Sparrow Factory: Difference between revisions
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__NOTOC__{{Languages|Sparrow Factory}} | __NOTOC__{{Languages|Sparrow Factory}} | ||
{{#ev:youtube|pm4Dgbv19yY|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:MHSActive4.png]] | | [[File:MHSActive4.png]] | ||
| {{SkillType|SA|S}} Deploy a [ | | {{SkillType|SA|S}} Deploy a [{{Color|#FFCC00|Sparrow Factory}}], that calls upon mechanical sparrows.<br>The summoned Sparrow Factory lasts for 15 seconds. | ||
|- | |- | ||
| | | | ||
| | | {{Color|#FFCC00|Sparrow Factory|b=1}} | ||
* | *Deploy 10 sparrows in intervals of 0.4 seconds. | ||
* | *Sparrows will target and attack enemies that are closest to the factory. | ||
*When the duration | *When the duration is over, sparrows and the factory will explode. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! rowspan="3" | Mode !! colspan=2 | Damage (Magical) !! colspan="2" | Sparrow Factory !! colspan="3" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown | |||
|- | |- | ||
| | ! rowspan="2" | Sparrow Shot !! rowspan="2" | Sparrow Self-destruct !! rowspan="2" | HP !! rowspan="2" | Duration !! colspan="2" | Sparrow Shot !! rowspan="2" | Sparrow Self-destruct | ||
! | |||
|- | |- | ||
! Per Sparrow !! Sparrow Count | |||
|- | |- | ||
| '''{{PvP}}''' || 17% || 28% | | colspan="10" | '''Normal''' | ||
|- | |||
| {{PvE}} || 34% || 57% || 100% of caster's || rowspan="2" | 15 Seconds || rowspan="2" | 20 (Est.) || rowspan=2 | 10 || rowspan=2 | 1 || rowspan="2" | 200 MP || rowspan=2 | 14 Seconds | |||
|- | |||
| {{PvP}} || 14% || 23% || 20% of caster's | |||
|- | |||
| colspan="10" | '''[Enhanced]''' | |||
|- | |||
| {{PvE}} || 41% || 68% || 100% of caster's || rowspan="2" | 15 Seconds || rowspan="2" | 20 (Est.) || rowspan=2 | 10 || rowspan=2 | 1 || rowspan="2" | 200 MP || rowspan=2 | 14 Seconds | |||
|- | |||
| {{PvP}} || 17% || 28% || 20% of caster's | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Rose|Sparrow Factory|Heavy, Light|cd=14|mp=200}} | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage | {{Damage|true|Rose | ||
|dmg=41, 68 | |dmg=41, 68 | ||
|pvp_dmg=17, 28 | |pvp_dmg=17, 28 | ||
|avg_hits=125, 1 | |avg_hits=125, 1 | ||
|no_max=true | |||
|heavy=true | |heavy=true | ||
|passive1=ECP System | |passive1=ECP System | ||
|append=1, Over Strike | |||
|passive2=Mechanic Mastery | |passive2=Mechanic Mastery | ||
}} | }} | ||
*Assumes 125 hits of '''Sparrow Shot''' and 1 hit of '''Sparrow Self-destruct'''. | |||
* | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
MHPassive.png; Mechanic Mastery; | |||
OptPassive2.png; Mecha Generator; | |||
OptTrans5.png; Sub Mech Revolution Locked-Trans2; | |||
Prime Operator - Passive 1.png; Mecha Control; | |||
}} | |||
<br> | <br> | ||
== Tips and Details | == Tips and Details == | ||
*Due to the dynamic | *Due to the dynamic path-finding of each sparrow, the hit count massively varies between casts, even from the same spot or if summoned directly on top of an enemy so the sparrows start hitting as soon as they possibly can. | ||
**On average, regardless of where it is summoned, the sparrows will hit about 125 times, though hit counts of nearly 200 are possible. | **On average, regardless of where it is summoned, the sparrows will hit about 125 times, though hit counts of nearly 200 are possible. | ||
*The Sparrow Factory counts as a summoned unit for [[Mecha Generator]]. The individual Sparrows do not. | *The '''Sparrow Factory''' counts as a summoned unit for [[Mecha Generator]]. The individual '''Sparrows''' do not. | ||
*Only the first hit of each Sparrow will provide hitstun in PvE. In PvP, none of the hits apply | *Only the first hit of each Sparrow will provide hitstun in PvE. In PvP, none of the hits apply hitstun. | ||
*The skill can easily attack enemies across the entire map, though it needs at least one enemy nearby for the Sparrows to start tracking in the first place. | *The skill can easily attack enemies across the entire map, though it needs at least one enemy nearby for the Sparrows to start tracking in the first place. | ||
*If this skill is reused while the first factory is still active, the first factory will be destroyed. | *If this skill is reused while the first factory is still active, the first factory will be destroyed. | ||
<br> | <br> | ||
== Updates == | ==Trivia== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | *This skill is based on the DFO shared Mechanic skill [https://wiki.dfo.world/view/Sparrow_Factory Sparrow Factory]. | ||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Sparrow Shot damage increased.}} | *{{buff|Sparrow Shot damage increased.}} | ||
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|- | |- | ||
| 06/14/2018 || 06/27/2018 || align="left" | | | 06/14/2018 || 06/27/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Sparrow Self-destruct damage increased.}} | *{{buff|Sparrow Self-destruct damage increased.}} | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Metal Heart}} | |||
{{ | |||
Latest revision as of 23:22, 21 March 2024
[Special Active: Strength] Deploy a [Sparrow Factory], that calls upon mechanical sparrows. The summoned Sparrow Factory lasts for 15 seconds. | |
Sparrow Factory
| |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Metal Heart | 30 | Intermediate Training Skill Quest |
Skill Information
Mode | Damage (Magical) | Sparrow Factory | Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Sparrow Shot | Sparrow Self-destruct | HP | Duration | Sparrow Shot | Sparrow Self-destruct | ||||
Per Sparrow | Sparrow Count | ||||||||
Normal | |||||||||
PvE | 34% | 57% | 100% of caster's | 15 Seconds | 20 (Est.) | 10 | 1 | 200 MP | 14 Seconds |
PvP | 14% | 23% | 20% of caster's | ||||||
[Enhanced] | |||||||||
PvE | 41% | 68% | 100% of caster's | 15 Seconds | 20 (Est.) | 10 | 1 | 200 MP | 14 Seconds |
PvP | 17% | 28% | 20% of caster's |
Skill Traits
Heavy Sparrow Factory | Light Sparrow Factory | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 16.8 Seconds | MP Usage decreased to 80% | 160 MP |
Total Damage
Mode | Average | |||||||
---|---|---|---|---|---|---|---|---|
Base | Mechanic Mastery | |||||||
Normal | Over Strike | Normal | Over Strike | |||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 5,193% | 7,477.92% | 6,231.6% | 8,973.5% | 7,789.5% | 11,216.88% | 9,347.4% | 13,460.26% |
PvP | 2,153% | 3,100.32% | 2,583.6% | 3,720.38% | 2,691.25% | 3,875.4% | 3,229.5% | 4,650.48% |
- Assumes 125 hits of Sparrow Shot and 1 hit of Sparrow Self-destruct.
Related Skills
Tips and Details
- Due to the dynamic path-finding of each sparrow, the hit count massively varies between casts, even from the same spot or if summoned directly on top of an enemy so the sparrows start hitting as soon as they possibly can.
- On average, regardless of where it is summoned, the sparrows will hit about 125 times, though hit counts of nearly 200 are possible.
- The Sparrow Factory counts as a summoned unit for Mecha Generator. The individual Sparrows do not.
- Only the first hit of each Sparrow will provide hitstun in PvE. In PvP, none of the hits apply hitstun.
- The skill can easily attack enemies across the entire map, though it needs at least one enemy nearby for the Sparrows to start tracking in the first place.
- If this skill is reused while the first factory is still active, the first factory will be destroyed.
Trivia
- This skill is based on the DFO shared Mechanic skill Sparrow Factory.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/24/2016 | 07/27/2016 |
| |
04/21/2016 |
|
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
|
06/14/2018 | 06/27/2018 |
|
|
04/25/2019 | 05/22/2019 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 스패로우 팩토리 | Sparrow Factory |
China (Simplified Chinese) | 拦截机工厂 | Interceptor Factory |
Germany | Speerfabrik | Spear Factory |
France | Usine de javelots | Javelin Factory |
Metal Heart - Skills
Special Active
Active
Buff
Passive