Blazing Dance: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Elesis
|Character=Elesis
|Skill=Blazing Dance
}}
}}
<div style="float: right;">{{#ev:youtube|qChKruYXGtc|300}}</div>
{{#ev:youtube|EeUZAcTupiQ|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:ELE14.png]]
| [[File:BlazingHeartSkill4.png]]
| {{SkillType|SA|S}} Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20.
| {{SkillType|SA|S}} Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20.
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | MP Recover per Extra Slash !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Initial Attack !! Flame Dash !! Initial Attack !! Flame Dash
|-
|-
| align="left" | 45 || rowspan=2 | 1264% || rowspan=2 | 610% || rowspan=2 | 1 || rowspan=2 | 1~7 || rowspan=2 | 200 MP || rowspan=2 | 20 MP || rowspan=2 | 15 Seconds
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | MP Recovery per<br>Unused Flame Dash !! rowspan="2" | Cooldown
|-
|-
| align="left" | [Enhanced]
! Initial Attack !! Flame Dash !! Initial Attack !! Flame Dash
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Initial Attack !! Flame Dash
|-
|-
| align="left" | 45 || rowspan=2 | 375% || rowspan=2 | 181%
| {{PvE}} || 1264% || 610% || rowspan=2 | 1 || rowspan=2 | 1~7 || rowspan=2 | 200 MP || rowspan=2 | {{tt|10% MP|See [[#Tips and Details]]}} || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 375% || 181%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elesis|Blazing Dance|Light, Empowered|mp1=85|mp=200}}
|- style="background:{{ColorSel|CharLight|Elesis}}"
<br>
! colspan=2 | Light Blazing Dance !! Empowered Blazing Dance
 
|- style="background:{{ColorSel|CharLight|Elesis}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
{{Damage|true|Elesis
|- style="background:{{ColorSel|CharLight|Elesis}}"
|dmg=1264, 610
! MP Usage
|pvp_dmg=375, 181
|-
|hits=1, 7
| {{SkillText|Light|85}} || 170 MP || {{SkillText|Empowered|120}}
|empowered=true
|}
}}
*Damage includes 1 hit of '''Initial Attack'''.
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Blazing Dance''' can deal up to {{formatnum:{{#expr: 1264 + 610*7}}}}% ({{formatnum:{{#expr: 375 + 181*7}}}}% in PvP) Magical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: (1264 + 610*7)*1.2}}}}% ({{formatnum:{{#expr: (375 + 181*7)*1.2}}}}% in PvP) Magical Damage.
*The skill has a greater search radius for enemies on the first teleport than any successive ones. If there are no enemies left in range, the skill ends and you will regain the listed MP per remaining slash.
*The skill has a greater search radius for enemies on the first teleport than any successive ones. If there are no enemies left in range, the skill ends and you will regain the listed MP per remaining slash.
**The search radius of the skill is a sphere, so it is able to target enemies on a different Z-axis than you as well. It can also teleport to objects such as boxes.
**The search radius of the skill is a sphere, so it is able to target enemies on a different Z-axis than you as well. It can also teleport to objects such as boxes.
*The final hit smashes enemies and will knock them down.
*The final hit smashes enemies and will knock them down.
*The initial attack applies once to all enemies this skill hits.  
*The initial attack applies once to all enemies this skill hits.
*While it states that it gives 20 MP for each additional slash, it is actually 1/10th of the MP used to cast it.
**As a result, lowering the cost of this skill also lowers how much MP is returned for each additional slash.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 10/10/2013 || 04/29/2014 || colspan=2 align="left" |
*'''Blazing Dance''' added.
|-
|-
| rowspan=2 | 06/26/2014 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 06/26/2014 || rowspan=2 | - || colspan=2 align="left" |  
{{buff|Continuous hit count increased by 2.}}
*{{buff|Continuous hit count increased by 2.}}
{{buff|Teleport range increased.}}
*{{buff|Teleport range increased.}}
|-
|-
| align="left" |  
| align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Modifiers added accordingly.}}
*{{nerf|Modifiers added accordingly.}}
|-
|-
| 11/06/2014 || - || colspan=2 align="left" |  
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{nerf|Last hit knocks down.}}
*{{nerf|Last hit knocks down.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
|-
|-
| 08/06/2015 || - || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*Fixed issue where skill wasn't able to hit [[Ereda Island|Ereda Island]]'s tower (Velder/Hamel Guardian Tower or Main Guardian Tower).
*Fixed issue where skill wasn't able to hit [[Ereda Island|Ereda Island]]'s tower (Velder/Hamel Guardian Tower or Main Guardian Tower).
|-
|-
| 09/03/2015 || - || colspan=2 align="left" |  
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |  
{{buff|Recovers MP depending on amount remaining if the skill is cancelled.}}
*{{buff|Recovers MP depending on amount remaining if the skill is cancelled.}}
|-
|-
| 09/10/2015 || - || colspan=2 align="left" |  
| 09/10/2015 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{nerf|First hit additional damage decreased.}}
*{{nerf|First hit additional damage decreased.}}
|-
|-
| 03/10/2016 || - || colspan=2 align="left" |  
| 03/10/2016 || - || colspan=2 align="left" |  
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*Fixed issue where the [Enhanced] effect didn't work.
*Fixed issue where the [Enhanced] effect didn't work.
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Initial Attack damage increased.}}
*{{buff|Initial Attack damage increased.}}
{{nerf|Flash Dash damage decreased.}}
*{{nerf|Flash Dash damage decreased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 06/01/2017 || - || colspan=2 align="left" |  
| 06/01/2017 || - || colspan=2 align="left" |  
*Fixed issue where will chase the background monsters in [[6-3]].
*Fixed issue where will chase the background monsters in [[Palace Entrance|6-3]].
|-
|-
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" |  
| 07/13/2017 || 07/26/2017 || colspan=2 align="left" |  
*'''Awakened''' trait changed to '''Empowered'''.
*'''Awakened''' trait changed to '''Empowered'''.
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{buff|Flame Dash damage increased.}}
*{{buff|Flame Dash damage increased.}}
{{nerf|Initial Attack damage decreased.}}
*{{nerf|Initial Attack damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Changed so skill AI acts properly, even when you're not the host.}}
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 100%.}}
|}
|}
<br>
<br>
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|ES=Baile de las llamas |ESName=Flame Dance
|ES=Baile de las llamas |ESName=Flame Dance
|BR=Dança das Chamas |BRName=Flame Dance
|BR=Dança das Chamas |BRName=Flame Dance
|PL=Taniec Płomieni |PLName=Flame Dance
}}
}}
<br>
<br>


<br>
{{SkillNav - Blazing Heart}}
{{BHSkills}}
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