Magic Knight: Difference between revisions

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|name=Elsword  
|name=Elsword  
|color={{ColorSel|Character|Elsword}}  
|color={{ColorSel|Character|Elsword}}  
|image=[[Image:MagicKnight.png|350px]]  
|image=[[File:Portrait - Magic Knight.png|265px]]  
|class=[[Image:MKTiny.png]] Magic Knight  
|class=[[File:Mini Icon - Magic Knight.png]] Magic Knight  
|weapon=Great Sword, Rune Swords, Fire Magic
|weapon=Great Sword, Fire Magic, Sword Projection
|age=15
|age=15
|race=Human
|ESP=Strength Skill Damage Increase
|Height=158 cm (5 ft 2 in)
|Height=158 cm (5 ft 2 in)
|Weight=54 kg (119 lb)
|Weight=54 kg (119 lb)
|tree=[[Image:ElswordNEW.png|40px|link=Elsword]] > [[Image:MKNEW.png|40px|link=Magic Knight]] > [[Image:RSNEW.png|40px|link=Rune Slayer]] > [[Image:RSTransNEW.png|40px|link=Rune Slayer#Transcendence]]
|tree=<dfn>{{</dfn>
|Art=Concept: RESS
{{Class Tree|
|RD=[[File:Korean Flag.png|20px]] 22 May 2007<br>[[File:German Flag.png|20px]] 8 December 2010<br>[[File:Flag-us.png|20px]] 4 May 2011
| 2-0=[[File:Icon - Elsword.png|40px|link=Elsword]]
| 2-1=[[File:Icon - Magic Knight.png|40px|link=Magic Knight]]
| 2-2=[[File:Icon - Rune Slayer.png|40px|link=Rune Slayer]]
| 2-3=[[File:Icon - Rune Master.png|40px|link=Rune Master]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 28 February 2008<br>[[File:German Flag.png|20px]] 8 December 2010<br>[[File:American Flag.png|20px]] 4 May 2011
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Magic Knight
| Color={{ColorSel|CharStats|Elsword}}
| HP=3
| MATK=4
| MDEF=3
| PDEF=3
| PATK=4
| Speed=2
| Speed=2
| Range=2
| Range=2
| Difficulty=1
| Difficulty=1
| Damage=M
}}
}}
}}
}}
<center>{{quotation|Feel the burn!}}</center>
<center>{{quotation|Are you ready for this?}}</center>
<br>
<br>


= [[File:MKNEW.png]] Magic Knight =
= [[File:Icon - Magic Knight.png]] Magic Knight =
{{#Widget:AdsenseR}}
=== Specialty  ===
The Magic Knight is a swordsman with magical abilities. He has a flaming fist that throws fireballs to both distract and destroy. This gives the otherwise close quarter fighter a few ranged attacks that can be combined to make the hot headed Elsword an incendiary opponent. The Magic Knight is uniquely suited to control large mobs.
<br>


'''[A swordsman with magical powers]'''
=== Background ===
=== Background ===
During his travels, Elsword found out that he was very vulnerable to magical type attacks. He decides to go to Echo for help, who told him the only way to cover up this weakness was to become a Magic Knight. Elsword decides to become one in order to cover up this weakness. He absorbed some magical powers through a ritual, and became a [[Magic Knight]].
{{Background
Being able to use magic attacks now allows Elsword to become a more balanced character, specializing in both Melee and Ranged attacks.
|NA=
A swordsman that uses both his sword and magic to fight.
 
Elsword realizes he has natural talent in using fire magic and decides to incorporate that talent to use as support.
 
Not many people are capable of becoming a magic knight, as they need inherent understanding of magic and great sword technique.  
 
With his new skill in fire magic, Elsword is able to control fire magic and project sword illusions, enabling him to use a variety of tactics.
|KR=
동료들과 함께한 여러 전투에서 전투 보조의 위력을 실감한 엘소드는 보다 자유로운 전술을 위해 전투를 보조할 힘을 고민한다.<br>
그러던 중 우연한 기회로 자신에게 마법 재능이 있다는 사실을 알게 된 엘소드.<br>
줄곧 검술만 좇았던 삶이었다. 가족들과는 다른 길에 대한 두려움이 없는 것은 아니었으나, 이 재능을 활용한다면 지금보다 훨씬 자유로운 전술이 가능할지도 모른다.<br>
자신의 재능을 십분 활용하기로 결심한 엘소드는 아이샤로부터 마법을 배우게 되고, 마침내 불마법의 제어는 물론, 마력을 검의 이미지로 형상화하여 소환하는데 성공한다.
|KRT=
Elsword, who realized the power of combat assistance in several battles with his colleagues, thinks about the power to assist in battle for more free tactics.
 
By chance, Elsword discovers that he has magical talent.
 
His life was one of only pursuing swordsmanship. He was not without fear of taking a different path from his family, but if he utilized this talent, he might be capable of more flexible tactics than he now has.
 
Elsword, determined to make full use of his talents, learns magic from Aisha, and finally succeeds in not only controlling fire magic, but also summoning his magical power by shaping it into the image of a sword.
}}
<br>
<br>


== First Class Advancement ==
== First Class Advancement ==
{{JobChange|MK}}
Completing the following advancement quest or using the Item Mall item: '''Magic Knight's Discovery''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|1st|Elsword|Magic Knight
| <!-- [Quest 1 Description] --> After fighting together with his friends, Elsword realizes the importance of support in battle. Creating the smallest opportunity allowed him so much more range.<br>If there's anyway to support his fighting, he should be able to use variety of tactics, but he doesn't have any good ideas.<br>Perhaps he can find a hint in this new place.
 
| <!-- [Quest 2 Description] --> When Aisha sees Elsword changing the trajectory of the totem's fire in an attempt to dodge, she tells Elsword that he seems to have a gift in fire magic.<br>It was an amazing discovery, but Elsword wasn't too pleased. He's a swordsman. He had no use for magic.<br>He acted like he was not interested, but the word 'gift' made his heart flutter.
 
| <!-- [Quest 3 Description] --> As Elsword sees Lizardmen using both spears and curses together, he begins to think of a way to incorporate his so-called talent in magic to help him in battle.<br>A path that will diverge from his family... Though he is afraid, if he manages to use magic to help him in battle, it will allow him to fight more freely.<br>Let's talk to Bethma Alchemist, Chacha Buch, to hear more about how Lizardmen fight.
 
| <!-- [Quest 4 Description] --> With help from both Chacha Buch and Aisha, Elsword manages to learn a lot about magic, but he still lacks control. At this rate, he might accidently attack his friends before it's any useful in battle.<br>Aisha advices a disappointed Elsword that if he trains somewhere with similar energy, it should help him control his power better. Let's follow her advice and train for better control at Dragon Nest.
}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Rune Slayer]].
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Magic Knight KR}}
 
{{:Skill Tree: Magic Knight}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
! width="50%" |Description
! width="45%" |Description
! width="20%" |Damage
! width="25%" |Damage
|-
 
| [[File:Combo - Magic Knight 1.png|520px]]
|
After doing a single {{CX}}, summon a ball of fire in front of you and cause it to burst, making it explode and launching enemies into the air. If fully charged, the fireball will not launch grounded opponents.
|
{{CDeX}} 287% Phy. Damage <br>
{{CDeZ}} 303% Mag. Damage <br>
{{CDeHoldZ}} 394% ~ 592% Mag. Damage
|-
|-
| [[File:Combo - Magic Knight 2.png|520px]]
|  
|  
[[Image:Mk2.png]]
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, turn around and fire a large fireball that can pierce through one enemy. Fireball can be absorbed/reflected.
| '''Fireball Dash'''
Slide behind enemies after doing the standard {{CDR}}{{CZ}}{{CZ}} combo and fires a large fireball that pierce through them once. Fireball can be absorbed/reflected.
*''Post KR 2/14 patch:''
**Lesser delay after shooting fireball.
**Shorter dash distance on {{CX}} command.
|  
|  
{{CDR}}<br>
{{CDR}}<br>
{{CViZ}} 173% Phy. Damage<br>
{{CViZ}} 173% Phy. Damage<br>
{{CViZ}} 209% Phy. Damage<br>
{{CViZ}} 209% Phy. Damage<br>
{{CDeX}} 425% Mag. Damage
{{CDeX}} 425% Mag. Damage (6 MP)
|-
| [[File:Combo - Magic Knight 3.png|520px]]
|
After doing the standard {{CDRU}}{{CZ}} combo, engulf the sword in flames and perform two overarching slashes in the air. The flames deal magical damage.
*Note that the additional flame slashes are both Vitality and Destruction: The flames are Destruction, the slashes are Vitality.
|
{{CDRU}} <br>
{{CViZ}} 172% Phy. Damage <br>
{{CViDeX}} 50% Phy. Damage<br>
+ 58% Mag. Damage x3<br>
{{CViDeX}} 58% Phy. Damage<br>
+ 68% Mag. Damage x3
|-
|-
| [[Image:Mk5.png]]
| [[File:Combo - Magic Knight DRUXZ.png|380px]] {{CDRU}}{{CX}}{{CZ}}
| '''Flame Pierce'''
|  
Perform a dash attack nearly identical to the one used by Elsword's base class, but with the sword engulfed in flames on the final piercing blow.
After doing the standard {{CDRU}}{{CX}} combo, fire a fireball at a 45° angle that doesn't knock the enemy down. The fireball pierces once and can be absorbed/reflected.
|
{{CDRU}} <br>
{{CDeX}} 299% Phy. Damage<br>
{{CDeZ}} 436% Mag. Damage (6 MP)
|-
| [[File:Combo - Magic Knight DRZZZ.png|380px]] {{CDR}}{{CZ}}{{CZ}}{{CZ}}
|
{{CDR}}{{CZ}}{{CZ}}{{CIO|Z}} is reworked to slash through the enemies but with the sword engulfed in flames.
*Note that the flame slash is both Vitality and Destruction: The flames are Destruction, the slash is Vitality.
*Note that the flame slash is both Vitality and Destruction: The flames are Destruction, the slash is Vitality.
*Despite the text displaying his '''>>ZZX''' combo, this combo is indeed received as '''Magic Knight'''.
|
|
{{CDR}}<br>
{{CDR}}<br>
{{CViZ}} 173% Phy. Damage <br>
{{CViZ}} 173% Phy. Damage <br>
{{CViZ}} 209% Phy. Damage <br>
{{CViZ}} 209% Phy. Damage <br>
{{CViZ}}/{{CDeZ}} 235% Phy. Damage +97% Mag. Damage x2
{{CViDeZ}} 235% Phy. Damage +97% Mag. Damage x3
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
|-
| [[Image:Mk3.png]]
! colspan=2 | Date !! rowspan=2 | Changes
| '''Aerial Fireball'''
|-
After doing the standard {{CDRU}}{{CX}} combo, fire a fireball that doesn't knock down. Fireball can be absorbed/reflected.
! KR !! NA
*''Post KR 2/14 patch:''
**Removed hang time after shooting fireball.
|
{{CDRU}} <br>
{{CDeX}} 299% Phy. Damage<br>
{{CDeZ}} 436% Mag. Damage
|-
|-
| [[Image:Mk4.png]]
| 02/14/2013 || - || align="left" |
| '''Fire Burst'''
*{{buff|Movement delay after {{CDR}}{{CZ}}{{CZ}}{{CIO|X}} decreased and dashing distance decreased.}}
After doing the standard {{CX}} combo, summon a ball of fire in front of you and cause it to burst, making it explode and launching enemies into the air. If fully charged, the fireball will not launch grounded opponents.
*{{buff|Removed hang time from {{CDRU}}{{CX}}{{CIO|Z}}.}}
|
{{CDeX}} 287% Phy. Damage <br>
{{CDeZ}} 303% Mag. Damage <br>
{{CDeHoldZ}} 394% ~ 592% Mag. Damage
|-
|-
| [[Image:Mk6.png]]
| 07/23/2015 || 12/16/2015 || align="left" |
| '''Flame Blade'''
*{{buff|Added new {{CDRU}}{{CZ}}{{CX}}{{CX}} combo.}}
After performing a standard aerial dash {{CZ}}, Elsword will engulf his sword in flames and perform two overarching slashes in the air. The flames deal magical damage.
*{{buff|Modified {{CDR}}{{CZ}}{{CZ}}{{CZ}}:}}
*Note that the additional flame slashes are both Vitality and Destruction: The flames are Destruction, the slashes are Vitality.
**Final {{CDR}}{{CZ}}{{CZ}}{{CIO|Z}} input is now engulfed in flames.
|
*Moved {{CX}}{{CZ}}{{CHoldZ}} from [[Rune Slayer]] to [[Magic Knight]]. Visuals changed to fire instead of runes.
{{CDRU}} <br>
{{CViZ}} 172% Phy. Damage <br>
{{CViX}}/{{CDeX}} 50% Phy. Damage<br>
+ 58% Mag. Damage x3<br>
{{CViX}}/{{CDeX}} 58% Phy. Damage<br>
+ 68% Mag. Damage x3
|}
|}
<br>
<br>


== Skills ==
== Skills ==
{{:Magic Knight/Skills-KR}}
{{:Magic Knight/Skills}}
<br>
<br>


== Gallery ==
== Gallery ==
=== Artwork ===
:''Full Gallery: [[Elsword/Gallery]]''
<gallery widths=150px heights=150px>
{{:Magic Knight/Artwork}}
File:MagicKnight.png|'''Magic Knight''''s portrait, illustrated by RESS
{{:Magic Knight/Misc}}
</gallery>
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:NEWMKPose.png|New model after 07/23/2015 (KR).
File:Magic_Knight_Avatar.PNG|Idle Pose and Promo avatar.
File:MK3DModel.png|3D models of '''Magic Knight'''.
Image:Mk1.png|Old combo removed.
</gallery>
<br>
<br>


==Trivia==
==Trivia==
*On '''Magic Knight''''s ingame model pants, it is shown to have flames on them. However, the official artwork doesn't show any flames.
*Magic Knight is able to control the intensity of his fire magic, either releasing it as bursts of fire or creating detailed sword designs.
*The '''Stand Alone''' [[title]] show's '''Magic Knight''''s portrait.
*On '''Magic Knight''''s in-game model pants, it is shown to have flames on them. However, the official artwork doesn't show any flames.
*A silhouette of '''Magic Knight''''s portrait appears in the title [[Titles/Sander|Stand Alone]].
*Prior to the "Early Region Progression Revamp", Elsword was unable to utilize magic effectively. He then underwent a magical ritual to absorb some magical powers to become a Magic Knight.
<br>
<br>



Revision as of 18:28, 23 March 2024

Magic Knight
Full Name
Elsword
Class
Magic Knight
Weapon
Great Sword, Fire Magic, Sword Projection
Age
15
Race
Human
Height
158 cm (5 ft 2 in)
Weight
54 kg (119 lb)
Strength Skill Damage Increase
Class Tree
{{

}}
Release Date
28 February 2008
8 December 2010
4 May 2011
Statistics
Speed
Average
Range
Medium
Difficulty
Easy
Magical
Are you ready for this?


Magic Knight

[A swordsman with magical powers]

Background

  • In-game Version
  • Nexon Version

A swordsman that uses both his sword and magic to fight.

Elsword realizes he has natural talent in using fire magic and decides to incorporate that talent to use as support.

Not many people are capable of becoming a magic knight, as they need inherent understanding of magic and great sword technique.

With his new skill in fire magic, Elsword is able to control fire magic and project sword illusions, enabling him to use a variety of tactics.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Magic Knight's Discovery will change your job to Magic Knight.

Magic Knight
Magic Knight 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Magic Knight class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

After fighting together with his friends, Elsword realizes the importance of support in battle. Creating the smallest opportunity allowed him so much more range.
If there's anyway to support his fighting, he should be able to use variety of tactics, but he doesn't have any good ideas.
Perhaps he can find a hint in this new place.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Magic Knight 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Magic Knight 1/4
Description

When Aisha sees Elsword changing the trajectory of the totem's fire in an attempt to dodge, she tells Elsword that he seems to have a gift in fire magic.
It was an amazing discovery, but Elsword wasn't too pleased. He's a swordsman. He had no use for magic.
He acted like he was not interested, but the word 'gift' made his heart flutter.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Magic Knight 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Magic Knight 2/4
Description

As Elsword sees Lizardmen using both spears and curses together, he begins to think of a way to incorporate his so-called talent in magic to help him in battle.
A path that will diverge from his family... Though he is afraid, if he manages to use magic to help him in battle, it will allow him to fight more freely.
Let's talk to Bethma Alchemist, Chacha Buch, to hear more about how Lizardmen fight.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Magic Knight 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Magic Knight 3/4
Description

With help from both Chacha Buch and Aisha, Elsword manages to learn a lot about magic, but he still lacks control. At this rate, he might accidently attack his friends before it's any useful in battle.
Aisha advices a disappointed Elsword that if he trains somewhere with similar energy, it should help him control his power better. Let's follow her advice and train for better control at Dragon Nest.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Magic Knight can job advance to a Rune Slayer.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage

After doing a single , summon a ball of fire in front of you and cause it to burst, making it explode and launching enemies into the air. If fully charged, the fireball will not launch grounded opponents.

287% Phy. Damage
303% Mag. Damage
394% ~ 592% Mag. Damage

After doing the standard combo, turn around and fire a large fireball that can pierce through one enemy. Fireball can be absorbed/reflected.


173% Phy. Damage
209% Phy. Damage
425% Mag. Damage (6 MP)

After doing the standard combo, engulf the sword in flames and perform two overarching slashes in the air. The flames deal magical damage.

  • Note that the additional flame slashes are both Vitality and Destruction: The flames are Destruction, the slashes are Vitality.


172% Phy. Damage
50% Phy. Damage
+ 58% Mag. Damage x3
58% Phy. Damage
+ 68% Mag. Damage x3

After doing the standard combo, fire a fireball at a 45° angle that doesn't knock the enemy down. The fireball pierces once and can be absorbed/reflected.


299% Phy. Damage
436% Mag. Damage (6 MP)

is reworked to slash through the enemies but with the sword engulfed in flames.

  • Note that the flame slash is both Vitality and Destruction: The flames are Destruction, the slash is Vitality.


173% Phy. Damage
209% Phy. Damage
235% Phy. Damage +97% Mag. Damage x3

Updates

Date Changes
KR NA
02/14/2013 -
  • Movement delay after decreased and dashing distance decreased.
  • Removed hang time from .
07/23/2015 12/16/2015
  • Added new combo.
  • Modified :
    • Final input is now engulfed in flames.
  • Moved from Rune Slayer to Magic Knight. Visuals changed to fire instead of runes.


Skills

Magic Knight/Skills

Gallery

Full Gallery: Elsword/Gallery

Artwork

Miscellaneous


Trivia

  • Magic Knight is able to control the intensity of his fire magic, either releasing it as bursts of fire or creating detailed sword designs.
  • On Magic Knight's in-game model pants, it is shown to have flames on them. However, the official artwork doesn't show any flames.
  • A silhouette of Magic Knight's portrait appears in the title Stand Alone.
  • Prior to the "Early Region Progression Revamp", Elsword was unable to utilize magic effectively. He then underwent a magical ritual to absorb some magical powers to become a Magic Knight.


Alternative Names

Server Name Translation
South Korea 매직 나이트 Magic Knight
Japan マジックナイト Magic Knight
Taiwan (Traditional Chinese) 魔法騎士 Magic Knight
China (Simplified Chinese) 魔法骑士 Magic Knight
Germany Magieritter Magic Knight
Spain Caballero mago Mage Knight
France Chevalier-mage Knight Mage
Italy Cavaliere Magico Magic Knight
Poland Rycerz Zaklinacz Enchanter Knight
United Kingdom Knight Mage
Brazil Cavaleiro Arcano Arcane Knight



Characters