Napalm Grenade: Difference between revisions

m
no edit summary
m (Text replacement - "\|-[\s]*?style="background:[\s]*?{{ColorSel\|CharLight\|(.*?)}}[;]?"" to "|-")
mNo edit summary
 
(4 intermediate revisions by 3 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Napalm Grenade}}
__NOTOC__{{Languages|Napalm Grenade}}
<div style="float: right;">{{#ev:youtube|DC412KKnZco|400}}</div>
{{#ev:youtube|DC412KKnZco|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
Line 10: Line 10:
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
Line 24: Line 25:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits Per Grenade !! rowspan="2" | Grenade Count !! rowspan="2" | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Fire Bomb Explosion !! Flame !! Fire Bomb Explosion !! Per Flame
! Fire Bomb Explosion !! Flame !! Fire Bomb Explosion !! Flame
|-
|-
| colspan="7" | '''Normal'''
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 288% || 50% || rowspan=2 | 3 || rowspan=2 | 8 || rowspan=2 | 20 MP || rowspan=2 | 3 Seconds
| {{PvE}} || 288% || 50% || rowspan=2 | 1 || rowspan="2" | 8 || rowspan="2" |3|| rowspan="2" | 20 MP || rowspan=2 | 3 Seconds
|-
|-
| '''{{PvP}}''' || 114% || 16%
| {{PvP}} || 114% || 16%
|-
|-
| colspan="7" | '''[Enhanced]'''
| colspan="8" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 288% || 50% || rowspan=2 | 3 || rowspan=2 | 8 || rowspan=2 | 14 MP || rowspan=2 | 3 Seconds
| {{PvE}} || 288% || 50% || rowspan=2 | 1 || rowspan="2" | 8 || rowspan="2" |3|| rowspan="2" | 14 MP || rowspan=2 | 3 Seconds
|-
|-
| '''{{PvP}}''' || 114% || 16%
| {{PvP}} || 114% || 16%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{{Traits|Raven|Napalm Grenade|Haste, Light|cd=3|cd1=50|mp=20|mp_enhanced=14|mp2=70}}
|-
! rowspan=2 | Stage !! colspan=2 | Haste Napalm Grenade !! colspan=3 | Light Napalm Grenade
|-
! Attribute Effect !! Cooldown !! Attribute Effect  !! MP Usage
|-
| Normal || rowspan=2 | {{SkillText|Haste|50}} || rowspan=2 | 1.5 Seconds || rowspan=2 | {{SkillText|Light|70}} || 14 MP
|-
| [Enhanced] || 9.8 MP
|}  
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{{Damage|true|Raven
|-
|dmg=288, 50
! Mode !! Base
|pvp_dmg=114, 16
|-
|hits=1, 8
| {{PvE}}
|count=3
| {{formatnum:{{#expr: 288*3}}}}%
|count_name=Grenade
|-
}}
| {{PvP}}  
| {{formatnum:{{#expr: 114*3}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The bombs do not immediately explode when dropped on the floor.
*The bombs do not immediately explode when dropped on the floor.
**They will only explode if it hits the target, or if the targets walk on to the bomb, giving them hitstun, or when the bomb's time run out.
**They will only explode if it hits the target, or if the targets walk on to the bomb, inflicting hitstun, or when the bomb's time run out.
*When the bombs are thrown towards a wall, they are able to bounce back.
*When the bombs are thrown towards a wall, they are able to bounce back.
**However, if the bombs are thrown along turning corners, it will go out of the frame and just disappear.  
**However, if the bombs are thrown along turning corners, it will go out of the frame and just disappear.  
*When the bombs explode on their own, they will leave a small trail of fire, damaging any targets that walk past it. These flames will not appear if they explode on a target.
*When the bombs explode on their own, they will leave a small trail of fire, damaging any targets that walk past it. These flames will not appear if they explode on a target.
**Each bomb can potentially leave behind their own flame, each flame has its own independent hitbox and number hits.
**Each bomb can potentially leave behind their own flame, each flame has its own independent hitbox and number hits.
*Unlike [[Tactical Trooper]]'s or [[Lu/Ciel|Ciel]]'s grenades, '''Napalm Grenade''' does not bounce as effectively as Tactical Trooper's or Ciel's.
*'''Napalm Grenade''' does not bounce as effectively as [[Tactical Trooper]]'s or [[Ciel]]'s.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
ElEditors
18,363

edits