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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
|- | |- | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | Generated Rune<br>(Upon hitting enemy with | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | Generated Rune<br>(Upon hitting enemy with Rune command) !! colspan=3 | Cooldown Decrease | ||
|- | |- | ||
! Damage (Magical) !! MP Burn !! | ! Damage (Magical) !! MP Burn<br>Per Hit !! Max Hits !! Duration !! Rune Skill Use<br>Requirement !! Special Active<br>Cooldown Decrease !! Reactivation<br>Cooldown | ||
|- | |- | ||
| colspan="9" | | | colspan="9" | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 99 || 1050% || | | align="left" | 1 || 99 || 1050% || 2 MP || 3 || 15 Seconds || 3 || 14 Seconds || 10 Seconds | ||
|- | |- | ||
| colspan="9" | | | colspan="9" | {{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 99 || 105% || | | align="left" | 1 || 99 || 105% || 2 MP || 3 || 15 Seconds || 4 || 5 Seconds || 10 Seconds | ||
|} | |||
<br> | |||
=== Affected Commands === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | |||
|- | |||
! [[Magic Knight]] !! [[Rune Slayer]] !! [[Rune Master]] | |||
|- | |||
| {{CDR}}{{CZ}}{{CZ}}{{CIO|X}} || {{CDRU}}{{CX}}{{CIO|Z}}{{CIO|Z}} || {{CDR}}{{CX}}{{CX}}{{CIO|Z}} | |||
|- | |||
| {{CX}}{{CIO|Z}}{{CIO|HoldZ|Hold}}{{CIO|Z}} || {{CDR}}{{CX}}{{CIO|HoldZ|Hold}}{{CIO|Z}} || {{CDRU}}{{CX}}{{CX}}{{CIO|Z}} | |||
|} | |} | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes |
Latest revision as of 00:55, 3 March 2024
[Passive] A new understanding of Rune magic enables you to use Runes more effectively. | |
|
Requirements
Class | Level Required |
---|---|
Rune Master | 99 |
Skill Information
Skill Level | Level Required | Generated Rune (Upon hitting enemy with Rune command) |
Cooldown Decrease | |||||
---|---|---|---|---|---|---|---|---|
Damage (Magical) | MP Burn Per Hit |
Max Hits | Duration | Rune Skill Use Requirement |
Special Active Cooldown Decrease |
Reactivation Cooldown | ||
PvE | ||||||||
1 | 99 | 1050% | 2 MP | 3 | 15 Seconds | 3 | 14 Seconds | 10 Seconds |
PvP | ||||||||
1 | 99 | 105% | 2 MP | 3 | 15 Seconds | 4 | 5 Seconds | 10 Seconds |
Affected Commands
Magic Knight | Rune Slayer | Rune Master |
---|---|---|
Tips and Details
- Since Fire Rune is an active skill, it is by far the quickest method of activating the cooldown decrease effect..
- Magic Counter's counter attack is considered a command by this skill and will create a Generated Rune.
- The runes summoned by this passive are capable of activating Special Effects and Elements, but are not affected by Way of the Sword.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
04/05/2018 | 04/18/2018 |
| |
06/28/2018 | 07/11/2018 |
| |
09/20/2018 | 10/11/2018 |
| |
10/11/2018 | 10/31/2018 |
| |
04/25/2019 | 05/22/2019 |
| |
10/08/2020 | 11/04/2020 |
| |
|
|
Alternative Names
Rune Master - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Deep Impact
- Deep Impact
Force Active
Force Passive
Force Active
Force Passive