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|weapon=Nasod Arm, Blade | |weapon=Nasod Arm, Blade | ||
|age=26 | |age=26 | ||
|race=Human | |race={{tt|Human|Nasod augmented}} | ||
|ESP=Active Skill Damage Increase | |ESP=Active Skill Damage Increase | ||
|Weight=100 kg/120 kg (with Nasod Arm) (220 lb/264 lb) | |Weight=100 kg/120 kg (with Nasod Arm) (220 lb/264 lb) | ||
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= [[File:Icon - Sword Taker.png]] Sword Taker = | = [[File:Icon - Sword Taker.png]] Sword Taker = | ||
'''[A | '''[A swordsman that specializes in speed and technique]''' | ||
=== Background === | === Background === | ||
{{Background | {{Background | ||
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<br> | <br> | ||
{{clearfix}} | |||
== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Sword Taker}} | {{:Skill Tree: Sword Taker}} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Additional Commands == | == Additional Commands == | ||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
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! width="25%" |Damage | ! width="25%" |Damage | ||
|- | |- | ||
| [[File:Combo - Sword Taker 1.png|520px]] | |||
| [[ | |||
| | | | ||
{{CDR}}{{CZ}}{{CZ}} is reworked; inflict hitstun instead of knocking enemies away. Follow up by launching enemies with a upward swing. | |||
| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
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{{CZ}} 240% Phy. Damage | {{CZ}} 240% Phy. Damage | ||
|- | |- | ||
| [[ | | [[File:Combo - Sword Taker 2.png|520px]] | ||
| | | | ||
After doing {{CX}}{{CX}}, | After doing the standard {{CX}}{{CX}} combo, slash once followed by a flurry of 10 consecutive slashes and finish with a slash that knocks enemies down. While slashing, you can interrupt with skills. You will be in Super Armor while slashing and will burn 2 MP per slash. | ||
| | | | ||
{{CX}} 286% Phy. Damage <br> | {{CX}} 286% Phy. Damage <br> | ||
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+248% Phy. Damage | +248% Phy. Damage | ||
|- | |- | ||
| [[File: | | [[File:Combo - Sword Taker XZZZ.png|350px]] {{CX}}{{CZ}}{{CZ}}{{CZ}} | ||
| | | | ||
After doing {{CX}}, execute 3 upward slash with the last slash launching enemies. Its possible to catch the target with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, or {{CDRU}}{{CZ}}. | After doing a single {{CX}}, execute 3 upward slash with the last slash launching enemies. Its possible to catch the target with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, or {{CDRU}}{{CZ}}. | ||
| | | | ||
{{CX}} 286% Phy. Damage <br> | {{CX}} 286% Phy. Damage <br> | ||
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{{CZ}} 273% Phy. Damage | {{CZ}} 273% Phy. Damage | ||
|- | |- | ||
| [[File: | | [[File:Combo - Sword Taker DRUZZZZ.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} | ||
| | | | ||
{{CDRU}}{{CZ}}{{CZ}} is reworked; inflict hitstun instead of knocking enemies down. Follow up the combo by doing a diagonal aerial dive and finish with a forward slash through enemies. You will be in Super Armor upon landing and the slash through. | |||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
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==Trivia== | ==Trivia== | ||
*In this path, Raven has accepted that the Nasod Arm is a part of him, and developed a new sword style that utilize it. He however avoids relying on the Nasod Arm to decrease the Nasod Arm influence. | |||
*'''Sword Taker''''s Nasod Arm shows little change from its original appearance, only gaining a few instances of additional plating, notably on the shoulder and backhand. | *'''Sword Taker''''s Nasod Arm shows little change from its original appearance, only gaining a few instances of additional plating, notably on the shoulder and backhand. | ||
*Before the model revamp, the metal plates on '''Sword Taker''''s Nasod Arm were significantly more white. After the model revamp, it was changed to a much darker grey metallic color with more details. | *Before the model revamp, the metal plates on '''Sword Taker''''s Nasod Arm were significantly more white. After the model revamp, it was changed to a much darker grey metallic color with more details. |