Mystic Enchant System window, with a weapon with no embedded Mystic Stones on the left and a weapon with some embedded Mystic Stones on the right. Note that the bottom section is locked off.

The Mystic Enchant System function can only be accessed from Hugo, the alchemist of Elysion, or the Alchemy Refiner in Elrianode. It can then be accessed via the Mystic Enchant (마력 부여) option. The cursor will change for you to select an applicable weapon to embed Mystic Stones in your inventory. Applicable weapons include Secret, Heroic, Henir, Perkisas, Eltrion Unique grade, and all Legend grade weapons.

After selecting a weapon, the Mystic Enchant window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but these are currently only accessible on a Flames of Judgement - Demonic Weapon that is +9 Enhancement or higher and Vestige of Soul - Weapon of Requiem. Starting from the top of a column, players can embed a Mystic Stone of the corresponding type. (So red Mystic Stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each Mystic Stone embed costs 200,000 ED. Once a Mystic Stone is embedded, the weapon will gain a random additional stat.

Mystic Stones can't be removed, but they can be replaced with another Mystic Stone of the same type. When replacing a Mystic Stone with another, the player can see the stat it will grant when embedded. From there, you can either choose to apply the new effect or revert to the effect of the previous Mystic Stone. Doing the latter will still consume the Mystic Stone used.

List of All Possible Effects

  • Physical Attack Power + x / x% / Lv. x
  • Physical Defense + x / x% / Lv. x
  • Magical Attack Power + x / x% / Lv. x
  • Magical Defense + x / x% / Lv. x
  • Damage Dealt to Boss Monster (Dungeon)
  • Damage to Enemy with <30% HP (Dungeon)
  • Damage to Knocked Down Enemy (Dungeon)
  • Double Attack Chance
  • All Skill Damage (except Hyperactive) (Dungeon)
  • Critical Damage
  • Cooldown Reduction
  • Item Drop Rate (Dungeon)
  • EXP Gain
  • Elemental Activation Chance
  • All Elemental Resistance
  • Single Elemental Resistance
  • HP Increase
  • Max MP Increase
  • MP Recovery Attacking
  • MP Recovery Attacked
  • Critical
  • Maximize
  • Add. Damage
  • Red. Damage
  • Awakening Charge
  • Awakening Duration
  • Action Speed
  • Movement Speed
  • Jump Speed

Mystic Stone Specialization

All Mystic Stones can attain all possible effects; however, each color has specific stats that's more effective.

  • Varnimyr
  • Abyss
  • Effective
  • Non-Effective
  • Giant

{{

Icon Most Effective Stats Value
File:ManaStoneRed3.png
HP Increase 5.1% / 5.4% / 5.7% / 6%
Physical Attack Level 1.5
Magical Attack Level 1.5
Physical Attack Base Stat 105 / 120 / 135 / 150
Magical Attack Base Stat 105 / 120 / 135 / 150
Physical Defense Level 1.5
Magical Defense Level 1.5
Physical Defense Base Stat 35 / 40 / 45 / 50
Magical Defense Base Stat 35 / 40 / 45 / 50
File:ManaStoneBlue3.png
All Skill Damage (except Hyperactive) (Dungeon) 1.5%
Physical Attack % 1.5%
Magical Attack % 1.5%
Physical Defense % 1.5%
Magical Defense % 1.5%
Elemental Activation Chance 1.5%
Skill Cooldown Decrease 1.5%
Damage Dealt to Boss Monster (Dungeon) 1.5%
EXP Increase 8.5% / 9% / 9.5% / 10%
Double Attack Chance 2.7% / 2.8% / 2.9% / 3%
Item Drop Rate (Dungeon) 2.7% / 2.8% / 2.9% / 3%
Damage to Enemy with <30% HP (Dungeon) 1.5%
Damage to Knocked Down Enemy (Dungeon) 1.5%
Resistance to All Attributes 21 / 24 / 27 / 30
Resistance to Fire Attributes 21 / 24 / 27 / 30
Resistance to Water Attributes 21 / 24 / 27 / 30
Resistance to Nature Attributes 21 / 24 / 27 / 30
Resistance to Wind Attributes 21 / 24 / 27 / 30
Resistance to Light Attributes 21 / 24 / 27 / 30
Resistance to Dark Attributes 21 / 24 / 27 / 30
File:ManaStoneOrange3.png
Critical 2.7% / 2.8% / 2.9% / 3%
Action Speed 2.7% / 2.8% / 2.9% / 3%
Add. Damage 2.7% / 2.8% / 2.9% / 3%
Awakening Charge 2.7% / 2.8% / 2.9% / 3%
Red. Damage 2.7% / 2.8% / 2.9% / 3%
Awakening Duration 2.7% / 2.8% / 2.9% / 3%
Maximize 2.7% / 2.8% / 2.9% / 3%
Critical Damage 1.5%
Max MP Increase 6
MP Recovery Attacking 2.7% / 2.8% / 2.9% / 3%
MP Recovery Attacked 2.7% / 2.8% / 2.9% / 3%
Movement Speed 5.1% / 5.4% / 5.7% / 6%
Jump Speed 5.1% / 5.4% / 5.7% / 6%

}}


Mystic Stones

Type Image Name Image Name
Red File:ManaStoneRed3.png Red Shining Mystic Stone File:Abyss Red Mystic Stone.png Abyss Red Mystic Stone
Blue File:ManaStoneBlue3.png Blue Shining Mystic Stone File:Abyss Blue Mystic Stone.png Abyss Blue Mystic Stone
Yellow File:ManaStoneOrange3.png Yellow Shining Mystic Stone File:Abyss Yellow Mystic Stone.png Abyss Yellow Mystic Stone
Giant File:ManaStoneGiant3.png Giant Shining Mystic Stone File:Abyss Giant Mystic Stone.png Abyss Giant Mystic Stone


Apocalypse Type - Void (Proto) (No Longer Obtainable)

The 15 stages are separated into the three colored columns: red, blue and yellow. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the yellow column. Obtaining these stages is done by applying the corresponding colored Fusion Energy Disks, which are crafted from village alchemist NPCs using Energy Shards. Fusion Energy Discs crafted before the Mystic Enchant System was implemented have been converted into their current corresponding Fusion Energy Discs. Thus, any progress in the stage system before the Mystic Enchant System was added is carried over.

You can obtain the disk effects in any order. For example, you can start with Blue Stages 1 and 2, get Yellow Stage 1, get Red Stages 1-5, then continue down the yellow column stages. As the stage system is part of the Mystic Enchant System, an Apocalypse Type - Void weapon can be enhanced by both its unique stage system and the normal one. However, the available slots are shared between the two. So if the slots of the red column are already filled by red Fusion Energy Disks, one cannot embed a red Mystic Stone without replacing one of the slots. Therefore, when using the Mystic Enchant System with their Apocalypse Type - Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a Mystic Stone.

Mystic Stones can be used to skip Fusion Energy Disk stages. They can replace Fusion Energy Disks that have already been placed and a disk can replace a Mystic Stone that has been placed already.

Stage Number Additional Stat Effect(s) File:EnergyShard.png Energy Shards Requirement Stage Number Additional Stat Effect(s) File:EnergyShard.png Energy Shards Requirement Stage Number Additional Stat Effect(s) File:EnergyShard.png Energy Shards Requirement
Stage Cumulative Stage Cumulative Stage Cumulative
Red Stage 1 Critical +3% 5 5 Blue Stage 1 Damage Reduction +5%
Awakening Charge +5%
65 65 Yellow Stage 1 All Resistance +75 175 175
Red Stage 2 Action Speed +3% 10 15 Blue Stage 2 HP Increase +9% 85 150 Yellow Stage 2 5% Chance of Double Attack (Except Special Active Skills) 200 375
Red Stage 3 Maximize +3% 15 30 Blue Stage 3 MP Recovery Attacking +25% 110 260 Yellow Stage 3 Damage increase by +10% when attacking enemies with less than 30% HP 225 600
Red Stage 4 Add. Damage +3% 25 55 Blue Stage 4 All Weapon Attribute Activation Chance +2.5% 125 385 Yellow Stage 4 Critical +7%
Maximize +7%
Add. Damage +7%
250 850
Red Stage 5 Physical/Magical Attack Power +Lv.3 50 105 Blue Stage 5 When attacking knocked down enemies, damage is increased by 2.5x
(Damage in knocked down state does not exceed the damage of normal state) (Dungeon)
150 535 Yellow Stage 5 All Skill Damage +10% 300 1150
File:EnergyShard.png Total Energy Shards Requirement
1790


Related Items

Image Item Name How to Obtain Cost Effect
File:Mystic Stone Cube.png Mystic Stone Random Cube
(마력석 랜덤 큐브)
  • Obtain from Quests
  • Event reward
N/A
Shining Mystic Stone Support Cube
(찬란한 마력석 지원 큐브)
N/A
File:MysticStonesExchange.png Physical/Magical Mystic Stone Change Ticket (Weapon)
(물리/마법 마력석 옵션 변경권 (무기))
1,200 K-Ching Changes ALL Physical/Magical stat properties on an applicable, selected weapon. (All Physical stats become Magical, and vice versa, with a single ticket.)
File:Item - Red Mystic Stone Transfer Ticket.png Red Mystic Stone Transfer Ticket
(적색 마력석 교체 이용권)
1,350 K-Ching
File:Item - Blue Mystic Stone Transfer Ticket.png Blue Mystic Stone Transfer Ticket
(청색 마력석 교체 이용권)
1,350 K-Ching
File:Item - Yellow Mystic Stone Transfer Ticket.png Yellow Mystic Stone Transfer Ticket
(황색 마력석 교체 이용권)
1,350 K-Ching
File:Item - Giant Mystic Stone Transfer Ticket.png Giant Mystic Stone Transfer Ticket
(거대 마력석 교체 이용권)
800 K-Ching


Gallery


Updates

Date Changes
KR NA
06/28/2018 07/11/2018
  • System added
06/20/2019 07/17/2019
  • Possible to change Mystic Stone's Physical to Magical Attack (and vice versa) percentage or level value.
10/10/2019 11/06/2019
  • Certain effects from Red/Blue/Yellow/Giant Mystic Stones removed.
    • Likelihood of receiving other effects increased.
03/12/2020 04/08/2020
03/12/2020 04/08/2020
  • Common and Refined Mystic Stones are no longer obtainable.


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