Herrscher: Difference between revisions

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|image=
|image=
{{Tabber
{{Tabber
|Normal=[[File:Portrait - HerrscherRight.png|375px|link=File:Portrait - Herrscher.png]]
|Normal=[[File:Portrait - Herrscher (Infobox).png|375px|link=File:Portrait - Herrscher.png]]
|Henir=[[File:Portrait - Herrscher Spiritualism FormRight.png|375px|link=File:Portrait - Herrscher Henir Mode.png]]
|Henir=[[File:Portrait - Herrscher Henir Mode (Infobox).png|375px|link=File:Portrait - Herrscher Henir Mode.png]]
}}
}}
|class=[[File:Mini Icon - Herrscher.png]] Herrscher
|class=[[File:Mini Icon - Herrscher.png]] Herrscher
|weapon=Pendulum, Projection Weapons, Henir Energy
|weapon=Pendulum, Chaos Projections, Power of Henir
|age=Unknown
|age=Unknown
|race=Angel
|race={{tt|Vestige of Chaos|Formerly Angel}}
|ESP=Damage dealt to Boss Monsters Increase  
|ESP=Damage dealt to Boss Monsters Increase  
|tree=<dfn>{{</dfn>
|tree=<dfn>{{</dfn>
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<dfn>}}</dfn>
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|RD=[[File:Korean Flag.png|20px]] 8 February 2018<br>[[File:Japanese Flag.png|20px]] 7 March 2018<br>[[File:Chinese Flag.png|20px]] 7 March 2018<br>[[File:American Flag.png|20px]] 7 March 2018<br>[[File:Bresil Flag.png|20px]] 7 March 2018<br>[[File:Taiwanese Flag.png|20px]] 8 March 2018<br>[[File:European Union Flag.png|20px]] 22 August 2018
|RD=[[File:Korean Flag.png|20px]] 8 February 2018<br>[[File:Japanese Flag.png|20px]] 7 March 2018<br>[[File:Chinese Flag.png|20px]] 7 March 2018<br>[[File:American Flag.png|20px]] 7 March 2018<br>[[File:Brazil Flag.png|20px]] 7 March 2018<br>[[File:Taiwanese Flag.png|20px]] 8 March 2018<br>[[File:European Union Flag.png|20px]] 22 August 2018
|MRD=[[File:Korean_Flag.png|20px]] 27 February 2020<br>[[File:American Flag.png|20px]] 25 March 2020<br>[[File:European Union Flag.png|20px]] 23 September 2020
|MRD=[[File:Korean_Flag.png|20px]] 27 February 2020<br>[[File:American Flag.png|20px]] 25 March 2020<br>[[File:European Union Flag.png|20px]] 23 September 2020
|video={{#ev:youtube|Yr1WKt3_OBw||center||||autoresize}}
|stat=
|stat=
{{CharStats
{{CharStats
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| Damage=M
| Damage=M
}}}}
}}}}
<center>{{quotation|Cease your doubts... Come, follow me to eternal void.}}</center>
<center>{{quotation|Do not turn away from the chaos you reached.}}</center>
<br>
<br>


= [[File:Icon - Herrscher.png]] Herrscher =
= [[File:Icon - Herrscher.png]] Herrscher =
{{ADSquare}}
 
'''[The master of void, dragging all to his realm of nothingness]'''
'''[The master of void, dragging all to his realm of nothingness]'''
=== Background  ===
=== Background  ===
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Herrscher}}
{{:Skill Tree: Herrscher}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|3}}
  {{SkillText|Combo|3}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
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! width="30%" |Image  
! width="30%" |Image  
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! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[File:Combo - Herrscher 1.png]]
| [[File:Combo - Herrscher 1.png|520px]]
|  
|  
After doing a single {{CX}}, swipe enemies with henir energy and rush a great distance forward in super armor to perform a scythe uppercut. The uppercut deals hitstun, leaving targets open. Scythe appearance varies in normal and Henir mode.
After doing a single {{CX}}, swipe enemies with Chaos energy, rush forward in Super Armor and swing your scythe upwards. The scythe hit deals hitstun, leaving targets open.
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|
{{CX}} 286% Mag. Damage<br>
{{CX}} 286% Mag. Damage<br>
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{{CZ}} 45% Phy. Damage x6 + 266% Phy. Damage
{{CZ}} 45% Phy. Damage x6 + 266% Phy. Damage
|-
|-
| [[File:Combo - Herrscher 2.png]]
| [[File:Combo - Herrscher 2.png|520px]]
|  
|  
After doing the standard {{CDRU}}{{CX}}{{CX}}{{CX}} combo, dive downwards with the scythe and swing it forward. The dive can be done after any spear throw. Scythe appearance varies in normal and Henir mode.
During any of the {{CDRU}}{{CX}} spear tosses, dive downwards with the scythe and swing it forward.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
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== Trivia ==
== Trivia ==
*'''[https://en.wiktionary.org/wiki/Herrscher Herrscher]''' is a German term for '''Ruler'''.
*[[Wiktionary:Herrscher#German|'''Herrscher''']] is a German term for '''Ruler'''.
*In Europe, his name was changed to Regnator, which is Latin for '''Ruler'''.
*In Europe, his name was changed to Regnator, which is Latin for '''Ruler'''.
*'''Herrscher''' and [[Mad Paradox]] are the only two playable characters that aren't really alive anymore in the usual sense. As the backstory describes, Ain's "body" is a mere shell of his 'true' void form, which he uses to interact with the physical world. This is reflected by large portions of his arms, legs, and torso being completely gone, both in his art and in-game model, as well as the animation for his Hyper Active, [[Zerinnen]].
*Contrary to the canon events of [[Hall of El]], Herrscher does not get a new body made by [[Elria]]. After merging with the giant El, the body made by [[Ishmael]] starts to disappear. He uses the scraps of the old body as a shell to interact with the physical world.
*'''Herrscher''' and [[Mad Paradox]] are the only two playable characters that aren't really alive anymore in the usual sense. As the backstory describes, Ain discards his mortal body, becoming a omnipresent entity who is exists in a void dimension of his own creation. His 'true' form can be seen as the black figure in his Hyper Active [[Zerinnen]].
**Unlike Ain's other Spiritualism modes, '''Herrscher''''s mark of Henir has a different appearance and is located on the forehead rather than the eyes; this new mark is also the icon for the Hyper Active [[Zerinnen]].
**Unlike Ain's other Spiritualism modes, '''Herrscher''''s mark of Henir has a different appearance and is located on the forehead rather than the eyes; this new mark is also the icon for the Hyper Active [[Zerinnen]].
**While the hole in his chest was already there in the artwork of [[Apostasia]] in '''Spiritualism (Henir)''' mode, this time it is properly modeled in-game as well and it is possible to see through it.
**While the hole in his chest was already there in the artwork of [[Apostasia]] in '''Henir''' mode, this time it is properly modeled in-game as well and it is possible to see through it.
**Due to no longer being strictly alive, '''Herrscher''''s age is now officially listed as unknown, with no approximated age given, unlike Ain's other paths.
**Due to no longer being strictly alive, '''Herrscher''''s age is now officially listed as unknown, with no approximated age given, unlike [[Richter]] and [[Bluhen]].
**The deterioration of '''Herrscher''''s limbs is part of the promo avatar.
**The deterioration of '''Herrscher''''s limbs is part of the promo avatar.
*'''Herrscher''' shares a lot of his design with the '''Orbis''' monsters and '''Chrysalis''' boss of [[Forgotten Elrian Sanctum|Forgotten Elrian Sanctum]], including a pulsing Eye of Henir in the hole in his chest. As the monsters are a product of Henir as well, this is likely intentional.
*'''Herrscher''' shares a lot of his design with the '''Orbis''' monsters and '''Chrysalis''' boss of [[Forgotten Elrian Sanctum|Forgotten Elrian Sanctum]], including a pulsing Eye of Henir in the hole in his chest. By comparison, [[Opferung]] takes after the Demon Realm variants of Henir creatures instead, implying this sleek, alien design of Herrscher and the Elrios Henir creatures is caused by the El energy, which Ain has in abundance.
*The scythe that Herrscher uses has a difference appearance depending if you are in Henir mode or normal mode. This is only reflected in artwork and combos.
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