Serpentarius: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Noah
|Character=Noah
|Skill=Serpentarius
}}
}}
<div style="float: right;">{{#ev:youtube|8QvIZpxr-tk|400}}</div>
{{#ev:youtube|8QvIZpxr-tk|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
|  [[File:StellarCasterSkill6.png]]
|  [[File:StellarCasterSkill6.png]]
| {{SkillType|SA|S}} {{SkillText|Horoscope}} The galaxy emerge right before you. The enemies within the galaxy will be swept by starlight. (Can also be activated midair)
| {{SkillType|SA|S}} {{SkillText|Horoscope}}<br>The galaxy emerges right before you. The enemies within the galaxy will be swept by starlight. (Can also be activated midair)
|-
|-
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! rowspan=3 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! rowspan=2 | Galaxy Space !! rowspan=2 | Swimming Stars !! rowspan=2 | Galaxy Space !! colspan=2 | Per Galaxy Space Hit
! rowspan=2 | Galaxy Space !! rowspan=2 | Swimming Stars !! rowspan=2 | Galaxy Space !! colspan=2 | Swimming Stars<br>Per Galaxy Space Hit
|-
|-
! Swimming Stars !! Star Count
! Per Star !! Star Count
|-
|-
| colspan="8" | '''Normal'''
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 271% || 410% || rowspan=2 | 16 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 271% || 410% || rowspan=2 | 16 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 102% || 155%
| {{PvP}} || 102% || 155%
|-
|-
| colspan="8" | '''[Enhanced]'''
| colspan="8" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 325% || 491% || rowspan=2 | 16 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 325% || 491% || rowspan=2 | 16 || rowspan=2 | 2 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 124% || 187%
| {{PvP}} || 124% || 187%
|}
|}
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Traits|Noah|Serpentarius|Light, Heavy|mp=200|cd=15}}
|-
! colspan=2 | Light Serpentarius !! Heavy Serpentarius
|-
! Attribute Effect !! MP Usage !! Attribute Effect
|-
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Heavy}}
|}
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}}
*Average assumes 3 '''Galaxy Space''' hits and 12 '''Swimming Stars''' hits.
*Average assumes 3 '''Galaxy Space''' hits and 12 '''Swimming Stars''' hits.
*Does not account for multiple enemies.
*Assumes single target.
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== Related Skills ==
{{SkillTable
|SeSSkill03.png; Horoscope;
StellarCasterPassive1.png; Descendant of Stars;
StellarCasterPassive2.png; Pale Blue Dot;
StellarCasterPassive3.png; Infinite Track;
StellarCasterPassive4.png; Cosmos Locked-Expert;
CelestiaPassive1.png; Navigator of Space;
}}
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**On average, on a single target, considering the 3 '''Galaxy Space''' hits, 12 '''Swimming Stars''' will be spawned, with the furthest left and furthest right spawn locations missing the initial contact hit on 2 of their '''Swimming Stars''' for a total of 8 contact hits and 3~5 expiry hits.
**On average, on a single target, considering the 3 '''Galaxy Space''' hits, 12 '''Swimming Stars''' will be spawned, with the furthest left and furthest right spawn locations missing the initial contact hit on 2 of their '''Swimming Stars''' for a total of 8 contact hits and 3~5 expiry hits.
*Since each '''Galaxy Space''' hit spawns '''Swimming Stars''', multiple enemies will vastly increase the amount of '''Swimming Stars''' spawned, and they will each hit all enemies in their path, allowing for high damage on grouped enemies.
*Since each '''Galaxy Space''' hit spawns '''Swimming Stars''', multiple enemies will vastly increase the amount of '''Swimming Stars''' spawned, and they will each hit all enemies in their path, allowing for high damage on grouped enemies.
*Serpentarius will wrap around curves in a stage and go up slopes, following the ground. This, combined with its long reach, makes it a good horizontal clearing skill.
*[[Serpentarius]] will wrap around curves in a stage and go up slopes, following the ground. This, combined with its long reach, makes it an excellent horizontal clearing skill.
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