Silent Abyss/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Noah
|Character=Noah
|Skill=Silent Abyss
}}
}}
<div style="float: right;">{{#ev:youtube|HdXJGmd5wxU|400}}</div>
{{#ev:youtube|HdXJGmd5wxU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" cellpadding="5"
|-
|-
| {{Force|SilentShadowTSkill4.png}}
|{{Force|SilentShadowTSkill4.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} A blade of silence will appear from the ripped space and move forward, leaving a dark shadow.
|{{SkillType|SA|B|M}} A blade of silence will appear from the ripped space and move forward, leaving a dark shadow.
|-
|-
|  
|
| <font color="#abc3f4">'''[Obsidian Darkness]'''</font><br>The shadow shoots shadow energy from the ripped space.
|{{SkillText|ObsidianDarkness}}<br>The shadow shoots shadow energy from the ripped space.
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
==Requirements==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
|-
|-
! Class !! Level Required !! Skill Requirement
!Class!!Level Required!!Skill Requirement
|-
|-
| [[Liberator]] || 99 || [[Camilla#Others|[Force] Silent Abyss (A)]]
|[[Liberator]]||99 || {{mr|Silent Abyss}}
|}
|}
<br>
<br>


== Skill Information ==
==Skill Information==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
|-
|-
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! colspan=2 | [Obsidian Darkness] !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan= 3 |Mode!! colspan= 2 | Damage (Physical) !! colspan= 3 |Max Hits!! colspan= 2 | {{SkillText|ObsidianDarkness}}!! rowspan= 3 |MP Usage!! rowspan= 3 |Cooldown
|-
|-
! rowspan=2 | Silent Blade !! rowspan=2 | Dark Shadow !! colspan=2 | Max Hits per Blade !! rowspan=2 | Number of Blades !! rowspan=2 | Abyssal Shadow (Physical) !! rowspan=2 | Max Hits
! rowspan= 2 |Silent Blade!! rowspan= 2 |Dark Shadow!! colspan= 2 | Per Blade!! rowspan= 2 | Blade Count !! rowspan= 2 |Abyssal Shadow (Physical)!! rowspan= 2 |Max Hits
|-
|-
! Silent Blade !! Dark Shadow
!Silent Blade!!Dark Shadow
|-
|-
| '''{{PvE}}''' || 1679% || 430% || rowspan=2 | 1 || rowspan=2 | 8 || rowspan=2 | 5 || 232% || rowspan=2 | 7 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}}||1679%|| 430%|| rowspan= 2 | 1|| rowspan= 2 |8|| rowspan= 2 |5|| 232%|| rowspan= 2 | 7|| rowspan= 2 |300 MP|| rowspan= 2 |21 Seconds
|-
|-
| '''{{PvP}}''' || 639% || 163% || 87%
|{{PvP}}||639%||163%||87%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
==[[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Traits|Noah|Silent Abyss|Critical, Heavy
|-
| mp = 300
! colspan=2 | Critical Silent Abyss !! colspan=2 | Light Silent Abyss
| cd = 22
|-
}}
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Usage
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Light|80}} || 240 MP
|}
<br>
<br>


== Total Damage ==
==Total Damage==
{{:Memory's End}}
=== Normal===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Damage|true|Noah
| dmg = 1679, 430
| pvp_dmg = 639, 163
| hits = 1, 8
| count = 5
|count_name=Blade
| heavy = true
}}
 
=== [[Obsidian Moon|{{SkillText|ObsidianDarkness}}]] ===
{{Damage
| dmg = 1679, 430
| pvp_dmg = 639, 163
| hits = 1, 8
| count = 5
|count_name=Blade
| heavy = true
|passive1=Memory's End
|prefix=blade
}}
 
{{Damage
| dmg = 232
| pvp_dmg = 87
| hits = 7
| heavy = true
| prefix = shadow
| passive1 = Memory's End
}}
 
{{Damage
| dmg = 1679, 430, 232
| pvp_dmg = 639, 163, 87
| hits = 5, 8*5, 7
|avg_hits=5, 5, 4
| heavy = true
| passive1 = Memory's End
| prefix = both
}}
 
{| class="colortable-Noah" style="border-collapse: collapse; text-align: center" cellpadding=5 border="1"
|-
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=6 | [[Obsidian Moon]]/[[Memory's End]]
! rowspan= 3 |Mode !! colspan=8 |Base!! colspan="8" | [[Memory's End]]
|-
|-
! colspan=2 | Per Blade !! colspan=2 | Total !! colspan=2 | Per Blade !! colspan=2 | Total !! colspan=2 | Abyssal Shadow
! colspan=4 |Normal!! colspan=4 |Heavy!! colspan="4" |Normal !! colspan="4" |Heavy
|-
|-
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
!Per Blade !!Per Abyssal Shadow!!Average !! Max!!Per Blade!!Per Abyssal Shadow !! Average !!Max
!Per Blade !!Per Abyssal Shadow!!Average!!Max!!Per Blade !!Per Abyssal Shadow!!Average!!Max
|-  
|-  
| {{PvE}}  
|{{PvE}}
| {{formatnum:{{#expr: 1679 + 430}}}}%
| {{#var: blade_each_damage}} || {{#var:shadow_total_damage}} || {{#var: both_avg_damage}} || {{#var: both_total_damage}}
|| {{formatnum:{{#expr: 1679 + 430*8}}}}%
| {{#var: blade_each_damage_heavy}} || {{#var: shadow_total_damage_heavy}} || {{#var: both_avg_damage_heavy}} || {{#var: both_total_damage_heavy}}
|| {{formatnum:{{#expr: (1679 + 430)*5}}}}%
| {{#var: blade_each_damage_passive1}} || {{#var: shadow_total_damage_passive1}} || {{#var: both_avg_damage_passive1}} || {{#var: both_total_damage_passive1}}
|| {{formatnum:{{#expr: (1679 + 430*8)*5}}}}%
| {{#var: blade_each_damage_heavy_passive1}} || {{#var: shadow_total_damage_heavy_passive1}} || {{#var: both_avg_damage_heavy_passive1}} || {{#var: both_total_damage_heavy_passive1}}
|| {{formatnum:{{#expr: (1679 + 430)*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (1679 + 430*8)*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (1679 + 430)*5*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (1679 + 430*8)*5*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (232*4)*{{#arrayindex:Memory's End|0}}}}}}%
|| {{formatnum:{{#expr: (232*7)*{{#arrayindex:Memory's End|0}}}}}}%
|-  
|-  
| {{PvP}}  
|{{PvP}}
| {{formatnum:{{#expr: 639 + 163}}}}%
| {{#var: blade_each_damage_pvp}} || {{#var:shadow_total_damage_pvp}} || {{#var: both_avg_damage_pvp}} || {{#var: both_total_damage_pvp}}
|| {{formatnum:{{#expr: 639 + 163*8}}}}%
| {{#var: blade_each_damage_heavy_pvp}} || {{#var: shadow_total_damage_heavy_pvp}} || {{#var: both_avg_damage_heavy_pvp}} || {{#var: both_total_damage_heavy_pvp}}
|| {{formatnum:{{#expr: (639 + 163)*5}}}}%
| {{#var: blade_each_damage_passive1_pvp}} || {{#var: shadow_total_damage_passive1_pvp}} || {{#var: both_avg_damage_passive1_pvp}} || {{#var: both_total_damage_passive1_pvp}}
|| {{formatnum:{{#expr: (639 + 163*8)*5}}}}%
| {{#var: blade_each_damage_heavy_passive1_pvp}} || {{#var: shadow_total_damage_heavy_passive1_pvp}} || {{#var: both_avg_damage_heavy_passive1_pvp}} || {{#var: both_total_damage_heavy_passive1_pvp}}
|| {{formatnum:{{#expr: (639 + 163)*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (639 + 163*8)*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (639 + 163)*5*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (639 + 163*8)*5*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (87*4)*{{#arrayindex:Memory's End|1}}}}}}%
|| {{formatnum:{{#expr: (87*7)*{{#arrayindex:Memory's End|1}}}}}}%
|}
|}
*Average assumes 1 '''Dark Shadow''' hit per '''Silent Blade''', and 4 '''Abyssal Shadow''' hits.
*Average assumes 1 '''Dark Shadow''' hit per '''Silent Blade''', and 4 '''Abyssal Shadow''' hits.
<br>
<br>


== Related Skills ==
==Related Skills==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|SeRSkill01.png; Obsidian Moon;
|-
SilentShadowPassive1.png; Memory's End;
| width="40" | [[File:SeRSkill01.png]]
SilentShadowTPassive1.png; Awakened Will: Silent Shadow;
| align="center"  width="150" | [[Obsidian Moon]]
SilentShadowTPassive2.png ; White Night Locked-Trans2;
| width="40" | [[File:SilentShadowPassive1.png]]
LiberatorPassive2.png; End and Beginning;
| align="center"  width="150" | [[Memory's End]]
}}
| width="40" | [[File:SilentShadowTPassive1.png]]
| align="center"  width="150" | [[Awakened Will: Silent Shadow]]
| width="40" | [[File:SilentShadowTPassive2.png]]
| align="center"  width="150" | [[White Night]]
|-
| width="40" | [[File:LiberatorPassive2.png]]
| align="center"  width="150" | [[End and Beginning]]
|}
<br>
<br>


== Tips and Details ==
==Tips and Details==
*As the blades spread out as they travel, only tall and wide enough targets are able to take full hits from this skill. On average, it is possible to land all 5 blades and at least 1 '''Dark Shadow''' hit per blade on any given enemy with proper positioning.
*As the blades spread out as they travel, only tall and wide enough targets are able to take full hits from this skill. On average, it is possible to land all 5 blades and at least 1 '''Dark Shadow''' hit per blade on any given enemy with proper positioning.
*Smaller enemies that are too close to you will not take any hits from the '''Dark Shadow''', so stepping back a bit is advised.
*Smaller enemies that are too close to you will not take any hits from the '''Dark Shadow''', so stepping back a bit is advised.
*The '''Abyssal Shadow''' sends out a projectile directly ahead in the center of the 5 blades, which also deals damage as it travels. Only wide enough enemies can take full hits from this part as well, and on average the projectile will deal 4 hits.
*The '''Abyssal Shadow''' sends out a projectile directly ahead in the center of the 5 blades, which also deals damage as it travels. Only wide enough enemies can take full hits from this part as well, and on average the projectile will deal 4 hits.
**When used too close to an enemy the shadow will dash past them before throwing out the projectile and deal only one hit as a result, so backing up a little is again advised.
** When used too close to an enemy the shadow will dash past them before throwing out the projectile and deal only one hit as a result, so backing up a little is again advised.
*This version trades in potential total damage and splash damage (during [Obsidian Darkness]) for a much faster casting speed and vertical reach.
*This version trades in potential total damage and splash damage (during [Obsidian Darkness]) for a much faster casting speed and vertical reach.
<br>
<br>


==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| class="colortable-Noah updates-table" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan= 2 |Date!! colspan= 2 |Changes
|-
|-
! KR !! NA !! PvE !! PvP
!KR !!NA!!PvE!!PvP
|-
|-
| 12/17/2020 || 01/13/2021 || colspan=2 align="left" |  
|12/17/2020||01/13/2021|| colspan= 2 align="left" |
*'''[Mod] Silent Abyss''' added.
*'''[Mod] Silent Abyss''' added.
|-
|03/30/2023||04/26/2023|| colspan= 2 align="left" |
*'''Light''' trait changed to '''Heavy'''.
|}
|}
<br>
<br>


== Alternative Names ==
==Alternative Names==
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Noah}}
|Color={{ColorSel|CharLight|Noah}}
Line 131: Line 151:
|BR=Abismo Silencioso |BRName=Silent Abyss
|BR=Abismo Silencioso |BRName=Silent Abyss
|PL=Otchłań Ciszy |PLName=Abyss of Silence
|PL=Otchłań Ciszy |PLName=Abyss of Silence
|FR=Abîme du silence |FRName=Silent Abyss
}}
}}
<br>
<br>
{{SkillNav - Liberator}}
{{SkillNav - Liberator}}
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