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{{Lua|Traits}}
{{Lua|Traits}}
== All trait examples ==
<pre><nowiki>{{Traits
|Rena
|Lyrical Flow
|Empowered, Gigantic
|130
|140
}}</nowiki></pre>
{{Traits
|Rena
|Lyrical Flow
|Empowered, Gigantic
|130
|140
}}
<pre><nowiki>{{Traits
|Rose
|Penetrating Bullet
|Light, Heavy
|mp=300
|cd=21
|mp1=70
}}</nowiki></pre>
{{Traits
|Rose
|Penetrating Bullet
|Light, Heavy
|mp=300
|cd=21
|mp1=70
}}
<pre><nowiki>{{Traits
|Rose
|Viper Shot
|Light, Regenerating (1)
|mp=35
|mp1=70
|mp2=65
|ecp=true
}}</nowiki></pre>
{{Traits
|Rose
|Viper Shot
|Light, Regenerating (1)
|mp=35
|mp1=70
|mp2=65
|ecp=true
}}
<pre><nowiki>{{Traits
|Elesis
|Outburst
|Useful, Enhanced
|dmg1=67
|hits=10
}}</nowiki></pre>
{{Traits
|Elesis
|Outburst
|Useful, Enhanced
|dmg1=67
|hits=10
}}
<pre><nowiki>{{Traits
|Noah
|Eternal Fog
|Reversed, Critical
|mp=300
|cd=21
|mp1=47
|cd2=65
|def_ignore2=66
|pvp_def_ignore2=33
}}</nowiki></pre>
{{Traits
|Noah
|Eternal Fog
|Reversed, Critical
|mp=300
|cd=21
|mp1=47
|cd2=65
|def_ignore2=66
|pvp_def_ignore2=33
}}
<pre><nowiki>{{Traits
|Eve
|Trojan Horse
|Haste, Regenerating (1)
|mp=300
|cd=21
|cd1=75
|mp2=45
|chance2=68
}}</nowiki></pre>
{{Traits
|Eve
|Trojan Horse
|Haste, Regenerating (1)
|mp=300
|cd=21
|cd1=75
|mp2=45
|chance2=68
}}
<pre><nowiki>{{Traits
|Ara
|Iceberg
|Regenerating (2), Ruthless
|mp=300
|cd=21
|cd1=55
|chance1=68
}}</nowiki></pre>
{{Traits
|Ara
|Iceberg
|Regenerating (2), Ruthless
|mp=300
|cd=21
|cd1=55
|chance1=68
}}
<pre><nowiki>{{Traits
|Add
|Venipuncture
|Evil, Powerful
|20
|cd=21
|cd2=135
}}</nowiki></pre>
{{Traits
|Add
|Venipuncture
|Evil, Powerful
|20
|cd=21
|cd2=135
}}
<pre><nowiki>{{Traits
|Elsword
|Armor Break
|Killing Blow (1), Killing Blow (2)
|duration=20
|duration1=145
|
|56
|effects={{se|073|Test}} Physical Defense Decrease: 20%<br/>{{se|074|Test}} Magical Defense Decrease: 10%<br/>
}}</nowiki></pre>
{{Traits
|Elsword
|Armor Break
|Killing Blow (1), Killing Blow (2)
|duration=20
|duration1=145
|
|56
|effects={{se|073|Test}} Physical Defense Decrease: 20%<br/>{{se|074|Test}} Magical Defense Decrease: 10%<br/>
}}
<pre><nowiki>{{Traits
|Raven
|Shockwave - Divider
|Absorbing, Persistent
|40
|120
}}</nowiki></pre>
{{Traits
|Raven
|Shockwave - Divider
|Absorbing, Persistent
|40
|120
}}
<pre><nowiki>{{Traits
|Aisha
|Icicle Spear
|Evil, Persistent2
|40
|120
}}</nowiki></pre>
{{Traits
|Aisha
|Icicle Spear
|Evil, Persistent2
|40
|120
}}
<br>
<templatedata>
<templatedata>
{
{
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"traits"
"traits"
]
]
},
"4": {
"label": "Trait 1 SkillText",
"description": "Comma-separated values provided to the SkillText template. Warning! Does not generate details properly when they're needed."
},
"5": {
"label": "Trait 2 SkillText",
"description": "Comma-separated values provided to the SkillText template. Warning! Does not generate details properly when they're needed."
},
},
"mp": {
"mp": {
"label": "MP Usage",
"label": "MP Usage",
"type": "number",
"type": "number",
"description": "The template returns an error if you specify the multiplier argument (such as mp1) while this field is empty.",
"suggested": true
"suggested": true
},
},
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"label": "Cooldown",
"label": "Cooldown",
"type": "number",
"type": "number",
"description": "The template returns an error if you specify the multiplier argument (such as cd1) while this field is empty.",
"suggested": true
"suggested": true
},
"mp_pvp": {
"label": "MP Usage (PvP)",
"type": "number"
},
"cd_pvp": {
"label": "Cooldown (PvP)",
"type": "number"
},
"mp_enhanced": {
"label": "MP Usage (Final Enhanced)",
"type": "number"
},
"cd_enhanced": {
"label": "Cooldown (Final Enhanced)",
"type": "number"
},
},
"mp1": {
"mp1": {
"label": "Trait 1 MP Effect",
"label": "Trait 1 MP Effect",
"description": "Specify in % (without the sign)",
"description": "Specify in % (without the sign). If certain MP traits are active (such as Reversed), and this field is empty for the exact index, the template returns an error. Specific traits derive the default values and thus do not require this argument provided (Critical = 120, Light = 80).",
"type": "number"
"type": "number"
},
},
"mp2": {
"mp2": {
"label": "Trait 2 MP Effect",
"label": "Trait 2 MP Effect",
"description": "Specify in % (without the sign)",
"description": "Specify in % (without the sign). If certain MP traits are active (such as Reversed), and this field is empty for the exact index, the template returns an error. Specific traits derive the default values and thus do not require this argument provided (Critical = 120, Light = 80).",
"type": "number"
"type": "number"
},
},
"cd1": {
"cd1": {
"label": "Trait 1 Cooldown Effect",
"label": "Trait 1 Cooldown Effect",
"description": "Specify in % (without the sign)",
"description": "Specify in % (without the sign). If certain Cooldown traits are active (such as Reversed), and this field is empty for the exact index, the template returns an error. Specific traits derive the default values and thus do not require this argument provided (Heavy = 120, Haste = 80, Ruthless = 200, Powerful = 150).",
"type": "number"
"type": "number"
},
},
"cd2": {
"cd2": {
"label": "Trait 2 Cooldown Effect",
"label": "Trait 2 Cooldown Effect",
"description": "Specify in % (without the sign)",
"description": "Specify in % (without the sign). If certain Cooldown traits are active (such as Reversed), and this field is empty for the exact index, the template returns an error. Specific traits derive the default values and thus do not require this argument provided (Heavy = 120, Haste = 80, Ruthless = 200, Powerful = 150).",
"type": "number"
"type": "number"
},
},
"duration": {
"duration": {
"label": "Duration",
"label": "Duration",
"description": "The template returns an error if you specify the multiplier argument (such as duration1) while this field is empty.",
"type": "number"
"type": "number"
},
},
"desc1_trait1": {
"duration_pvp": {
"label": "Trait 1 SkillText 1",
"label": "Duration (PvP)",
"description": "Pass an argument to a trait's SkillText.",
"type": "number"
"type": "number"
},
},
"desc1_trait2": {
"duration_enhanced": {
"label": "Trait 2 SkillText 1",
"label": "Duration (Final Enhanced)",
"description": "Pass an argument to a trait's SkillText.",
"type": "number"
"type": "number"
},
},
"desc2_trait1": {
"duration1": {
"label": "Trait 1 SkillText 2",
"label": "Trait 1 Duration Effect",
"description": "Pass an argument to a trait's SkillText.",
"description": "Specify in % (without the sign). If Killing Blow (1) is active, and this field is empty for the exact index, the template returns an error.",
"type": "number"
"type": "number"
},
},
"desc2_trait2": {
"duration2": {
"label": "Trait 2 SkillText 2",
"label": "Trait 2 Duration Effect",
"description": "Pass an argument to a trait's SkillText."
"description": "Specify in % (without the sign). If Killing Blow (1) is active, and this field is empty for the exact index, the template returns an error.",
"type": "number"
},
},
"detail1_trait1": {
"chance1": {
"label": "Trait 1 Detail 1",
"label": "Trait 1 Chance Effect",
"description": "Custom detail field. (While undocumented, you can generate more than 2 fields)",
"description": "For Regenerating trait"
"type": "string"
},
},
"detail2_trait1": {
"chance2": {
"label": "Trait 1 Detail 2",
"label": "Trait 2 Chance Effect",
"description": "Custom detail field. (While undocumented, you can generate more than 2 fields)",
"description": "For Regenerating trait"
"type": "string"
},
},
"detail1_trait2": {
"mp_enhanced_pvp": {
"label": "Trait 2 Detail 1",
"label": "MP Usage (PvP Enhanced)"
"description": "Custom detail field. (While undocumented, you can generate more than 2 fields)",
"type": "string"
},
},
"detail2_trait2": {
"cd_enhanced_pvp": {
"label": "Trait 2 Detail 2",
"label": "Cooldown (PvP Enhanced)"
"description": "Custom detail field. (While undocumented, you can generate more than 2 fields)",
"type": "string"
},
},
"header1_trait1": {
"duration_enhanced_pvp": {
"label": "Trait 1 Header 1",
"label": "Duration (PvP Enhanced)"
"description": "Custom detail header. (While undocumented, you can generate more than 2 headers)",
"type": "string"
},
},
"header2_trait1": {
"hits": {
"label": "Trait 1 Header 2",
"label": "Useful Hit Count"
"description": "Custom detail header. (While undocumented, you can generate more than 2 headers)",
"type": "string"
},
},
"header1_trait2": {
"detail1": {
"label": "Trait 2 Header 1",
"label": "Trait 1 Detail Force",
"description": "Custom detail header. (While undocumented, you can generate more than 2 headers)",
"description": "Only works for Max Hits (probably)"
"type": "string"
},
},
"header2_trait2": {
"detail2": {
"label": "Trait 2 Header 2",
"label": "Trait 2 Detail Force",
"description": "Custom detail header. (While undocumented, you can generate more than 2 headers)",
"description": "Only works for Max Hits (probably)"
"type": "string"
},
},
"duration1": {
"lang": {
"label": "Trait 1 Duration Effect",
"label": "Language Suffix",
"description": "Specify in % (without the sign)",
"description": "A language suffix for multi-language variants.",
"type": "number"
"example": "zh-hans"
},
"duration2": {
"label": "Trait 2 Duration Effect",
"description": "Specify in % (without the sign)",
"type": "number"
}
}
},
},
"description": "A template used to generate a tabular information section about a skill's traits.",
"description": "A template used to generate a tabular information section about a skill's traits.",
"format": "block",
"paramOrder": [
"paramOrder": [
"1",
"1",
"2",
"2",
"3",
"3",
"4",
"5",
"lang",
"mp",
"mp",
"mp_pvp",
"mp_enhanced",
"mp_enhanced_pvp",
"cd",
"cd",
"cd_pvp",
"cd_enhanced",
"cd_enhanced_pvp",
"duration",
"duration",
"duration_pvp",
"duration_enhanced",
"duration_enhanced_pvp",
"mp1",
"mp1",
"mp2",
"mp2",
Line 153: Line 387:
"duration1",
"duration1",
"duration2",
"duration2",
"desc1_trait1",
"chance1",
"desc2_trait1",
"chance2",
"desc1_trait2",
"hits",
"desc2_trait2",
"detail1",
"detail1_trait1",
"detail2"
"detail2_trait1",
]
"detail1_trait2",
"detail2_trait2",
"header1_trait1",
"header2_trait1",
"header1_trait2",
"header2_trait2"
],
"format": "block"
}
}
</templatedata>
</templatedata>