Chiliarch: Difference between revisions

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{{Languages|Chiliarch}}
{{Languages|Chiliarch}}
{{Infobox_character
{{Infobox_character
| colset=2
| nameset=2
| name1=Luciela "Lu" R. Sourcream
| name1=Luciela "Lu" R. Sourcream
| name2=Ciel
| name2=Ciel
Line 8: Line 6:
|image=[[File:Portrait - Chiliarch Combination.png|405px]]
|image=[[File:Portrait - Chiliarch Combination.png|405px]]
|class=[[File:Mini Icon - Chiliarch.png]] Chiliarch
|class=[[File:Mini Icon - Chiliarch.png]] Chiliarch
| classesset=2
| classes1=[[File:Mini Icon - Chiliarch.png]] Chiliarch
| classes1=[[File:Mini Icon - Chiliarch.png]] Chiliarch
| classes2=[[File:Mini Icon - Luciel.png]] Ciel
| classes2=[[File:Mini Icon - Luciel.png]] Ciel
| weaponset=2
| weapon1=Magic Gauntlets, Demon Summons
| weapon1=Magic Gauntlets, Demon Summons
| weapon2=Gun Blades
| weapon2=Gun Blades
| ageset=2
| age1=Unknown
| age1=Unknown
| age2=26
| age2=26
| raceset=2
| race1=Demon
| race1=Demon
| race2=Half-Demon
| race2={{tt|Half-Demon|Formerly Human}}
|ESP=Critical Increase
|ESP=Critical Increase
| Weightset=2  |Weight1=Unknown      |Weight2=75 kg (165 lb)
|Weight1=Unknown      |Weight2=75 kg (165 lb)
| Heightset=2  |Height1=142 cm (4 ft 8 in)      |Height2=188 cm (6 ft 2 in)
|Height1=142 cm (4 ft 8 in)      |Height2=188 cm (6 ft 2 in)
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 1-0=[[File:Icon - LuCiel (Lu).png|40px|link=Lu/Ciel]]
| 1-0=[[File:Icon - LuCiel (Lu).png|40px|link=Lu/Ciel]]
| 1-1=[[File:Icon - Chiliarch.png|40px|link=Chiliarch]]
| 1-1=[[File:Icon - Chiliarch.png|40px|link=Chiliarch]]
| 1-2=[[File:Icon - Dreadlord.png|40px|link=Dreadlord]]
| 1-2=[[File:Icon - Dreadlord.png|40px|link=Dreadlord]]
| 1-3=[[File:Icon - Catastrophe (Timoria).png|40px|link=Catastrophe]][[File:Icon - Catastrophe (Abysser).png|40px|link=Catastrophe]]
| 1-3=[[File:Icon - Catastrophe.png|40px|link=Catastrophe]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 15 January 2015<br>[[File:Chinese_Flag.png|20px]] 15 July 2015<br>[[File:American Flag.png|20px]] 15 July 2015<br>[[File:Bresil_Flag.png|20px]] 15 July 2015<br>[[File:Taiwanese Flag.png|20px]] 16 July 2015<br>[[File:Japanese_Flag.png|20px]] 29 July 2015<br>[[File:European Union Flag.png|20px]] 29 July 2015
|RD=[[File:Korean Flag.png|20px]] 15 January 2015<br>[[File:Chinese_Flag.png|20px]] 15 July 2015<br>[[File:American Flag.png|20px]] 15 July 2015<br>[[File:Brazil Flag.png|20px]] 15 July 2015<br>[[File:Taiwanese Flag.png|20px]] 16 July 2015<br>[[File:Japanese_Flag.png|20px]] 29 July 2015<br>[[File:European Union Flag.png|20px]] 29 July 2015
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Lu/Ciel}}
| Speed=2
| Speed=2
| Range=1
| Range=1
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}}
}}
}}
}}
<center>{{quotation|Don't look back. Let abyssal terror consume you…|Lu}}</center>
<center>{{quotation|Do not turn back. True terror will swallow you.|Lu}}</center>
<br>
<br>


= [[File:Icon - Chiliarch.png]][[File:Icon - Ciel.png]] Chiliarch/Ciel =
= [[File:Icon - Chiliarch.png]][[File:Icon - Ciel.png]] Chiliarch/Ciel =
{{ADSquare}}
 
'''[The Lord of Terror who crushes her enemies with demonic beasts.]'''
=== Background ===
=== Background ===
{{Background
{{Background
|NA=
|NA=
The demon sovereign using a powerful demon of terror in battle.
The Lord of Terror who crushes her enemies with demonic beasts.


Lu and Ciel becomes increasingly tired of fending off attacks from endless assassination attempts. When they were finally about to break from exhaustion, Lu regains her ability to 'control terror'.
Lu and Ciel becomes increasingly tired of fending off attacks from endless assassination attempts. When they were finally about to break from exhaustion, Lu regains her ability to 'control terror'.
Line 79: Line 73:
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{Tabber
 
|NA=
{{:Skill Tree: Chiliarch ST3-2}}
|KR (04/14/2022)=
{{:Skill Tree: Chiliarch}}
{{:Skill Tree: Chiliarch}}
}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
== Additional Commands ==
{{SkillText|Combo|Switching}}
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{{Tabber
|$divclass=tabber-border
|Lu=<dfn>{{</dfn>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" rowspan=2 | Image  
! width="20%" | Image  
! width="35%" rowspan=2 | Description
! width="50%" | Description
! width="40%" colspan= 2 | Damage
! width="30%" | Damage
|-
|-
! width="20%" | Lu
|[[File:Combo - Chiliarch 1.png|520px]]
! width="20%" | Ciel
|
After performing the standard {{CZ}}{{CZ}}{{CZ}}, summon a dagger onto nearby enemies. The dagger will provide one of three random effects:
*A <font color="0000FF">'''Blue'''</font> dagger will recover 5 MP to nearby players twice.
*A <font color="FF0000">'''Red '''</font> dagger will deal damage to nearby enemies twice.
*A <font color="008000">'''Green'''</font> dagger will apply a +10% Physical/Magical Attack buff to nearby players for 2 seconds.
|
{{CZ}} 161% Phy. Damage<br>{{CZ}} 271% Phy. Damage<br>{{CZ}} 307% Phy. Damage
----
If <font color="0000FF">'''Blue'''</font> / <font color="008000">'''Green'''</font> dagger:<br>
{{CX}} 284% Phy. Damage
----
If <font color="FF0000">'''Red'''</font> dagger:<br>
{{CX}} 270% Phy. Damage + 240% Phy. Damage x2
|-
|-
|[[File:ChiliCombo1.png]]
|[[File:Combo - Chiliarch 2.png|520px]]
|  
|  
After doing {{CZ}}{{CZ}}{{CZ}}, summon a javelin from the sky onto nearby enemies. There are 3 types of javelins:
{{CDR}}{{CZ}} is reworked; inflicting hitstun instead of launching enemies, and follow up by turning enemies away from you. Afterwards, or alternatively after {{CDR}}{{CX}}, charge forwards into the enemy, before switching to Ciel who will propel himself into the air, launching enemies with him. You will be able to perform any abilities that can be used in the air after.
*A <font color="0000FF">'''Blue Javelin'''</font> will recover 5 MP to nearby players twice.
*A <font color="FF0000">'''Red Javelin'''</font> will deal damage to nearby enemies twice.  
*A <font color="008000">'''Green Javelin'''</font> will apply a +10% Physical/Magical Attack buff to nearby players for 2 seconds.
|
|
{{CZ}} 161% Phy. Damage<br>
{{CDR}}<br>{{CZ}} 215% Phy. Damage<br>{{CX}} 385% Phy. Damage<br>{{CX}} 344% Phy. Damage x3<br>{{CCPZ}} 82% Phy. Damage x4<br>'''OR'''<br>{{CDR}}<br>{{CX}} 278% Phy. Damage + 174% Phy. Damage<br>{{CX}} 98% Phy. Damage x4<br>{{CCPZ}} 82% Phy. Damage x4
{{CZ}} 271% Phy. Damage<br>
|-
{{CZ}} 307% Phy. Damage<br>
|[[File:Combo - Chiliarch 3.png|520px]]
{{CX}} 284% Phy. Damage<br>
|
*270% Phy. Damage + 240% Phy. Damage x2 (If <font color="FF0000">'''Red Javelin'''</font>)
After the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CX}}, air dash forward horizontally and then again upward or downward diagonally.
|
N/A
|}
<dfn>}}</dfn>
|Ciel=<dfn>{{</dfn>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="20%" | Image
! width="50%" | Description
! width="30%" | Damage
|-
| {{CZ}}{{CZ}}{{CZ}}{{CX}}
|
After performing the standard {{CZ}}{{CZ}}{{CZ}}, summon a dagger onto nearby enemies. The dagger will provide one of three random effects:
*A <font color="0000FF">'''Blue'''</font> dagger will recover 5 MP to nearby players twice.
*A <font color="FF0000">'''Red '''</font> dagger will deal damage to nearby enemies twice.
*A <font color="008000">'''Green'''</font> dagger will apply a +10% Physical/Magical Attack buff to nearby players for 2 seconds.
|
|
{{CZ}} 147% Phy. Damage<br>
{{CZ}} 147% Phy. Damage<br>{{CZ}} 190% Phy. Damage<br>{{CZ}} 225% Phy. Damage
{{CZ}} 190% Phy. Damage<br>
----
{{CZ}} 225% Phy. Damage<br>
If <font color="0000FF">'''Blue'''</font> / <font color="008000">'''Green'''</font> dagger:<br>
{{CX}} 284% Phy. Damage<br>
{{CX}} 284% Phy. Damage
*270% Phy. Damage + 240% Phy. Damage x2 (If <font color="FF0000">'''Red Javelin'''</font>)
----
If <font color="FF0000">'''Red'''</font> dagger:<br>
{{CX}} 270% Phy. Damage + 240% Phy. Damage x2
|-
|-
|[[File:ChiliCombo2.png]]
| {{CDR}}{{CZ}}{{CX}}{{CX}}{{CCPZ}}
----
{{CDR}}{{CX}}{{CX}}{{CCPZ}}
|  
|  
After doing {{CDR}}{{CZ}}, forcibly turn enemies away and then ram them as Lu, or kick them twice as Ciel. Alternatively, after the standard {{CDR}}{{CX}}, attack enemies in their back. Follow either combo by switching to the standby character, propelling yourself and any enemies hit into the air. You will be able to perform any abilities that can be used in the air right after, including an Air Dash (See below). Enemies will no longer be launched by {{CDR}}{{CZ}}.
After performing the standard {{CDR}}{{CZ}} combo, perform a spinning kick. Afterwards, or alternatively after the standard {{CDR}}{{CX}}, slash towards the enemy, then switch to Lu who will propel herself into the air, launching enemies with her. You will be able to perform any abilities that can be used in the air after.
|
|
{{CDR}}<br>
{{CDR}}<br>{{CZ}} 82% Phy. Damage x2<br>{{CX}} 295% Phy. Damage<br>{{CX}} 295% Phy. Damage<br>{{CCPZ}} 82% Phy. Damage x4<br>'''OR'''<br>{{CDR}}<br>{{CX}} 409% Mag. Damage<br>{{CX}} 147% Phy. Damage<br>{{CCPZ}} 82% Phy. Damage x4
'''Either'''<br>
{{CZ}} 215% Phy. Damage<br>
{{CX}} 385% Phy. Damage<br>
{{CX}} 344% Phy. Damage x3<br>
{{CCPZ}} 82% Phy. Damage x4<br>
'''OR'''<br>
{{CX}} 278% Phy. Damage + 174% Phy. Damage<br>
{{CX}} 98% Phy. Damage x4<br>
{{CCPZ}} 82% Phy. Damage x4
|
{{CDR}}<br>
'''Either'''<br>
{{CZ}} 82% Phy. Damage x2<br>
{{CX}} 295% Phy. Damage<br>
{{CX}} 295% Phy. Damage<br>
{{CCPZ}} 82% Phy. Damage x4<br>
'''OR'''<br>
{{CX}} 409% Mag. Damage<br>
{{CX}} 147% Phy. Damage<br>
{{CCPZ}} 82% Phy. Damage x4
|-
|-
|[[File:ChiliCombo3.png]]
|[[File:Combo - Chiliarch 3.png|520px]]
|  
|  
After the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CX}}, air dash forward horizontally and then again upward or downward diagonally.
After the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CX}}, air dash forward horizontally and then again upward or downward diagonally.
| colspan=2|
|  
N/A
N/A
|}
|}
<dfn>}}</dfn>
}}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA
! KR !! NA
|-
|-
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*The buttons on '''Chiliarch''''s hood in-game are on the right side, as opposed to being on the left, as they are in her portrait.
*The buttons on '''Chiliarch''''s hood in-game are on the right side, as opposed to being on the left, as they are in her portrait.
*Upon advancing to '''Chiliarch''', Lu's hair becomes tinted pink.
*Upon advancing to '''Chiliarch''', Lu's hair becomes tinted pink.
*'''Lu''' grows small demon wings at her back upon advancing to '''Chiliarch'''. Ingame, they are part of her avatar's top piece. They do not appear to be functional yet however.
*'''Lu''' grows small dark pink demon wings at her lower back upon advancing to '''Chiliarch'''. Ingame, they are part of her avatar's top piece.
**Strangely, her wings appear to be absent on all other Chiliarch-related art, besides the main class portrait. This is likely just an oversight, as they are properly modeled in-game and visible in this path's animated PV.
*Compared to her other paths, Lu's horns remain relatively small and stubby as she learns to use her new Terror powers as '''Chiliarch'''.
*Compared to her other paths, Lu's horns remain relatively small and stubby as she learns to use her new Terror powers as '''Chiliarch'''.
*Unlike her other paths, Lu's new crown remains a rounder crown instead of being replaced by a tiara.
*The KR website mistakenly states that Ciel is 24 in this class. This is an error, as he is stated to be 26 in [[Diabla]] and [[Emptiness]], which are also Lu-based 1st Jobs.
<br>
<br>


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