Crazy Shot: Difference between revisions

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<div style="float: right;">{{#ev:youtube|CRfheRAhHJA|300}}</div>
__NOTOC__{{Languages|Crazy Shot}}
{{ForceSkillTabs
|Character=Rena
}}
{{#ev:youtube|RukzLuVRjnc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Crazy Shot.png]]<br>  
|[[File:SnipingRangerSkill6.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Rena charges and shoots a concentrated magic spark that will detonate itself, dealing magic damage continuously within a large radius.
| {{SkillType|SA|B}} Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used while [[Awakening Mode|Awakened]].
|-
|
| {{SkillText|Nature|3}}
|-
|
| {{SkillText|True|CrazyShot}}
|}
<br>
 
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class !! Level Required
|-
| [[Sniping Ranger]] || 35
|}
<br>
 
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! rowspan=2 | Mode !! colspan=2 | Sphere of Light (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Normal !! Awakening !! Normal !! Awakening
|-
| {{PvE}} || 454% || 359% || rowspan=2 | 15 || rowspan=2 | 20 || rowspan="2" | 300 MP || rowspan=2 | 21 Seconds
|-
| {{PvP}} || 172% || 137%
|}
|}
<br>


<br>  
== [[Skill Traits]] ==
{{Traits|Rena|Crazy Shot|Useful, Gigantic|dmg1=70|hits=Normal: 29<br>Awakening: 38||130}}
<br>


== Prerequisites  ==
== Total Damage ==
{{Damage|true|Rena
|dmg=454
|pvp_dmg=172
|hits=15
|hits_useful=29
|useful_penalty=0.7
|awk_dmg=359
|pvp_awk_dmg=137
|awk_hits=20
|awk_hits_useful=38
|bug=true
|passive1=Hawk Eye
|passive2=Arrow Mastery
|combine=1, 2
}}
<br>


{{PreStart}}
== Related Skills ==
{{PreRow|Class=Sniping Ranger|Master=5|SP=65|Skill=N/A|Req=N/A}}
{{SkillTable|
{{PreEnd}}
SnipingRangerPassive1.png; Hawk Eye;
GrandArcherPassive1.png; Arrow Mastery;
GrandArcherPassive5.png; Rapid Archer Locked-Trans2;
DaybreakerPassive2.png; Remaining Stigma;
}}
<br>
 
== Tips and Details ==
*Without '''[Enhanced]''', targets will be knocked up at the end of the skill.
*The skill drags enemies towards its center and since the hits start as the projectile leaves '''Rena''''s bow, enemies must be relatively close to receive full hits of the skill.
**This is mitigated a lot by the '''Gigantic''' trait and by being in awakening as the size increases make this initial point of contact much larger.
**Due to the skill originating near '''Rena''', the hitbox actually starts quite far behind her, as the entire '''Sphere of Light''' travels forward to its eventual location.
*This skill has a high MP regeneration when using '''Useful Crazy Shot''' while awakened, and if used inside of [[Gungnir]] while having the passive [[Rapid Archer]], it is possible to get almost all of your MP back.
*The skill is affected by the [[Free Training]] hit count error:
**By default, it will deal 16 hits instead of 15.
**In [[Awakening Mode]], it will deal 21 hits instead of 20.
**With the '''Useful''' trait, it will deal 25 hits instead of 29.
**In [[Awakening Mode]], with the '''Useful''' trait, it will deal 41 hits instead of 38.
<br>


== Gallery ==
<gallery>
File:CrazyShotOld.png|Old Icon of '''Crazy Shot'''.
</gallery>
<br>
<br>


== Skill Information  ==
<!--== Trivia ==
*When using the skill, Rena's NA voice actor will sometimes say "Infinite Arrow" instead of the skill name.
**Her KR voice actor will say it in Korean.-->


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
*'''Crazy Shot''' added.
|-
|-
! scope="col" style="border-style: solid; border-width: 1px" | Skill Lv
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
! scope="col" style="border-style: solid; border-width: 1px" | Max Hits
*{{buff|'''Damage''' increased.}}
! scope="col" style="border-style: solid; border-width: 1px" | Damage
*{{nerf|MP cost increased to 300.}}
! scope="col" style="border-style: solid; border-width: 1px" | <span style="font-weight: bold;">MP Usage</span><br>
! scope="col" style="border-style: solid; border-width: 1px" | Cool Down
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| 04/20/2015 || - || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="7" | 15<br>
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | 193% per hit
| style="border-style: solid; border-width: 1px;" rowspan="7" | 300 MP
| style="border-style: solid; border-width: 1px;" rowspan="7" | <br> <br>30 seconds<br> <br> <br>
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
| rowspan="1" | 231% per hit
*{{buff|Range increased when awaken.}}
*{{buff|Max Hits increased when awaken.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| rowspan="1" | 270% per hit
*Fixed Crazy Shot appearing in other side when Grand Archer has too much attack speed.
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| rowspan="1" | 308% per hit
*{{nerf|'''Damage''' decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| 04/27/2017 || 05/10/2017 || align="left" |  
| rowspan="1" | 366% per hit
*{{buff|'''Damage''' increased.}}
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
| rowspan="1" | 424% per hit
*{{buff|'''Damage''' increased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 7
| 12/14/2017 || - || colspan=2 align="left" |  
| rowspan="1" |
*Tooltip error in [Enhanced] level fixed.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|}
|}
<br>


== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=미친 샷          |KRName=Crazy Shot
|FR=Tir démentiel |FRName=Crazy Shot
|JP=クレイジーショット |JPName=Crazy Shot
|CN=疯狂空间 |CNName=Crazy Space
|BR=Disparo Explosivo |BRName=Explosive Shot
|DE=Schuss des Wahnsinns |DEName=Crazy Shot
|ES=Disparo de locura |ESName=Crazy Shot
|IT=Tiro di Follia |ITName=Crazy Shot
|PL=Strzał Obłędu |PLName=Crazy Shot
}}
<br>
<br>
 
{{SkillNav - Sniping Ranger}}
== Tips and Details  ==
*Crazy Shot has an AOE of 400 range.
*It will also knock targets down, so best used on SA mobs.
*[[Gungnir]] can easily overpower it, however this skill is ''unconditional''. Therefore it is a good 300MP skill for clearing mobs or to be used on small/medium size bosses.
 
{{SRSkills}}
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