Trojan Horse: Difference between revisions

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__NOTOC__{{Languages|Trojan Horse}}
__NOTOC__{{Languages|Trojan Horse}}
<div style="float: right;">{{#ev:youtube|1VidzI1arcU|400}}</div>
{{ForceSkillTabs
|Character=Eve
}}
{{#ev:youtube|1VidzI1arcU|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:CodeFailessSkill2.png]]
| [[File:CodeFailessSkill2.png]]
| {{SkillType|SA|B}} <font color="#f17ef1">'''[Moby Access]'''</font><br>Creates a Trojan Horse and devastate the area the horse passes through.<br>If the horse deforms due to a bug, it will start moving in the direction the character was looking.<br>The hits will deal twice the damage to Boss and Mid-Boss type enemies.
| {{SkillType|SA|B}} {{Color|#f17ef1|[Moby Access]|b=1}}<br>Creates a Trojan Horse that will destroy everything it touches.<br>If the Trojan Horse transforms due to a bug, the Trojan Horse will be moving in the direction the character is facing.<br>If the target is a Boss of Mid Boss monster, the target will receive x1.5 damage.
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|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Mode !! Trojan Horse (Physical) !! Mid-Boss/Boss Damage !! Max Hits !! MP Usage !! Cooldown
! Mode !! Trojan Horse (Physical) !! Damage Dealt to Mid-Boss/Boss Increase {{stat|m}} !! Max Hits !! MP Usage !! Cooldown
|-  
|-  
! colspan=12 | Normal
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 192% || rowspan=2 | x2 || rowspan=2 | 52 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 192% || rowspan=2 | ×1.5 || rowspan="2" | 52 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 83%
| {{PvP}} || 83%
|-  
|-  
! colspan=12 | [Enhanced]
| colspan="6" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 232% || rowspan=2 | x2 || rowspan=2 | 52 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 232% || rowspan=2 | ×1.5 || rowspan="2" | 52 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 87%
| {{PvP}} || 87%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Trojan Horse|Critical, Heavy|mp=300|cd=22}}
|- style="background:{{ColorSel|CharLight|Eve}}"
<br>
! colspan=2 | Critical Trojan Horse !! colspan=2 | Heavy Trojan Horse
 
|- style="background:{{ColorSel|CharLight|Eve}}"
== Total Damage ==
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
{{Damage|true|Eve
|-
|dmg=232
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|pvp_dmg=87
|}
|hits=52
|heavy=true
|passive1=Snowball Code
|passive_define2=1.5, 1, Mid-Boss/Boss
|append=1
|bug=true
}}
<br>
<br>


== Total Damage ==
==Related Skills==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable|
|- style="background:{{ColorSel|CharLight|Eve}}"
CodeUnknownPassive1.png; Unknown Code;
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Snowball Code]]
CodeUnknownPassive2.png; Snowball Code;
|- style="background:{{ColorSel|CharLight|Eve}}"
CodeAntithesePassive2.png; Bygone Days;
! colspan=2 | Normal !! colspan=2 | Mid-Boss/Boss !! colspan=2 | Normal !! colspan=2 | Mid-Boss/Boss
}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 232*52}}}}% || {{formatnum:{{#expr: 232*52*1.44}}}}% || {{formatnum:{{#expr: 232*2*52}}}}% || {{formatnum:{{#expr: 232*2*52*1.44}}}}% || {{formatnum:{{#expr: 232*52*1.24}}}}% || {{formatnum:{{#expr: 232*52*1.44*1.24 round2}}}}% || {{formatnum:{{#expr: 232*2*52*1.24}}}}% || {{formatnum:{{#expr: 232*2*52*1.44*1.24 round2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 87*52}}}}% || {{formatnum:{{#expr: 87*52*1.44}}}}% || colspan=2 | N/A || {{formatnum:{{#expr: 87*52*1.12}}}}% || {{formatnum:{{#expr: 87*52*1.44*1.12 round2}}}}% || colspan=2 | N/A
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The skill will bug out roughly halfway through, allowing you to easily land all of the skill's hits on any given target.
*The skill description implies there is a chance for the Trojan Horse to bug out, but this transformation is guaranteed.
**The skill will bug out roughly halfway through, allowing you to easily land all of the skill's hits on any given target.
*'''Trojan Horse''' will miss a hit in [[Free Training]] due to a known hit count bug.
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 09/02/2021 || - || colspan=2 align="left" |  
| 09/02/2021 || 09/29/2021 || colspan=2 align="left" |  
*'''Trojan Horse''' added.
*'''Trojan Horse''' added.
|-
| 11/25/2021 || 12/22/2021 || colspan=2 align="left" |
*{{nerf|Mid-Boss/Boss Damage decreased.}}
|-
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |
*{{nerf|'''Mid-Boss/Boss Damage''' decreased.}}
|-
| ?? || ?? || colspan=2 align="left" |
*'''Mid-Boss/Boss Damage''' effect fixed to apply a multiplier instead of additive stat.
|}
|}
<br>
<br>
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|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=트로이 목마 |KRName=Trojan Horse
|KR=트로이 목마 |KRName=Trojan Horse
|TW=特洛伊木馬 |TWName=Trojan Horse
|JP=トロイの木馬 |JPName=Trojan Horse
}}
}}
<br>
<br>
{{CFSkills}}
{{SkillNav - Code: Failess}}

Revision as of 23:23, 14 March 2024

  • English
[Special Active: Bravery]
[Moby Access]
Creates a Trojan Horse that will destroy everything it touches.
If the Trojan Horse transforms due to a bug, the Trojan Horse will be moving in the direction the character is facing.
If the target is a Boss of Mid Boss monster, the target will receive x1.5 damage.
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Code: Failess 35


Skill Information

Mode Trojan Horse (Physical) Damage Dealt to Mid-Boss/Boss Increase
This effect is multiplicative
to your current stats. 
M
Max Hits MP Usage Cooldown
Normal
PvE 192% ×1.5 52 300 MP 22 Seconds
PvP 83%
[Enhanced]
PvE 232% ×1.5 52 300 MP 22 Seconds
PvP 87%


Skill Traits

Critical Trojan HorseHeavy Trojan Horse
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MPDamage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

 : Damage values may not be reflected in Free Training.
ModeBaseMid-Boss/Boss
NormalSnowball CodeNormalSnowball Code
NormalHeavyNormalHeavyNormalHeavyNormalHeavy
PvE12,064%17,372.16%13,873.6%19,977.98%18,096%26,058.24%20,810.4%29,966.98%
PvP4,524%6,514.56%4,863.3%7,003.15%4,524%6,514.56%4,863.3%7,003.15%


Related Skills


Tips and Details

  • The skill description implies there is a chance for the Trojan Horse to bug out, but this transformation is guaranteed.
    • The skill will bug out roughly halfway through, allowing you to easily land all of the skill's hits on any given target.
  • Trojan Horse will miss a hit in Free Training due to a known hit count bug.


Trivia

  • Trojan Horse is any malware that misleads users of its true intent. The term is derived from the Ancient Greek story of the deceptive Trojan Horse that led to the fall of the city of Troy.


Updates

Date Changes
KR NA PvE PvP
09/02/2021 09/29/2021
  • Trojan Horse added.
11/25/2021 12/22/2021
  • Mid-Boss/Boss Damage decreased.
07/21/2022 08/17/2022
  • Mid-Boss/Boss Damage decreased.
?? ??
  • Mid-Boss/Boss Damage effect fixed to apply a multiplier instead of additive stat.


Alternative Names

Server Name Translation
South Korea 트로이 목마 Trojan Horse
Japan トロイの木馬 Trojan Horse
Taiwan (Traditional Chinese) 特洛伊木馬 Trojan Horse