Weapon Taker: Difference between revisions

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m (Text replacement - "Blade, Weaponized Nasod Arm" to "Weaponized Nasod Arm, Blade")
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|weapon=Weaponized Nasod Arm, Blade
|weapon=Weaponized Nasod Arm, Blade
|age=26
|age=26
|race=Human-Nasod Cyborg
|race={{tt|Human|Nasod augmented}}
|ESP=Damage increase in proportion to HP lost<font color=red>''' (Dungeon)'''</font>  
|ESP=Damage increase in proportion to HP lost<font color=red>''' (Dungeon)'''</font>  
|Weight=104 kg/115 kg (with Nasod Arm) (229 lb/253 lb)
|Weight=104 kg/115 kg (with Nasod Arm) (229 lb/253 lb)
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}}
}}
<dfn>}}</dfn>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 12 January 2012<br>[[File:Chinese Flag.png|20px]] 13 March 2013<br>[[File:American Flag.png|20px]] 13 March 2013<br>[[File:European Union Flag.png|20px]] 14 March 2013<br>[[File:Bresil_Flag.png|20px]] 19 March 2014
|RD=[[File:Korean Flag.png|20px]] 12 January 2012<br>[[File:Chinese Flag.png|20px]] 13 March 2013<br>[[File:American Flag.png|20px]] 13 March 2013<br>[[File:European Union Flag.png|20px]] 14 March 2013<br>[[File:Brazil Flag.png|20px]] 19 March 2014
|stat=
|stat=
{{CharStats
{{CharStats
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= [[File:Icon - Weapon Taker.png]] Weapon Taker =
= [[File:Icon - Weapon Taker.png]] Weapon Taker =
{{ADSquare}}
 
'''[A mercenary that uses the Nasod Arm as a weapon]'''
'''[A mercenary that uses the Nasod Arm as a weapon]'''
===Special Mechanic===
:''Main Article: [[Overheat]]''
Some of this path commands and skills are affected by Overheat. Overheat allows you to drain a percentage of a command or skill's damage from your HP to provide you with a buff that increases your attack power for a short while.
<br>
=== Background ===
=== Background ===
{{Background
{{Background
Line 66: Line 71:
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Weapon Taker}}
{{:Skill Tree: Weapon Taker}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
 
  {{SkillText|Combo|Overheat}}
  {{SkillText|Combo|Overheat}}
  {{SkillText|Combo|Overheat Mode Activated!}}
  {{SkillText|Combo|Overheat Mode Activated!}}
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  {{SkillText|Combo|Master of Warfare}}
  {{SkillText|Combo|Master of Warfare}}
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
 
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
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! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:WtCombo1.png]]
| [[Image:Combo - Weapon Taker 1.png|520px]]
|
|
{{CX}}{{CX}}{{CX}} is reworked to firing a firebomb and dashing forward to punch instead of the base claw combo. The firebomb fired has infinite piercing, deals splash damage, and will explode at max range. After punching, ready yourself in a firing position and releases 2 bursts of fire. You can repeatedly press {{CX}} to fire off a barrage of explosions while in '''Super Armor''' to consume HP and trigger Overheat. The final explosion will knock back enemies, but you can interrupt the explosions with a skill.
{{CX}}{{CX}}{{CX}} is reworked to firing a firebomb and dashing forward to punch instead of the base claw combo. The firebomb fired has infinite piercing, deals splash damage, and will explode at max range. After punching, ready yourself in a firing position and releases 2 bursts of fire. You can repeatedly press {{CX}} to fire off a barrage of explosions while in '''Super Armor''' to consume HP and trigger Overheat. The final explosion will knock back enemies, but you can interrupt the explosions with a skill.
Line 101: Line 111:
+ 477% Mag. Damage <br>
+ 477% Mag. Damage <br>
|-
|-
| [[Image:WtCombo3.png]]  
| [[File:Combo - Weapon Taker 2.png|520px]]
|
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, strike enemies with your Nasod arm and fire off a flamethrower which deals hitstun. Using the flamethrower will consume HP and trigger Overheat. Hold the {{CZ}} button to both start and continue spraying flames.
|
{{CDR}} <br>
{{CZ}} 180% Phy. Damage <br>
{{CZ}} 128% Phy. Damage <br>
{{CZ}} 128% Phy. Damage <br>
{{CHoldZ}} 182% Mag. Damage x1~10<br> (PvP Damage Modifier = 0.75)
|-
| [[File:Combo - Weapon Taker 3.png|520px]]  
|
|
After doing the standard {{CDRU}}{{CZ}} combo, punch enemies with the Nasod arm and cause a explosion.
After doing the standard {{CDRU}}{{CZ}} combo, punch enemies with the Nasod arm and cause a explosion.
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{{CX}} 403% Mag. Damage <br>
{{CX}} 403% Mag. Damage <br>
{{CX}} 445% Mag. Damage <br>
{{CX}} 445% Mag. Damage <br>
|-
| [[File:WTCombo4.png]]
|
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, strike enemies with your Nasod arm and fire off a flamethrower which deals hitstun. Using the flamethrower will consume HP and trigger Overheat. Hold the {{CZ}} button to both start and continue spraying flames.
|
{{CDR}} <br>
{{CZ}} 180% Phy. Damage <br>
{{CZ}} 128% Phy. Damage <br>
{{CZ}} 128% Phy. Damage <br>
{{CHoldZ}} 182% Mag. Damage x1~10<br> (PvP Damage Modifier = 0.75)
|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! KR !! NA
! KR !! NA
|-
|-
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| 07/18/2019 || 08/14/2019 || align="left" |  
| 07/18/2019 || 08/14/2019 || align="left" |  
*{{buff|Added Super Armor to the following commands:}}
*{{buff|Added Super Armor to the following commands:}}
**{{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}}'s {{CHoldZ}} input, lasts until you move or the animation finishes.
**{{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CIO|HoldZ|Hold}}, lasts until you move or the animation finishes.
**{{CDRU}}{{CZ}}{{CX}}{{CX}}'s final {{CX}} input.
**{{CDRU}}{{CZ}}{{CX}}{{CIO|X}}.
|}
|}
<br>
== {{se|068}} Overheat ==
[[File:Raven_overheat.png|right|thumb|200px|Overheat icon.]]
Upon advancing to '''Weapon Taker''' a new mechanic will become available to you through various commands and skills called Overheat.<br>Overheat allows you to drain a percentage of a command or skill's damage from your HP to provide you with a buff that increases your attack power for a short while. Before unlocking [[Victory Survival Strategy]], this is limited to up to 2% of your maximum health at a time. Only specific skills that mention Overheat in their description can be overheated. Skills that are Overheated will act differently depending on each individual skill, and can range from dealing additional hits or increasing damage dealt.<br><br>
<font color="ff4444">'''Overheat'''</font> commands include [[Weapon Taker]]'s {{CDR}}{{CZ}}{{CZ}}{{CZ}}{{CHoldZ}} and {{CX}}{{CX}}{{CConX}} and [[Veteran Commander]]'s {{CDRU}}{{CX}}{{CConX}}.<br><font color="ff4444">'''Overheat'''</font> skills include [[Harpoon Spear]] ([[Harpoon Spear/ModA|A]]), [[Revolver Cannon]] ([[Revolver Cannon/ModA|A]]), [[Hellfire Gatling]], [[Giga Prominence]] ([[Giga Prominence/ModA|A]]), [[Ignition Crow - Napalm]], [[Ignition Crow - Incinerator]] ([[Ignition Crow - Incinerator/ModA|A]]), [[Rain of Fire]], [[Deadly Raid]], [[Bursting Blade]] ([[Bursting Blade/ModA|A]]), and [[Ifrit Flame]].<br><font color="ff4444">'''Overheat'''</font> is directly affected by the passives [[Mercenary Behavior]], [[Victory Survival Strategy]], and [[Overheat Mode Activated!]].
<br>
<br>



Revision as of 18:28, 23 March 2024

Weapon Taker
Full Name
Raven Cronwell
Class
Weapon Taker
Weapon
Weaponized Nasod Arm, Blade
Age
26
Race
Nasod augmented
Human
Weight
104 kg/115 kg (with Nasod Arm) (229 lb/253 lb)
Damage increase in proportion to HP lost (Dungeon)
Class Tree
{{

}}
Release Date
12 January 2012
13 March 2013
13 March 2013
14 March 2013
19 March 2014
Statistics
Speed
Average
Range
Medium
Difficulty
Hard
Magical
This life that they saved was not just my own, so I could not afford to stand back.


Weapon Taker

[A mercenary that uses the Nasod Arm as a weapon]

Special Mechanic

Main Article: Overheat

Some of this path commands and skills are affected by Overheat. Overheat allows you to drain a percentage of a command or skill's damage from your HP to provide you with a buff that increases your attack power for a short while.

Background

  • In-game Version
  • Nexon Version

A warrior that incinerate his enemies with flames from his Nasod Arm.

A strategist who understands that his Nasod Arm is a weapon, and use it to his advantage.

He prefers versatile fighting style that he learned from his mercenary days.

He is capable of blasting fireballs and igniting deadly explosives with his Nasod Arm.

With the Overheat system, he sacrifices his body to push his attack power over the limit.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Weapon Taker's Revelation will change your job to Weapon Taker.

Weapon Taker
Weapon Taker 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Weapon Taker class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

After the mind control device was removed, Raven needed to accept that what he remembers happened a long time ago. Though his body was modified with Nasod parts, he was still alive. As he remembered his companions, he was filled with despair and longing. Raven raised his blade for never-ending redemption.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Weapon Taker 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Weapon Taker 1/4
Description

Raven promises to dedicate his life to drive out the enemies threatening Elrios to redeem himself, but he is aware that he doesn't have much left in his hands. He's sword is unsteady, and is less effective... Did he truly lose everything? Raven focused and raised his blade. There must still be something that he has. Let's check through battle

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Weapon Taker 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Weapon Taker 2/4
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

He can't give up. He still had his weapon. His strategic mind, his experience commanding the field, and his new weapon, the Nasod arm. Though it's a cursed power, it can be useful on his path of redemption. For that, he is prepared to use anything.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Weapon Taker 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Weapon Taker 3/4
Description

With a bit of modification, he was able to shoot firebombs from the Nasod arm. Though it will overheat his arm the more he uses it, it should be greatly effective. This life that they saved is not his own, so he cannot hold back even in his dreams. Using the weapon attached to his body, Raven charged forth towards his enemy.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Weapon Taker can job advance to a Veteran Commander.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

 : Damage is calculated before the 5% Overheat buff.
 : Damage is calculated without Overheat Mode Activated!.
 : Damage is calculated without Awakened Will: Veteran Commander.
 : Damage is calculated before Master of Warfare.
 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage

is reworked to firing a firebomb and dashing forward to punch instead of the base claw combo. The firebomb fired has infinite piercing, deals splash damage, and will explode at max range. After punching, ready yourself in a firing position and releases 2 bursts of fire. You can repeatedly press to fire off a barrage of explosions while in Super Armor to consume HP and trigger Overheat. The final explosion will knock back enemies, but you can interrupt the explosions with a skill.

166% Mag. Damage
323% Phy. Damage



(End) 65% Phy. Damage
+ 150% Mag. Damage
(PvP Damage Modifier = 0.75)
+ 477% Mag. Damage
OR
(Continue) 65% Phy. Damage
+ 150% Mag. Damage
(PvP Damage Modifier = 0.75)



+ 150% Mag. Damage x5~10
(PvP Damage Modifier = 0.75)
+ 477% Mag. Damage

After doing the standard combo, strike enemies with your Nasod arm and fire off a flamethrower which deals hitstun. Using the flamethrower will consume HP and trigger Overheat. Hold the button to both start and continue spraying flames.


180% Phy. Damage
128% Phy. Damage
128% Phy. Damage
182% Mag. Damage x1~10
(PvP Damage Modifier = 0.75)

After doing the standard combo, punch enemies with the Nasod arm and cause a explosion.

  • can be looped in midair to slowly propel yourself forward.


185% Phy. Damage
403% Mag. Damage
445% Mag. Damage

Updates

Date Changes
KR NA
08/06/2015 01/13/2016
  • Firebombs fired in now pierce enemies.
03/30/2017 04/12/2017
  • and no longer cancel Mana Break.
07/18/2019 08/14/2019
  • Added Super Armor to the following commands:
    • , lasts until you move or the animation finishes.
    • .


Skills

Weapon Taker/Skills

Videos


Gallery

Full Gallery: Raven/Gallery

Artwork

Miscellaneous


Trivia

  • Referencing the class name, Raven sees this Nasod arm as a weapon, rather than a part of himself. Unlike Over Taker, who let the arm naturally evolve by itself, Weapon Taker chooses to personally upgrade his arm, improving it without increasing its influence on him.
    • This may well imply that Weapon Taker is resisting the Nasod Arm's influence, like the case of Sword Taker. However, unlike the latter, Weapon Taker still relies on the Nasod Arm close to Over Taker's extent.
  • Weapon Taker's promotional blade is designed to resemble a gunblade and includes both a trigger and stock. This, however, serves no gameplay purpose.
  • His necklace appears to be black feathers, which may be a reference to his name, or to the Crow Mercenaries.
  • His in-game model loses one of his characteristic scars on his face while his skill image and HUD portrait still shows it.
  • During S1 PvP, many moves depleted HP in values where you'd have to be careful of which moves you decided to overheat.
    • Before the Overheat revamp, you could actually kill yourself by using Overheat.
  • Weapon Taker notably had many changes to his combos upon release compared to his original teaser trailer.
    • The first X in his XXX~X seems to have created ground based eruptions instead of firing a bullet.
    • The last command of his ZZZX>X (later given to Veteran Commander), was a slash instead of a jab with his Nasod Arm.
    • His >>^ZXX launched Raven at a height similar to Chung's >>^x.


Alternative Names

Server Name Translation
South Korea 웨폰 테이커 Weapon Taker
Japan ウェポンテイカー Weapon Taker
Taiwan (Traditional Chinese) 槍刃武者 Gun-blade Warrior
China (Simplified Chinese) 重装武者 Heavy Arms Warrior
Germany Schicksalsträger Fate Bearer
Spain Portador del destino Destiny Bearer
France Maître de la destinée Destiny Master
Italy Figlio del Fato Son of Fate
Poland Wybraniec Przeznaczenia Destiny Chosen
United Kingdom Destiny Bearer
Brazil Mercenário Artilheiro Artillerist Mercenary


Characters