Blazing Dance: Difference between revisions

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__NOTOC__{{Languages|Blazing Dance}}
__NOTOC__{{Languages|Blazing Dance}}
<div style="float: right;">{{#ev:youtube|qChKruYXGtc|300}}</div>
{{ForceSkillTabs
|Character=Elesis
}}
{{#ev:youtube|EeUZAcTupiQ|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:ELE14.png]]
| [[File:BlazingHeartSkill4.png]]
| {{SkillType|SA|S}} Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20.
| {{SkillType|SA|S}} Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20.
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | MP Recover per Extra Slash !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Initial Attack !! Flame Dash !! Initial Attack !! Flame Dash
|-
|-
| align="left" | 45 || rowspan=2 | 1101% || rowspan=2 | 531% || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 200 MP || rowspan=2 | 20 MP || rowspan=2 | 15 Seconds
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | MP Recovery per<br>Unused Flame Dash !! rowspan="2" | Cooldown
|-
|-
| align="left" | [Enhanced]
! Initial Attack !! Flame Dash !! Initial Attack !! Flame Dash
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Initial Attack !! Flame Dash
|-
|-
| align="left" | 45 || rowspan=2 | 342% || rowspan=2 | 164%
| {{PvE}} || 1264% || 610% || rowspan=2 | 1 || rowspan=2 | 1~7 || rowspan=2 | 200 MP || rowspan=2 | {{tt|10% MP|See [[#Tips and Details]]}} || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 375% || 181%
|}
|}
<br>
<br>


== Skill Information (KR) ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Elesis|Blazing Dance|Light, Empowered|mp1=85|mp=200}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | MP Recover per Extra Slash !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Initial Attack !! Flame Dash !! Initial Attack !! Flame Dash
|-
| align="left" | 45 || rowspan=2 | 1264% || rowspan=2 | 610% || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 200 MP || rowspan=2 | 20 MP || rowspan=2 | 15 Seconds
|-
| align="left" | [Enhanced]
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Initial Attack !! Flame Dash
|-
| align="left" | 45 || rowspan=2 | 375% || rowspan=2 | 181%
|-
| align="left" | [Enhanced]
|}
<br>
<br>


== [[Skill Traits]] ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Elesis
|- style="background:{{ColorSel|CharLight|Elesis}}"
|dmg=1264, 610
! colspan=2 | Light Blazing Dance !! Empowered Blazing Dance
|pvp_dmg=375, 181
|- style="background:{{ColorSel|CharLight|Elesis}}"
|hits=1, 7
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
|empowered=true
|- style="background:{{ColorSel|CharLight|Elesis}}"
}}
! MP Usage
*Damage includes 1 hit of '''Initial Attack'''.
|-
| {{SkillText|Light|85}} || 170 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Blazing Dance''' can deal up to {{formatnum:{{#expr: 1101 + 531*7}}}}% ({{formatnum:{{#expr: 342 + 164*7}}}}% in PvP) Magical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: (1101 + 531*7)*1.2}}}}% ({{formatnum:{{#expr: (342 + 164*7)*1.2}}}}% in PvP) Magical Damage.
*The skill has a greater search radius for enemies on the first teleport than any successive ones. If there are no enemies left in range, the skill ends and you will regain the listed MP per remaining slash.
*You will also teleport to boxes in dungeons.
**The search radius of the skill is a sphere, so it is able to target enemies on a different Z-axis than you as well. It can also teleport to objects such as boxes.
*The final hit smashes enemies and will knock them down.
*The final hit smashes enemies and will knock them down.
*The skill ends if there are no more enemies in sight.
*The initial attack applies once to all enemies this skill hits.
*The initial attack applies once to all enemies this skill hits.  
*While it states that it gives 20 MP for each additional slash, it is actually 1/10th of the MP used to cast it.
**As a result, lowering the cost of this skill also lowers how much MP is returned for each additional slash.
<br>
<br>


== Updates ==
==Updates==
*06/26/2014 (KR)
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table"
**Continuous hit count increased by 2. (PvP modifiers added accordingly)
|-
**Teleport range increased.
! colspan=2 | Date !! colspan=2 | Changes
*11/06/2014 (KR)
|-
**Last hit knocks down.
! KR !! NA !! PvE !! PvP
**Damage increased.
|-
*04/20/2015 (KR)
| 10/10/2013 || 04/29/2014 || colspan=2 align="left" |
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
*'''Blazing Dance''' added.
*08/06/2015 (KR)
|-
**Fixed issue where skill wasn't able to hit [[Ereda Island|Ereda Island]]'s tower (Velder/Hamel Guardian Tower or Main Guardian Tower).
| rowspan=2 | 06/26/2014 || rowspan=2 | - || colspan=2 align="left" |
*09/03/2015 (KR)
*{{buff|Continuous hit count increased by 2.}}
**Recovers MP depending on amount remaining if the skill is cancelled.
*{{buff|Teleport range increased.}}
*09/10/2015 (KR)
|-
**Damage increased.
| align="left" |
**First hit additional damage decreased.
*None
*03/10/2016 (KR)
| align="left" |
**Abnormal visual effect fixed.
*{{nerf|Modifiers added accordingly.}}
*10/20/2016 (KR)
|-
**Fixed issue where the [Enhanced] effect didn't work.
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*04/27/2017 (KR)
*{{buff|'''Damage''' increased.}}
**PvE Initial Attack damage increased.
*{{nerf|Last hit knocks down.}}
**PvE Flash Dash damage decreased.
|-
**PvP damage decreased.
| 04/20/2015 || - || colspan=2 align="left" |
*06/01/2017 (KR)
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
**Fixed issue where will chase the background monsters in [[6-3]].
|-
*07/13/2017 (KR) / 07/26/2017 (NA)
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
**'''Awakened''' trait changed to '''Empowered'''.
*Fixed issue where skill wasn't able to hit [[Ereda Island|Ereda Island]]'s tower (Velder/Hamel Guardian Tower or Main Guardian Tower).
*02/22/2018 KR
|-
**Initial Attack damage decreased.
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |
**Flame Dash damage increased.
*{{buff|Recovers MP depending on amount remaining if the skill is cancelled.}}
*04/05/2018 (KR) / 04/18/2018 (NA)
|-
**PvE damage increased.
| 09/10/2015 || - || colspan=2 align="left" |
**PvP damage decreased.
*{{buff|'''Damage''' increased.}}
*06/14/2018 KR
*{{nerf|First hit additional damage decreased.}}
**Damage increased.
|-
| 03/10/2016 || - || colspan=2 align="left" |
*Abnormal visual effect fixed.
|-
| 10/20/2016 || - || colspan=2 align="left" |
*Fixed issue where the [Enhanced] effect didn't work.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|Initial Attack damage increased.}}
*{{nerf|Flash Dash damage decreased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/01/2017 || - || colspan=2 align="left" |
*Fixed issue where will chase the background monsters in [[Palace Entrance|6-3]].
|-
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" |
*'''Awakened''' trait changed to '''Empowered'''.
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|Flame Dash damage increased.}}
*{{nerf|Initial Attack damage decreased.}}
|-
| 04/05/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Changed so skill AI acts properly, even when you're not the host.}}
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 100%.}}
|}
<br>
<br>


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|ES=Baile de las llamas |ESName=Flame Dance
|ES=Baile de las llamas |ESName=Flame Dance
|BR=Dança das Chamas |BRName=Flame Dance
|BR=Dança das Chamas |BRName=Flame Dance
|PL=Taniec Płomieni |PLName=Flame Dance
}}
}}
<br>
<br>


<br>
{{SkillNav - Blazing Heart}}
{{BHSkills}}
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