Rising Dance: Difference between revisions

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__NOTOC__{{Languages|Rising Dance}}
__NOTOC__{{Languages|Rising Dance}}
<div style="float: right;">{{Tabber
{{#ev:youtube|z6VnNgDo7a4|400|right}}
|NA=<div style="float: right;">{{Tabber
|Normal={{#ev:youtube|NZ_okMqKAyo|400|right}}
|Blade Acceleration={{#ev:youtube|42uuSsKp0pU|400|right}}
}}
</div>
|KR (01/04/2024)={{#ev:youtube|z6VnNgDo7a4|400|right}}
}}
</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:BladeMasterSkill7.png]]
| [[File:BladeMasterSkill7.png]]
| {{SkillType|SA|B}} Rise in the air and annihilate enemies with a sword dance.
| {{SkillType|SA|B}} Kick the ground to jump and annihilate enemies with a barrage of sword aura.<br>(Can also be activated midair)
|-
|-
|
|
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Aerial Rampage !! Final Strike !! Aerial Rampage !! Final Strike
|-
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 489% || 2823% || rowspan=2 | 13 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 157% || 911%
|-
| colspan="7" | '''[Enhanced]'''
|-
| {{PvE}} || 587% || 3388% || rowspan=2 | 13 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 188% || 1093%
|}
\\KR (01/04/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Dance (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Slash (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Hits Per Wave !! Number of Waves
! Per Wave !! Wave Count
|-
|-
| colspan="7" | '''Normal'''
| colspan="7" | '''Normal'''
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| {{PvP}} || 330%
| {{PvP}} || 330%
|}
|}
</tabber>
<br>
<br>


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== Total Damage ==
== Total Damage ==
{{Tabber
|NA=
{{Damage|true|Raven
|dmg=587, 3388
|pvp_dmg=188, 1093
|hits=13, 1
|heavy=true
|passive1=Awakened Will: Blade Master
|bug=true
}}
|KR (01/04/2024)=
{{Damage|true|Raven
{{Damage|true|Raven
|dmg=725
|dmg=725
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}}
}}
*'''Average''' assumes 14 hits.
*'''Average''' assumes 14 hits.
}}
<br>
<br>


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== Tips and Details ==
== Tips and Details ==
*The '''Aerial Rampage''' will not pull enemies into the air with it, making it hard to connect most of the skill's hits on very small enemies.
*Each shockwave deals 1 hit more in [[Free Training]] due to a known bug.
**It is best used from a lower elevation than the enemy to ensure all hits as well as the final attack connect.
**Once you've obtained the [[Blade Acceleration]] passive, the skill becomes significantly more consistent as it no longer ascends as high.
*The '''Final Strike''' hits everything the visual slash afterimage connects with, making it hit enemies very far below you, up to a bit over 3 platforms lower.
*This skill is affected by the [[Free Training]] hit count error, as '''Aerial Rampage''' deals an extra hit there.
**After the 01/04/2024 KR Patch, each shockwave deals 1 hit more in [[Free Training]].
<br>
<br>


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*{{nerf|'''Damage''' decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 01/04/2024 || <!--Approx 01/31/2024--> || colspan=2 align="left" |  
| 01/04/2024 || 01/31/2024 || colspan=2 align="left" |  
*Skill features changed.
*Skill features changed.
|}
|}

Revision as of 03:01, 8 March 2024

[Special Active: Bravery]
Kick the ground to jump and annihilate enemies with a barrage of sword aura.
(Can also be activated midair)
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Blade Master 50


Skill Information

Mode Slash (Physical) Max Hits MP Usage Cooldown
Per Wave Wave Count
Normal
PvE 725% 4 5 300 MP 22 Seconds
PvP 275%
[Enhanced]
PvE 870% 4 5 300 MP 22 Seconds
PvP 330%


Skill Traits

Light Rising DanceHeavy Rising Dance
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%240 MPDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

 : Damage values may not be reflected in Free Training.
ModeBaseAwakened Will: Blade Master
NormalHeavyNormalHeavy
AverageMaxAverageMaxAverageMaxAverageMax
PvE10,150%14,500%14,616%20,880%12,484.5%17,835%17,977.68%25,682.4%
PvP3,850%5,500%5,544%7,920%4,292.75%6,132.5%6,181.56%8,830.8%
  • Average assumes 14 hits.


Related Skills


Tips and Details

  • Each shockwave deals 1 hit more in Free Training due to a known bug.


Trivia

  • This skill is vaguely similar to an old skill that made the caster rotate in midair as well: Flying Impact.


Old Version

Video Description
Between its initial release and the 01/04/2024 KR Patch, the skill featured Raven performing a sphere of slashes as he ascended before a single downward slash. This skill was also boosted by the Blade Acceleration passive which allowed it to be used midair as well as decreased the height which it ascended.


Updates

Date Changes
KR NA PvE PvP
07/18/2019 08/14/2019
  • Rising Dance added.
08/01/2019 08/14/2019
  • Damage decreased.
01/04/2024 01/31/2024
  • Skill features changed.


Alternative Names

Server Name Translation
South Korea 라이징 댄스 Rising Dance
Germany Schwebender Tanz Hovering Dance
Spain Danza flotante Hovering Dance
France Danse aérienne Aerial Dance
Italy Danza fluttuante Rising Dance
Poland Lewitujący Taniec Hovering Dance
United Kingdom Hovering Dance