Unleashed: Difference between revisions
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__NOTOC__{{Languages|Unleashed}} | __NOTOC__{{Languages|Unleashed}} | ||
{{#ev:youtube|oQHzjmde9Bk|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[ | | [[File:CodeFailessTSkill3.png]] | ||
| {{SkillType|SA|S}} | | {{SkillType|SA|S}} {{Color|#f17ef1|[Moby Access]|b=1}}<br>Seek out enemies ahead and create Unleashed where the target stands to deal damage.<br>Damage increase depending on [[Unknown Code|Negative Code Corruption]] Stage. | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Code: Failess]] : Transcendent || 90 | | [[Code: Failess]]: Transcendent || 90 | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
|- | |||
! Mode !! Unleashed (Physical) !! Damage Increase per<br>[[Unknown Code|Negative Code]] Stage !! Max Hits !! MP Usage !! Cooldown | ! Mode !! Unleashed (Physical) !! Damage Increase per<br>[[Unknown Code|Negative Code]] Stage !! Max Hits !! MP Usage !! Cooldown | ||
|- | |- | ||
| ''' | | colspan="6" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 794% || 10% || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
| | |||
|- | |- | ||
| | | {{PvP}} || 286% || 5% | ||
|- | |- | ||
| '''{{PvP}} | | colspan="6" | '''[Enhanced]''' | ||
|- | |||
| {{PvE}} || 952% || 10% || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | |||
|- | |||
| {{PvP}} || 343% || 5% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Eve|Unleashed|Critical, Heavy|mp=200|cd=15}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{ | {{Damage|true|Eve | ||
|dmg=952 | |||
|pvp_dmg=343 | |||
|hits=5 | |||
|range_max=1.3, 1.15 | |||
|heavy=true | |||
|passive1=Snowball Code | |||
}} | |||
*Damage ranges from [[Unknown Code|Negative Code]] stage 0 to stage 3. | |||
*Assuming a single target. | |||
<br> | |||
==Related Skills== | |||
{{ | {{SkillTable| | ||
CodeUnknownPassive1.png; Unknown Code; | |||
CodeUnknownPassive2.png; Snowball Code; | |||
CodeAntithesePassive2.png; Bygone Days; | |||
}} | |||
<br> | <br> | ||
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**However, it will spawn on the nearest enemy as soon as they enter the skill's range. | **However, it will spawn on the nearest enemy as soon as they enter the skill's range. | ||
*This skill's forward range is about one and a half of the player's screen. It has a small range in the Z-axis as well. | *This skill's forward range is about one and a half of the player's screen. It has a small range in the Z-axis as well. | ||
**The vertical range extends up to 4 platforms above and 3 platforms below the player. | |||
*It is best to use while in front of groups of enemies, since the backward reach is minimal. | *It is best to use while in front of groups of enemies, since the backward reach is minimal. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*This skill is likely a reference to '''[[Wikipedia:en:Botnet|botnet]]''' (a group of devices running bots connected with each other in order to cause a '''[[Wikipedia:en:Denial-of-service_attack|DDoS network attack]]''') | *This skill is likely a reference to '''[[Wikipedia:en:Botnet|botnet]]''' (a group of devices running bots connected with each other in order to cause a '''[[Wikipedia:en:Denial-of-service_attack|DDoS network attack]]''') with how the '''Unleashed''' spawn per target and are even more devastating if there are multiple instances to take down, similarly to how the attack causes overflow on all devices in the network. | ||
**They are surrounded with an aura of binary number chains, which is a symbol of data used to cause overload. | **They are surrounded with an aura of binary number chains, which is a symbol of data used to cause overload. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 09/02/2021 || | | 09/02/2021 || 09/29/2021 || colspan=2 align="left" | | ||
*'''Unleashed''' added. | *'''Unleashed''' added. | ||
|- | |||
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
*Fixed damage not increasing properly per Negative Code stage. | |||
|- | |||
| 02/03/2022 || 03/02/2022 || colspan=2 align="left" | | |||
*{{nerf|Enemy detection range decreased.}} | |||
|} | |} | ||
<br> | <br> | ||
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|Color={{ColorSel|CharLight|Eve}} | |Color={{ColorSel|CharLight|Eve}} | ||
|KR=언리쉬드 |KRName=Unleashed | |KR=언리쉬드 |KRName=Unleashed | ||
|JP=アンリッシュド |JPName=Unleashed | |||
|TW=釋放 |TWName=Release | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Code: Failess}} | |||
{{ |