Caramel: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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m (Text replacement - "{{ADSquareSkill}}" to "")
 
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{{Languages|Caramel}}
{{Languages|Caramel}}
<div style="float: right;">{{#ev:youtube|-|400}}</div>
{{#ev:youtube|vyKOQcvpFlU|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Dunno.png]]
| [[File:RoughChildSkill3.png]]
| {{SkillType|A}}
| {{SkillType|A}} Lure enemies with delicious caramel. But what's this? It's mud?<br>Mud will remain for 2.5 seconds. Enemies within the field will have movement speed decreased significantly and cannot jump.<br>(Can also be activated midair)
|-
|-
|
|
| {{SkillText|True}}
| {{SkillText|True|Caramel}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- class="charlight-Laby"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- style="background:{{ColorSel|CharLight|Laby}}"
|-
! Mode !! Damage (Magical) !! MP Usage !! Cooldown
! rowspan="2" | Mode !! rowspan="2" | Caramel (Magical)
|-  
! colspan=2 |{{Se|871|Caramel||ed}}<br/>(Per Caramel Hit)
! colspan=4 | Normal
! rowspan="2" |Max Hits per Cube
! rowspan="2" |Cube Count!! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
!Movement Speed Decrease
!Duration
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || rowspan="2" | 216%
| rowspan="2" |50%
| rowspan="2" | 0.5 Seconds
| rowspan="2" |3
| rowspan="2" |3|| rowspan="2" | 30 MP || rowspan="2" | 4 Seconds
|-
|-
| {{PvE}} || - || - || -
| {{PvP}}  
|-
|-
| {{PvP}} || - || - || -
| colspan="9" | '''[Enhanced]'''
|-
! colspan=4 | [Enhanced]
|-
|-
| {{PvE}} || - || - || -
| {{PvE}} || rowspan="2" | 77%
| rowspan="2" |70%
| rowspan="2" | 0.5 Seconds
| rowspan="2" |3
| rowspan="2" |3|| rowspan="2" | 30 MP || rowspan="2" | 4 Seconds
|-
|-
| {{PvP}} || - || - || -
| {{PvP}}  
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{Traits
{{Traits|Laby|Caramel|Haste, Ruthless
|Laby
|cd1=75
|Caramel
|cd2=170
|
|cd=4
}}
}}
<br>
== Total Damage ==
{{Damage|dmg=216|pvp_dmg=77|hits=3|count=3|count_name=Cube|char=Laby|true}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Most targets can be hit by 2 cubes at once.
*The cubes will create their area of effect once they hit either an enemy or solid ground, but only after they have travelled at least as far down as the height the skill was cast from.
<br>
<br>


== Trivia ==
== Trivia ==
*This skill is visually and functionally similar to {{mod|Melting Point|1}}, albeit the cubes are much more compact in comparison to the flasks.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- class="charlight-Laby"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Laby}}"
|- class="charlight-Laby"
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 08/18/2022 || - || colspan=2 align="left" |  
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" |  
*'''Caramel''' added.
*'''Caramel''' added.
|}
|}
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Laby}}
|Color={{ColorSel|CharLight|Laby}}
|KR=으르렁 |KRName=Caramel
|KR=캐러멜 |KRName=Caramel
|CN=焦糖 |CNName=Caramel
}}
}}
<br>
<br>
{{SkillNav - Rough Child}}
{{SkillNav - Rough Child}}
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