Cannon Prison: Difference between revisions

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__NOTOC__{{Languages|Cannon Prison}}
__NOTOC__{{Languages|Cannon Prison}}
<div style="float: right;">{{#ev:youtube|Sqw7Vnp-jyA|400}}</div>
{{#ev:youtube|Sqw7Vnp-jyA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Tactical_Trooper/Transcendence|Tactical Trooper : Transcendent]] || 70
| [[Tactical Trooper]]: Transcendent || 70
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Damage Over Time (Magical) !! Max Hits !! Ammo Usage !! MP Usage !! Cooldown
|-
|-
| align="left" | 70 || rowspan=2 | 256% || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
! Mode !! Damage Over Time (Magical) !! Max Hits !! Cannonball Use !! MP Usage !! Cooldown
|-
|-
| align="left" | [Enhanced]
| {{PvE}} || 256% || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Damage Over Time (Magical)
|-
|-
| align="left" | 70 || rowspan=2 | 96%
| {{PvP}} || 96%
|-
| align="left" | [Enhanced]
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Cannon Prison|Light, Haste|mp=100|mp1=70|cd=8|cd2=70}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Light Cannon Prison !! colspan=2 | Haste Cannon Prison
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Usage !! Cooldown
|-
| {{SkillText|Light|70}} || 70 MP || {{SkillText|Haste|70}} || 5.6 Seconds
|}
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<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=256
! Mode !! Regular
|pvp_dmg=96
|-
|hits=10
! {{PvE}}
}}
| {{formatnum:{{#expr: 256*10}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 96*10}}}}%
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
*It is not suggested to be used on jumping targets as the skill does not provide enough hitstun to lock them in place.
*The skill will create the cannon prison exactly where an enemy was on contact with the missile. This means that if they were jumping or launched from an attack, the prison will appear in midair and miss most of its damage, as the hits do not juggle enemies at all.
*Freeze frames for the skill is quite short, ending almost immediately upon casting.
*This skill's skill freeze is incredibly short, ending right after casting it.
*It can be countered resulting in the field harming you and your party opposed to the enemy.
*The missile can be countered or reflected, causing it to home in on you or allies instead.
*This skill can be reflected onto the user with [[Reflective Kick]]
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 07/28/2016 || 09/28/2016 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*'''Cannon Prison''' added.
|-
|-
| 04/27/2017 || - || align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|Damage increased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
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|BR=Prisão de Projéteis |BRName=Prison of Projectiles
|BR=Prisão de Projéteis |BRName=Prison of Projectiles
}}
}}
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{{TTTSkills}}
{{SkillNav - Tactical Trooper}}
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