Aiming Shot: Difference between revisions

m
Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(121 intermediate revisions by 18 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__{{Languages|Aiming Shot}}
{{Languages|Aiming Shot}}
{{#ev:youtube|1OQAXLT0rfY|400|right}}
<div style="float: right;">{{#ev:youtube|1OQAXLT0rfY|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Aiming Shot.png]]
| [[File:Aiming Shot.png]]
| '''[Active]''' Chung takes quick aim and fires a cannon ball at the closest opponent in front of him.
| {{SkillType|A}} Fire an aimed shot at the nearest enemy.
|-
|
| {{SkillText|Cannonball|1}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:#99CCFF"
 
! Class            !! Master              !! Level Required  !! SP Cost per Level
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
| [[Fury Guardian]] || rowspan="3" | Lv. 20 || rowspan="3" | 40 || rowspan="3" | 3
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Shooting Guardian]]
| [[Chung]] || 20 || {{SkillText|SkillQuest|1}}
|-
| [[Shelling Guardian]]
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:#99CCFF"
! Skill Level !! Level Required !! Damage (Magical) !! Range !! MP Usage !! Cooldown
|-
|-
| align="left" | 1 || rowspan="2"| 40 || 563% || rowspan="16"| 1000 || rowspan="16"| 20 MP || rowspan="16"| 5 Seconds
! Mode !! Shelling (Magical) <!--!! Range--> !! Cannonball Consumption !! MP Usage !! Cooldown
|-
|-
| align="left" | 2 || 581%
| colspan="5" | '''Normal'''
|-
|-
| align="left" | 3 || 41 || 600%
| {{PvE}} || 1145% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| align="left" | 4 || 44 || 618%
| {{PvP}} || 458%
|-
|-
| align="left" | 5 || 47 || 636%
| colspan="5" | '''[Enhanced]'''
|-
|-
| align="left" | 6 || 50 || 654%
| {{PvE}} || 1374% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| align="left" | 7 || 53 ||673%
| {{PvP}} || 549%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Chung|Aiming Shot|Reversed, Critical|mp=30|cd=8|mp1=70}}
<br>
 
== Total Damage ==
{{Damage
|dmg=1374
|pvp_dmg=549
|passive1=Modified Warhead
|passive_define2=1.02, 1.02, Mobile Shelling
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
| align="left" | 8 || 56 || 691%
! rowspan=2 | Mode !! rowspan=2 | Base !! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]] ([[Centurion]])
|-
|-
| align="left" | 9 || 59 || 709%
! Normal Cannonball !! Enhanced Cannonball
|-
| {{PvE}}
| {{#var: total_damage}} || {{#var: total_damage_passive1}} || {{#var: total_damage_passive1_passive2}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_passive1_passive2_pvp}}
|}
<br>
 
== Related Skills ==
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
|-
| align="left" | 10 || 62 || 728%
| valign="top" |  
===[[Fatal Phantom]]===
{{SkillTable
|i=1|
Gas_Piston_System.png; Gas Piston System Locked-Expert;
FPPhantom_Shooter.png; Phantom Shooter;
}}
| valign="top" |
===[[Centurion]]===
{{SkillTable
|i=1|
ConvertedWarhead.png; Modified Warhead;
MAM.png; Mobile Shelling;
}}
|}
<br>
 
== Tips and Details ==
*This skill will not consume a cannonball if there are no targets within range when the skill is used.
*The missile will slightly launch enemies, typically resulting in them being knocked down as you cannot move out of the skill quick enough to catch with another attack, though some persistent skills can be used prior to this skill to catch them.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
|-
| align="left" | 11 || 65 || 746%
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 12 || 68 || 764%
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 13 || 71 || 783%
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |  
*'''Aiming Shot''' added.
|-
|-
| align="left" | 14 || rowspan="3" | -* || 801%
| 03/29/2012 || - || colspan=2 align="left" |  
*{{nerf|Decreased height range by 45 degrees.}}
|-
|-
| align="left" | 15 || 819%
| 07/10/2014 || - || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*MP recovery error fixed.
|-
|-
| align="left" | 16 || 837%
| 07/17/2014 || - || colspan=2 align="left" |  
*Fixed error where non-Tactical Trooper classes fire Red Cannonballs sometimes.
|-
| 04/20/2015 || - || colspan=2 align="left" |
*Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*Moved to [[Chung]]'s skill tree.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |
*Fixed issue where cannot use the skill in [Enhanced] level when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]].
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
<br>
<br>


== [[Skill Note]] ==
== Alternative Names ==
'''Name:''' Property Bullet (속성 탄환)
{{AlternateLanguages
 
|Color={{ColorSel|CharLight|Chung}}
'''Description:''' Triples the chances of your elemental attribute activating when using [[Aiming Shot]].
|KR=에이밍 샷            |KRName=Aiming Shot
<br>
|UK=Sniper Shot
 
|FR=Tir ciblé |FRName=Targeted Shot
== Tips and Details ==
|JP=エイミングショット|JPName=Aiming Shot
*Consumes 1 cannonball.
|CN=瞄准射击|CNName=Aiming Shot
**However, cannonballs will not be consumed if there are no enemies within range when the skill is used.
|DE=Gezielter Schuss |DEName=Targeted Shot
*[[Aiming Shot]] does knockdown.
|ES=Disparo certero |ESName=Accurate Shot
**It will not knock down if enemy is trapped in [[Rumble Shot]]. In some cases, it may reset the KD.
|IT=Sparo Mirato |ITName=Targeted Shot
<br>
|PL=Wycelowany Strzał |PLName=Aimed Shot
 
|BR=Tiro Preciso |BRName=Accurate Shot
== Updates ==
}}
*3/29/2012 KR
** Decreased height range by 45 degrees.
<br>
<br>
 
{{SkillNav - Chung}}
{{FGSkillsKR}}
{{SGSkillsKR}}
{{ShgSkillsKR}}
 
[[Category:Chung_Skills]]
25,204

edits