Overflowing Blood: Difference between revisions

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| [[File:CAIcon1.png]]
| [[File:CAIcon1.png]]
| {{SkillType|P}} When below 50% HP (25% in PvP), activate [Overflowing Blood] buff that increases attack power and HP consumed by Blood Hit is decreased. Removes debuffs, and normal attacks and active skills have a chance to inject demonic energy into herself. 5 stacks of demonic energy will cause the attack power to increase significantly for a short period.
| {{SkillType|P}} When below 50% HP (25% in PvP), activate {{se|1018|Overflowing Blood}} buff that increases attack power and HP consumed by [[Blood Hit]] is decreased. Recover from harmful effects at regular intervals, and when attacking, have a chance to inject demonic energy. 5 stacks of {{se|237|Demonic Injection}} will cause the attack power to increase significantly for a short period.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=4 | {{se|1018|Overflowing Blood}} !! colspan="2" | Debuff Removal !! colspan=5 | {{se|237|Demonic Injection}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | [[Status Effects|Demonic Injection]] !! colspan=2 | [[Status Effects|Overflowing Blood]]<br>(After 5 stacks of Demonic Injection) !! colspan=4 | [[Status Effects|Overflowing Blood]]<br>(When under a certain HP threshold) !! rowspan=2 | Debuff Removal Cooldown
|-
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | HP Threshold !! rowspan=2 | Blood Hit<br>HP Consumption Decrease !! rowspan="2" | All Damage Increase
! Chance !! Duration !! Reactivation Cooldown !! Attack Power Increase !! Duration !! When HP Below !! Attack Power Increase !! Blood Hit HP Reduction !! Duration
! rowspan="2" |Duration!! rowspan="2" | Amount !! rowspan=2 | Interval !! rowspan=2 | Chance !! rowspan=2 | Reactivation<br>Cooldown !! rowspan=2 | Duration !! colspan=2 | {{se|1017|Overflowing Blood}}<br>(Upon Obtaining 5 Stacks of {{se|237|Demonic Injection}})
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! All Damage Increase !! Duration
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| align="left" | 1 || 60 || rowspan=4 | 15% || rowspan=4 | 15 Seconds || rowspan=4 | 1 Second || 10% || rowspan=4 | 15 Seconds || rowspan=4 | 50% || 5% || rowspan=4 | 90% || rowspan=4 | 5 Seconds || 40 Seconds
| colspan=13 | {{PvE}}
|-
|-
| align="left" | 2 || 67 || 20% || 10% || 30 Seconds
| align="left" | 1 || 60 || rowspan=4 | <50% || rowspan=4 | 90% || 4% || rowspan=4 | 5 Seconds || rowspan=4 | 1 || 40 Seconds || rowspan=4 | 50% || rowspan=4 | 1 Second || rowspan=4 | 15 Seconds || 5% || rowspan=4 | 15 Seconds
|-
|-
| align="left" | 3 || 69 || 30% || 15% || 20 Seconds
| align="left" | 2 || 67 || 6% || 30 Seconds || 10%
|-
|-
| align="left" | 4 || 99 || 40% || 20% || 10 Seconds
| align="left" | 3 || 69 || 8% || 20 Seconds || 15%
|}
|-
 
| align="left" | 4 || 99 || 10% || 10 Seconds || 20%
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| colspan=13 | {{PvP}}
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Status Effects|Overflowing Blood]]<br>(When under a certain HP threshold)
|- style="background:{{ColorSel|CharLight|Elesis}}"
! When HP Below !! Blood Hit HP Reduction
|-
|-
| align="left" | 1 || 60 || rowspan=4 | 25% || rowspan=4 | 20%
| align="left" | 1 || 60 || rowspan=4 | <25% || rowspan=4 | 20% || 4%|| rowspan=4 | 5 Seconds || rowspan=4 | 1 || 40 Seconds || rowspan=4 | 50% || rowspan=4 | 1 Second || rowspan=4 | 15 Seconds || 2% || rowspan=4 | 15 Seconds
|-
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| align="left" | 2 || 67
| align="left" | 2 || 67 || 6% || 30 Seconds || 4%
|-
|-
| align="left" | 3 || 69
| align="left" | 3 || 69 || 8% || 20 Seconds || 6%
|-
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| align="left" | 4 || 99
| align="left" | 4 || 99 || 10% || 10 Seconds || 8%
|}
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== Tips and Details ==
== Tips and Details ==
*Any debuff, [[Status Effects|except Binded, Delay Fire's Mark, Helpless, Invincible Fire, and Power Stun]] can be removed. This also includes debuffs inflicted by [[elements]], as well as drain effects like that of [[Wind Blade]].
*Any debuff except Binded, [[Delayed Fire]]'s Mark, {{se|129|Helpless||sd}}, [[Invincible Fire]], and {{se||Power Faint||sd}} can be removed. This also includes debuffs inflicted by [[elements]], as well as drain effects like that of [[Wind Blade]].
*The 5-second buff you get from having less than 50% HP will only start counting down once your HP is over the threshold. Otherwise, it lasts indefinitely.  
*The {{se|1018|Overflowing Blood}} buff's duration will only start counting down once your HP is over the threshold. Otherwise, it lasts indefinitely.
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== Updates ==
==  Gallery ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<gallery widths=150px heights=150px>
|- style="background:{{ColorSel|CharLight|Elesis}}"
File:Status 228.png|Unused '''Boiling Blood Ⅰ''' buff icon before 2015 Skill Tree Revamp. (Remove debuffs, recover HP)
File:Status 229.png|Unused '''Boiling Blood Ⅱ''' buff icon before 2015 Skill Tree Revamp. (Remove debuffs, recover HP)
File:Status 230.png|Unused '''Boiling Blood Ⅲ''' buff icon before 2015 Skill Tree Revamp. (Remove debuffs, recover HP)
</gallery>
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==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 08/13/2014 || 01/28/2015 || colspan=2 align="left" |
*'''Overflowing Blood''' added.
|-
|-
| 08/21/2014 || - || colspan=2 align="left" |  
| 08/21/2014 || - || colspan=2 align="left" |  
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|-
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| rowspan=2 | 12/18/2014 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 12/18/2014 || rowspan=2 | - || colspan=2 align="left" |  
{{nerf|Added a 1 second cooldown between stacks on Evil Energy Injection Effect.}}
*{{nerf|Added a 1 second cooldown between stacks on Evil Energy Injection Effect.}}
|-
|-
| align="left" |  
| align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Added modifier of the Health Recovery Amount Effect.}}
*{{nerf|Added modifier of the Health Recovery Amount Effect.}}
|-
|-
| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
{{nerf|Chance decreased.}}
*{{nerf|Chance decreased.}}
{{nerf|Duration decreased.}}
*{{nerf|Duration decreased.}}
{{nerf|Cooldown increased.}}
*{{nerf|Cooldown increased.}}
|-
|-
| 04/30/2015 || - || align="left" |  
| 04/30/2015 || - || align="left" |  
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*Fixed the error where the cooldown of Evil Energy Injection is only working in.
*Fixed the error where the cooldown of Evil Energy Injection is only working in.
|-
|-
| 09/03/2015 || - || colspan=2 align="left" |  
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |  
{{buff|Added attack power increase buff.}}
*{{buff|Added attack power increase buff.}}
{{nerf|Doesn't recover HP.}}
*{{nerf|Doesn't recover HP.}}
|-
|-
| 09/10/2015 || - || colspan=2 align="left" |  
| 09/10/2015 || - || colspan=2 align="left" |  
{{buff|Damage buff duration increased.}}
*{{buff|Damage buff duration increased.}}
{{buff|Damage increased when HP is below 50% and damage taken from blood hit decreased.}}
*{{buff|Damage increased when HP is below 50% and damage taken from blood hit decreased.}}
{{buff|Made dark energy gathering time longer so they can stack easily.}}
*{{buff|Made dark energy gathering time longer so they can stack easily.}}
*Fixed receiving damage buff when debuff was removed.
*Fixed receiving damage buff when debuff was removed.
|-
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
{{buff|Skill's Debuff removal effect's cooldown time decreased.}}
*{{buff|Skill's Debuff removal effect's cooldown time decreased.}}
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{buff|Blood Hit HP decrease amount activation condition made easier.}}
*{{buff|Blood Hit HP decrease amount activation condition made easier.}}
{{buff|Blood Hit HP decrease amount decreased.}}
*{{buff|Blood Hit HP decrease amount decreased.}}
{{buff|Evil Energy Injection chance increased.}}
*{{buff|Evil Energy Injection chance increased.}}
|-
|-
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
{{nerf|Blood Hit HP decrease amount activation condition made harder.}}
*{{nerf|Blood Hit HP decrease amount activation condition made harder.}}
{{nerf|Blood Hit HP decrease amount increased.}}
*{{nerf|Blood Hit HP decrease amount increased.}}
{{nerf|Physical Attack Increase in certain HP decreased.}}
*{{nerf|Physical Attack Increase in certain HP decreased.}}
|-
|-
| 03/30/2017 || - || colspan=2 align="left" |  
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
*Fixed issue where can remove [[Seal of Time|Time Sickness]].
*Fixed issue where can remove [[Seal of Time|Time Sickness]].
|-
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*None
*None
| align="left" |  
| align="left" |  
{{nerf|HP Threshold decreased.}}
*{{nerf|HP Threshold decreased.}}
|-
|-
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
| 08/23/2018 || 09/06/2018 || colspan=2 align="left" |  
{{buff|Attack Power Increase increased.}}
*{{buff|Attack Power Increase increased.}}
|-
|-
| rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" |  
| rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" |  
{{buff|Overflowing Blood Duration increased.}}
*{{buff|Overflowing Blood Duration increased.}}
|-
|-
| align="left" |  
| align="left" |  
{{buff|Blood Hit HP Reduction increased.}}
*{{buff|Blood Hit HP Reduction increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
{{buff|'''Blood Hit Strength''' changed to timed buff instead of conditional effect.}}
*{{buff|'''Blood Hit Strength''' changed to timed buff instead of conditional effect.}}
**Buff does not wear of when healing above 50% HP.
**Buff does not wear of when healing above 50% HP.
{{buff|'''Demonic Injection''' can be applied by Special Actives}}
*{{buff|'''Demonic Injection''' can be applied by Special Actives}}
|-
| 06/04/2020 || 07/01/2020 || colspan=2 align=left |
*{{nerf|Attack Power Increase decreased.}}
|-
| rowspan=2 | 11/19/2020 || rowspan=2 | 12/16/2020 || colspan=2 align=left |
*{{buff|Demonic Injection Chance increased.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|Overflowing Blood Attack Power Increase decreased.}}
|-
| rowspan=2 | 11/09/2023 || rowspan=2 | 12/06/2023 ||
*{{nerf|'''Increased Attack Power''' at max stacks decreased.}} | *None
|-
| colspan=2 align="left" |
*Buff icon changed from {{se|227}} to {{se|1018}}{{se|1017}}.
|}
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}}
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{{SkillNav - Crimson Avenger}}
{{CAvSkills}}
[[Category:Passive Skills]]
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