25,204
edits
m (→Updates) |
m (Text replacement - "{{ADSquare_2024}}" to "") |
||
(30 intermediate revisions by 5 users not shown) | |||
Line 5: | Line 5: | ||
|image= | |image= | ||
{{Tabber | {{Tabber | ||
|Normal=[[File: | |Normal=[[File:Portrait - Shelling Guardian.png|325px]] | ||
|Berserk=[[File:ShGBerserkerRight.png|325px|link=File:Shelling.png]] | |Berserk=[[File:ShGBerserkerRight.png|325px|link=File:Portrait - Shelling Guardian Berserk Mode.png]] | ||
}} | }} | ||
|class=[[File:Mini Icon - Shelling Guardian.png]] Shelling Guardian | |class=[[File:Mini Icon - Shelling Guardian.png]] Shelling Guardian | ||
Line 12: | Line 12: | ||
|age=15 | |age=15 | ||
|race=Human | |race=Human | ||
|ESP=Damage | |ESP=Damage taken from Boss Monsters Decrease | ||
|Height=156 cm (5 ft 1 in) | |Height=156 cm (5 ft 1 in) | ||
|Weight=52 kg (114 lb) | |Weight=52 kg (114 lb) | ||
|tree=< | |tree=<dfn>{{</dfn> | ||
{{Class Tree| | {{Class Tree| | ||
| 3-0=[[Image:Icon - Chung.png|40px|link=Chung]] | | 3-0=[[Image:Icon - Chung.png|40px|link=Chung]] | ||
Line 22: | Line 22: | ||
| 3-3=[[Image:Icon - Centurion.png|40px|link=Centurion]] | | 3-3=[[Image:Icon - Centurion.png|40px|link=Centurion]] | ||
}} | }} | ||
< | <dfn>}}</dfn> | ||
|RD=[[File:Korean Flag.png|20px]] 9 February 2012<br>[[File:American Flag.png|20px]] 1 May 2013<br>[[File:Chinese Flag.png|20px]] 8 May 2013<br>[[File:European Union Flag.png|20px]] 8 May 2013<br>[[File: | |RD=[[File:Korean Flag.png|20px]] 9 February 2012<br>[[File:American Flag.png|20px]] 1 May 2013<br>[[File:Chinese Flag.png|20px]] 8 May 2013<br>[[File:European Union Flag.png|20px]] 8 May 2013<br>[[File:Brazil Flag.png|20px]] 23 April 2014 | ||
|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Speed=1 | | Speed=1 | ||
| Range=2 | | Range=2 | ||
Line 34: | Line 33: | ||
}} | }} | ||
<center>{{quotation| | <center>{{quotation|I’m ready for battle.}}</center> | ||
<br> | <br> | ||
= [[File:Icon - Shelling Guardian.png]] Shelling Guardian = | = [[File:Icon - Shelling Guardian.png]] Shelling Guardian = | ||
'''[A guardian of Hamel who wields a large cannon called the Destroyer]''' | |||
===Background=== | ===Background=== | ||
{{Background | {{Background | ||
Line 83: | Line 73: | ||
<br> | <br> | ||
{{clearfix}} | |||
== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Shelling Guardian}} | {{:Skill Tree: Shelling Guardian}} | ||
<br> | <br> | ||
== Additional | {{clearfix}} | ||
== Additional Commands == | |||
{{SkillText|Combo|Modified Warhead}} | |||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
{| | |||
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | |||
|- | |- | ||
! width="20%" | | ! width="20%" |Image | ||
! width="50%" |Description | ! width="50%" |Description | ||
! width="30%" |Damage | ! width="30%" |Damage | ||
Line 105: | Line 94: | ||
{{CX}}{{CViX}}{{CX}} combo is reworked to perform a single {{CX}} that immediately reloads 1 Cannonball in a single smash instead of performing two attacks and the final {{CX}} now causes a short-range aiming blast while in '''Heavy Stance''', without firing a projectile. Immediately after the combo, you will automatically enter {{CSS}} [[Siege Shelling]] stance.<br>{{CX}}{{CViX}}{{CZ}}{{CViX}} command is also shortened to {{CX}}{{CZ}}{{CViX}}. | {{CX}}{{CViX}}{{CX}} combo is reworked to perform a single {{CX}} that immediately reloads 1 Cannonball in a single smash instead of performing two attacks and the final {{CX}} now causes a short-range aiming blast while in '''Heavy Stance''', without firing a projectile. Immediately after the combo, you will automatically enter {{CSS}} [[Siege Shelling]] stance.<br>{{CX}}{{CViX}}{{CZ}}{{CViX}} command is also shortened to {{CX}}{{CZ}}{{CViX}}. | ||
| | | | ||
{{CX}} 358% Phy. Damage <br>{{CViX}} 251% Phy. Damage <br>+ 270% Mag. Damage (x1 Cannonball)<br>{{CSS}} | |||
{{CX}} 358% Phy. Damage <br> | |||
{{CViX}} 251% Phy. Damage <br>+ 270% Mag. Damage (x1 Cannonball) | |||
{{CSS}} | |||
|- | |- | ||
| [[File:Combo - Shelling Guardian 2.png|520px]] | | [[File:Combo - Shelling Guardian 2.png|520px]] | ||
Line 117: | Line 102: | ||
<p style="margin-bottom:0em;"> | <p style="margin-bottom:0em;"> | ||
{{CDR}} <br> | {{CDR}} <br> | ||
{{CZ}} 138% Phy. Damage <br> | {{CZ}} 138% Phy. Damage <br>{{CZ}} 239% Phy. Damage <br>{{CViX}} 229% Phy. Damage <br>+ 270% Mag. Damage (x1 Cannonball)<br>{{CSS}} | ||
{{CZ}} 239% Phy. Damage <br> | |||
{{CViX}} 229% Phy. Damage <br>+ 270% Mag. Damage (x1 Cannonball) | |||
{{CSS}} | |||
</p> | </p> | ||
|- | |- | ||
| [[File:Combo - Shelling Guardian 3.png|520px]] | | [[File:Combo - Shelling Guardian 3.png|520px]] | ||
| | | | ||
After doing the standard {{CDRU}}{{CZ}} combo, toss up to two | After doing the standard {{CDRU}}{{CZ}} combo, toss up to two Elastic Bombs at enemies below. These special grenades can bounce off of floors and walls. | ||
*The window in which the {{CX}} to throw | *The window in which the {{CX}} to throw an Elastic Bomb can be performed is very small, and should be input immediately after {{CZ}}. | ||
*You can repeat the combo in mid air by not performing the second {{CX}} to stall in the air and fall down slower. | *You can repeat the combo in mid air by not performing the second {{CX}} to stall in the air and fall down slower. | ||
*The combo shown in the preview is incorrect. The full combo is {{CDRU}}{{CZ}}{{CX}}{{CX}}. | *The combo shown in the preview is incorrect. The full combo is {{CDRU}}{{CZ}}{{CX}}{{CX}}. | ||
Line 136: | Line 118: | ||
|} | |} | ||
=== Updates === | === Updates === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! colspan=2 | Date !! rowspan=2 | Changes | ! colspan=2 | Date !! rowspan=2 | Changes | ||
|- | |- | ||
! KR !! NA | ! KR !! NA | ||
|- | |- | ||
Line 170: | Line 152: | ||
== Tips and Details == | == Tips and Details == | ||
*'''Shelling Guardian''''s grenades can be reflected. | *'''Shelling Guardian''''s grenades can be reflected. | ||
*For some reason, the shot fired for the commands that precede the {{CSS}} [[Siege Shelling]] stance has a chance to immediately reload 1 Cannonball just like shots fired from '''Siege Shelling''' itself, despite not being part of that skill. | *For some reason, the shot fired for the commands that precede the {{CSS}} [[Siege Shelling]] stance has a chance to immediately reload 1 Cannonball just like shots fired from '''Siege Shelling''' itself, despite not being part of that skill. Likewise, this reload is unaffected by [[Reload Mastery]]. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*The abbreviation for '''Shelling Guardian''' is ''H'' instead of ''S'' to prevent confusion with [[Shooting Guardian]]. | *The abbreviation for '''Shelling Guardian''' is ''H'' instead of ''S'' to prevent confusion with [[Shooting Guardian]]. | ||
*Chung learned | *Chung learned the basis of alchemy from his father incomplete research, perfecting it to create the catalyst in his weaponry known as "Disfrozen". | ||
**The canisters containing this blue energy catalyst show up prominently in all artwork, including the following job advancements. The only time their usage is explicit rather than implied however, is in [[Chaos Cannon]] and [[Carpet Bombing]]. | **The canisters containing this blue energy catalyst show up prominently in all artwork, including the following job advancements. The only time their usage is explicit rather than implied however, is in [[Chaos Cannon]] and [[Carpet Bombing]]. | ||
**[[Modified Warhead]]'s icon implies '''Shelling Guardian''''s missiles have the "Disfrozen" catalyst inside of them. | **[[Modified Warhead]]'s icon implies '''Shelling Guardian''''s missiles have the "Disfrozen" catalyst inside of them. | ||
*Before the "Early Region Progression Revamp", Chung learned about the basis of alchemy from [[Echo (NPC)|Echo]] of [[Elder]]. | |||
**That is why skills before the revamp has Echo's own logo and brand on them as well, instead of the skull and crossbones on the regular missiles, aside from [[Artillery Strike - Missile Shower]], since the skill was originally [[Deadly Chaser]]'s skill. | |||
*'''Shelling Guardian''' job path's Freiturnier appearance during '''Berserk Mode''' differs a bit from the other 2 paths. Instead of just wearing a helmet, Chung also gains a machinery core on his chest, as well as some form of extra armor. In this case, he gains two massive shoulder pads called the '''Fear Destroyers'''. | *'''Shelling Guardian''' job path's Freiturnier appearance during '''Berserk Mode''' differs a bit from the other 2 paths. Instead of just wearing a helmet, Chung also gains a machinery core on his chest, as well as some form of extra armor. In this case, he gains two massive shoulder pads called the '''Fear Destroyers'''. | ||
*'''Shelling Guardian''''s cannon slightly resembles a grenade launcher. | *'''Shelling Guardian''''s cannon slightly resembles a grenade launcher. | ||
*'''Shelling Guardian''''s cannon is one of few promotional weapons that are animated. The band of his cannon rotates. | *'''Shelling Guardian''''s cannon is one of few promotional weapons that are animated. The band of his cannon rotates. | ||
*Interestingly, despite the base commands that fire missile shots being reworked to fire actual projectiles, all of this path's similar commands (including the shortened version of the base {{CX}}{{CX}}{{CX}} command) | *Interestingly, despite the base commands that fire missile shots being reworked to fire actual projectiles, all of this path's similar commands (including the shortened version of the base {{CX}}{{CX}}{{CX}} command) function like [[Aiming Shot]] instead. The only exception to this is the {{CDRU}}{{CX}}{{CX}} extension that was added to [[Tactical Trooper]] later on. | ||
*While the game does not explicitly name the grenades thrown by the additional {{CDRU}}{{CZ}}{{CX}}{{CX}} combo, they are called '''Elastic Bombs''', as indicated by [[Elastic Bomb - Hand Grenade]] and [[Big Bang Stream]]. | |||
<br> | <br> | ||