Aiming Shot: Difference between revisions

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__NOTOC__{{Languages|Aiming Shot}}
__NOTOC__{{Languages|Aiming Shot}}
<div style="float: right;">{{#ev:youtube|1OQAXLT0rfY|400}}</div>
{{#ev:youtube|1OQAXLT0rfY|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
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| colspan="5" | '''Normal'''
| colspan="5" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 1145% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
| {{PvE}} || 1145% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| '''{{PvP}}''' || 458%
| {{PvP}} || 458%
|-
|-
| colspan="5" | '''[Enhanced]'''
| colspan="5" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 1374% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
| {{PvE}} || 1374% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| '''{{PvP}}''' || 550%
| {{PvP}} || 549%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Traits|Chung|Aiming Shot|Reversed, Critical|mp=30|cd=8|mp1=70}}
|-
! colspan=3 | Reversed Aiming Shot !! colspan=2 | Critical Aiming Shot
|-
! Attribute Effect !! MP Cost !! Cooldown !! Attribute Effect !! MP Cost
|-
| {{SkillText|Reversed|70|150}} || 21 MP || 12 Seconds || {{SkillText|Critical|120}} || 36 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Modified Warhead}}
{{Damage
{{:Mobile Shelling}}
|dmg=1374
|pvp_dmg=549
|passive1=Modified Warhead
|passive_define2=1.02, 1.02, Mobile Shelling
}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! rowspan=3 | Mode !! rowspan=3 | Base !! colspan=2 | [[Centurion]]
! rowspan=2 | Mode !! rowspan=2 | Base !! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]] ([[Centurion]])
|-
! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]]
|-
|-
! Normal Cannonball !! Enhanced Cannonball
! Normal Cannonball !! Enhanced Cannonball
|-  
|-  
| {{PvE}}  
| {{PvE}}  
| 1374% || {{formatnum:{{#expr: 1374*{{#arrayindex:Modified Warhead|0}}}}}}% || {{formatnum:{{#expr: 1374*{{#arrayindex:Modified Warhead|0}}*(1+{{#arrayindex:Mobile Shelling|0}}) round2}}}}%
| {{#var: total_damage}} || {{#var: total_damage_passive1}} || {{#var: total_damage_passive1_passive2}}
|-  
|-  
| {{PvP}}  
| {{PvP}}
| 550% || {{formatnum:{{#expr: 550*{{#arrayindex:Modified Warhead|1}}}}}}% || {{formatnum:{{#expr: 550*{{#arrayindex:Modified Warhead|1}}*(1+{{#arrayindex:Mobile Shelling|0}}) round2}}}}%
| {{#var: total_damage_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_passive1_passive2_pvp}}
|}
|}
<br>
<br>
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|-
|-
| valign="top" |  
| valign="top" |  
===[[Comet Crusader]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:SI STRONGWILL.png]] 
| align="center"  width="150" | [[Strong Will]]
|}
| valign="top" |
===[[Fatal Phantom]]===
===[[Fatal Phantom]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:SI_INSHOW.png]]
Gas_Piston_System.png; Gas Piston System Locked-Expert;
| align="center" width="150" | [[Intense Showtime]]
FPPhantom_Shooter.png; Phantom Shooter;
|-
}}
| width="40" | [[File:Gas_Piston_System.png]]
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
|-
| width="40" | [[File:FPPhantom_Shooter.png]]
| align="center" width="150" |  [[Phantom Shooter]]
|}
| valign="top" |
| valign="top" |
===[[Centurion]]===
===[[Centurion]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:ConvertedWarhead.png]]
ConvertedWarhead.png; Modified Warhead;
| align="center" width="150" | [[Modified Warhead]]
MAM.png; Mobile Shelling;
|-
}}
| width="40" | [[File:MAM.png]]
| align="center" width="150" | [[Mobile Shelling]]
|}
|}
|}
<br>
<br>
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
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<br>
<br>
{{SkillNav - Chung}}
{{SkillNav - Chung}}
[[Category: Active Skills]]
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